output/jack: synchronize all channels
Always use the same number of samples from each channel's ring buffer. This ensures that all channels are kept in sync.
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5842015b90
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@ -88,12 +88,31 @@ jack_output_quark(void)
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return g_quark_from_static_string("jack_output");
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}
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/**
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* Determine the number of frames guaranteed to be available on all
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* channels.
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*/
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static jack_nframes_t
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mpd_jack_available(const struct jack_data *jd)
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{
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size_t min = jack_ringbuffer_read_space(jd->ringbuffer[0]);
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for (unsigned i = 1; i < jd->audio_format.channels; ++i) {
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size_t current = jack_ringbuffer_read_space(jd->ringbuffer[i]);
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if (current < min)
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min = current;
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}
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assert(min % sample_size == 0);
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return min / sample_size;
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}
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static int
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mpd_jack_process(jack_nframes_t nframes, void *arg)
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{
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struct jack_data *jd = (struct jack_data *) arg;
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jack_default_audio_sample_t *out;
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size_t available;
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if (nframes <= 0)
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return 0;
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@ -111,20 +130,18 @@ mpd_jack_process(jack_nframes_t nframes, void *arg)
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return 0;
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}
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for (unsigned i = 0; i < jd->audio_format.channels; ++i) {
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available = jack_ringbuffer_read_space(jd->ringbuffer[i]);
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assert(available % sample_size == 0);
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available /= sample_size;
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if (available > nframes)
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available = nframes;
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jack_nframes_t available = mpd_jack_available(jd);
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if (available > nframes)
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available = nframes;
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for (unsigned i = 0; i < jd->audio_format.channels; ++i) {
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out = jack_port_get_buffer(jd->ports[i], nframes);
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jack_ringbuffer_read(jd->ringbuffer[i],
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(char *)out, available * sample_size);
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while (available < nframes)
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for (jack_nframes_t f = available; f < nframes; ++f)
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/* ringbuffer underrun, fill with silence */
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out[available++] = 0.0;
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out[f] = 0.0;
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}
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/* generate silence for the unused source ports */
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