{decoder,player}_thread: convert to C++

This commit is contained in:
Max Kellermann 2013-01-02 20:36:28 +01:00
parent 3bbb502387
commit 975deca85b
7 changed files with 52 additions and 54 deletions

View File

@ -72,7 +72,6 @@ mpd_headers = \
src/cmdline.h \
src/conf.h \
src/crossfade.h \
src/decoder_thread.h \
src/decoder_control.h \
src/decoder_plugin.h \
src/decoder_command.h \
@ -137,7 +136,6 @@ mpd_headers = \
src/output/httpd_internal.h \
src/page.h \
src/permission.h \
src/player_thread.h \
src/player_control.h \
src/playlist.h \
src/playlist_error.h \
@ -224,7 +222,7 @@ src_mpd_SOURCES = \
src/crossfade.c \
src/cue/cue_parser.c src/cue/cue_parser.h \
src/decoder_error.h \
src/decoder_thread.c \
src/DecoderThread.cxx src/DecoderThread.hxx \
src/decoder_control.c \
src/decoder_api.c \
src/decoder_internal.c \
@ -291,7 +289,7 @@ src_mpd_SOURCES = \
src/mapper.c \
src/page.c \
src/permission.c \
src/player_thread.c \
src/PlayerThread.cxx src/PlayerThread.hxx \
src/player_control.c \
src/playlist.c \
src/playlist_global.c \

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@ -1,5 +1,5 @@
/*
* Copyright (C) 2003-2011 The Music Player Daemon Project
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
@ -18,22 +18,23 @@
*/
#include "config.h"
#include "decoder_thread.h"
#include "DecoderThread.hxx"
#include "decoder_error.h"
#include "decoder_plugin.h"
#include "song.h"
#include "mpd_error.h"
extern "C" {
#include "decoder_control.h"
#include "decoder_internal.h"
#include "decoder_list.h"
#include "decoder_plugin.h"
#include "decoder_api.h"
#include "replay_gain_ape.h"
#include "input_stream.h"
#include "pipe.h"
#include "song.h"
#include "tag.h"
#include "mapper.h"
#include "path.h"
#include "uri.h"
#include "mpd_error.h"
}
#include <glib.h>
@ -183,12 +184,7 @@ decoder_file_decode(const struct decoder_plugin *plugin,
static inline gpointer
deconst_plugin(const struct decoder_plugin *plugin)
{
union {
const struct decoder_plugin *in;
gpointer out;
} u = { .in = plugin };
return u.out;
return const_cast<struct decoder_plugin *>(plugin);
}
/**
@ -384,11 +380,7 @@ static void
decoder_run_song(struct decoder_control *dc,
const struct song *song, const char *uri)
{
struct decoder decoder = {
.dc = dc,
.initial_seek_pending = dc->start_ms > 0,
.initial_seek_running = false,
};
decoder decoder(dc, dc->start_ms > 0);
int ret;
decoder.timestamp = 0.0;
@ -477,7 +469,7 @@ decoder_run(struct decoder_control *dc)
static gpointer
decoder_task(gpointer arg)
{
struct decoder_control *dc = arg;
struct decoder_control *dc = (struct decoder_control *)arg;
decoder_lock(dc);

View File

@ -1,5 +1,5 @@
/*
* Copyright (C) 2003-2011 The Music Player Daemon Project
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
@ -17,8 +17,8 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_DECODER_THREAD_H
#define MPD_DECODER_THREAD_H
#ifndef MPD_DECODER_THREAD_HXX
#define MPD_DECODER_THREAD_HXX
struct decoder_control;

View File

@ -23,6 +23,7 @@
#include "UpdateGlue.hxx"
#include "chunk.h"
#include "StateFile.hxx"
#include "PlayerThread.hxx"
extern "C" {
#include "daemon.h"
@ -33,7 +34,6 @@ extern "C" {
#include "AllCommands.h"
#include "playlist.h"
#include "database.h"
#include "player_thread.h"
#include "listen.h"
#include "cmdline.h"
#include "conf.h"

View File

@ -1,5 +1,5 @@
/*
* Copyright (C) 2003-2011 The Music Player Daemon Project
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
@ -18,23 +18,24 @@
*/
#include "config.h"
#include "player_thread.h"
#include "PlayerThread.hxx"
#include "DecoderThread.hxx"
#include "song.h"
#include "Main.hxx"
#include "mpd_error.h"
extern "C" {
#include "player_control.h"
#include "decoder_control.h"
#include "decoder_thread.h"
#include "output_all.h"
#include "pcm_volume.h"
#include "path.h"
#include "event_pipe.h"
#include "crossfade.h"
#include "song.h"
#include "tag.h"
#include "pipe.h"
#include "chunk.h"
#include "idle.h"
#include "Main.hxx"
#include "buffer.h"
#include "mpd_error.h"
}
#include <glib.h>
@ -123,6 +124,20 @@ struct player {
* precisely.
*/
float elapsed_time;
player(player_control *_pc, decoder_control *_dc)
:pc(_pc), dc(_dc),
buffering(false),
decoder_starting(false),
paused(false),
queued(true),
output_open(false),
song(NULL),
xfade(XFADE_UNKNOWN),
cross_fading(false),
cross_fade_chunks(0),
cross_fade_tag(NULL),
elapsed_time(0.0) {}
};
static struct music_buffer *player_buffer;
@ -882,21 +897,7 @@ player_song_border(struct player *player)
*/
static void do_play(struct player_control *pc, struct decoder_control *dc)
{
struct player player = {
.pc = pc,
.dc = dc,
.buffering = true,
.decoder_starting = false,
.paused = false,
.queued = true,
.output_open = false,
.song = NULL,
.xfade = XFADE_UNKNOWN,
.cross_fading = false,
.cross_fade_chunks = 0,
.cross_fade_tag = NULL,
.elapsed_time = 0.0,
};
player player(pc, dc);
player_unlock(pc);
@ -1094,7 +1095,7 @@ static void do_play(struct player_control *pc, struct decoder_control *dc)
static gpointer
player_task(gpointer arg)
{
struct player_control *pc = arg;
struct player_control *pc = (struct player_control *)arg;
struct decoder_control *dc = dc_new(pc->cond);
decoder_thread_start(dc);

View File

@ -1,5 +1,5 @@
/*
* Copyright (C) 2003-2011 The Music Player Daemon Project
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
@ -34,8 +34,8 @@
* #music_chunk instances around in #music_pipe objects.
*/
#ifndef MPD_PLAYER_THREAD_H
#define MPD_PLAYER_THREAD_H
#ifndef MPD_PLAYER_THREAD_HXX
#define MPD_PLAYER_THREAD_HXX
struct player_control;

View File

@ -80,6 +80,13 @@ struct decoder {
* has changed since the last check.
*/
unsigned replay_gain_serial;
#ifdef __cplusplus
decoder(decoder_control *_dc, bool _initial_seek_pending)
:dc(_dc),
initial_seek_pending(_initial_seek_pending),
initial_seek_running(false) {}
#endif
};
/**