Max Kellermann
1194998ce9
CrossFade: use sizeof(MusicChunk::data) instead of CHUNK_SIZE
2017-12-30 17:43:56 +01:00
Max Kellermann
7171e23700
player/Thread: make seeking into a new song non-blocking
2017-12-30 11:31:26 +01:00
Max Kellermann
dee378b775
player/Thread: make SEEK (partially) non-blocking
...
When the decoder is still starting up while we handle a SEEK, finish
the "player SEEK" immediately and re-enter the player loop, being able
to handle commands (and even cancel the pending seek).
This is the first part in a series of patches to solve the "blocking
input blocks decoder, blocks player, blocks the main thread" problem.
There are many other blocking code locations left, and the main thread
isn't non-blocking either because it waits for "seeking" to become
false.
2017-12-29 17:32:12 +01:00
Max Kellermann
c40354bbcb
player/Outputs: abstract interface wrapping class MultipleOutputs
2017-12-29 16:39:05 +01:00
Max Kellermann
e31abe6d6b
player/Thread: remove redundant outputs.Cancel() call
...
The STOP, EXIT and CLOSE_AUDIO commands are not finished here; they
are propagated to PlayerControl::RunThread() where the
outputs.Cancel() call will be done again.
2017-12-28 08:39:48 +01:00
Max Kellermann
e1349ccadc
player/Thread: ProcessCommand() returns bool
...
Allows signalling a failed seek, and replaces several redundant
command checks after the ProcessCommand() call.
2017-12-28 08:30:01 +01:00
Max Kellermann
8838bdc1e3
player/Thread: move CommandFinished() call out of SeekDecoder(SongTime)
...
Decouple this function from player command execution.
2017-12-27 14:28:56 +01:00
Max Kellermann
d6386bc80f
player/Thread: update code comment
2017-12-27 14:26:14 +01:00
Max Kellermann
6439727afc
player/Thread: use std::lock_guard in RunThread()
2017-12-22 09:35:31 +01:00
Max Kellermann
27b0a581a6
player/Thread: even more fine-grained unlocking
...
Use one single std::lock_guard in Run(), and replace the manual
Lock()/Unlock() calls.
2017-12-22 08:09:16 +01:00
Max Kellermann
15a54230f1
player/Thread: move unlock call down
...
Eliminate more unlock/lock transitions, making the code more robust.
2017-12-22 01:14:51 +01:00
Max Kellermann
f0d184884a
player/Thread: remove obsolete commented code
2017-12-22 01:14:39 +01:00
Max Kellermann
8fca04f140
player/Thread: add missing lock for StartDecoder()
...
Regression from commit 0772e571b7
2017-12-22 01:12:15 +01:00
Max Kellermann
3b2b5edd26
player/Thread: move mutex lock out of SeekDecoder()
2017-12-22 01:07:13 +01:00
Max Kellermann
5bd1fbb0d6
player/Thread: merge four mutex locks in SeekDecoder()
2017-12-22 01:04:44 +01:00
Max Kellermann
0772e571b7
player/Thread: move mutex lock out of StartDecoder()
2017-12-22 01:03:12 +01:00
Max Kellermann
910496cea9
decoder/Control: caller must lock mutex for Start()
2017-12-22 01:03:01 +01:00
Max Kellermann
739e1da279
player/Thread: move mutex lock out of ActivateDecoder()
2017-12-22 00:58:57 +01:00
Max Kellermann
08b4a7aaf2
player/Thread: eliminate LockWaitDecoderStartup()
2017-12-22 00:58:42 +01:00
Max Kellermann
1f0770ca55
player/Thread: move code to SeekDecoder(SongTime)
2017-12-22 00:49:21 +01:00
Max Kellermann
505d0bfa51
player/Thread: move mutex lock out of StopDecoder()
2017-12-22 00:48:19 +01:00
Max Kellermann
860d13c7d8
decoder/Control: caller must lock mutex for Stop()
2017-12-22 00:48:12 +01:00
Max Kellermann
76d77af0f0
player/Thread: use std::lock_guard once more
2017-12-22 00:47:36 +01:00
Max Kellermann
ea8ab4ddf2
player/Thread: merge two mutex locks
2017-12-22 00:42:10 +01:00
Max Kellermann
4bcc38c749
player/Thread: move mutex lock out of WaitDecoderStartup()
2017-12-22 00:41:05 +01:00
Max Kellermann
5becffbba5
player/Thread: merge two mutex locks
2017-12-22 00:39:54 +01:00
Max Kellermann
d0194a6fb3
decoder/Control: caller must lock mutex for Seek()
2017-12-22 00:37:25 +01:00
Max Kellermann
e45d13d469
player/Thread: add missing mutex lock around PlayerControl::SetError()
2017-12-22 00:35:18 +01:00
Max Kellermann
a431274b32
player/Control: add "occupied" flag to skip REFRESH
...
Reduces main thread contention. Avoids blocking the main thread in
"status" commands.
2017-12-21 10:25:40 +01:00
Max Kellermann
994c9a01e3
player/Control: reorder attributes to reduce padding
2017-12-21 10:25:38 +01:00
Max Kellermann
b2670eaba5
player/Thread: move start_time variable into the scope
2017-12-20 19:15:28 +01:00
Max Kellermann
54aff33118
player/Thread: reorder attributes to reduce padding
2017-12-20 18:43:56 +01:00
Max Kellermann
25fa3ccade
MusicChunk, player/Thread: use std::unique_ptr<Tag>
2017-12-20 15:02:14 +01:00
Max Kellermann
4286f55c52
player/Thread: use C++11 initializers
2017-12-20 13:35:07 +01:00
Max Kellermann
0a7cad9074
player/Thread: add "noexcept"
2017-12-20 13:32:38 +01:00
Max Kellermann
069a7fe71e
player/Thread: more API documentation
2017-12-20 13:27:13 +01:00
Max Kellermann
9c8a45854a
player/Control: add SEEK documentation
2017-12-20 12:20:11 +01:00
Max Kellermann
7d035edf9d
player/Control, ...: remove API documentation references to the obsolete Error class
2017-12-20 12:20:09 +01:00
Max Kellermann
914df18bf9
Main, ...: catch any exception, not just std::runtime_error
2017-12-19 10:56:23 +01:00
Max Kellermann
fbc4bb29dc
Merge branch 'v0.20.x'
2017-12-03 16:22:08 +01:00
Max Kellermann
de90d401d2
MusicChunk: add magic value IGNORE_REPLAY_GAIN
...
This fixes spurious replay gain logs when the player inserts silence
chunks, because those silence chunks had no replay gain attached,
resetting the ReplayGainFilter state, flipping it forth and back.
2017-12-03 11:39:12 +01:00
Max Kellermann
396defaea9
MusicChunk: initialize replay_gain_serial on demand
2017-12-03 11:39:07 +01:00
Max Kellermann
18f350cd04
player/Thread: initialize MusicChunk::bit_rate in SendSilence()
...
This attribute is not particularly important, but it was
uninitialized.
2017-12-03 10:54:14 +01:00
Max Kellermann
520c520512
player/Listener: add "noexcept"
2017-11-26 12:39:09 +01:00
Max Kellermann
28fdf1e9ed
decoder/Control: wrap DetachedSong* in std::unique_ptr
2017-11-26 12:16:53 +01:00
Max Kellermann
b13b023c6b
player/Control: wrap DetachedSong* in std::unique_ptr
2017-11-26 12:06:38 +01:00
Max Kellermann
624e679e35
player/Control: add "noexcept"
2017-11-26 12:02:08 +01:00
Max Kellermann
523051132d
Merge branch 'v0.20.x'
2017-11-05 17:48:41 +01:00
Max Kellermann
28e864e096
player/Thread: log message when decoder is too slow
2017-10-25 20:26:09 +02:00
Max Kellermann
0b93f52ba4
release v0.20.10
...
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Merge tag 'v0.20.10'
release v0.20.10
2017-08-24 09:35:34 +02:00
Max Kellermann
a00d412008
player/Thread: initialize play_audio_format, fixes assertion
...
This fixes an assertion failure caused by resuming playback before the
decoder has finished startup.
2017-08-23 17:43:49 +02:00
Max Kellermann
979f1b6c39
release v0.20.9
...
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Merge tag 'v0.20.9'
release v0.20.9
2017-06-04 12:57:05 +02:00
Max Kellermann
a057b4f6d8
*: add lost of "noexcept" specifications
2017-06-04 12:46:48 +02:00
Max Kellermann
4faef28cc5
release v0.20.7
...
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Merge tag 'v0.20.7'
release v0.20.7
2017-05-15 23:01:49 +02:00
Max Kellermann
71f0ed8b74
*: add "noexcept" to many, many function prototypes
...
This eliminates some overhead, because the compiler doesn't need to
consider these functions throwing.
2017-05-08 14:44:49 +02:00
Max Kellermann
781487c4dd
thread/Thread: use BoundMethod
2017-02-10 22:46:09 +01:00
Max Kellermann
5900253b85
update copyright year
2017-01-03 20:48:59 +01:00
Max Kellermann
2e182e84c3
thread/Mutex: remove ScopeLock, use std::lock_guard directly
2017-01-03 07:11:57 +01:00
Max Kellermann
ccb45b6f6e
output/Client: new interface to replace direct access to class PlayerControl
2016-12-14 20:29:15 +01:00
Max Kellermann
d2e47e014a
player/Thread: reduce unlock/lock overhead in PlayerCommand::PAUSE handler
2016-12-14 20:24:52 +01:00
Max Kellermann
a5b8d7917f
player/Thread: mutex must be locked inside OpenOutput()
2016-12-14 20:23:23 +01:00
Max Kellermann
d0e735ee4b
player/Thread: mutex must be locked inside CheckDecoderStartup()
2016-12-14 20:13:18 +01:00
Max Kellermann
ece5971027
output/Multiple: move Wait() to struct PlayerControl
...
Eliminate a dependency from MultipleOutputs on PlayerControl.
2016-12-14 19:37:01 +01:00
Max Kellermann
7c6b0d5c31
player/Thread: use class ScopeLock
2016-12-14 13:10:48 +01:00
Max Kellermann
03151310cf
player/Control: add method LockApplyBorderPause()
2016-12-14 13:09:48 +01:00
Max Kellermann
baa2bc0c38
player/Control: add method LockSetOutputError()
2016-12-14 13:01:17 +01:00
Max Kellermann
9fb7cc796b
decoder/Control: add attribute configured_audio_format
...
Obsoletes the same variable from AudioConfig.cxx.
2016-12-03 14:12:08 +01:00
Max Kellermann
cd4bb444ff
player/Control: make ReplayGainConfig const
2016-12-03 13:47:13 +01:00
Max Kellermann
3d16f22135
player/Control: use C++11 initializers
2016-12-03 13:08:00 +01:00
Max Kellermann
6cc1ff5eeb
decoder/Control: make ReplayGainConfig const
2016-12-03 13:05:25 +01:00
Max Kellermann
ee57c3490a
{decoder,player}/Control: add ReplayGain{Config,Mode} attributes
...
Don't use the global variables in class DecoderBridge; instead,
forward these values to the decoder thread via PlayerControl and
DecoderControl.
2016-11-25 12:51:55 +01:00
Max Kellermann
22dcca9832
util/Error: remove obsolete class
2016-11-10 12:58:26 +01:00
Max Kellermann
d9cb85df83
output/Plugin: remove 'Error&' parameters, use C++ exceptions only
2016-11-09 12:36:21 +01:00
Max Kellermann
445e82be75
output/Multiple: migrate from class Error to C++ exceptions
2016-11-09 12:31:23 +01:00
Max Kellermann
4cd21f1e07
decoder/Control: throw exception on Seek() error
2016-11-07 09:05:28 +01:00
Max Kellermann
308010794a
decoder/Control: convert error from Error to std::exception_ptr
...
Prepare full C++ exception support in the decoder thread.
2016-09-08 17:16:03 +02:00
Max Kellermann
0ce72cbf9d
player/Control: convert error from Error to std::exception_ptr
...
Prepare full C++ exception support in the player thread.
2016-09-08 12:15:14 +02:00
Max Kellermann
6e52ab285a
player/Control: use class Error as C++ exception, throw it
2016-09-08 12:07:22 +02:00
Max Kellermann
1897409476
player/Control: update API documentation
2016-09-08 12:07:22 +02:00
Max Kellermann
b67e7df38e
release v0.19.17
...
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Merge tag 'v0.19.17'
release v0.19.17
2016-07-09 00:46:09 +02:00
Max Kellermann
d3c7fac606
thread/Thread: throw std::system_error on error
2016-06-17 19:11:20 +02:00
Max Kellermann
8b903626c2
release v0.19.16
...
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Merge tag 'v0.19.16'
release v0.19.16
2016-06-13 19:03:59 +02:00
Max Kellermann
ac7ce73526
player/Thread: cancel audio when decoder startup on seek fails
...
Fixes assertion failure in MultipleOutputs::Open() after seeking to a
failing song during playback.
2016-04-21 14:03:27 +02:00
Max Kellermann
fb547260d1
player/Control: Play*() returns Error information
2016-02-28 13:31:41 +01:00
Max Kellermann
1d67aa7bf2
update copyright year to 2016
2016-02-26 17:54:05 +01:00
Max Kellermann
e5c6fe1bb2
player/control: unpause in Play()
...
Fix regression by commit 45f6129a
See http://bugs.musicpd.org/view.php?id=4477
2016-02-26 17:33:21 +01:00
Max Kellermann
45f6129ae7
player/Control: don't stop playback in Play()
...
Instead of stopping playback completely, only CANCEL the queued song
if necessary, and use the SEEK command to play the selected song.
SEEK will take care for current playback state.
2015-12-29 13:49:15 +01:00
Max Kellermann
0368282486
player/Control: add code comments
2015-11-13 16:02:07 +01:00
Max Kellermann
4404f20cf4
player/Control: Seek*() returns Error information
2015-11-11 19:56:09 +01:00
Max Kellermann
faca8bc02a
decoder/Control: Seek() returns Error information
2015-11-11 19:56:08 +01:00
Max Kellermann
c6d1d360a3
player/Control: use class ScopeLock
2015-11-11 17:43:56 +01:00
Max Kellermann
afc1236b06
player/Control: move code to ClearError()
2015-11-11 17:41:02 +01:00
Max Kellermann
bedd5f00f8
player/Control: move code to SeekLocked()
2015-11-11 16:56:24 +01:00
Max Kellermann
36239895bd
player/Control: add Lock prefix to locking method names
2015-11-11 16:50:57 +01:00
Max Kellermann
3b71e2abef
player/Thread: call DecoderCommand::SEEK only on existing decoder
...
If the decoder was just started, it already seeks to the desired
position.
2015-11-05 00:41:54 +01:00
Max Kellermann
30cad0c5f1
player/Thread: move code to WaitDecoderStartup()
2015-11-05 00:39:30 +01:00
Max Kellermann
3a387643b3
player/Thread: move player_command_finished() to PlayerControl
2015-11-05 00:38:09 +01:00
Max Kellermann
e6b37703da
player/Thread: copy pc.seek_time in ActivateDecoder()
...
If this gets called while seeking, do the right thing. This moves the
elapsed_time setter from method Run(), which is now redundant.
2015-11-05 00:30:04 +01:00
Max Kellermann
990f473bb3
player/Control: initialize seek_time in EnqueueSongLocked()
...
Allows removing a few special cases in the player thread.
2015-11-05 00:29:03 +01:00
Max Kellermann
cf1de78205
player/Thread: remove decoder error check from ActivateDecoder()
...
It is futile to check for decoder errors before the decoder has
finished startup. At this time, it's unlikely that the decoder has
already failed.
2015-10-28 18:24:42 +01:00