event_pipe: replaced PIPE_EVENT_SIGNAL with main_notify
There is only one location using PIPE_EVENT_SIGNAL: to synchronize player_command() with player_command_finished(). Use the "notify" library instead of the event_pipe here.
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@ -39,13 +39,13 @@ static void
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event_pipe_invoke(enum pipe_event event)
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{
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assert((unsigned)event < PIPE_EVENT_MAX);
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assert(event != PIPE_EVENT_SIGNAL);
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assert(event_pipe_callbacks[event] != NULL);
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event_pipe_callbacks[event]();
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}
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static bool consume_pipe(void)
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static void
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consume_pipe(void)
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{
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char buffer[256];
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ssize_t r = read(event_pipe[0], buffer, sizeof(buffer));
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@ -60,13 +60,9 @@ static bool consume_pipe(void)
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g_mutex_unlock(event_pipe_mutex);
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for (unsigned i = 0; i < PIPE_EVENT_MAX; ++i)
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if (i != PIPE_EVENT_SIGNAL && events[i])
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/* invoke the event handler; the SIGNAL event
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has no handler, because it is handled by
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the event_pipe_wait() caller */
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if (events[i])
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/* invoke the event handler */
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event_pipe_invoke(i);
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return events[PIPE_EVENT_SIGNAL];
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}
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static gboolean
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@ -109,7 +105,6 @@ void event_pipe_deinit(void)
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void
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event_pipe_register(enum pipe_event event, event_pipe_callback_t callback)
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{
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assert(event != PIPE_EVENT_SIGNAL);
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assert((unsigned)event < PIPE_EVENT_MAX);
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assert(event_pipe_callbacks[event] == NULL);
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@ -145,11 +140,6 @@ void event_pipe_emit_fast(enum pipe_event event)
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write(event_pipe[1], "", 1);
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}
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void event_pipe_signal(void)
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{
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event_pipe_emit(PIPE_EVENT_SIGNAL);
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}
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void event_pipe_wait(void)
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{
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consume_pipe();
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@ -24,10 +24,6 @@
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#include <glib.h>
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enum pipe_event {
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/** the default event: the main thread is waiting for somebody,
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and this event wakes up the main thread */
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PIPE_EVENT_SIGNAL = 0,
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/** database update was finished */
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PIPE_EVENT_UPDATE,
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@ -66,8 +62,6 @@ void event_pipe_emit(enum pipe_event event);
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*/
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void event_pipe_emit_fast(enum pipe_event event);
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void event_pipe_signal(void);
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void event_pipe_wait(void);
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#endif /* MAIN_NOTIFY_H */
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@ -77,6 +77,8 @@
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GMainLoop *main_loop;
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struct notify main_notify;
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static void changeToUser(void)
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{
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#ifndef WIN32
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@ -240,6 +242,7 @@ int main(int argc, char *argv[])
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changeToUser();
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main_loop = g_main_loop_new(NULL, FALSE);
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notify_init(&main_notify);
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event_pipe_init();
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event_pipe_register(PIPE_EVENT_IDLE, idle_event_emitted);
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@ -21,4 +21,6 @@
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extern GMainLoop *main_loop;
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extern struct notify main_notify;
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#endif
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@ -23,7 +23,7 @@
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#include "song.h"
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#include "idle.h"
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#include "pcm_utils.h"
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#include "event_pipe.h"
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#include "main.h"
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#include <assert.h>
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#include <stdio.h>
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@ -58,7 +58,7 @@ static void player_command(enum player_command cmd)
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pc.command = cmd;
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while (pc.command != PLAYER_COMMAND_NONE) {
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notify_signal(&pc.notify);
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event_pipe_wait();
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notify_wait(&main_notify);
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}
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}
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@ -27,6 +27,7 @@
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#include "song.h"
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#include "pipe.h"
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#include "idle.h"
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#include "main.h"
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#include <glib.h>
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@ -83,7 +84,7 @@ static void player_command_finished(void)
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assert(pc.command != PLAYER_COMMAND_NONE);
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pc.command = PLAYER_COMMAND_NONE;
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event_pipe_signal();
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notify_signal(&main_notify);
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}
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static void player_stop_decoder(void)
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