shout: pass void pointer to the encoder
Pass the music chunk as a "const void *" to the encoder, instead of a "const char *". Actually, both encoders currently expect 16 bit samples, passing a 8-bit character is rather pointless.
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@ -134,8 +134,8 @@ static int shout_mp3_encoder_send_metadata(struct shout_data *sd,
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return 1;
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}
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static int shout_mp3_encoder_encode(struct shout_data *sd,
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const char * chunk, size_t len)
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static int
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shout_mp3_encoder_encode(struct shout_data *sd, const void *chunk, size_t len)
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{
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const int16_t *src = (const int16_t*)chunk;
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unsigned int i;
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@ -247,8 +247,9 @@ pcm16_to_ogg_buffer(float **dest, const int16_t *src,
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dest[j][i] = *src++ / 32768.0;
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}
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static int shout_ogg_encoder_encode(struct shout_data *sd,
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const char *chunk, size_t size)
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static int
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shout_ogg_encoder_encode(struct shout_data *sd,
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const void *chunk, size_t size)
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{
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struct shout_buffer *buf = &sd->buf;
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unsigned int samples;
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@ -36,7 +36,7 @@ struct shout_encoder_plugin {
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int (*clear_encoder_func)(struct shout_data *sd);
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int (*encode_func)(struct shout_data *sd,
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const char *chunk, size_t len);
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const void *chunk, size_t len);
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void (*finish_func)(struct shout_data *sd);
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int (*init_func)(struct shout_data *sd);
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int (*init_encoder_func) (struct shout_data *sd);
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