Commit Graph

1371 Commits

Author SHA1 Message Date
Max Kellermann
b7ac3fab46 use the notify API in the player
git-svn-id: https://svn.musicpd.org/mpd/trunk@7282 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:14:38 +00:00
Max Kellermann
701cf6884c use the notify API in the decoder
git-svn-id: https://svn.musicpd.org/mpd/trunk@7281 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:14:32 +00:00
Max Kellermann
0146fbe3ce use the pthread API in notify.c
This patch rewrites notify.c to use the pthread API, namely
pthread_mutex and pthread_cond.  This is a lot cheaper and easier than
the pipe() hack.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7280 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:14:25 +00:00
Max Kellermann
38e0dafc4c rename the notify.c methods
Use "notify" as a prefix rather than suffix.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7279 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:14:19 +00:00
Max Kellermann
00a16b49ba use break instead of quitDecode()+return
The code paths which return from the functions all have to call
quitDecode().  If we simply break instead of calling quitDecode()
explicitly, this function gets called in the last line of this
function anyway.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7278 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:14:14 +00:00
Max Kellermann
646260b19e moved expression to audioFormatSizeToTime()
The multi-line expression which calculates sizeToTime is hard to read,
partly because "cb->audioFormat." is too long.  Create a separate
inline function in audio.h for that.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7277 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:14:09 +00:00
Max Kellermann
dc55e13ca1 let calculateCrossFadeChunks() decide
Moved the decision whether to cross-fade the current song to
calculateCrossFadeChunks().  This simplifies the function
decoderParent() and eliminates one layer of indentation.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7276 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:14:01 +00:00
Max Kellermann
b009b2a437 moved code to playChunk()
Similar to the crossFade() patch: pass chunk objects to playChunk(),
simplify decodeParent() by removing clutter.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7275 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:56 +00:00
Max Kellermann
2e648b57f3 added outputBufferShift()
Hiding OutputBuffer internals, yet again.  Two more assertions.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7274 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:51 +00:00
Max Kellermann
11a5728e1d continue main loop instead of nesting loops
To unify the decoderParent() main loop some more, use it to wait for
the decoder to change the song.  Only one single processDecodeInput()
caller left after this patch.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7273 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:45 +00:00
Max Kellermann
f25ff42639 sleep when waiting for cross-fade chunks
When there are not enough decode cross-fade chunks in the buffer yet,
the current code does busy-wait, which will delay the decoder even
more.  sleep instead, expecting the decoder to wake us up.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7272 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:41 +00:00
Max Kellermann
9760325ee6 moved code to crossFade()
Calling crossFade() with the chunk objects is easier than unrolling
all the chunk properties manually, and decodeParent() can really use
more of these simplifications.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7271 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:36 +00:00
Max Kellermann
bc20b64302 use sizeof(chunk.data) instead of CHUNK_SIZE
sizeof() is the more "natural" or "direct" access to the buffer size,
instead of a macro happening to be used to the buffer declaration.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7270 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:30 +00:00
Max Kellermann
74910df0f3 added struct OutputBufferChunk
To make access to OutputBuffer easier, move everything which belongs
to a chunk into its own structure, namely OutputBufferChunk.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7269 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:24 +00:00
Max Kellermann
68a625b5b8 moved CHUNK_SIZE to outputBuffer.h
The chunk size should be in outputBuffer.h since the output buffer
code is its primary user.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7268 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:17 +00:00
Max Kellermann
7a6c31ae06 added outputBufferChunkData()
Hiding OutputBuffer internals, again.  We get an extra assertion in
return.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7267 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:11 +00:00
Max Kellermann
71b24e0950 removed "quit"
The variable "quit" can be removed, since its only setter can use
"break" instead, just like the other code paths.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7266 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:05 +00:00
Max Kellermann
e9b7aae3f0 do not reset nextChunk
The variables "nextChunk" and "crossFadeChunks" are only used when
doCrossFade==1.  This means that we do not have to reset these as long
as doCrossFade!=1.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7265 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:13:00 +00:00
Max Kellermann
4e60343e55 added outputBufferRelative()
The cross-fade check is still very complicated whenever it uses
OutputBuffer internals.  Greatly simplify another check by introducing
outputBufferRelative().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7264 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:53 +00:00
Max Kellermann
50dc380f23 added outputBufferEmpty()
Another "don't use OutputBuffer internals" patch.  This ignores the
copied "end" value, but I do not think that has ever been a real
issue.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7263 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:47 +00:00
Max Kellermann
e626028b41 moved check to outputBufferAbsolute()
decoderParent() uses a lot of OutputBuffer internals to see whether
cross-fading should be started.  Move these checks to outputBuffer.c,
which also simplifies decoderParent().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7262 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:42 +00:00
Max Kellermann
a546428263 make variables more local
Declare the variables "test" and "fadePosition" in the scope where
they are really used.  This removes some of the clutter in the
function decodeParent().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7261 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:36 +00:00
Max Kellermann
b89b019723 moved the initial buffering code into the big loop
Eliminating some duplicated and.  This also decreases the number of
lines calling processDecodeInput().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7260 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:31 +00:00
Max Kellermann
aaebd9ef2b some comments in decode.c
I have spent some time to understand decodeParent(), which does a lot
of obfuscated magic...  I find it useful to help others to also
understand it, so I wrote a few comments.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7259 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:26 +00:00
Max Kellermann
7ee436b435 integrated macro handleDecodeStart() into caller
Another patch indended to improve the CPP macro hell.  This enlarges
the function decodeParent(), but it cannot be converted into a
standalone function easily, because it references so many local
variables.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7258 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:21 +00:00
Max Kellermann
753b5cf360 use clearOutputBuffer()
clearOutputBuffer() also resets currentChunk; this might resolve a
theoretical bug.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7257 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:16 +00:00
Max Kellermann
199ea5f2c1 do not check dc->start after loop
dc->start cannot be true after the loop, because it was the loop
condition.  dc->start could have been set by another thread between
the while loop and the if, but I suspect this is not the case the
author intended, so we just remove the dc->start check.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7256 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:11 +00:00
Max Kellermann
e63f388b04 use DECODE_ERROR_NOERROR instead of 0
In my opinion, the code becomes more readable when we explicitly check
"==NOERROR" instead of an implicit 0 check.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7255 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:07 +00:00
Max Kellermann
f6ed3eaeae converted macro processDecodeInput() to function
Macros are ugly, and multi-line macros are even more ugly.  This patch
converts processDecodeInput() to a C function.  The disadvantage may
be that the function does not have access to the caller's local
variables, which might be regarded as an advantage on the other hand.
For this reason, we have to pass variable references.  This costs a
tiny bit of performance, but it's worth eliminating this monster
macro, and further patches will optimize this cost down.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:01 +00:00
Max Kellermann
82fbf1a24c added clearPlayerQueueLocked()
since clearPlayerQueue() is always called within
lockPlaylistInteraction() / unlockPlaylistInteraction(), it simplifies
the code to add another function which calls these three functions.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7253 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:56 +00:00
Max Kellermann
7aa78d9b4a don't set quit=1 before break
Instead of setting quit=1, we can simply break out of the loop.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7252 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:51 +00:00
Max Kellermann
fae23a5111 simplified some code in decode.c
The block after "if" breaks out of the loop.  To make the code a
little bit more readable, don't write the rest in an "else" block,
since this code path does not break.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7251 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:46 +00:00
Max Kellermann
a7b19012d3 add method availableOutputBuffer()
The method availableOutputBuffer() calculates how many chunks are in
use.  This simplifies code which needs this information, and it can
run without knowing OutputBuffer internals.  The function knows how to
calculate this when begin>end; this might have been a bug in
decodeParent(), which does not.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7250 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:41 +00:00
Max Kellermann
0defe87da7 replace advanceOutputBufferTo() with trivial assignment
After the previous patch, it is clear that the loop in
advanceOutputBufferTo() can be replaced with a simple assignment.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7249 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:34 +00:00
Max Kellermann
4150a49b36 removed unused parameters from advanceOutputBufferTo()
The parameter "currentChunkSent" is not used and can be dropped.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7248 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:29 +00:00
Max Kellermann
1ecebd4686 moved code to function tailChunk()
This patch removes some clutter from decodeParent() by moving some
code out.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7247 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:23 +00:00
Max Kellermann
63b55b9a48 use free()+malloc() instead of realloc()
realloc() has to copy data to the new buffer.  Since convBuffer
contains temporary data only, we can safely use free() plus a new
malloc(), which saves the mempy().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7246 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:17 +00:00
Max Kellermann
d3f72d1023 some documentation about OutputBuffer
git-svn-id: https://svn.musicpd.org/mpd/trunk@7245 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:35 +00:00
Eric Wong
efa4642356 Start using song pointers in core data structures
Instead of copying URLs everywhere...

[merged r7186 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7244 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:29 +00:00
Eric Wong
b323040489 outputBuffer: remove unused variable
[merged r7185 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7243 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:22 +00:00
Eric Wong
3c52652032 song: document get_song_url()
[merged r7184 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7242 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:18 +00:00
Eric Wong
45ebb851f4 Drop metadata updates from HTTP for now (input HTTP, and shout)
It is way more complicated than it should be; and
locking it for thread-safety is too difficult.

[merged r7183 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7241 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:12 +00:00
Eric Wong
9cf66d0e8a Initial cut of fork() => pthreads() for decoder and player
I initially started to do a heavy rewrite that changed the way processes
communicated, but that was too much to do at once.  So this change only
focuses on replacing the player and decode processes with threads and
using condition variables instead of polling in loops; so the changeset
itself is quiet small.

* The shared output buffer variables will still need locking
to guard against race conditions.  So in this effect, we're probably
just as buggy as before.  The reduced context-switching overhead of
using threads instead of processes may even make bugs show up more or
less often...

* Basic functionality appears to be working for playing local (and NFS)
audio, including:
play, pause, stop, seek, previous, next, and main playlist editing

* I haven't tested HTTP streams yet, they should work.

* I've only tested ALSA and Icecast.  ALSA works fine, Icecast
metadata seems to get screwy at times and breaks song
advancement in the playlist at times.

* state file loading works, too (after some last-minute hacks with
non-blocking wakeup functions)

* The non-blocking (*_nb) variants of the task management functions are
probably overused.  They're more lenient and easier to use because
much of our code is still based on our previous polling-based system.

* It currently segfaults on exit.  I haven't paid much attention
to the exit/signal-handling routines other than ensuring it
compiles.  At least the state file seems to work.  We don't
do any cleanups of the threads on exit, yet.

* Update is still done in a child process and not in a thread.
To do this in a thread, we'll need to ensure it does proper
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.

* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.

* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:

master - just does waitpid() + fork() in a loop
\- main thread
\- decoder thread
\- player thread

At the beginning of every song, the main thread will set
a dirty flag and update the state file.  This way, if we
encounter a song that triggers a segfault killing the
main thread, the master will start the replacement main
on the next song.

* The main thread still wakes up every second on select()
to check for signals; which affects power management.

[merged r7138 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:00 +00:00
Max Kellermann
d742fa6596 whitespace cleanup
Clean up some space indentations, replace with tabs.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7239 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:44 +00:00
Max Kellermann
6142959456 proper bind error message for unix socket
git-svn-id: https://svn.musicpd.org/mpd/trunk@7238 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:37 +00:00
Max Kellermann
86d6ba077b provide switches for TCP and unix sockets
autoconf flags for enabling and disabling TCP and unix domain socket
support.  Embedded machines without a TCP stack may be better off
without TCP support.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7236 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:24 +00:00
Max Kellermann
d4f319deaf support listening on unix domain sockets
This trivial patch addresses bug 1639.  When a bind_to_address
argument starts with a slash, assume that it is the address of a Unix
domain socket.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7235 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:18 +00:00
Max Kellermann
623a86f389 use constant pointers when possible
It is a good practice to constify pointers when their dereferenced
data is not modified within the functions or its descendants.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7234 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:11 +00:00
Max Kellermann
83e937320b eliminate unused parameters
The parameter "port" is not actually used by establishListen(), and
can be removed.  This also allows establishListen() to be used for
socket addresses which have no port.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7233 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:06 +00:00
Max Kellermann
1b6cf29937 unsigned integers in playerData.[ch]
The number of buffered chunks can obviously not become negative.  The
"buffered_before_play<0" therefore cannot be useful, so let's remove
it, too.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7232 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:01 +00:00