shout: use libshout's synchronization
Removed the manual timer synchronization from the shout plugin. libshout's shout_sync() function does it for us.
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NEWS
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NEWS
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@ -48,6 +48,7 @@ ver 0.14.2 (2009/??/??)
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- jack: reduced sleep time to 1ms
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- shout: fixed memory leak in the mp3 encoder
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- shout: switch to blocking mode
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- shout: use libshout's synchronization
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* mapper: remove trailing slashes from music_directory
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* player: set player error when output device fails
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@ -59,7 +59,6 @@ static struct shout_data *new_shout_data(void)
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ret->bitrate = -1;
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ret->quality = -2.0;
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ret->timeout = DEFAULT_CONN_TIMEOUT;
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ret->timer = NULL;
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ret->buf.len = 0;
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return ret;
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@ -73,8 +72,6 @@ static void free_shout_data(struct shout_data *sd)
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shout_free(sd->shout_conn);
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if (sd->tag)
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tag_free(sd->tag);
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if (sd->timer)
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timer_free(sd->timer);
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g_free(sd);
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}
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@ -325,8 +322,8 @@ static void my_shout_finish_driver(void *data)
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static void my_shout_drop_buffered_audio(void *data)
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{
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G_GNUC_UNUSED
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struct shout_data *sd = (struct shout_data *)data;
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timer_reset(sd->timer);
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/* needs to be implemented for shout */
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}
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@ -336,11 +333,6 @@ static void my_shout_close_device(void *data)
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struct shout_data *sd = (struct shout_data *)data;
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close_shout_conn(sd);
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if (sd->timer) {
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timer_free(sd->timer);
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sd->timer = NULL;
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}
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}
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static int shout_connect(struct shout_data *sd)
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@ -380,19 +372,15 @@ static int open_shout_conn(void *data)
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return 0;
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}
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static bool my_shout_open_device(void *data,
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struct audio_format *audio_format)
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static bool
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my_shout_open_device(void *data,
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G_GNUC_UNUSED struct audio_format *audio_format)
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{
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struct shout_data *sd = (struct shout_data *)data;
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if (open_shout_conn(sd) < 0)
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return false;
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if (sd->timer)
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timer_free(sd->timer);
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sd->timer = timer_new(audio_format);
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return true;
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}
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@ -420,11 +408,6 @@ my_shout_play(void *data, const char *chunk, size_t size)
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{
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struct shout_data *sd = (struct shout_data *)data;
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if (!sd->timer->started)
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timer_start(sd->timer);
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timer_add(sd->timer, size);
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if (sd->tag != NULL)
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send_metadata(sd);
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@ -21,7 +21,6 @@
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#include "../output_api.h"
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#include "../conf.h"
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#include "../timer.h"
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#include <shout/shout.h>
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#include <glib.h>
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@ -72,8 +71,6 @@ struct shout_data {
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int timeout;
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Timer *timer;
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/* the configured audio format */
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struct audio_format audio_format;
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