raop_session_free must be called from raop_output_finish,
not from raop_output_remove.
In raop_output_remove, do close the ntp_server & control port.
Signed-off-by: Kurt Van Dijck <kurt.van.dijck@skynet.be>
This plugin's use of the "Timer" library was wrong; it added the same
amount of virtual data in every iteration in _play(), but did not
actually play something. This created an artificial, but useless,
delay. This patch implements the method _cancel(), and implements
hard-coded sleep values. This is only slightly better, but does not
attempt to look sane.
The implementation of cancel() did not work well: you cannot use
alSourceUnqueueBuffers() to unqueue queued buffers, and our function
openal_unqueue_buffers() left the OpenAL library in a rather undefined
state; nothing was supposed to be queued, but the "filled" variable
was not reset.
The Naim Uniti does not appear to support icecast-style streaming of FLAC
music but does support the codec from a DLNA server. This change looks for
"transferMode.dlna.org: Streaming" in the HTTP request header and responds
with something the Uniti (and hopefully other DLNA clients) accepts.
The only difference in the DLNA streaming mode is the reponse header and
that icecast metadata is disabled. If a client request indicates both modes
are supported, the DLNA mode is preferred (as the Uniti says it supports
both but then rejects a FLAC ICY stream).
Note: This change may be specific to Naim equipment (the only device it was
tested on). E.g. the hardcoding of Content-Length which works but is not a
logically correct value. The change should be backwards-compatible, so
only those clients requesting a DLNA stream will see any difference.
On Win32, the third setsockopt parameter has type (char *) while on POSIX
systems it is (void *). However, given that it is a no-op cast to go from a
char pointer to a void pointer, we can cast to a char pointer (with a
possible const modifier) on all platforms and satisfy the compiler.
Signed-off-by: Dan McGee <dan@archlinux.org>
Pass audio_output objects around instead of void pointers. This will
give some more control to the plugin, and prepares for non-blocking
audio outputs.
This warning should only be logged when we really received something.
When the client disconnects, G_IO_IN is triggered, and the read
returns G_IO_STATUS_EOF.
In the "vorbis" plugin, this is a copy of the old flush() method,
while flush() gets a lot of code remove, it just sets the "flush" flag
and nothing else. It doesn't start a new stream now, which should fix
a few problems in some players.
With mono sound, jack_sample_size is smaller than frame_size (4 vs 2
bytes), and "space/jack_sample_size==0". That means mpd_jack_play()
will return 0, although no error has occurred.
Version 1.0.0 of the libao library added a new field to the
ao_sample_format struct. It is a char * named matrix. When
an ao_sample_format is allocated on the stack, this field contains
garbage. The proper course is to insure that is initialized to NULL.
NULL indicates that we do not want any mapping.
The struct is now initialized using a static initializer, and this
technique is compatible with all known versions of libao.
This fixes the following valgrind warning occuring on the first call of
httpd_output_read_page:
==20124== Conditional jump or move depends on uninitialised value(s)
==20124== at 0x425E65: httpd_output_read_page (httpd_output_plugin.c:240)
==20124== by 0x426087: httpd_output_open (httpd_output_plugin.c:279)
==20124== by 0x41D862: ao_open (output_plugin.h:206)
==20124== by 0x41E133: audio_output_task (output_thread.c:590)
This is a MPD 0.16 regression: when playing a 24 bit file, the switch
to 16 bit was made only partially, after mBytesPerPacket and
mBytesPerFrame had already been applied.
That means mBytesPerFrame referred to 24 bit, and mBitsPerChannel
referred to 16 bits. Of course, that cannot work.
Should be safe on OS X 10.4 (32-bit), since Apple's OSStatus boils
down to "signed long", and g_set_error() takes gint, which is really
just "int". Assigning "signed long" to "int" on 32-bit Unix should be
just fine, since both are signed 32-bit ints.
No idea if this is safe on 64-bit OS X.
Add new config parameter 'device' to audio_output type "osx":
- if not supplied or set to "default", open default device
- if set to "system", open system device
- otherwise 'device' should be an audio device name: mpd will find and
open the specified audio device, falling back to the default
device if it's not found
After popular demand, I've switched the order of "artist" and "title"
in the stream title. There is no standard, and there is no reliable
way to parse those from the stream title.
Using libffado, to play on firewire audio devices.
Warning: this plugin was not tested successfully. I just couldn't
keep libffado2 from crashing. Use at your own risk.
For details, see my Debian bug reports:
http://bugs.debian.org/601657http://bugs.debian.org/601659
Replaced all occurrences of g_error() with MPD_ERROR() located in a new header
file 'mpd_error.h'. This macro uses g_critical() to print the error message
and then exits gracefully in contrast to g_error() which would internally call
abort() to produce a core dump.
The macro name is distinctive and allows to find all places with dubious error
handling. The long-term goal is to get rid of MPD_ERROR() altogether. To
facilitate the eventual removal of this macro it was added in a new header
file rather than to an existing header file.
This fixes#2995 and #3007.
Added support for a new optional configuration setting for the httpd output
named "bind_to_address". Setting it to a specific IP address (v4 or v6) will
cause the httpd output to bind to that address exclusively. Supporting
multiple addresses in parallel is future work.
This implements the feature requests #2998 and #2646.
MPD doesn't have child processes anymore, and thus we're not expecting
to receive SIGCHLD very often. Since hard disk access isn't
interrupted by signals anyway, we don't need those excessive checks.
When enabling the pulse device fails, clear po->mainloop after
pa_threaded_mainloop_free() has finished. This is important for the
assertions.
Two wrong g_free() calls were also removed.
This patch prepares support for floating point samples (and probably
other formats). It changes the meaning of the "bits" attribute from a
bit count to a symbolic value.
After we've been hit by Large File Support problems several times in
the past week (which only occur on 32 bit platforms, which I don't
have), this is yet another attempt to fix the issue.
Drop the required GLib version from 2.16 to 2.12, because many current
systems still don't have GLib 2.16. This requires several new
compatibility functions in glib_compat.h.
ALSA passes full period buffers to the hardware. If an application
doesn't finish writing a period, libasound will nonetheless send the
partial buffer (with undefined trailing data). This causes noise at
the end of playback. This patch attempts to track the current
position within the period buffer, and generates silence at the end,
before calling snd_pcm_drain().
Added the "fd_util" library, which attempts to use the new thread-safe
Linux system calls pipe2(), accept4() and the options O_CLOEXEC,
SOCK_CLOEXEC. Without these, it falls back to FD_CLOEXEC, which is
not thread safe.
This is particularly important for the "pipe" output plugin (and
others, such as JACK/PulseAudio), because we were heavily leaking file
descriptors to child processes.
Same as the previous patch: create up to 16 configured source ports.
The plugin tries to do its best at guessing the right combination for
the given input file, the number of source and destination ports.
Implement the methods enable() and disable(). Bind the HTTP port in
the enable() method, but reject all incoming connections until the
output is opened.
After playback has stopped, the ring buffers may still contain
samples. These will be played when playback is started the next
time. We should clear the buffers each time.
jack_client_new() is deprecated. This requires libjack 0.100
(released nearly 5 years ago). We havn't been testing older libjack
versions anyway.
As a side effect, there is the new option "autostart".
Reintroduce a fix from commit 52a0653 (Warren Dukes): "don't call
snd_pcm_drain unless we're already in the RUNNING state". This prevents
ALSA with dmix from sometimes hanging when snd_pcm_drain is called, e.g.
when moving from one song to the next (as in mantis issue 2634).
drain() is the opposite of cancel(): it waits until all data in the
buffer has finished playing. Instead of implicitly draining in the
close() method like the ALSA plugin has been doing it forever, let the
output thread decide whether to drain or to cancel.
With these methods, an output plugin can allocate some global
resources only if it is actually enabled. The method enable() is
called after daemonization, which allows for more sophisticated
resource allocation during that method.
Don't let the mixer plugin "override" the libpulse callbacks.
Instead, add a "mixer" attribute to the pulse_output struct, and call
the mixer on all interesting events.
This is a complete rewrite of the PulseAudio output plugin. It uses
the asynchronous API, which gives us more control over everything.
Additionally, it connects to the PulseAudio server on startup, and
keeps this connection up while MPD runs. During pause, instead of
closing the stream, it enables "cork".
Accidently, MPD has been using several GLib 2.16 functions for a
while, and nobody noticed yet. To simplify the code base, let's bump
the minimum GLib version for MPD to 2.16. That version is old enough,
and it's reasonable to expect users to have it.
The recorder plugin writes audio played by MPD to a file. This may be
useful for recording radio streams.
This implementation is incomplete, because support for tags is
missing, and MPD should be able to record each track to a different
file.
Flush the encoder before calling encoder_tag(). The first page
generated by the encoder after sending the tag will be the new
"header" page, which is sent to all HTTP clients when they connect.
This is a little bit specific to the vorbis encoder, but there are no
other encoders which support tags (yet).
[mk: folded with patch "Put icy related functions in extra source
files"; moved icy_server.c from HAVE_CURL to ENABLE_HTTPD_OUTPUT;
removed an unused variable]
Nobody needs to modify these strings. We can make them const, and
convert config_dup_block_string() to config_get_block_string(). This
also fixes memory leaks in the pulse mixer.
Let's get rid of the "shout" plugin, and the awfully complicated
icecast daemon setup! MPD can do better if it's doing the HTTP server
stuff on its own. This new plugin has several advantages:
- easier to set up - only one daemon, no password settings, no mount
settings
- MPD controls the encoder and thus already knows the packet
boundaries - icecast has to parse them
- MPD doesn't bother to encode data while nobody is listening
This implementation is very experimental (no header parsing, ignores
request URI, no icy-metadata, ...). It should be able to suport
several encoders in parallel in the future (with different bit rates,
different codec, ...), to make MPD the perfect streaming server. Once
MPD gets multi-player support, we can even mount several different
radio stations on one server.
This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
If the PCM handle gets disconnected, don't close and clear it in
alsa_recover(). The MPD core will call alsa_close() anyway. This
way, we can always assume that alsa_data.pcm is always valid.
This patch fixes a theoretical (but practically impossible) flaw: the
variable "buffer_time" may be uninitialized when it is used.
Initialize the variable with snd_pcm_hw_params_get_buffer_time().
The default values for buffer_time and period_time were both capped by
the hardware limits on practically all chips. The result was a
period_time which was half as big as the buffer_time. On some chips,
this led to lots of underruns when using a high sample rate (192 kHz),
because MPD had very little time to send new samples to ALSA.
A period time which is one fourth of the buffer time turned out to be
much better. If no period_time is configured, see how much
buffer_time the hardware accepts, and try to configure one fourth of
it as period_time, instead of hard-coding the default period_time
value.
This is yet another attempt to provide a solution which is valid for
all sound chips. Using the SND_PCM_NONBLOCK flag also seemed to solve
the underruns, but put a lot more CPU load to MPD.
This patch introduces the mixer for the pulse output.
Technically speaking, the pulse index is needed to get or set
the volume. You must define callback fonctions to get this index since
the pulse output in mpd is done using the simpe api. The pulse simple api
does not provide the index of the newly defined output.
So callback fonctions are associated to the pulse context.
The list of all the sink input is then retreived.
Then we select the name of the mpd pulse output and control
its volume by its associated index number.
Signed-off-by: Patrice Linel <patnathanael@gmail.com>
Signed-off-by: David Guibert <david.guibert@gmail.com>
[mk: fixed whitespace errors and broke long lines; removed
daemonization changes from main.c]
Log the real period and buffer size. This might be useful when
debugging xruns. Note that the same information is available in
/proc/asound/card*/pcm*p/sub*/hw_params
Some sound chips/drivers (e.g. Intel HDA) don't support 24 bit
samples, they want to get 32 bit instead. Now that MPD's PCM library
supports 32 bit, add a 32 bit fallback when 24 bit is not supported.
Use GLib's GError library for reporting output device failures.
Note that some init() methods don't clean up properly after a failure,
but that's ok for now, because the MPD core will abort anyway.
Don't call AudioOutputUnitStart() in the play() method, do it after
the device has been opened. We can eliminate the "started" property
now, because the device is always started when it's open.
The MPD core guarantees that the audio_output object is always
consistent, and our pa_simple!=NULL checks are superfluous. Also
don't manually close the device on error in pulse_play(), since the
MPD core does this automatically when the play() method returns 0.
The MPD core guarantees that the audio_output object is always in a
consistent state: either open or closed. When open, it will not call
the open() method again, and when closed, it will not call play().
Removed several checks and the NULL initialization.
audio_output_get_name() has been removed, which was the only function
left in output_api.h. The output plugin doesn't need the audio_output
object at all, remove the parameter from the init() method.
The old API required an output plugin to not return until all data
passed to the play() method is consumed. Some output plugins have to
loop to fulfill that requirement, and may block during that. Simplify
these, by letting them consume only part of the buffer: make play()
return the length of the consumed data.
Now that I've found this nice function in the GLib docs, we can
finally remove our custom sleep function. Still all those callers of
g_usleep() have to be migrated one day to use events, instead of
regular polling.
Pass the music chunk as a "const void *" to the encoder, instead of a
"const char *". Actually, both encoders currently expect 16 bit
samples, passing a 8-bit character is rather pointless.
Always assume the buffer is empty before calling the encoder. Always
flush the buffer immediately after there has been added something.
This reduces the risk of buffer overruns, because there will never be
a "rest" in the current buffer.
The non-blocking mode of libshout is sparsely documented, and MPD's
implementation had several bugs. Also removed connect throttling
code, that is done by the MPD core since 0.14.
The shout_mp3 encoder had two bugs: when no song was ever played, MPD
segfaulted during cleanup. Second bug: memory leak, each time the
shout device was opened, lame_init() was called again, and
lame_close() is only called once during shutdown.
Fix this by shutting down LAME each time the clear_encoder() method is
called.
Move the "while" loop which checks for commands to the caller
ao_pause(). This simplifies the pause() method, and lets us remove
audio_output_is_pending().
If no ports are configured, don't overwrite the (NULL) configuration
with the port names of the first JACK server. If the server changes
after a JACK reconnect, MPD won't attempt to auto-detect again.
Currently, the JACK plugin manipulates the audio_format struct which
was passed to the open() method. This is very likely to break,
because the plugin must not permanently store this pointer. After
this patch, MPD ignores sample rate changes. It looks like other
software is doing the same, and I guess this is a non-issue.
This patch converts the audio_format pointer within jack_data into a
static audio_format struct.
Preparation for supporting other channel numbers than stereo: use
loops instead of duplicating code for the second channel. Most
likely, gcc will unroll these loops, so the binary won't be any
different.
When waiting for free space in the ring buffer, the JACK plugin
sleeped 10ms until there is enough space. This delay was too large
for low-latency setups (<10ms), and created a lot of xruns. Work
around that by reducing the sleep time to 1ms.
A proper solution for this would be to use an event based approach,
and we will do it, just not now.
When the connection failed once, you had to restart MPD, because it
never cleared the jack_data.shutdown flag. Instead, it refused to
play anything "because there is no client thread" (which is wrong at
that point).
On some platforms, g_free() must be used for memory allocated by
GLib. This patch intends to correct a lot of occurrences, but is
probably not complete.
Return the default value in the conf_get_block_*() functions when
param==NULL was passed.
This simplifies a lot of code, because all initialization can be done
in one code path, regardless whether configuration is present.
Two bugs here led to a large number of interrupts being generated on the
sound card when ALSA output is being used. Because we specify no default
period_time, the sound card gives us 3000 interrupts/sec rather than a more
sane 20 or 30. This completes the revert of dd7711 already started by
4ca24f.
The larger bug was in the change to config_get_block_unsigned() and using 0
as the default value for both 'buffer_time' and 'period_time'. This means
any pre-setting of these options in newAlsaData() gets wiped out. Add a new
default for period_time, and ensure default values for buffer_time and
period_time are used if none are provided by the user.
Signed-off-by: Dan McGee <dan@archlinux.org>
[mk: set defaults in newAlsaData() to fix auto-configuration; renamed
"_MS" back to "_US" because ALSA expects microseconds, not milliseconds]
Signed-off-by: Max Kellermann <max@duempel.org>
The null plugin synchronizes the playback so it will happen in real
time. This patch adds a configuration option which disables this: the
playback will then be as fast as possible. This can be useful to
profile MPD.
I was having problems with shoutcast stream outputs before applying
the attached patch, which enlarges the shoutcast output
buffer. Ideally, this should be configurable, but this resolves the
issue for my needs.
This patch tryes to introduce pluggable mixer (struct mixer_plugin) along with some basic infrastructure (mixer_* functions). Instance of mixer (struct mixer) is used in
alsa and oss output plugin
JACK documentation states: "The caller is responsible for calling
free(3) any non-NULL returned value."
This does not seem to include the array elements. Duplicate them
after jack_get_ports(), and free only the array. Convert
JackData.output_ports to non-const.
There have been bug reports on MPD regarding 24 bit output via
libao/esd. The "ao" plugin does not attempt fall back to 16 bit
currently, and thus fails to play 24 bit audio (i.e. all mp3 files).
Make it always use 16 bit samples for now, until more bits are
well-tested.
The OS X output does not seem to support 24 bit audio in the way MPD
implements it currently. Fall back to 16 bit for now, and schedule
24 bit support on OS X for MPD 0.15.
Commit dd7711d8 removed MPD's default ALSA buffer_time. The result
was a buffer size which was way too small for playing streams on some
sound hardware, and caused skips and distorted sound. Revert the
default to 500 ms.
"float (*lamebuf)[2] = g_malloc()" does NOT allocate two float*
buffers. The formula is even wrong: it should be applied to LAME's
output buffer, not its input buffer.
Converted "lamebuf" to the two variables "left" and "right", and
allocate them independently with the exact buffer size. Set
right=left if mono output is configured.
"LOG_H" is a macro which is also used by ffmpeg/log.h. This is
ffmpeg's fault, because short macros should be reserved for
applications, but since it's always a good idea to choose prefixed
macro names, even for applications, we are going to do that in MPD.