Max Kellermann
6ad933982f
DetachedSong: use std::chrono::duration for start_ms and end_ms
2014-08-28 13:03:18 +02:00
Max Kellermann
0f2a7226fb
PlayerControl: use std::chrono::duration for Seek()
2014-08-27 19:07:16 +02:00
Max Kellermann
f8d0ebe92f
PlayerThread: check if total_time is valid before using it
2014-08-27 19:06:50 +02:00
Max Kellermann
ba6ba7d4be
DecoderControl: use std::chrono::duration for Seek()
2014-08-27 18:48:43 +02:00
Max Kellermann
6e84a03a35
PlayerThread: rename player_create() to StartPlayerThread()
2014-08-16 10:33:19 +02:00
Max Kellermann
c94b4466d5
MusicChunk: rename struct to MusicChunk
2014-08-12 15:56:41 +02:00
Max Kellermann
30a82076ba
PlayerListener: new interface to replace GlobalEvents access
2014-02-21 10:22:35 +01:00
Max Kellermann
f5a923b9d1
OutputAll: convert to class, move instance to class Partition
...
Another big chunk of code for multi-player support.
2014-01-28 09:20:53 +01:00
Max Kellermann
51adaf2c47
decoder/*: move to decoder/plugins/
2014-01-24 00:02:24 +01:00
Max Kellermann
ea5b901bcc
output/*: move to output/plugins/
2014-01-23 23:49:50 +01:00
Max Kellermann
ec41d849bb
thread/Name: set thread names
...
For debugging.
2014-01-23 10:07:14 +01:00
Max Kellermann
4f83c60296
copyright year 2014
2014-01-13 22:31:55 +01:00
Max Kellermann
322b061632
DetachedSong: fork of struct Song
...
From now on, struct Song will be used by the database only, and
DetachedSong will be used by everybody else. DetachedSong is easier
to use, but Song has lower overhead.
2014-01-09 09:05:58 +01:00
Max Kellermann
c152a88ff6
PlayerThread: use Song references
2014-01-08 00:36:59 +01:00
Max Kellermann
64e898f6db
release v0.18.6
...
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Merge tag 'release-0.18.6'
2013-12-24 12:20:24 +01:00
Max Kellermann
91fed47648
PlayerThread: log the last song that was played
2013-12-24 11:58:10 +01:00
Max Kellermann
f90abe9530
include cleanup using iwyu
2013-11-28 11:50:54 +01:00
Max Kellermann
2789493a5f
PlayerThread: fix stuck MPD after song change (0.18.2 regression)
...
Commit 77c63511
caused MPD to become stuck right after a song change.
The problem was that at some point, the MusicBuffer became full, and
the DecoderThread working on the next song waits for the PlayerThread.
However, the PlayerThread was stuck in a loop of g_usleep() calls, and
never bothered to tell the DecoderThread that the MusicBuffer is not
full anymore. This bug is very old, but its chance to occur went from
nearly 0% to nearly 100%.
The fix is to wake up the DecoderThread before waiting for it. As a
side effect, I replaced the g_usleep() call with a Cond::Wait() call.
2013-11-08 12:02:21 +01:00
Max Kellermann
77c63511d8
PlayerThread: reduce the number of DecoderThread wakeups
...
After the number of decoded chunks has fallen below the threshold, the
PlayerThread woke up the DecoderThread over and over. This commit
adds a boolean flag that avoids these duplicate wakeups, and thus
reduces the number of system calls.
2013-11-06 23:51:17 +01:00
Max Kellermann
ad27d06979
PlayerThread: enable buffering when starting playback
...
For some reason, this got lost in commit 975deca8
.
Re-enabling this fixes stuttering at the beginning of radio streams.
2013-11-06 20:14:38 +01:00
Max Kellermann
ecf12a60e8
Log: add level "DEFAULT"
...
Map LogLevel::INFO to G_LOG_LEVEL_INFO, and LogLevel::DEFAULT to
G_LOG_LEVEL_MESSAGE. Now client connect/disconnect message are only
logged on log_level "secure".
2013-11-04 22:27:49 +01:00
Max Kellermann
50dc98367c
PcmMix: use negative value instead of NaN for addition
...
Avoid NaN to allow -ffast-math.
2013-10-30 17:23:49 +01:00
Max Kellermann
a65f63747b
CrossFade: use negative value for invalid mixramp_delay
...
Avoid NaN to allow -ffast-math.
2013-10-30 16:50:34 +01:00
Max Kellermann
03747ba93e
PlayerControl: move attributes to struct CrossFadeSettings
2013-10-29 00:14:27 +01:00
Max Kellermann
1ad2475f9e
DecoderControl: convert mutex and client_cond to a reference
...
Share the Mutex between the DecoderThread and the PlayerThread. This
simplifies synchronization between the two threads and fixes a freeze
problem: while the PlayerThread waits for the DeocderThread, it cannot
answer requests from the main thread, and the main thread will block
until the DecoderThread finishes.
2013-10-28 10:22:05 +01:00
Max Kellermann
5b5675cc12
player_control: rename to PlayerControl
2013-10-28 10:12:33 +01:00
Max Kellermann
e699f6781e
decoder_control: rename to DecoderControl
2013-10-28 10:09:21 +01:00
Max Kellermann
59ad6265a1
DecoderControl: add MixRamp getters
2013-10-26 14:08:09 +02:00
Max Kellermann
2f43e4bc66
Playlist: copy stream tags from the PlayerThread
...
Finally restores an important feature that has been broken for several
months when the PlayerThread started working with Song copies instead
of pointers to the Queue's Song instances (commit e96779d
).
2013-10-22 00:02:21 +02:00
Max Kellermann
20cba9e89f
Song: pass reference to song_equals()
2013-10-21 23:19:15 +02:00
Max Kellermann
ff626ac763
*: use references instead of pointers
2013-10-19 18:48:38 +02:00
Ben Boeckel
fc9014f7ec
PlayerThread: Only drop 0 length packets without tags
...
Fixes a regression from 752dfb3d95
which
caused the current chunk to be flushed as soon as new replaygain
information was found. If this occurs on a tag chunk, it has no data
(length 0) and is then skipped before pushing it to all of the outputs.
This change allows 0-length chunks through if they contain a tag and
they are now appearing in mplayer and mpv properly.
2013-10-19 15:45:11 +02:00
Max Kellermann
8e676db633
Thread/Thread: replacement library for GThread
2013-10-17 19:29:47 +02:00
Max Kellermann
be8ceae6e6
Song: GetURI() returns std::string
2013-10-17 01:01:15 +02:00
Max Kellermann
060814daa8
Log: new logging library API
...
Prepare to migrate away from GLib. Currently, we're still using GLib
as a backend.
2013-10-02 08:57:55 +02:00
Max Kellermann
d0896ea7c4
PlayerThread: convert struct player to a class
2013-09-27 22:22:11 +02:00
Max Kellermann
a73d1e4b1c
PlayerThread: use strictly typed enum
2013-09-27 22:19:26 +02:00
Max Kellermann
d05bb2a0af
PlayerControl: use strictly typed enums
2013-09-27 22:07:20 +02:00
Max Kellermann
ada67a6a4f
PlayerThread: move code to player_control::CommandFinished()
2013-09-27 07:58:48 +02:00
Max Kellermann
b6a5d1ad5a
PlayerThread: use nullptr instead of NULL
2013-09-27 00:03:22 +02:00
Max Kellermann
d8c5a63bc2
PlayerThread: unlock/lock in player_task()
2013-09-26 23:58:41 +02:00
Max Kellermann
bcb2db62c9
PlayerThread: move code into the player class
2013-09-26 23:57:31 +02:00
Max Kellermann
079ef93121
PlayerThread: use player references
2013-09-26 23:27:47 +02:00
Max Kellermann
b2789c598e
PlayerThread: use {decoder,player}_control references
2013-09-26 22:53:40 +02:00
Max Kellermann
92a93c1217
PlayerThread: allocate decoder_control on the stack
2013-09-26 22:48:55 +02:00
Max Kellermann
96b70835f9
PlayerThread: move global MusicBuffer variable into the player object
2013-09-26 22:45:49 +02:00
Max Kellermann
7fa3b7a267
PlayerThread: simplify "buffer empty" assertion
2013-09-26 22:41:07 +02:00
Max Kellermann
3216f4b257
MusicBuffer: expose the C++ API
2013-09-26 22:21:56 +02:00
Max Kellermann
ce1d897575
MusicPipe: expose the C++ API
2013-09-26 21:51:45 +02:00
Max Kellermann
3f267b1795
Tag, ...: move to libtag.a
2013-09-05 18:26:56 +02:00