Commit Graph

78 Commits

Author SHA1 Message Date
Max Kellermann
6ad933982f DetachedSong: use std::chrono::duration for start_ms and end_ms 2014-08-28 13:03:18 +02:00
Max Kellermann
0f2a7226fb PlayerControl: use std::chrono::duration for Seek() 2014-08-27 19:07:16 +02:00
Max Kellermann
f8d0ebe92f PlayerThread: check if total_time is valid before using it 2014-08-27 19:06:50 +02:00
Max Kellermann
ba6ba7d4be DecoderControl: use std::chrono::duration for Seek() 2014-08-27 18:48:43 +02:00
Max Kellermann
6e84a03a35 PlayerThread: rename player_create() to StartPlayerThread() 2014-08-16 10:33:19 +02:00
Max Kellermann
c94b4466d5 MusicChunk: rename struct to MusicChunk 2014-08-12 15:56:41 +02:00
Max Kellermann
30a82076ba PlayerListener: new interface to replace GlobalEvents access 2014-02-21 10:22:35 +01:00
Max Kellermann
f5a923b9d1 OutputAll: convert to class, move instance to class Partition
Another big chunk of code for multi-player support.
2014-01-28 09:20:53 +01:00
Max Kellermann
51adaf2c47 decoder/*: move to decoder/plugins/ 2014-01-24 00:02:24 +01:00
Max Kellermann
ea5b901bcc output/*: move to output/plugins/ 2014-01-23 23:49:50 +01:00
Max Kellermann
ec41d849bb thread/Name: set thread names
For debugging.
2014-01-23 10:07:14 +01:00
Max Kellermann
4f83c60296 copyright year 2014 2014-01-13 22:31:55 +01:00
Max Kellermann
322b061632 DetachedSong: fork of struct Song
From now on, struct Song will be used by the database only, and
DetachedSong will be used by everybody else.  DetachedSong is easier
to use, but Song has lower overhead.
2014-01-09 09:05:58 +01:00
Max Kellermann
c152a88ff6 PlayerThread: use Song references 2014-01-08 00:36:59 +01:00
Max Kellermann
64e898f6db release v0.18.6
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Merge tag 'release-0.18.6'
2013-12-24 12:20:24 +01:00
Max Kellermann
91fed47648 PlayerThread: log the last song that was played 2013-12-24 11:58:10 +01:00
Max Kellermann
f90abe9530 include cleanup using iwyu 2013-11-28 11:50:54 +01:00
Max Kellermann
2789493a5f PlayerThread: fix stuck MPD after song change (0.18.2 regression)
Commit 77c63511 caused MPD to become stuck right after a song change.
The problem was that at some point, the MusicBuffer became full, and
the DecoderThread working on the next song waits for the PlayerThread.
However, the PlayerThread was stuck in a loop of g_usleep() calls, and
never bothered to tell the DecoderThread that the MusicBuffer is not
full anymore.  This bug is very old, but its chance to occur went from
nearly 0% to nearly 100%.

The fix is to wake up the DecoderThread before waiting for it.  As a
side effect, I replaced the g_usleep() call with a Cond::Wait() call.
2013-11-08 12:02:21 +01:00
Max Kellermann
77c63511d8 PlayerThread: reduce the number of DecoderThread wakeups
After the number of decoded chunks has fallen below the threshold, the
PlayerThread woke up the DecoderThread over and over.  This commit
adds a boolean flag that avoids these duplicate wakeups, and thus
reduces the number of system calls.
2013-11-06 23:51:17 +01:00
Max Kellermann
ad27d06979 PlayerThread: enable buffering when starting playback
For some reason, this got lost in commit 975deca8.

Re-enabling this fixes stuttering at the beginning of radio streams.
2013-11-06 20:14:38 +01:00
Max Kellermann
ecf12a60e8 Log: add level "DEFAULT"
Map LogLevel::INFO to G_LOG_LEVEL_INFO, and LogLevel::DEFAULT to
G_LOG_LEVEL_MESSAGE.  Now client connect/disconnect message are only
logged on log_level "secure".
2013-11-04 22:27:49 +01:00
Max Kellermann
50dc98367c PcmMix: use negative value instead of NaN for addition
Avoid NaN to allow -ffast-math.
2013-10-30 17:23:49 +01:00
Max Kellermann
a65f63747b CrossFade: use negative value for invalid mixramp_delay
Avoid NaN to allow -ffast-math.
2013-10-30 16:50:34 +01:00
Max Kellermann
03747ba93e PlayerControl: move attributes to struct CrossFadeSettings 2013-10-29 00:14:27 +01:00
Max Kellermann
1ad2475f9e DecoderControl: convert mutex and client_cond to a reference
Share the Mutex between the DecoderThread and the PlayerThread.  This
simplifies synchronization between the two threads and fixes a freeze
problem: while the PlayerThread waits for the DeocderThread, it cannot
answer requests from the main thread, and the main thread will block
until the DecoderThread finishes.
2013-10-28 10:22:05 +01:00
Max Kellermann
5b5675cc12 player_control: rename to PlayerControl 2013-10-28 10:12:33 +01:00
Max Kellermann
e699f6781e decoder_control: rename to DecoderControl 2013-10-28 10:09:21 +01:00
Max Kellermann
59ad6265a1 DecoderControl: add MixRamp getters 2013-10-26 14:08:09 +02:00
Max Kellermann
2f43e4bc66 Playlist: copy stream tags from the PlayerThread
Finally restores an important feature that has been broken for several
months when the PlayerThread started working with Song copies instead
of pointers to the Queue's Song instances (commit e96779d).
2013-10-22 00:02:21 +02:00
Max Kellermann
20cba9e89f Song: pass reference to song_equals() 2013-10-21 23:19:15 +02:00
Max Kellermann
ff626ac763 *: use references instead of pointers 2013-10-19 18:48:38 +02:00
Ben Boeckel
fc9014f7ec PlayerThread: Only drop 0 length packets without tags
Fixes a regression from 752dfb3d95 which
caused the current chunk to be flushed as soon as new replaygain
information was found. If this occurs on a tag chunk, it has no data
(length 0) and is then skipped before pushing it to all of the outputs.

This change allows 0-length chunks through if they contain a tag and
they are now appearing in mplayer and mpv properly.
2013-10-19 15:45:11 +02:00
Max Kellermann
8e676db633 Thread/Thread: replacement library for GThread 2013-10-17 19:29:47 +02:00
Max Kellermann
be8ceae6e6 Song: GetURI() returns std::string 2013-10-17 01:01:15 +02:00
Max Kellermann
060814daa8 Log: new logging library API
Prepare to migrate away from GLib.  Currently, we're still using GLib
as a backend.
2013-10-02 08:57:55 +02:00
Max Kellermann
d0896ea7c4 PlayerThread: convert struct player to a class 2013-09-27 22:22:11 +02:00
Max Kellermann
a73d1e4b1c PlayerThread: use strictly typed enum 2013-09-27 22:19:26 +02:00
Max Kellermann
d05bb2a0af PlayerControl: use strictly typed enums 2013-09-27 22:07:20 +02:00
Max Kellermann
ada67a6a4f PlayerThread: move code to player_control::CommandFinished() 2013-09-27 07:58:48 +02:00
Max Kellermann
b6a5d1ad5a PlayerThread: use nullptr instead of NULL 2013-09-27 00:03:22 +02:00
Max Kellermann
d8c5a63bc2 PlayerThread: unlock/lock in player_task() 2013-09-26 23:58:41 +02:00
Max Kellermann
bcb2db62c9 PlayerThread: move code into the player class 2013-09-26 23:57:31 +02:00
Max Kellermann
079ef93121 PlayerThread: use player references 2013-09-26 23:27:47 +02:00
Max Kellermann
b2789c598e PlayerThread: use {decoder,player}_control references 2013-09-26 22:53:40 +02:00
Max Kellermann
92a93c1217 PlayerThread: allocate decoder_control on the stack 2013-09-26 22:48:55 +02:00
Max Kellermann
96b70835f9 PlayerThread: move global MusicBuffer variable into the player object 2013-09-26 22:45:49 +02:00
Max Kellermann
7fa3b7a267 PlayerThread: simplify "buffer empty" assertion 2013-09-26 22:41:07 +02:00
Max Kellermann
3216f4b257 MusicBuffer: expose the C++ API 2013-09-26 22:21:56 +02:00
Max Kellermann
ce1d897575 MusicPipe: expose the C++ API 2013-09-26 21:51:45 +02:00
Max Kellermann
3f267b1795 Tag, ...: move to libtag.a 2013-09-05 18:26:56 +02:00