2009-03-11 09:35:16 +01:00
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/*
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* Copyright (C) 2003-2009 The Music Player Daemon Project
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* http://www.musicpd.org
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2008-08-26 08:27:09 +02:00
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2009-03-13 18:43:16 +01:00
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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2008-08-26 08:27:09 +02:00
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*/
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#include "player_thread.h"
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2008-08-26 08:44:38 +02:00
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#include "player_control.h"
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2008-08-26 08:44:19 +02:00
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#include "decoder_control.h"
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2009-01-25 13:44:39 +01:00
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#include "decoder_thread.h"
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2009-02-10 18:51:49 +01:00
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#include "output_all.h"
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2009-01-07 18:05:38 +01:00
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#include "pcm_volume.h"
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2008-08-26 08:27:09 +02:00
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#include "path.h"
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2009-01-01 18:12:00 +01:00
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#include "event_pipe.h"
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2008-08-26 08:27:09 +02:00
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#include "crossfade.h"
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2008-10-08 10:49:11 +02:00
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#include "song.h"
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2009-02-15 18:33:31 +01:00
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#include "tag.h"
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2008-11-02 14:15:47 +01:00
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#include "pipe.h"
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2009-03-03 22:23:25 +01:00
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#include "chunk.h"
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2008-11-02 17:13:26 +01:00
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#include "idle.h"
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2009-01-02 11:20:41 +01:00
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#include "main.h"
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2009-03-06 00:42:03 +01:00
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#include "buffer.h"
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2008-08-26 08:27:09 +02:00
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2008-11-24 14:47:44 +01:00
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#include <glib.h>
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2008-12-29 17:29:14 +01:00
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "player_thread"
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2008-08-26 08:27:09 +02:00
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enum xfade_state {
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XFADE_DISABLED = -1,
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XFADE_UNKNOWN = 0,
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XFADE_ENABLED = 1
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};
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2008-10-12 00:02:23 +02:00
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struct player {
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2009-10-31 19:22:56 +01:00
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struct decoder_control *dc;
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2009-03-06 00:42:03 +01:00
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struct music_pipe *pipe;
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2008-10-12 00:02:23 +02:00
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/**
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2008-10-12 01:21:35 +02:00
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* are we waiting for buffered_before_play?
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2008-10-12 00:02:23 +02:00
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*/
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2008-10-12 01:21:35 +02:00
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bool buffering;
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2008-10-12 00:02:23 +02:00
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/**
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* true if the decoder is starting and did not provide data
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* yet
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*/
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bool decoder_starting;
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/**
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* is the player paused?
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*/
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bool paused;
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2008-10-12 00:07:54 +02:00
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/**
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* is there a new song in pc.next_song?
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*/
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bool queued;
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2008-11-02 17:10:26 +01:00
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/**
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* the song currently being played
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*/
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struct song *song;
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2008-10-12 00:02:23 +02:00
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/**
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* is cross fading enabled?
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*/
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enum xfade_state xfade;
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2009-03-07 23:11:43 +01:00
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2009-03-09 19:14:06 +01:00
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/**
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* has cross-fading begun?
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*/
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bool cross_fading;
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/**
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* The number of chunks used for crossfading.
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*/
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unsigned cross_fade_chunks;
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2009-03-07 23:11:43 +01:00
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/**
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* The current audio format for the audio outputs.
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*/
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struct audio_format play_audio_format;
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2009-10-30 16:28:15 +01:00
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/**
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* The time stamp of the chunk most recently sent to the
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* output thread. This attribute is only used if
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* audio_output_all_get_elapsed_time() didn't return a usable
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* value; the output thread can estimate the elapsed time more
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* precisly.
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*/
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float elapsed_time;
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2008-10-12 00:02:23 +02:00
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};
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2009-03-09 19:12:06 +01:00
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static struct music_buffer *player_buffer;
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2009-10-31 17:02:12 +01:00
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static void player_command_finished_locked(void)
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2008-08-26 08:45:15 +02:00
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{
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assert(pc.command != PLAYER_COMMAND_NONE);
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pc.command = PLAYER_COMMAND_NONE;
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2009-10-31 17:02:12 +01:00
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g_cond_signal(main_cond);
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}
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static void player_command_finished(void)
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{
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player_lock();
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player_command_finished_locked();
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player_unlock();
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2008-08-26 08:45:15 +02:00
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}
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2009-11-03 21:01:56 +01:00
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/**
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* Start the decoder.
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*
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* Player lock is not held.
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*/
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static void
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2009-11-03 21:18:22 +01:00
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player_dc_start(struct player *player, struct music_pipe *pipe)
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2009-11-03 21:01:56 +01:00
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{
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struct decoder_control *dc = player->dc;
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assert(player->queued);
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assert(pc.next_song != NULL);
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2009-11-03 21:18:22 +01:00
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dc_start(dc, pc.next_song, player_buffer, pipe);
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2009-11-03 21:01:56 +01:00
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}
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2009-03-11 09:35:16 +01:00
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/**
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* Stop the decoder and clears (and frees) its music pipe.
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2009-10-31 17:02:12 +01:00
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*
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* Player lock is not held.
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2009-03-11 09:35:16 +01:00
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*/
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2009-03-06 00:42:03 +01:00
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static void
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player_dc_stop(struct player *player)
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{
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2009-10-31 19:22:56 +01:00
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struct decoder_control *dc = player->dc;
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dc_stop(dc);
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2009-03-06 00:42:03 +01:00
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2009-10-31 19:22:56 +01:00
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if (dc->pipe != NULL) {
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2009-03-11 09:35:16 +01:00
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/* clear and free the decoder pipe */
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2009-10-31 19:22:56 +01:00
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music_pipe_clear(dc->pipe, player_buffer);
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2009-03-06 00:42:03 +01:00
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2009-10-31 19:22:56 +01:00
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if (dc->pipe != player->pipe)
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music_pipe_free(dc->pipe);
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2009-03-06 00:42:03 +01:00
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2009-10-31 19:22:56 +01:00
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dc->pipe = NULL;
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2009-03-06 00:42:03 +01:00
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}
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}
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2009-03-11 09:35:16 +01:00
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/**
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* After the decoder has been started asynchronously, wait for the
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* "START" command to finish. The decoder may not be initialized yet,
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* i.e. there is no audio_format information yet.
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2009-10-31 17:02:12 +01:00
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*
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* The player lock is not held.
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2009-03-11 09:35:16 +01:00
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*/
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2009-01-21 16:31:15 +01:00
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static bool
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player_wait_for_decoder(struct player *player)
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2008-08-26 08:27:09 +02:00
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{
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2009-10-31 19:22:56 +01:00
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struct decoder_control *dc = player->dc;
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2009-11-03 21:02:54 +01:00
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assert(player->queued);
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assert(pc.next_song != NULL);
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player->queued = false;
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2009-10-31 19:22:56 +01:00
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if (decoder_lock_has_failed(dc)) {
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2009-10-31 17:02:12 +01:00
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player_lock();
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2009-11-03 20:02:19 +01:00
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pc.errored_song = dc->song;
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2008-08-26 08:27:09 +02:00
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pc.error = PLAYER_ERROR_FILE;
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2009-02-10 00:17:34 +01:00
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pc.next_song = NULL;
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2009-10-31 17:02:12 +01:00
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player_unlock();
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2009-01-21 16:31:15 +01:00
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return false;
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2008-08-26 08:27:09 +02:00
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}
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2009-11-03 21:02:54 +01:00
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player->song = pc.next_song;
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player->elapsed_time = 0.0;
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/* set the "starting" flag, which will be cleared by
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player_check_decoder_startup() */
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player->decoder_starting = true;
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player_lock();
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/* update player_control's song information */
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2008-11-03 21:49:29 +01:00
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pc.total_time = pc.next_song->tag != NULL
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2008-10-11 12:52:51 +02:00
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? pc.next_song->tag->time : 0;
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2008-11-03 21:49:29 +01:00
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pc.bit_rate = 0;
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2008-10-10 14:47:58 +02:00
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audio_format_clear(&pc.audio_format);
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2008-10-12 00:07:54 +02:00
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2009-11-03 21:02:54 +01:00
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/* clear the queued song */
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2008-10-12 00:07:54 +02:00
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pc.next_song = NULL;
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2009-03-11 09:35:16 +01:00
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2009-11-03 21:02:54 +01:00
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player_unlock();
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2008-08-26 08:27:09 +02:00
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2009-01-03 20:49:51 +01:00
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/* call syncPlaylistWithQueue() in the main thread */
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event_pipe_emit(PIPE_EVENT_PLAYLIST);
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2009-01-21 16:31:15 +01:00
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return true;
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2008-08-26 08:27:09 +02:00
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}
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2009-03-11 09:35:16 +01:00
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/**
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* The decoder has acknowledged the "START" command (see
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* player_wait_for_decoder()). This function checks if the decoder
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* initialization has completed yet.
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2009-10-31 17:02:12 +01:00
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*
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* The player lock is not held.
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2009-03-11 09:35:16 +01:00
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*/
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2009-03-07 23:11:43 +01:00
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static bool
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player_check_decoder_startup(struct player *player)
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{
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2009-10-31 19:22:56 +01:00
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struct decoder_control *dc = player->dc;
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2009-03-07 23:11:43 +01:00
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assert(player->decoder_starting);
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2009-10-31 19:22:56 +01:00
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decoder_lock(dc);
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2009-08-13 23:33:46 +02:00
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2009-10-31 19:22:56 +01:00
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if (decoder_has_failed(dc)) {
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2009-03-07 23:11:43 +01:00
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/* the decoder failed */
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2009-10-31 19:22:56 +01:00
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decoder_unlock(dc);
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2009-08-13 23:33:46 +02:00
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2009-11-03 20:02:19 +01:00
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pc.errored_song = dc->song;
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2009-03-07 23:11:43 +01:00
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pc.error = PLAYER_ERROR_FILE;
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return false;
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2009-10-31 19:22:56 +01:00
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} else if (!decoder_is_starting(dc)) {
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2009-03-07 23:11:43 +01:00
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/* the decoder is ready and ok */
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2009-03-09 19:25:26 +01:00
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2009-10-31 19:22:56 +01:00
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decoder_unlock(dc);
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2009-08-13 23:33:46 +02:00
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2009-03-09 19:25:26 +01:00
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if (audio_format_defined(&player->play_audio_format) &&
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2009-03-25 18:00:31 +01:00
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!audio_output_all_wait(1))
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2009-03-09 19:25:26 +01:00
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/* the output devices havn't finished playing
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all chunks yet - wait for that */
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return true;
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2009-10-31 19:22:56 +01:00
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pc.total_time = dc->total_time;
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pc.audio_format = dc->in_audio_format;
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player->play_audio_format = dc->out_audio_format;
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2009-03-07 23:11:43 +01:00
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player->decoder_starting = false;
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2009-03-09 19:16:50 +01:00
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if (!player->paused &&
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2009-10-31 19:22:56 +01:00
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!audio_output_all_open(&dc->out_audio_format,
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2009-03-09 19:25:26 +01:00
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player_buffer)) {
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2009-11-03 20:02:19 +01:00
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char *uri = song_get_uri(dc->song);
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2009-03-07 23:11:43 +01:00
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g_warning("problems opening audio device "
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"while playing \"%s\"", uri);
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g_free(uri);
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pc.error = PLAYER_ERROR_AUDIO;
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2009-04-25 11:36:45 +02:00
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/* pause: the user may resume playback as soon
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as an audio output becomes available */
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pc.state = PLAYER_STATE_PAUSE;
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player->paused = true;
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return true;
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}
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2009-03-07 23:11:43 +01:00
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return true;
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} else {
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/* the decoder is not yet ready; wait
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some more */
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2009-10-31 19:22:56 +01:00
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player_wait_decoder(dc);
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decoder_unlock(dc);
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2009-03-07 23:11:43 +01:00
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return true;
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}
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}
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2009-03-10 20:43:19 +01:00
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/**
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* Sends a chunk of silence to the audio outputs. This is called when
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* there is not enough decoded data in the pipe yet, to prevent
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* underruns in the hardware buffers.
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2009-10-31 17:02:12 +01:00
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*
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* The player lock is not held.
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2009-03-10 20:43:19 +01:00
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*/
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static bool
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player_send_silence(struct player *player)
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{
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struct music_chunk *chunk;
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size_t frame_size =
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audio_format_frame_size(&player->play_audio_format);
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/* this formula ensures that we don't send
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partial frames */
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unsigned num_frames = sizeof(chunk->data) / frame_size;
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assert(audio_format_defined(&player->play_audio_format));
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chunk = music_buffer_allocate(player_buffer);
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if (chunk == NULL) {
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g_warning("Failed to allocate silence buffer");
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return false;
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}
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#ifndef NDEBUG
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chunk->audio_format = player->play_audio_format;
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#endif
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chunk->length = num_frames * frame_size;
|
|
|
|
memset(chunk->data, 0, chunk->length);
|
|
|
|
|
|
|
|
if (!audio_output_all_play(chunk)) {
|
|
|
|
music_buffer_return(player_buffer, chunk);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2009-03-11 09:35:16 +01:00
|
|
|
/**
|
|
|
|
* This is the handler for the #PLAYER_COMMAND_SEEK command.
|
2009-10-31 17:02:12 +01:00
|
|
|
*
|
|
|
|
* The player lock is not held.
|
2009-03-11 09:35:16 +01:00
|
|
|
*/
|
2008-11-03 21:49:29 +01:00
|
|
|
static bool player_seek_decoder(struct player *player)
|
2008-08-26 08:27:09 +02:00
|
|
|
{
|
2009-10-31 19:22:56 +01:00
|
|
|
struct decoder_control *dc = player->dc;
|
2008-08-26 08:27:18 +02:00
|
|
|
double where;
|
2008-10-30 08:38:54 +01:00
|
|
|
bool ret;
|
2008-08-26 08:27:09 +02:00
|
|
|
|
2009-03-10 18:04:09 +01:00
|
|
|
assert(pc.next_song != NULL);
|
|
|
|
|
2009-10-31 19:22:56 +01:00
|
|
|
if (decoder_current_song(dc) != pc.next_song) {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* the decoder is already decoding the "next" song -
|
|
|
|
stop it and start the previous song again */
|
|
|
|
|
2009-03-06 00:42:03 +01:00
|
|
|
player_dc_stop(player);
|
|
|
|
|
2009-03-11 09:35:16 +01:00
|
|
|
/* clear music chunks which might still reside in the
|
|
|
|
pipe */
|
2009-03-09 19:12:06 +01:00
|
|
|
music_pipe_clear(player->pipe, player_buffer);
|
2009-01-21 16:36:30 +01:00
|
|
|
|
2009-03-11 09:35:16 +01:00
|
|
|
/* re-start the decoder */
|
2009-11-03 21:18:22 +01:00
|
|
|
player_dc_start(player, player->pipe);
|
2009-01-21 16:36:30 +01:00
|
|
|
ret = player_wait_for_decoder(player);
|
2009-03-10 18:04:09 +01:00
|
|
|
if (!ret) {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* decoder failure */
|
2009-03-10 18:04:09 +01:00
|
|
|
player_command_finished();
|
2009-01-21 16:36:30 +01:00
|
|
|
return false;
|
2009-03-10 18:04:09 +01:00
|
|
|
}
|
2009-02-10 00:17:34 +01:00
|
|
|
} else {
|
|
|
|
pc.next_song = NULL;
|
|
|
|
player->queued = false;
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
2008-08-26 08:27:18 +02:00
|
|
|
|
2009-03-25 19:48:14 +01:00
|
|
|
/* wait for the decoder to complete initialization */
|
|
|
|
|
|
|
|
while (player->decoder_starting) {
|
|
|
|
ret = player_check_decoder_startup(player);
|
|
|
|
if (!ret) {
|
|
|
|
/* decoder failure */
|
|
|
|
player_command_finished();
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-03-11 09:35:16 +01:00
|
|
|
/* send the SEEK command */
|
|
|
|
|
2008-11-03 21:49:29 +01:00
|
|
|
where = pc.seek_where;
|
|
|
|
if (where > pc.total_time)
|
|
|
|
where = pc.total_time - 0.1;
|
2008-08-26 08:27:18 +02:00
|
|
|
if (where < 0.0)
|
|
|
|
where = 0.0;
|
|
|
|
|
2009-10-31 19:22:56 +01:00
|
|
|
ret = dc_seek(dc, where);
|
2009-03-10 17:52:38 +01:00
|
|
|
if (!ret) {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* decoder failure */
|
2009-03-10 17:52:38 +01:00
|
|
|
player_command_finished();
|
|
|
|
return false;
|
|
|
|
}
|
2008-08-26 08:27:09 +02:00
|
|
|
|
2009-10-30 16:28:15 +01:00
|
|
|
player->elapsed_time = where;
|
|
|
|
|
2008-08-26 08:27:09 +02:00
|
|
|
player_command_finished();
|
|
|
|
|
2009-03-10 17:52:38 +01:00
|
|
|
player->xfade = XFADE_UNKNOWN;
|
|
|
|
|
2009-03-10 21:19:51 +01:00
|
|
|
/* re-fill the buffer after seeking */
|
|
|
|
player->buffering = true;
|
2009-03-10 17:52:38 +01:00
|
|
|
|
|
|
|
audio_output_all_cancel();
|
|
|
|
|
|
|
|
return true;
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
/**
|
|
|
|
* Player lock must be held before calling.
|
|
|
|
*/
|
2008-11-03 21:49:29 +01:00
|
|
|
static void player_process_command(struct player *player)
|
2008-08-26 08:27:09 +02:00
|
|
|
{
|
2009-10-31 19:22:56 +01:00
|
|
|
struct decoder_control *dc = player->dc;
|
|
|
|
|
2008-08-26 08:27:09 +02:00
|
|
|
switch (pc.command) {
|
|
|
|
case PLAYER_COMMAND_NONE:
|
|
|
|
case PLAYER_COMMAND_STOP:
|
2008-08-26 08:27:16 +02:00
|
|
|
case PLAYER_COMMAND_EXIT:
|
2008-08-26 08:27:09 +02:00
|
|
|
case PLAYER_COMMAND_CLOSE_AUDIO:
|
|
|
|
break;
|
|
|
|
|
2009-10-23 10:55:52 +02:00
|
|
|
case PLAYER_COMMAND_UPDATE_AUDIO:
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
2009-10-23 10:55:52 +02:00
|
|
|
audio_output_all_enable_disable();
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
|
|
|
player_command_finished_locked();
|
2009-10-23 10:55:52 +02:00
|
|
|
break;
|
|
|
|
|
2008-10-12 00:07:54 +02:00
|
|
|
case PLAYER_COMMAND_QUEUE:
|
|
|
|
assert(pc.next_song != NULL);
|
2008-11-14 17:55:51 +01:00
|
|
|
assert(!player->queued);
|
2009-10-31 19:22:56 +01:00
|
|
|
assert(dc->pipe == NULL || dc->pipe == player->pipe);
|
2008-11-14 17:55:51 +01:00
|
|
|
|
2008-10-12 00:07:54 +02:00
|
|
|
player->queued = true;
|
2009-10-31 17:02:12 +01:00
|
|
|
player_command_finished_locked();
|
2008-08-26 08:27:09 +02:00
|
|
|
break;
|
|
|
|
|
|
|
|
case PLAYER_COMMAND_PAUSE:
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
|
|
|
|
2008-10-12 00:02:23 +02:00
|
|
|
player->paused = !player->paused;
|
|
|
|
if (player->paused) {
|
2009-02-10 18:51:51 +01:00
|
|
|
audio_output_all_pause();
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
|
|
|
|
2008-08-26 08:27:09 +02:00
|
|
|
pc.state = PLAYER_STATE_PAUSE;
|
2009-03-10 21:00:52 +01:00
|
|
|
} else if (!audio_format_defined(&player->play_audio_format)) {
|
|
|
|
/* the decoder hasn't provided an audio format
|
|
|
|
yet - don't open the audio device yet */
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
2009-03-10 21:00:52 +01:00
|
|
|
|
|
|
|
pc.state = PLAYER_STATE_PLAY;
|
|
|
|
} else if (audio_output_all_open(&player->play_audio_format, player_buffer)) {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* unpaused, continue playing */
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
|
|
|
|
2009-03-10 21:00:52 +01:00
|
|
|
pc.state = PLAYER_STATE_PLAY;
|
2008-08-26 08:27:09 +02:00
|
|
|
} else {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* the audio device has failed - rollback to
|
|
|
|
pause mode */
|
2009-03-10 21:00:52 +01:00
|
|
|
pc.error = PLAYER_ERROR_AUDIO;
|
|
|
|
|
|
|
|
player->paused = true;
|
2009-10-31 17:02:12 +01:00
|
|
|
|
|
|
|
player_lock();
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
2009-03-10 21:00:52 +01:00
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
player_command_finished_locked();
|
2008-08-26 08:27:09 +02:00
|
|
|
break;
|
|
|
|
|
|
|
|
case PLAYER_COMMAND_SEEK:
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
2009-03-10 17:52:38 +01:00
|
|
|
player_seek_decoder(player);
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
2008-08-26 08:27:09 +02:00
|
|
|
break;
|
2008-10-12 00:07:54 +02:00
|
|
|
|
|
|
|
case PLAYER_COMMAND_CANCEL:
|
|
|
|
if (pc.next_song == NULL) {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* the cancel request arrived too late, we're
|
2008-10-12 00:07:54 +02:00
|
|
|
already playing the queued song... stop
|
|
|
|
everything now */
|
|
|
|
pc.command = PLAYER_COMMAND_STOP;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2009-10-31 19:22:56 +01:00
|
|
|
if (dc->pipe != NULL && dc->pipe != player->pipe) {
|
2008-10-12 00:07:54 +02:00
|
|
|
/* the decoder is already decoding the song -
|
|
|
|
stop it and reset the position */
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
2009-03-06 00:42:03 +01:00
|
|
|
player_dc_stop(player);
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
|
|
|
}
|
2008-10-12 00:07:54 +02:00
|
|
|
|
|
|
|
pc.next_song = NULL;
|
|
|
|
player->queued = false;
|
2009-10-31 17:02:12 +01:00
|
|
|
player_command_finished_locked();
|
2008-10-12 00:07:54 +02:00
|
|
|
break;
|
2009-10-08 22:09:25 +02:00
|
|
|
|
|
|
|
case PLAYER_COMMAND_REFRESH:
|
2009-10-15 20:47:00 +02:00
|
|
|
if (audio_format_defined(&player->play_audio_format) &&
|
2009-10-31 17:02:12 +01:00
|
|
|
!player->paused) {
|
|
|
|
player_unlock();
|
2009-10-08 22:09:25 +02:00
|
|
|
audio_output_all_check();
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
|
|
|
}
|
2009-10-08 22:09:25 +02:00
|
|
|
|
|
|
|
pc.elapsed_time = audio_output_all_get_elapsed_time();
|
2009-10-30 16:28:15 +01:00
|
|
|
if (pc.elapsed_time < 0.0)
|
|
|
|
pc.elapsed_time = player->elapsed_time;
|
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
player_command_finished_locked();
|
2009-10-08 22:09:25 +02:00
|
|
|
break;
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-07-23 12:26:26 +02:00
|
|
|
static void
|
|
|
|
update_song_tag(struct song *song, const struct tag *new_tag)
|
|
|
|
{
|
|
|
|
struct tag *old_tag;
|
|
|
|
|
|
|
|
if (song_is_file(song))
|
|
|
|
/* don't update tags of local files, only remote
|
|
|
|
streams may change tags dynamically */
|
|
|
|
return;
|
|
|
|
|
|
|
|
old_tag = song->tag;
|
|
|
|
song->tag = tag_dup(new_tag);
|
|
|
|
|
|
|
|
if (old_tag != NULL)
|
|
|
|
tag_free(old_tag);
|
|
|
|
|
|
|
|
/* the main thread will update the playlist version when he
|
|
|
|
receives this event */
|
|
|
|
event_pipe_emit(PIPE_EVENT_TAG);
|
|
|
|
|
|
|
|
/* notify all clients that the tag of the current song has
|
|
|
|
changed */
|
|
|
|
idle_add(IDLE_PLAYER);
|
|
|
|
}
|
|
|
|
|
2009-03-11 09:35:16 +01:00
|
|
|
/**
|
|
|
|
* Plays a #music_chunk object (after applying software volume). If
|
|
|
|
* it contains a (stream) tag, copy it to the current song, so MPD's
|
|
|
|
* playlist reflects the new stream tag.
|
2009-10-31 17:02:12 +01:00
|
|
|
*
|
|
|
|
* Player lock is not held.
|
2009-03-11 09:35:16 +01:00
|
|
|
*/
|
2009-01-21 16:31:15 +01:00
|
|
|
static bool
|
2008-11-03 21:49:29 +01:00
|
|
|
play_chunk(struct song *song, struct music_chunk *chunk,
|
2009-07-23 12:27:05 +02:00
|
|
|
const struct audio_format *format)
|
2008-08-26 08:27:09 +02:00
|
|
|
{
|
2009-03-08 13:45:24 +01:00
|
|
|
assert(music_chunk_check_format(chunk, format));
|
|
|
|
|
2009-07-23 12:26:26 +02:00
|
|
|
if (chunk->tag != NULL)
|
|
|
|
update_song_tag(song, chunk->tag);
|
2008-11-02 17:13:26 +01:00
|
|
|
|
2009-06-02 08:37:30 +02:00
|
|
|
if (chunk->length == 0) {
|
|
|
|
music_buffer_return(player_buffer, chunk);
|
2009-03-17 20:28:37 +01:00
|
|
|
return true;
|
2009-06-02 08:37:30 +02:00
|
|
|
}
|
2009-03-17 20:28:37 +01:00
|
|
|
|
|
|
|
pc.bit_rate = chunk->bit_rate;
|
|
|
|
|
2009-03-11 09:35:16 +01:00
|
|
|
/* send the chunk to the audio outputs */
|
|
|
|
|
2009-10-29 22:39:48 +01:00
|
|
|
if (!audio_output_all_play(chunk))
|
2009-01-21 16:31:15 +01:00
|
|
|
return false;
|
2008-08-26 08:27:09 +02:00
|
|
|
|
2009-07-23 12:27:05 +02:00
|
|
|
pc.total_play_time += (double)chunk->length /
|
|
|
|
audio_format_time_to_size(format);
|
2009-01-21 16:31:15 +01:00
|
|
|
return true;
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
|
|
|
|
2009-03-09 19:14:06 +01:00
|
|
|
/**
|
|
|
|
* Obtains the next chunk from the music pipe, optionally applies
|
|
|
|
* cross-fading, and sends it to all audio outputs.
|
|
|
|
*
|
|
|
|
* @return true on success, false on error (playback will be stopped)
|
|
|
|
*/
|
|
|
|
static bool
|
|
|
|
play_next_chunk(struct player *player)
|
|
|
|
{
|
2009-10-31 19:22:56 +01:00
|
|
|
struct decoder_control *dc = player->dc;
|
2009-03-09 19:14:06 +01:00
|
|
|
struct music_chunk *chunk = NULL;
|
|
|
|
unsigned cross_fade_position;
|
|
|
|
bool success;
|
|
|
|
|
2009-03-25 18:00:31 +01:00
|
|
|
if (!audio_output_all_wait(64))
|
2009-03-11 09:35:16 +01:00
|
|
|
/* the output pipe is still large enough, don't send
|
|
|
|
another chunk */
|
2009-03-09 19:25:26 +01:00
|
|
|
return true;
|
|
|
|
|
2009-03-09 19:14:06 +01:00
|
|
|
if (player->xfade == XFADE_ENABLED &&
|
2009-10-31 19:22:56 +01:00
|
|
|
dc->pipe != NULL && dc->pipe != player->pipe &&
|
2009-03-09 19:14:06 +01:00
|
|
|
(cross_fade_position = music_pipe_size(player->pipe))
|
|
|
|
<= player->cross_fade_chunks) {
|
|
|
|
/* perform cross fade */
|
|
|
|
struct music_chunk *other_chunk =
|
2009-10-31 19:22:56 +01:00
|
|
|
music_pipe_shift(dc->pipe);
|
2009-03-09 19:14:06 +01:00
|
|
|
|
|
|
|
if (!player->cross_fading) {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* beginning of the cross fade - adjust
|
|
|
|
crossFadeChunks which might be bigger than
|
|
|
|
the remaining number of chunks in the old
|
|
|
|
song */
|
2009-03-09 19:14:06 +01:00
|
|
|
player->cross_fade_chunks = cross_fade_position;
|
|
|
|
player->cross_fading = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (other_chunk != NULL) {
|
|
|
|
chunk = music_pipe_shift(player->pipe);
|
|
|
|
assert(chunk != NULL);
|
|
|
|
|
|
|
|
cross_fade_apply(chunk, other_chunk,
|
2009-10-31 19:22:56 +01:00
|
|
|
&dc->out_audio_format,
|
2009-03-09 19:14:06 +01:00
|
|
|
cross_fade_position,
|
|
|
|
player->cross_fade_chunks);
|
|
|
|
music_buffer_return(player_buffer, other_chunk);
|
|
|
|
} else {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* there are not enough decoded chunks yet */
|
2009-08-13 23:33:46 +02:00
|
|
|
|
2009-10-31 19:22:56 +01:00
|
|
|
decoder_lock(dc);
|
2009-08-13 23:33:46 +02:00
|
|
|
|
2009-10-31 19:22:56 +01:00
|
|
|
if (decoder_is_idle(dc)) {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* the decoder isn't running, abort
|
2009-03-09 19:14:06 +01:00
|
|
|
cross fading */
|
2009-10-31 19:22:56 +01:00
|
|
|
decoder_unlock(dc);
|
2009-08-13 23:33:46 +02:00
|
|
|
|
2009-03-09 19:14:06 +01:00
|
|
|
player->xfade = XFADE_DISABLED;
|
|
|
|
} else {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* wait for the decoder */
|
2009-10-31 19:22:56 +01:00
|
|
|
decoder_signal(dc);
|
|
|
|
player_wait_decoder(dc);
|
|
|
|
decoder_unlock(dc);
|
2009-08-13 23:33:46 +02:00
|
|
|
|
2009-03-09 19:14:06 +01:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (chunk == NULL)
|
|
|
|
chunk = music_pipe_shift(player->pipe);
|
|
|
|
|
|
|
|
assert(chunk != NULL);
|
|
|
|
|
|
|
|
/* play the current chunk */
|
|
|
|
|
2009-07-23 12:27:05 +02:00
|
|
|
success = play_chunk(player->song, chunk, &player->play_audio_format);
|
2009-03-09 19:14:06 +01:00
|
|
|
|
2009-03-09 19:25:26 +01:00
|
|
|
if (!success) {
|
|
|
|
music_buffer_return(player_buffer, chunk);
|
2009-04-25 11:55:36 +02:00
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
|
|
|
|
2009-10-29 22:39:48 +01:00
|
|
|
pc.error = PLAYER_ERROR_AUDIO;
|
|
|
|
|
2009-04-25 11:55:36 +02:00
|
|
|
/* pause: the user may resume playback as soon as an
|
|
|
|
audio output becomes available */
|
|
|
|
pc.state = PLAYER_STATE_PAUSE;
|
|
|
|
player->paused = true;
|
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
|
|
|
|
2009-03-09 19:14:06 +01:00
|
|
|
return false;
|
2009-03-09 19:25:26 +01:00
|
|
|
}
|
2009-03-09 19:14:06 +01:00
|
|
|
|
2009-03-11 09:35:16 +01:00
|
|
|
/* this formula should prevent that the decoder gets woken up
|
|
|
|
with each chunk; it is more efficient to make it decode a
|
2009-03-09 19:14:06 +01:00
|
|
|
larger block at a time */
|
2009-10-31 19:22:56 +01:00
|
|
|
decoder_lock(dc);
|
|
|
|
if (!decoder_is_idle(dc) &&
|
|
|
|
music_pipe_size(dc->pipe) <= (pc.buffered_before_play +
|
2009-03-09 19:14:06 +01:00
|
|
|
music_buffer_size(player_buffer) * 3) / 4)
|
2009-10-31 19:22:56 +01:00
|
|
|
decoder_signal(dc);
|
|
|
|
decoder_unlock(dc);
|
2009-03-09 19:14:06 +01:00
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2009-03-09 19:15:14 +01:00
|
|
|
/**
|
|
|
|
* This is called at the border between two songs: the audio output
|
|
|
|
* has consumed all chunks of the current song, and we should start
|
|
|
|
* sending chunks from the next one.
|
|
|
|
*
|
2009-10-31 17:02:12 +01:00
|
|
|
* The player lock is not held.
|
|
|
|
*
|
2009-03-09 19:15:14 +01:00
|
|
|
* @return true on success, false on error (playback will be stopped)
|
|
|
|
*/
|
|
|
|
static bool
|
|
|
|
player_song_border(struct player *player)
|
|
|
|
{
|
2009-07-06 22:29:58 +02:00
|
|
|
char *uri;
|
|
|
|
|
2009-03-09 19:15:14 +01:00
|
|
|
player->xfade = XFADE_UNKNOWN;
|
|
|
|
|
2009-07-06 22:29:58 +02:00
|
|
|
uri = song_get_uri(player->song);
|
|
|
|
g_message("played \"%s\"", uri);
|
|
|
|
g_free(uri);
|
|
|
|
|
2009-03-09 19:15:14 +01:00
|
|
|
music_pipe_free(player->pipe);
|
2009-10-31 19:22:56 +01:00
|
|
|
player->pipe = player->dc->pipe;
|
2009-03-09 19:15:14 +01:00
|
|
|
|
2009-03-09 19:25:26 +01:00
|
|
|
if (!player_wait_for_decoder(player))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
2009-03-09 19:15:14 +01:00
|
|
|
}
|
|
|
|
|
2009-03-11 09:35:16 +01:00
|
|
|
/*
|
|
|
|
* The main loop of the player thread, during playback. This is
|
|
|
|
* basically a state machine, which multiplexes data between the
|
|
|
|
* decoder thread and the output threads.
|
|
|
|
*/
|
2009-10-31 19:22:56 +01:00
|
|
|
static void do_play(struct decoder_control *dc)
|
2008-08-26 08:27:09 +02:00
|
|
|
{
|
2008-10-12 00:02:23 +02:00
|
|
|
struct player player = {
|
2009-10-31 19:22:56 +01:00
|
|
|
.dc = dc,
|
2008-10-12 01:21:35 +02:00
|
|
|
.buffering = true,
|
2008-10-12 00:02:23 +02:00
|
|
|
.decoder_starting = false,
|
|
|
|
.paused = false,
|
2009-11-03 21:01:56 +01:00
|
|
|
.queued = true,
|
2008-11-02 17:10:26 +01:00
|
|
|
.song = NULL,
|
2008-10-12 00:02:23 +02:00
|
|
|
.xfade = XFADE_UNKNOWN,
|
2009-03-09 19:14:06 +01:00
|
|
|
.cross_fading = false,
|
|
|
|
.cross_fade_chunks = 0,
|
2009-10-30 16:28:15 +01:00
|
|
|
.elapsed_time = 0.0,
|
2008-10-12 00:02:23 +02:00
|
|
|
};
|
2008-08-26 08:27:09 +02:00
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
|
|
|
|
2009-03-06 00:42:03 +01:00
|
|
|
player.pipe = music_pipe_new();
|
2008-08-26 08:27:09 +02:00
|
|
|
|
2009-11-03 21:18:22 +01:00
|
|
|
player_dc_start(&player, player.pipe);
|
2009-01-21 16:31:15 +01:00
|
|
|
if (!player_wait_for_decoder(&player)) {
|
2009-03-11 09:20:34 +01:00
|
|
|
player_dc_stop(&player);
|
2008-10-27 10:10:40 +01:00
|
|
|
player_command_finished();
|
2009-03-06 00:42:03 +01:00
|
|
|
music_pipe_free(player.pipe);
|
2009-03-11 09:20:34 +01:00
|
|
|
event_pipe_emit(PIPE_EVENT_PLAYLIST);
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
2008-08-26 08:27:09 +02:00
|
|
|
return;
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
2008-08-26 08:27:09 +02:00
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
2008-08-26 08:27:09 +02:00
|
|
|
pc.state = PLAYER_STATE_PLAY;
|
2009-10-31 17:02:12 +01:00
|
|
|
player_command_finished_locked();
|
2008-08-26 08:27:09 +02:00
|
|
|
|
2009-01-21 16:31:15 +01:00
|
|
|
while (true) {
|
2008-11-03 21:49:29 +01:00
|
|
|
player_process_command(&player);
|
2008-08-26 08:27:16 +02:00
|
|
|
if (pc.command == PLAYER_COMMAND_STOP ||
|
2008-08-26 08:27:16 +02:00
|
|
|
pc.command == PLAYER_COMMAND_EXIT ||
|
2008-08-26 08:27:16 +02:00
|
|
|
pc.command == PLAYER_COMMAND_CLOSE_AUDIO) {
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
2009-02-10 18:51:51 +01:00
|
|
|
audio_output_all_cancel();
|
2008-08-26 08:27:09 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
|
|
|
|
2008-10-12 01:21:35 +02:00
|
|
|
if (player.buffering) {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* buffering at the start of the song - wait
|
|
|
|
until the buffer is large enough, to
|
|
|
|
prevent stuttering on slow machines */
|
|
|
|
|
2009-03-06 00:42:03 +01:00
|
|
|
if (music_pipe_size(player.pipe) < pc.buffered_before_play &&
|
2009-10-31 19:22:56 +01:00
|
|
|
!decoder_lock_is_idle(dc)) {
|
2008-08-26 08:27:09 +02:00
|
|
|
/* not enough decoded buffer space yet */
|
2009-03-10 21:19:51 +01:00
|
|
|
|
|
|
|
if (!player.paused &&
|
|
|
|
audio_format_defined(&player.play_audio_format) &&
|
|
|
|
audio_output_all_check() < 4 &&
|
|
|
|
!player_send_silence(&player))
|
|
|
|
break;
|
|
|
|
|
2009-10-31 19:22:56 +01:00
|
|
|
decoder_lock(dc);
|
2009-10-31 17:02:12 +01:00
|
|
|
/* XXX race condition: check decoder again */
|
2009-10-31 19:22:56 +01:00
|
|
|
player_wait_decoder(dc);
|
|
|
|
decoder_unlock(dc);
|
2009-10-31 18:01:05 +01:00
|
|
|
player_lock();
|
2008-08-26 08:27:09 +02:00
|
|
|
continue;
|
|
|
|
} else {
|
|
|
|
/* buffering is complete */
|
2008-10-12 01:21:35 +02:00
|
|
|
player.buffering = false;
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2008-10-12 00:02:23 +02:00
|
|
|
if (player.decoder_starting) {
|
2009-03-11 09:35:16 +01:00
|
|
|
/* wait until the decoder is initialized completely */
|
2009-03-07 23:11:43 +01:00
|
|
|
bool success;
|
2008-10-29 22:17:42 +01:00
|
|
|
|
2009-03-07 23:11:43 +01:00
|
|
|
success = player_check_decoder_startup(&player);
|
|
|
|
if (!success)
|
|
|
|
break;
|
2009-10-31 17:02:12 +01:00
|
|
|
|
|
|
|
player_lock();
|
2009-03-07 23:11:43 +01:00
|
|
|
continue;
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
|
|
|
|
2008-11-13 02:06:58 +01:00
|
|
|
#ifndef NDEBUG
|
2008-11-23 22:16:54 +01:00
|
|
|
/*
|
2008-11-13 02:06:58 +01:00
|
|
|
music_pipe_check_format(&play_audio_format,
|
|
|
|
player.next_song_chunk,
|
2009-10-31 19:22:56 +01:00
|
|
|
&dc->out_audio_format);
|
2008-11-23 22:16:54 +01:00
|
|
|
*/
|
2008-11-13 02:06:58 +01:00
|
|
|
#endif
|
|
|
|
|
2009-10-31 19:22:56 +01:00
|
|
|
if (decoder_lock_is_idle(dc) && player.queued) {
|
2008-08-26 08:27:09 +02:00
|
|
|
/* the decoder has finished the current song;
|
|
|
|
make it decode the next song */
|
2009-10-31 19:22:56 +01:00
|
|
|
assert(dc->pipe == NULL || dc->pipe == player.pipe);
|
2008-10-12 00:07:54 +02:00
|
|
|
|
2009-11-03 21:18:22 +01:00
|
|
|
player_dc_start(&player, music_pipe_new());
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
2009-03-06 00:42:03 +01:00
|
|
|
|
2009-10-31 19:22:56 +01:00
|
|
|
if (dc->pipe != NULL && dc->pipe != player.pipe &&
|
2008-10-12 00:02:23 +02:00
|
|
|
player.xfade == XFADE_UNKNOWN &&
|
2009-10-31 19:22:56 +01:00
|
|
|
!decoder_lock_is_starting(dc)) {
|
2008-08-26 08:27:09 +02:00
|
|
|
/* enable cross fading in this song? if yes,
|
|
|
|
calculate how many chunks will be required
|
|
|
|
for it */
|
2009-03-09 19:14:06 +01:00
|
|
|
player.cross_fade_chunks =
|
2009-10-31 19:22:56 +01:00
|
|
|
cross_fade_calc(pc.cross_fade_seconds, dc->total_time,
|
|
|
|
&dc->out_audio_format,
|
2009-03-07 23:11:43 +01:00
|
|
|
&player.play_audio_format,
|
2009-03-09 19:12:06 +01:00
|
|
|
music_buffer_size(player_buffer) -
|
2008-08-26 08:45:14 +02:00
|
|
|
pc.buffered_before_play);
|
2009-03-09 19:14:06 +01:00
|
|
|
if (player.cross_fade_chunks > 0) {
|
2008-10-12 00:02:23 +02:00
|
|
|
player.xfade = XFADE_ENABLED;
|
2009-03-09 19:14:06 +01:00
|
|
|
player.cross_fading = false;
|
2008-08-26 08:27:09 +02:00
|
|
|
} else
|
|
|
|
/* cross fading is disabled or the
|
|
|
|
next song is too short */
|
2008-10-12 00:02:23 +02:00
|
|
|
player.xfade = XFADE_DISABLED;
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
if (player.paused) {
|
|
|
|
player_lock();
|
2009-11-02 20:20:13 +01:00
|
|
|
|
|
|
|
if (pc.command == PLAYER_COMMAND_NONE)
|
|
|
|
player_wait();
|
2009-10-31 17:02:12 +01:00
|
|
|
continue;
|
|
|
|
} else if (music_pipe_size(player.pipe) > 0) {
|
2009-03-09 19:14:06 +01:00
|
|
|
/* at least one music chunk is ready - send it
|
|
|
|
to the audio output */
|
2009-03-06 00:42:03 +01:00
|
|
|
|
2009-04-25 11:55:36 +02:00
|
|
|
play_next_chunk(&player);
|
2009-03-09 19:25:26 +01:00
|
|
|
} else if (audio_output_all_check() > 0) {
|
|
|
|
/* not enough data from decoder, but the
|
|
|
|
output thread is still busy, so it's
|
|
|
|
okay */
|
|
|
|
|
|
|
|
/* XXX synchronize in a better way */
|
|
|
|
g_usleep(10000);
|
2009-10-31 19:22:56 +01:00
|
|
|
} else if (dc->pipe != NULL && dc->pipe != player.pipe) {
|
2008-08-26 08:27:09 +02:00
|
|
|
/* at the beginning of a new song */
|
|
|
|
|
2009-03-09 19:15:14 +01:00
|
|
|
if (!player_song_border(&player))
|
2009-01-21 16:44:32 +01:00
|
|
|
break;
|
2009-10-31 19:22:56 +01:00
|
|
|
} else if (decoder_lock_is_idle(dc)) {
|
2009-06-02 08:39:17 +02:00
|
|
|
/* check the size of the pipe again, because
|
|
|
|
the decoder thread may have added something
|
|
|
|
since we last checked */
|
|
|
|
if (music_pipe_size(player.pipe) == 0)
|
|
|
|
break;
|
2008-08-26 08:27:09 +02:00
|
|
|
} else {
|
2009-03-09 19:25:26 +01:00
|
|
|
/* the decoder is too busy and hasn't provided
|
|
|
|
new PCM data in time: send silence (if the
|
|
|
|
output pipe is empty) */
|
2009-03-10 20:43:19 +01:00
|
|
|
if (!player_send_silence(&player))
|
2008-08-26 08:27:09 +02:00
|
|
|
break;
|
|
|
|
}
|
2009-10-31 17:02:12 +01:00
|
|
|
|
|
|
|
player_lock();
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
|
|
|
|
2009-03-11 09:20:34 +01:00
|
|
|
player_dc_stop(&player);
|
2009-03-06 00:42:03 +01:00
|
|
|
|
2009-10-08 22:09:25 +02:00
|
|
|
assert(!player.queued || pc.next_song != NULL);
|
|
|
|
pc.next_song = NULL;
|
|
|
|
|
2009-03-09 19:12:06 +01:00
|
|
|
music_pipe_clear(player.pipe, player_buffer);
|
2009-03-06 00:42:03 +01:00
|
|
|
music_pipe_free(player.pipe);
|
2009-03-11 09:20:34 +01:00
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
2009-03-11 09:20:34 +01:00
|
|
|
pc.state = PLAYER_STATE_STOP;
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
|
|
|
|
2009-03-11 09:20:34 +01:00
|
|
|
event_pipe_emit(PIPE_EVENT_PLAYLIST);
|
2009-10-31 17:02:12 +01:00
|
|
|
|
|
|
|
player_lock();
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|
|
|
|
|
2008-12-28 22:09:38 +01:00
|
|
|
static gpointer player_task(G_GNUC_UNUSED gpointer arg)
|
2008-08-26 08:27:09 +02:00
|
|
|
{
|
2009-10-31 19:22:56 +01:00
|
|
|
struct decoder_control dc;
|
|
|
|
|
|
|
|
dc_init(&dc);
|
|
|
|
decoder_thread_start(&dc);
|
2009-01-25 13:44:39 +01:00
|
|
|
|
2009-03-09 19:12:06 +01:00
|
|
|
player_buffer = music_buffer_new(pc.buffer_chunks);
|
|
|
|
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
|
|
|
|
2008-08-26 08:27:09 +02:00
|
|
|
while (1) {
|
|
|
|
switch (pc.command) {
|
2008-10-12 00:07:54 +02:00
|
|
|
case PLAYER_COMMAND_QUEUE:
|
2009-02-10 08:18:28 +01:00
|
|
|
assert(pc.next_song != NULL);
|
|
|
|
|
2009-10-31 19:22:56 +01:00
|
|
|
do_play(&dc);
|
2008-08-26 08:27:09 +02:00
|
|
|
break;
|
|
|
|
|
|
|
|
case PLAYER_COMMAND_STOP:
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
2009-03-09 19:25:26 +01:00
|
|
|
audio_output_all_cancel();
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
|
|
|
|
2009-03-09 19:25:26 +01:00
|
|
|
/* fall through */
|
|
|
|
|
2008-08-26 08:27:09 +02:00
|
|
|
case PLAYER_COMMAND_SEEK:
|
|
|
|
case PLAYER_COMMAND_PAUSE:
|
2009-02-10 00:17:34 +01:00
|
|
|
pc.next_song = NULL;
|
2009-10-31 17:02:12 +01:00
|
|
|
player_command_finished_locked();
|
2008-08-26 08:27:09 +02:00
|
|
|
break;
|
|
|
|
|
|
|
|
case PLAYER_COMMAND_CLOSE_AUDIO:
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
|
|
|
|
2009-02-10 18:51:51 +01:00
|
|
|
audio_output_all_close();
|
2009-10-31 17:02:12 +01:00
|
|
|
|
|
|
|
player_lock();
|
|
|
|
player_command_finished_locked();
|
2009-05-29 23:34:51 +02:00
|
|
|
|
|
|
|
#ifndef NDEBUG
|
|
|
|
/* in the DEBUG build, check for leaked
|
|
|
|
music_chunk objects by freeing the
|
|
|
|
music_buffer */
|
|
|
|
music_buffer_free(player_buffer);
|
|
|
|
player_buffer = music_buffer_new(pc.buffer_chunks);
|
|
|
|
#endif
|
|
|
|
|
2008-08-26 08:27:09 +02:00
|
|
|
break;
|
|
|
|
|
2009-10-23 10:55:52 +02:00
|
|
|
case PLAYER_COMMAND_UPDATE_AUDIO:
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
2009-10-23 10:55:52 +02:00
|
|
|
audio_output_all_enable_disable();
|
2009-10-31 17:02:12 +01:00
|
|
|
player_lock();
|
|
|
|
player_command_finished_locked();
|
2009-10-23 10:55:52 +02:00
|
|
|
break;
|
|
|
|
|
2008-08-26 08:27:16 +02:00
|
|
|
case PLAYER_COMMAND_EXIT:
|
2009-10-31 17:02:12 +01:00
|
|
|
player_unlock();
|
|
|
|
|
2009-10-31 19:22:56 +01:00
|
|
|
dc_quit(&dc);
|
|
|
|
dc_deinit(&dc);
|
2009-02-10 18:51:51 +01:00
|
|
|
audio_output_all_close();
|
2009-03-09 19:12:06 +01:00
|
|
|
music_buffer_free(player_buffer);
|
2009-10-31 17:02:12 +01:00
|
|
|
|
2008-08-26 08:27:16 +02:00
|
|
|
player_command_finished();
|
2009-10-31 18:01:05 +01:00
|
|
|
return NULL;
|
2008-08-26 08:27:16 +02:00
|
|
|
|
2008-10-12 00:07:54 +02:00
|
|
|
case PLAYER_COMMAND_CANCEL:
|
|
|
|
pc.next_song = NULL;
|
2009-10-31 17:02:12 +01:00
|
|
|
player_command_finished_locked();
|
2008-08-26 08:27:09 +02:00
|
|
|
break;
|
|
|
|
|
2009-10-08 22:09:25 +02:00
|
|
|
case PLAYER_COMMAND_REFRESH:
|
|
|
|
/* no-op when not playing */
|
2009-10-31 17:02:12 +01:00
|
|
|
player_command_finished_locked();
|
2009-10-08 22:09:25 +02:00
|
|
|
break;
|
|
|
|
|
2008-08-26 08:27:09 +02:00
|
|
|
case PLAYER_COMMAND_NONE:
|
2009-10-31 17:02:12 +01:00
|
|
|
player_wait();
|
2008-08-26 08:27:09 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void player_create(void)
|
|
|
|
{
|
2009-01-04 19:51:54 +01:00
|
|
|
GError *e = NULL;
|
2008-08-26 08:27:09 +02:00
|
|
|
|
2009-01-25 13:44:33 +01:00
|
|
|
assert(pc.thread == NULL);
|
|
|
|
|
|
|
|
pc.thread = g_thread_create(player_task, NULL, true, &e);
|
|
|
|
if (pc.thread == NULL)
|
2008-12-29 17:29:14 +01:00
|
|
|
g_error("Failed to spawn player task: %s", e->message);
|
2008-08-26 08:27:09 +02:00
|
|
|
}
|