CrossFade: use negative value for invalid mixramp_delay
Avoid NaN to allow -ffast-math.
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@ -108,7 +108,7 @@ CrossFadeSettings::Calculate(float total_time,
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chunks_f = (float)af.GetTimeToSize() / (float)CHUNK_SIZE;
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if (std::isnan(mixramp_delay) || !mixramp_start || !mixramp_prev_end) {
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if (mixramp_delay <= 0 || !mixramp_start || !mixramp_prev_end) {
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chunks = (chunks_f * duration + 0.5);
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} else {
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/* Calculate mixramp overlap. */
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@ -22,8 +22,6 @@
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#include "Compiler.h"
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#include <cmath>
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struct AudioFormat;
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struct CrossFadeSettings {
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@ -35,14 +33,15 @@ struct CrossFadeSettings {
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float mixramp_db;
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/**
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* The configured MixRapm delay [s].
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* The configured MixRapm delay [s]. A non-positive value
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* disables MixRamp.
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*/
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float mixramp_delay;
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CrossFadeSettings()
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:duration(0),
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mixramp_db(0),
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mixramp_delay(std::nanf(""))
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mixramp_delay(-1)
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{}
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@ -779,7 +779,7 @@ Player::PlayNextChunk()
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other_chunk->tag);
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other_chunk->tag = nullptr;
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if (std::isnan(pc.cross_fade.mixramp_delay)) {
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if (pc.cross_fade.mixramp_delay <= 0) {
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chunk->mix_ratio = ((float)cross_fade_position)
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/ cross_fade_chunks;
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} else {
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