audio: moved code to output_all.c

Moved code which deals with all audio outputs at once into a separate
library.
This commit is contained in:
Max Kellermann 2009-02-10 18:51:49 +01:00
parent e7505381eb
commit a3a6eefcfe
10 changed files with 366 additions and 298 deletions

View File

@ -39,6 +39,7 @@ mpd_headers = \
output_internal.h \
output_api.h \
output_list.h \
output_all.h \
output_thread.h \
output_control.h \
output_state.h \
@ -138,6 +139,7 @@ mpd_SOURCES = \
audioOutput.c \
output_api.c \
output_list.c \
output_all.c \
output_thread.c \
output_control.c \
output_state.c \

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@ -21,6 +21,7 @@
#include "output_api.h"
#include "output_control.h"
#include "output_internal.h"
#include "output_all.h"
#include "path.h"
#include "idle.h"
#include "mixer_api.h"
@ -31,94 +32,6 @@
#include <stdlib.h>
static struct audio_format configured_audio_format;
static struct audio_format input_audio_format;
static struct audio_output *audioOutputArray;
static unsigned int audioOutputArraySize;
unsigned int audio_output_count(void)
{
return audioOutputArraySize;
}
struct audio_output *
audio_output_get(unsigned i)
{
assert(i < audioOutputArraySize);
return &audioOutputArray[i];
}
struct audio_output *
audio_output_find(const char *name)
{
for (unsigned i = 0; i < audioOutputArraySize; ++i) {
struct audio_output *ao = audio_output_get(i);
if (strcmp(ao->name, name) == 0)
return ao;
}
/* name not found */
return NULL;
}
static unsigned
audio_output_config_count(void)
{
unsigned int nr = 0;
const struct config_param *param = NULL;
while ((param = config_get_next_param(CONF_AUDIO_OUTPUT, param)))
nr++;
if (!nr)
nr = 1; /* we'll always have at least one device */
return nr;
}
/* make sure initPlayerData is called before this function!! */
void initAudioDriver(void)
{
const struct config_param *param = NULL;
unsigned int i;
notify_init(&audio_output_client_notify);
audioOutputArraySize = audio_output_config_count();
audioOutputArray = g_new(struct audio_output, audioOutputArraySize);
for (i = 0; i < audioOutputArraySize; i++)
{
struct audio_output *output = &audioOutputArray[i];
unsigned int j;
param = config_get_next_param(CONF_AUDIO_OUTPUT, param);
/* only allow param to be NULL if there just one audioOutput */
assert(param || (audioOutputArraySize == 1));
if (!audio_output_init(output, param)) {
if (param)
{
g_error("problems configuring output device "
"defined at line %i\n", param->line);
}
else
{
g_error("No audio_output specified and unable to "
"detect a default audio output device\n");
}
}
/* require output names to be unique: */
for (j = 0; j < i; j++) {
if (!strcmp(output->name, audioOutputArray[j].name)) {
g_error("output devices with identical "
"names: %s\n", output->name);
}
}
}
}
void getOutputAudioFormat(const struct audio_format *inAudioFormat,
struct audio_format *outAudioFormat)
@ -199,171 +112,17 @@ void finishAudioConfig(void)
audio_format_clear(&configured_audio_format);
}
void finishAudioDriver(void)
{
unsigned int i;
for (i = 0; i < audioOutputArraySize; i++) {
audio_output_finish(&audioOutputArray[i]);
}
g_free(audioOutputArray);
audioOutputArray = NULL;
audioOutputArraySize = 0;
notify_deinit(&audio_output_client_notify);
}
static void audio_output_wait_all(void)
{
unsigned i;
while (1) {
int finished = 1;
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]) &&
!audio_output_command_is_finished(&audioOutputArray[i]))
finished = 0;
if (finished)
break;
notify_wait(&audio_output_client_notify);
};
}
static void syncAudioDeviceStates(void)
{
unsigned int i;
if (!audio_format_defined(&input_audio_format))
return;
for (i = 0; i < audioOutputArraySize; ++i)
audio_output_update(&audioOutputArray[i], &input_audio_format);
}
bool playAudio(const char *buffer, size_t length)
{
bool ret = false;
unsigned int i;
assert(length > 0);
/* no partial frames allowed */
assert((length % audio_format_frame_size(&input_audio_format)) == 0);
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_play(&audioOutputArray[i],
buffer, length);
while (true) {
bool finished = true;
for (i = 0; i < audioOutputArraySize; ++i) {
struct audio_output *ao = &audioOutputArray[i];
if (!audio_output_is_open(ao))
continue;
if (audio_output_command_is_finished(ao))
ret = true;
else {
finished = false;
audio_output_signal(ao);
}
}
if (finished)
break;
notify_wait(&audio_output_client_notify);
};
return ret;
}
bool openAudioDevice(const struct audio_format *audioFormat)
{
bool ret = false;
unsigned int i;
if (!audioOutputArray)
return false;
if (audioFormat != NULL)
input_audio_format = *audioFormat;
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i) {
if (audioOutputArray[i].open)
ret = true;
}
if (!ret)
/* close all devices if there was an error */
closeAudioDevice();
return ret;
}
void audio_output_pause_all(void)
{
unsigned int i;
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_pause(&audioOutputArray[i]);
audio_output_wait_all();
}
void dropBufferedAudio(void)
{
unsigned int i;
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i) {
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_cancel(&audioOutputArray[i]);
}
audio_output_wait_all();
}
void closeAudioDevice(void)
{
unsigned int i;
for (i = 0; i < audioOutputArraySize; ++i)
audio_output_close(&audioOutputArray[i]);
}
void sendMetadataToAudioDevice(const struct tag *tag)
{
unsigned int i;
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_send_tag(&audioOutputArray[i], tag);
audio_output_wait_all();
}
int enableAudioDevice(unsigned int device)
{
if (device >= audioOutputArraySize)
struct audio_output *ao;
if (device >= audio_output_count())
return -1;
audioOutputArray[device].reopen_after = 0;
audioOutputArray[device].enabled = true;
ao = audio_output_get(device);
ao->reopen_after = 0;
ao->enabled = true;
idle_add(IDLE_OUTPUT);
return 0;
@ -371,10 +130,14 @@ int enableAudioDevice(unsigned int device)
int disableAudioDevice(unsigned int device)
{
if (device >= audioOutputArraySize)
struct audio_output *ao;
if (device >= audio_output_count())
return -1;
audioOutputArray[device].enabled = false;
ao = audio_output_get(device);
ao->enabled = false;
idle_add(IDLE_OUTPUT);
return 0;
@ -383,10 +146,11 @@ int disableAudioDevice(unsigned int device)
bool mixer_control_setvol(unsigned int device, int volume, int rel)
{
struct audio_output *output;
if (device >= audioOutputArraySize)
if (device >= audio_output_count())
return false;
output = &audioOutputArray[device];
output = audio_output_get(device);
if (output->plugin && output->plugin->control) {
if (rel) {
int cur_volume;
@ -408,10 +172,11 @@ bool mixer_control_setvol(unsigned int device, int volume, int rel)
bool mixer_control_getvol(unsigned int device, int *volume)
{
struct audio_output *output;
if (device >= audioOutputArraySize)
if (device >= audio_output_count())
return false;
output = &audioOutputArray[device];
output = audio_output_get(device);
if (output->plugin && output->plugin->control) {
return output->plugin->control(output->data, AC_MIXER_GETVOL, volume);
}

View File

@ -20,32 +20,8 @@
#define MPD_AUDIO_H
#include <stdbool.h>
#include <stddef.h>
#define AUDIO_AO_DRIVER_DEFAULT "default"
struct audio_format;
struct tag;
struct config_param;
/**
* Returns the total number of audio output devices, including those
* who are disabled right now.
*/
unsigned int audio_output_count(void);
/**
* Returns the "i"th audio output device.
*/
struct audio_output *
audio_output_get(unsigned i);
/**
* Returns the audio output device with the specified name. Returns
* NULL if the name does not exist.
*/
struct audio_output *
audio_output_find(const char *name);
void getOutputAudioFormat(const struct audio_format *inFormat,
struct audio_format *outFormat);
@ -57,22 +33,6 @@ void initAudioConfig(void);
void finishAudioConfig(void);
void initAudioDriver(void);
void finishAudioDriver(void);
bool openAudioDevice(const struct audio_format *audioFormat);
bool playAudio(const char *playChunk, size_t size);
void audio_output_pause_all(void);
void dropBufferedAudio(void);
void closeAudioDevice(void);
void sendMetadataToAudioDevice(const struct tag *tag);
/* these functions are called in the main parent process while the child
process is busy playing to the audio */
int enableAudioDevice(unsigned int device);

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@ -37,6 +37,7 @@
#include "stats.h"
#include "sig_handlers.h"
#include "audio.h"
#include "output_all.h"
#include "volume.h"
#include "log.h"
#include "permission.h"

270
src/output_all.c Normal file
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@ -0,0 +1,270 @@
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "output_all.h"
#include "output_internal.h"
#include "output_control.h"
#include <assert.h>
static struct audio_format input_audio_format;
static struct audio_output *audioOutputArray;
static unsigned int audioOutputArraySize;
unsigned int audio_output_count(void)
{
return audioOutputArraySize;
}
struct audio_output *
audio_output_get(unsigned i)
{
assert(i < audioOutputArraySize);
return &audioOutputArray[i];
}
struct audio_output *
audio_output_find(const char *name)
{
for (unsigned i = 0; i < audioOutputArraySize; ++i) {
struct audio_output *ao = audio_output_get(i);
if (strcmp(ao->name, name) == 0)
return ao;
}
/* name not found */
return NULL;
}
static unsigned
audio_output_config_count(void)
{
unsigned int nr = 0;
const struct config_param *param = NULL;
while ((param = config_get_next_param(CONF_AUDIO_OUTPUT, param)))
nr++;
if (!nr)
nr = 1; /* we'll always have at least one device */
return nr;
}
/* make sure initPlayerData is called before this function!! */
void initAudioDriver(void)
{
const struct config_param *param = NULL;
unsigned int i;
notify_init(&audio_output_client_notify);
audioOutputArraySize = audio_output_config_count();
audioOutputArray = g_new(struct audio_output, audioOutputArraySize);
for (i = 0; i < audioOutputArraySize; i++)
{
struct audio_output *output = &audioOutputArray[i];
unsigned int j;
param = config_get_next_param(CONF_AUDIO_OUTPUT, param);
/* only allow param to be NULL if there just one audioOutput */
assert(param || (audioOutputArraySize == 1));
if (!audio_output_init(output, param)) {
if (param)
{
g_error("problems configuring output device "
"defined at line %i\n", param->line);
}
else
{
g_error("No audio_output specified and unable to "
"detect a default audio output device\n");
}
}
/* require output names to be unique: */
for (j = 0; j < i; j++) {
if (!strcmp(output->name, audioOutputArray[j].name)) {
g_error("output devices with identical "
"names: %s\n", output->name);
}
}
}
}
void finishAudioDriver(void)
{
unsigned int i;
for (i = 0; i < audioOutputArraySize; i++) {
audio_output_finish(&audioOutputArray[i]);
}
g_free(audioOutputArray);
audioOutputArray = NULL;
audioOutputArraySize = 0;
notify_deinit(&audio_output_client_notify);
}
static void audio_output_wait_all(void)
{
unsigned i;
while (1) {
int finished = 1;
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]) &&
!audio_output_command_is_finished(&audioOutputArray[i]))
finished = 0;
if (finished)
break;
notify_wait(&audio_output_client_notify);
};
}
static void syncAudioDeviceStates(void)
{
unsigned int i;
if (!audio_format_defined(&input_audio_format))
return;
for (i = 0; i < audioOutputArraySize; ++i)
audio_output_update(&audioOutputArray[i], &input_audio_format);
}
bool playAudio(const char *buffer, size_t length)
{
bool ret = false;
unsigned int i;
assert(length > 0);
/* no partial frames allowed */
assert((length % audio_format_frame_size(&input_audio_format)) == 0);
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_play(&audioOutputArray[i],
buffer, length);
while (true) {
bool finished = true;
for (i = 0; i < audioOutputArraySize; ++i) {
struct audio_output *ao = &audioOutputArray[i];
if (!audio_output_is_open(ao))
continue;
if (audio_output_command_is_finished(ao))
ret = true;
else {
finished = false;
audio_output_signal(ao);
}
}
if (finished)
break;
notify_wait(&audio_output_client_notify);
};
return ret;
}
bool openAudioDevice(const struct audio_format *audioFormat)
{
bool ret = false;
unsigned int i;
if (!audioOutputArray)
return false;
if (audioFormat != NULL)
input_audio_format = *audioFormat;
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i) {
if (audioOutputArray[i].open)
ret = true;
}
if (!ret)
/* close all devices if there was an error */
closeAudioDevice();
return ret;
}
void audio_output_pause_all(void)
{
unsigned int i;
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_pause(&audioOutputArray[i]);
audio_output_wait_all();
}
void dropBufferedAudio(void)
{
unsigned int i;
syncAudioDeviceStates();
for (i = 0; i < audioOutputArraySize; ++i) {
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_cancel(&audioOutputArray[i]);
}
audio_output_wait_all();
}
void closeAudioDevice(void)
{
unsigned int i;
for (i = 0; i < audioOutputArraySize; ++i)
audio_output_close(&audioOutputArray[i]);
}
void sendMetadataToAudioDevice(const struct tag *tag)
{
unsigned int i;
for (i = 0; i < audioOutputArraySize; ++i)
if (audio_output_is_open(&audioOutputArray[i]))
audio_output_send_tag(&audioOutputArray[i], tag);
audio_output_wait_all();
}

69
src/output_all.h Normal file
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@ -0,0 +1,69 @@
/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* Functions for dealing with all configured (enabled) audion outputs
* at once.
*
*/
#ifndef OUTPUT_ALL_H
#define OUTPUT_ALL_H
#include <stdbool.h>
#include <stddef.h>
struct audio_format;
struct tag;
/**
* Returns the total number of audio output devices, including those
* who are disabled right now.
*/
unsigned int audio_output_count(void);
/**
* Returns the "i"th audio output device.
*/
struct audio_output *
audio_output_get(unsigned i);
/**
* Returns the audio output device with the specified name. Returns
* NULL if the name does not exist.
*/
struct audio_output *
audio_output_find(const char *name);
void initAudioDriver(void);
void finishAudioDriver(void);
bool openAudioDevice(const struct audio_format *audioFormat);
bool playAudio(const char *playChunk, size_t size);
void audio_output_pause_all(void);
void dropBufferedAudio(void);
void closeAudioDevice(void);
void sendMetadataToAudioDevice(const struct tag *tag);
#endif

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@ -23,7 +23,7 @@
#include "output_print.h"
#include "output_internal.h"
#include "audio.h"
#include "output_all.h"
#include "client.h"
void

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@ -23,7 +23,7 @@
#include "output_state.h"
#include "output_internal.h"
#include "audio.h"
#include "output_all.h"
#include <glib.h>

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@ -20,7 +20,7 @@
#include "player_control.h"
#include "decoder_control.h"
#include "decoder_thread.h"
#include "audio.h"
#include "output_all.h"
#include "pcm_volume.h"
#include "path.h"
#include "event_pipe.h"

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@ -23,6 +23,7 @@
#include "pcm_volume.h"
#include "config.h"
#include "audio.h"
#include "output_all.h"
#include <glib.h>