use the notify API in the player

git-svn-id: https://svn.musicpd.org/mpd/trunk@7282 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Max Kellermann 2008-04-12 04:14:38 +00:00 committed by Eric Wong
parent 701cf6884c
commit b7ac3fab46
3 changed files with 10 additions and 6 deletions

View File

@ -33,9 +33,6 @@
#include "sig_handlers.h"
#include "os_compat.h"
static pthread_cond_t player_wakeup = PTHREAD_COND_INITIALIZER;
static pthread_mutex_t player_wakeup_mutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t main_wakeup = PTHREAD_COND_INITIALIZER;
static pthread_mutex_t main_wakeup_mutex = PTHREAD_MUTEX_INITIALIZER;
@ -43,12 +40,14 @@ static void playerCloseAudio(void);
void wakeup_player_nb(void)
{
pthread_cond_signal(&player_wakeup);
PlayerControl *pc = &(getPlayerData()->playerControl);
notifySignal(&pc->notify);
}
static void wakeup_player(void)
{
pthread_cond_signal(&player_wakeup);
PlayerControl *pc = &(getPlayerData()->playerControl);
notifySignal(&pc->notify);
pthread_cond_wait(&main_wakeup, &main_wakeup_mutex);
}
@ -59,13 +58,16 @@ void wakeup_main_task(void)
void player_sleep(void)
{
pthread_cond_wait(&player_wakeup, &player_wakeup_mutex);
PlayerControl *pc = &(getPlayerData()->playerControl);
notifyWait(&pc->notify);
}
static void * player_task(mpd_unused void *unused)
{
PlayerControl *pc = &(getPlayerData()->playerControl);
notifyEnter(&pc->notify);
while (1) {
if (pc->play) {
decode();

View File

@ -51,6 +51,7 @@
#define PLAYER_QUEUE_LOCKED 1
typedef struct _PlayerControl {
Notify notify;
volatile mpd_sint8 stop;
volatile mpd_sint8 play;
volatile mpd_sint8 pause;

View File

@ -96,6 +96,7 @@ void initPlayerData(void)
initOutputBuffer(&(playerData_pd->buffer),
(OutputBufferChunk*)(((char *)playerData_pd) + sizeof(PlayerData)));
notifyInit(&playerData_pd->playerControl.notify);
playerData_pd->playerControl.stop = 0;
playerData_pd->playerControl.pause = 0;
playerData_pd->playerControl.play = 0;