Commit Graph

161 Commits

Author SHA1 Message Date
Max Kellermann 1194998ce9 CrossFade: use sizeof(MusicChunk::data) instead of CHUNK_SIZE 2017-12-30 17:43:56 +01:00
Max Kellermann 7171e23700 player/Thread: make seeking into a new song non-blocking 2017-12-30 11:31:26 +01:00
Max Kellermann dee378b775 player/Thread: make SEEK (partially) non-blocking
When the decoder is still starting up while we handle a SEEK, finish
the "player SEEK" immediately and re-enter the player loop, being able
to handle commands (and even cancel the pending seek).

This is the first part in a series of patches to solve the "blocking
input blocks decoder, blocks player, blocks the main thread" problem.
There are many other blocking code locations left, and the main thread
isn't non-blocking either because it waits for "seeking" to become
false.
2017-12-29 17:32:12 +01:00
Max Kellermann c40354bbcb player/Outputs: abstract interface wrapping class MultipleOutputs 2017-12-29 16:39:05 +01:00
Max Kellermann e31abe6d6b player/Thread: remove redundant outputs.Cancel() call
The STOP, EXIT and CLOSE_AUDIO commands are not finished here; they
are propagated to PlayerControl::RunThread() where the
outputs.Cancel() call will be done again.
2017-12-28 08:39:48 +01:00
Max Kellermann e1349ccadc player/Thread: ProcessCommand() returns bool
Allows signalling a failed seek, and replaces several redundant
command checks after the ProcessCommand() call.
2017-12-28 08:30:01 +01:00
Max Kellermann 8838bdc1e3 player/Thread: move CommandFinished() call out of SeekDecoder(SongTime)
Decouple this function from player command execution.
2017-12-27 14:28:56 +01:00
Max Kellermann d6386bc80f player/Thread: update code comment 2017-12-27 14:26:14 +01:00
Max Kellermann 6439727afc player/Thread: use std::lock_guard in RunThread() 2017-12-22 09:35:31 +01:00
Max Kellermann 27b0a581a6 player/Thread: even more fine-grained unlocking
Use one single std::lock_guard in Run(), and replace the manual
Lock()/Unlock() calls.
2017-12-22 08:09:16 +01:00
Max Kellermann 15a54230f1 player/Thread: move unlock call down
Eliminate more unlock/lock transitions, making the code more robust.
2017-12-22 01:14:51 +01:00
Max Kellermann f0d184884a player/Thread: remove obsolete commented code 2017-12-22 01:14:39 +01:00
Max Kellermann 8fca04f140 player/Thread: add missing lock for StartDecoder()
Regression from commit 0772e571b7
2017-12-22 01:12:15 +01:00
Max Kellermann 3b2b5edd26 player/Thread: move mutex lock out of SeekDecoder() 2017-12-22 01:07:13 +01:00
Max Kellermann 5bd1fbb0d6 player/Thread: merge four mutex locks in SeekDecoder() 2017-12-22 01:04:44 +01:00
Max Kellermann 0772e571b7 player/Thread: move mutex lock out of StartDecoder() 2017-12-22 01:03:12 +01:00
Max Kellermann 910496cea9 decoder/Control: caller must lock mutex for Start() 2017-12-22 01:03:01 +01:00
Max Kellermann 739e1da279 player/Thread: move mutex lock out of ActivateDecoder() 2017-12-22 00:58:57 +01:00
Max Kellermann 08b4a7aaf2 player/Thread: eliminate LockWaitDecoderStartup() 2017-12-22 00:58:42 +01:00
Max Kellermann 1f0770ca55 player/Thread: move code to SeekDecoder(SongTime) 2017-12-22 00:49:21 +01:00
Max Kellermann 505d0bfa51 player/Thread: move mutex lock out of StopDecoder() 2017-12-22 00:48:19 +01:00
Max Kellermann 860d13c7d8 decoder/Control: caller must lock mutex for Stop() 2017-12-22 00:48:12 +01:00
Max Kellermann 76d77af0f0 player/Thread: use std::lock_guard once more 2017-12-22 00:47:36 +01:00
Max Kellermann ea8ab4ddf2 player/Thread: merge two mutex locks 2017-12-22 00:42:10 +01:00
Max Kellermann 4bcc38c749 player/Thread: move mutex lock out of WaitDecoderStartup() 2017-12-22 00:41:05 +01:00
Max Kellermann 5becffbba5 player/Thread: merge two mutex locks 2017-12-22 00:39:54 +01:00
Max Kellermann d0194a6fb3 decoder/Control: caller must lock mutex for Seek() 2017-12-22 00:37:25 +01:00
Max Kellermann e45d13d469 player/Thread: add missing mutex lock around PlayerControl::SetError() 2017-12-22 00:35:18 +01:00
Max Kellermann a431274b32 player/Control: add "occupied" flag to skip REFRESH
Reduces main thread contention.  Avoids blocking the main thread in
"status" commands.
2017-12-21 10:25:40 +01:00
Max Kellermann 994c9a01e3 player/Control: reorder attributes to reduce padding 2017-12-21 10:25:38 +01:00
Max Kellermann b2670eaba5 player/Thread: move start_time variable into the scope 2017-12-20 19:15:28 +01:00
Max Kellermann 54aff33118 player/Thread: reorder attributes to reduce padding 2017-12-20 18:43:56 +01:00
Max Kellermann 25fa3ccade MusicChunk, player/Thread: use std::unique_ptr<Tag> 2017-12-20 15:02:14 +01:00
Max Kellermann 4286f55c52 player/Thread: use C++11 initializers 2017-12-20 13:35:07 +01:00
Max Kellermann 0a7cad9074 player/Thread: add "noexcept" 2017-12-20 13:32:38 +01:00
Max Kellermann 069a7fe71e player/Thread: more API documentation 2017-12-20 13:27:13 +01:00
Max Kellermann 9c8a45854a player/Control: add SEEK documentation 2017-12-20 12:20:11 +01:00
Max Kellermann 7d035edf9d player/Control, ...: remove API documentation references to the obsolete Error class 2017-12-20 12:20:09 +01:00
Max Kellermann 914df18bf9 Main, ...: catch any exception, not just std::runtime_error 2017-12-19 10:56:23 +01:00
Max Kellermann fbc4bb29dc Merge branch 'v0.20.x' 2017-12-03 16:22:08 +01:00
Max Kellermann de90d401d2 MusicChunk: add magic value IGNORE_REPLAY_GAIN
This fixes spurious replay gain logs when the player inserts silence
chunks, because those silence chunks had no replay gain attached,
resetting the ReplayGainFilter state, flipping it forth and back.
2017-12-03 11:39:12 +01:00
Max Kellermann 396defaea9 MusicChunk: initialize replay_gain_serial on demand 2017-12-03 11:39:07 +01:00
Max Kellermann 18f350cd04 player/Thread: initialize MusicChunk::bit_rate in SendSilence()
This attribute is not particularly important, but it was
uninitialized.
2017-12-03 10:54:14 +01:00
Max Kellermann 520c520512 player/Listener: add "noexcept" 2017-11-26 12:39:09 +01:00
Max Kellermann 28fdf1e9ed decoder/Control: wrap DetachedSong* in std::unique_ptr 2017-11-26 12:16:53 +01:00
Max Kellermann b13b023c6b player/Control: wrap DetachedSong* in std::unique_ptr 2017-11-26 12:06:38 +01:00
Max Kellermann 624e679e35 player/Control: add "noexcept" 2017-11-26 12:02:08 +01:00
Max Kellermann 523051132d Merge branch 'v0.20.x' 2017-11-05 17:48:41 +01:00
Max Kellermann 28e864e096 player/Thread: log message when decoder is too slow 2017-10-25 20:26:09 +02:00
Max Kellermann 0b93f52ba4 release v0.20.10
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Merge tag 'v0.20.10'

release v0.20.10
2017-08-24 09:35:34 +02:00
Max Kellermann a00d412008 player/Thread: initialize play_audio_format, fixes assertion
This fixes an assertion failure caused by resuming playback before the
decoder has finished startup.
2017-08-23 17:43:49 +02:00
Max Kellermann 979f1b6c39 release v0.20.9
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Merge tag 'v0.20.9'

release v0.20.9
2017-06-04 12:57:05 +02:00
Max Kellermann a057b4f6d8 *: add lost of "noexcept" specifications 2017-06-04 12:46:48 +02:00
Max Kellermann 4faef28cc5 release v0.20.7
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Merge tag 'v0.20.7'

release v0.20.7
2017-05-15 23:01:49 +02:00
Max Kellermann 71f0ed8b74 *: add "noexcept" to many, many function prototypes
This eliminates some overhead, because the compiler doesn't need to
consider these functions throwing.
2017-05-08 14:44:49 +02:00
Max Kellermann 781487c4dd thread/Thread: use BoundMethod 2017-02-10 22:46:09 +01:00
Max Kellermann 5900253b85 update copyright year 2017-01-03 20:48:59 +01:00
Max Kellermann 2e182e84c3 thread/Mutex: remove ScopeLock, use std::lock_guard directly 2017-01-03 07:11:57 +01:00
Max Kellermann ccb45b6f6e output/Client: new interface to replace direct access to class PlayerControl 2016-12-14 20:29:15 +01:00
Max Kellermann d2e47e014a player/Thread: reduce unlock/lock overhead in PlayerCommand::PAUSE handler 2016-12-14 20:24:52 +01:00
Max Kellermann a5b8d7917f player/Thread: mutex must be locked inside OpenOutput() 2016-12-14 20:23:23 +01:00
Max Kellermann d0e735ee4b player/Thread: mutex must be locked inside CheckDecoderStartup() 2016-12-14 20:13:18 +01:00
Max Kellermann ece5971027 output/Multiple: move Wait() to struct PlayerControl
Eliminate a dependency from MultipleOutputs on PlayerControl.
2016-12-14 19:37:01 +01:00
Max Kellermann 7c6b0d5c31 player/Thread: use class ScopeLock 2016-12-14 13:10:48 +01:00
Max Kellermann 03151310cf player/Control: add method LockApplyBorderPause() 2016-12-14 13:09:48 +01:00
Max Kellermann baa2bc0c38 player/Control: add method LockSetOutputError() 2016-12-14 13:01:17 +01:00
Max Kellermann 9fb7cc796b decoder/Control: add attribute configured_audio_format
Obsoletes the same variable from AudioConfig.cxx.
2016-12-03 14:12:08 +01:00
Max Kellermann cd4bb444ff player/Control: make ReplayGainConfig const 2016-12-03 13:47:13 +01:00
Max Kellermann 3d16f22135 player/Control: use C++11 initializers 2016-12-03 13:08:00 +01:00
Max Kellermann 6cc1ff5eeb decoder/Control: make ReplayGainConfig const 2016-12-03 13:05:25 +01:00
Max Kellermann ee57c3490a {decoder,player}/Control: add ReplayGain{Config,Mode} attributes
Don't use the global variables in class DecoderBridge; instead,
forward these values to the decoder thread via PlayerControl and
DecoderControl.
2016-11-25 12:51:55 +01:00
Max Kellermann 22dcca9832 util/Error: remove obsolete class 2016-11-10 12:58:26 +01:00
Max Kellermann d9cb85df83 output/Plugin: remove 'Error&' parameters, use C++ exceptions only 2016-11-09 12:36:21 +01:00
Max Kellermann 445e82be75 output/Multiple: migrate from class Error to C++ exceptions 2016-11-09 12:31:23 +01:00
Max Kellermann 4cd21f1e07 decoder/Control: throw exception on Seek() error 2016-11-07 09:05:28 +01:00
Max Kellermann 308010794a decoder/Control: convert error from Error to std::exception_ptr
Prepare full C++ exception support in the decoder thread.
2016-09-08 17:16:03 +02:00
Max Kellermann 0ce72cbf9d player/Control: convert error from Error to std::exception_ptr
Prepare full C++ exception support in the player thread.
2016-09-08 12:15:14 +02:00
Max Kellermann 6e52ab285a player/Control: use class Error as C++ exception, throw it 2016-09-08 12:07:22 +02:00
Max Kellermann 1897409476 player/Control: update API documentation 2016-09-08 12:07:22 +02:00
Max Kellermann b67e7df38e release v0.19.17
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Merge tag 'v0.19.17'

release v0.19.17
2016-07-09 00:46:09 +02:00
Max Kellermann d3c7fac606 thread/Thread: throw std::system_error on error 2016-06-17 19:11:20 +02:00
Max Kellermann 8b903626c2 release v0.19.16
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Merge tag 'v0.19.16'

release v0.19.16
2016-06-13 19:03:59 +02:00
Max Kellermann ac7ce73526 player/Thread: cancel audio when decoder startup on seek fails
Fixes assertion failure in MultipleOutputs::Open() after seeking to a
failing song during playback.
2016-04-21 14:03:27 +02:00
Max Kellermann fb547260d1 player/Control: Play*() returns Error information 2016-02-28 13:31:41 +01:00
Max Kellermann 1d67aa7bf2 update copyright year to 2016 2016-02-26 17:54:05 +01:00
Max Kellermann e5c6fe1bb2 player/control: unpause in Play()
Fix regression by commit 45f6129a

See http://bugs.musicpd.org/view.php?id=4477
2016-02-26 17:33:21 +01:00
Max Kellermann 45f6129ae7 player/Control: don't stop playback in Play()
Instead of stopping playback completely, only CANCEL the queued song
if necessary, and use the SEEK command to play the selected song.
SEEK will take care for current playback state.
2015-12-29 13:49:15 +01:00
Max Kellermann 0368282486 player/Control: add code comments 2015-11-13 16:02:07 +01:00
Max Kellermann 4404f20cf4 player/Control: Seek*() returns Error information 2015-11-11 19:56:09 +01:00
Max Kellermann faca8bc02a decoder/Control: Seek() returns Error information 2015-11-11 19:56:08 +01:00
Max Kellermann c6d1d360a3 player/Control: use class ScopeLock 2015-11-11 17:43:56 +01:00
Max Kellermann afc1236b06 player/Control: move code to ClearError() 2015-11-11 17:41:02 +01:00
Max Kellermann bedd5f00f8 player/Control: move code to SeekLocked() 2015-11-11 16:56:24 +01:00
Max Kellermann 36239895bd player/Control: add Lock prefix to locking method names 2015-11-11 16:50:57 +01:00
Max Kellermann 3b71e2abef player/Thread: call DecoderCommand::SEEK only on existing decoder
If the decoder was just started, it already seeks to the desired
position.
2015-11-05 00:41:54 +01:00
Max Kellermann 30cad0c5f1 player/Thread: move code to WaitDecoderStartup() 2015-11-05 00:39:30 +01:00
Max Kellermann 3a387643b3 player/Thread: move player_command_finished() to PlayerControl 2015-11-05 00:38:09 +01:00
Max Kellermann e6b37703da player/Thread: copy pc.seek_time in ActivateDecoder()
If this gets called while seeking, do the right thing.  This moves the
elapsed_time setter from method Run(), which is now redundant.
2015-11-05 00:30:04 +01:00
Max Kellermann 990f473bb3 player/Control: initialize seek_time in EnqueueSongLocked()
Allows removing a few special cases in the player thread.
2015-11-05 00:29:03 +01:00
Max Kellermann cf1de78205 player/Thread: remove decoder error check from ActivateDecoder()
It is futile to check for decoder errors before the decoder has
finished startup.  At this time, it's unlikely that the decoder has
already failed.
2015-10-28 18:24:42 +01:00