added decoder_control.c

The source "decoder_control.c" provides an API for controlling the
decoder.  This replaces various direct accesses to the DecoderControl
struct.
This commit is contained in:
Max Kellermann 2008-08-26 08:27:18 +02:00
parent 7d3429a6d8
commit 8a4970f863
4 changed files with 110 additions and 50 deletions

View File

@ -107,6 +107,7 @@ mpd_SOURCES = \
crossfade.c \
dbUtils.c \
decode.c \
decoder_control.c \
decoder_api.c \
directory.c \
decoder_list.c \

View File

@ -61,4 +61,14 @@ typedef struct _DecoderControl {
void decoderInit(void);
void dc_command_wait(Notify *notify);
void dc_start(Notify *notify, Song *song);
void dc_start_async(Song *song);
void dc_stop(Notify *notify);
int dc_seek(Notify *notify, double where);
#endif

82
src/decoder_control.c Normal file
View File

@ -0,0 +1,82 @@
/* the Music Player Daemon (MPD)
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "decode.h"
#include "playerData.h"
void dc_command_wait(Notify *notify)
{
while (dc.command != DECODE_COMMAND_NONE) {
notify_signal(&dc.notify);
notify_wait(notify);
}
}
static void dc_command(Notify *notify, enum decoder_command cmd)
{
dc.command = cmd;
dc_command_wait(notify);
}
static void dc_command_async(enum decoder_command cmd)
{
dc.command = cmd;
notify_signal(&dc.notify);
}
void dc_start(Notify *notify, Song *song)
{
assert(song != NULL);
dc.next_song = song;
dc.error = DECODE_ERROR_NOERROR;
dc_command(notify, DECODE_COMMAND_START);
}
void dc_start_async(Song *song)
{
assert(song != NULL);
dc.next_song = song;
dc.error = DECODE_ERROR_NOERROR;
dc_command_async(DECODE_COMMAND_START);
}
void dc_stop(Notify *notify)
{
if (dc.command == DECODE_COMMAND_START ||
dc.state != DECODE_STATE_STOP)
dc_command(notify, DECODE_COMMAND_STOP);
}
int dc_seek(Notify *notify, double where)
{
assert(where >= 0.0);
if (dc.state == DECODE_STATE_STOP || !dc.seekable)
return -1;
dc.seekWhere = where;
dc.seekError = 0;
dc_command(notify, DECODE_COMMAND_SEEK);
if (dc.seekError)
return -1;
return 0;
}

View File

@ -31,30 +31,9 @@ enum xfade_state {
XFADE_ENABLED = 1
};
static void dc_command_wait(void)
{
while (dc.command != DECODE_COMMAND_NONE) {
notify_signal(&dc.notify);
notify_wait(&pc.notify);
}
}
static void dc_command(enum decoder_command cmd)
{
dc.command = cmd;
dc_command_wait();
}
static void stopDecode(void)
{
if (dc.command == DECODE_COMMAND_START ||
dc.state != DECODE_STATE_STOP)
dc_command(DECODE_COMMAND_STOP);
}
static void quitDecode(void)
{
stopDecode();
dc_stop(&pc.notify);
pc.state = PLAYER_STATE_STOP;
dc.command = DECODE_COMMAND_NONE;
pc.command = PLAYER_COMMAND_NONE;
@ -63,10 +42,7 @@ static void quitDecode(void)
static int waitOnDecode(int *decodeWaitedOn)
{
while (dc.command == DECODE_COMMAND_START) {
notify_signal(&dc.notify);
notify_wait(&pc.notify);
}
dc_command_wait(&pc.notify);
if (dc.error != DECODE_ERROR_NOERROR) {
assert(dc.next_song == NULL || dc.next_song->url != NULL);
@ -88,30 +64,27 @@ static int waitOnDecode(int *decodeWaitedOn)
static int decodeSeek(int *decodeWaitedOn, int *next)
{
int ret = -1;
double where;
if (dc.state == DECODE_STATE_STOP ||
dc.error != DECODE_ERROR_NOERROR ||
dc.current_song != pc.next_song) {
stopDecode();
dc_stop(&pc.notify);
*next = -1;
ob_clear();
dc.next_song = pc.next_song;
dc.error = DECODE_ERROR_NOERROR;
dc.command = DECODE_COMMAND_START;
dc_start_async(pc.next_song);
waitOnDecode(decodeWaitedOn);
}
if (dc.state != DECODE_STATE_STOP && dc.seekable) {
*next = -1;
dc.seekWhere = pc.seekWhere > pc.totalTime - 0.1 ?
pc.totalTime - 0.1 : pc.seekWhere;
dc.seekWhere = 0 > dc.seekWhere ? 0 : dc.seekWhere;
dc.seekError = 0;
dc_command(DECODE_COMMAND_SEEK);
if (!dc.seekError) {
pc.elapsedTime = dc.seekWhere;
ret = 0;
}
}
where = pc.seekWhere;
if (where > pc.totalTime)
where = pc.totalTime - 0.1;
if (where < 0.0)
where = 0.0;
ret = dc_seek(&pc.notify, where);
if (ret == 0)
pc.elapsedTime = where;
player_command_finished();
@ -291,12 +264,9 @@ static void decodeParent(void)
/* the decoder has finished the current song;
make it decode the next song */
next = ob.end;
dc.next_song = pc.next_song;
dc.error = DECODE_ERROR_NOERROR;
dc.command = DECODE_COMMAND_START;
dc_start_async(pc.next_song);
pc.queueState = PLAYER_QUEUE_DECODE;
wakeup_main_task();
notify_signal(&dc.notify);
}
if (next >= 0 && do_xfade == XFADE_UNKNOWN &&
dc.command != DECODE_COMMAND_START &&
@ -416,10 +386,7 @@ static void decode(void)
{
ob_clear();
dc.next_song = pc.next_song;
dc.error = DECODE_ERROR_NOERROR;
dc_command(DECODE_COMMAND_START);
dc_start(&pc.notify, pc.next_song);
decodeParent();
}