output/httpd: implement "pause"
Send silence to all connected clients while paused, to avoid connection interruption.
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NEWS
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NEWS
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@ -59,6 +59,7 @@ ver 0.16 (20??/??/??)
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- jack: support more than two audio channels
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- httpd: bind port when output is enabled
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- httpd: added name/genre/website configuration
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- httpd: implement "pause"
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- oss: 24 bit support via OSS4
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- win32: new output plugin for Windows Wave
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- wildcards allowed in audio_format configuration
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@ -499,6 +499,24 @@ httpd_output_play(void *data, const void *chunk, size_t size, GError **error)
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return size;
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}
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static bool
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httpd_output_pause(void *data)
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{
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struct httpd_output *httpd = data;
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g_mutex_lock(httpd->mutex);
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bool has_clients = httpd->clients != NULL;
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g_mutex_unlock(httpd->mutex);
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if (has_clients) {
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static const char silence[1020];
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return httpd_output_play(data, silence, sizeof(silence), NULL);
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} else {
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g_usleep(100000);
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return true;
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}
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}
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static void
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httpd_send_metadata(gpointer data, gpointer user_data)
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{
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@ -587,5 +605,6 @@ const struct audio_output_plugin httpd_output_plugin = {
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.close = httpd_output_close,
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.send_tag = httpd_output_tag,
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.play = httpd_output_play,
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.pause = httpd_output_pause,
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.cancel = httpd_output_cancel,
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};
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