decoder/Control: Seek() returns Error information
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@ -19,6 +19,7 @@
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#include "config.h"
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#include "DecoderControl.hxx"
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#include "DecoderError.hxx"
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#include "MusicPipe.hxx"
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#include "DetachedSong.hxx"
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@ -105,7 +106,7 @@ DecoderControl::Stop()
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}
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bool
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DecoderControl::Seek(SongTime t)
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DecoderControl::Seek(SongTime t, Error &error_r)
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{
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assert(state != DecoderState::START);
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assert(state != DecoderState::ERROR);
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@ -116,20 +117,30 @@ DecoderControl::Seek(SongTime t)
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gcc_unreachable();
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case DecoderState::STOP:
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/* TODO: if this happens, the caller should be given a
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chance to restart the decoder */
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error_r.Set(decoder_domain, "Decoder is dead");
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return false;
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case DecoderState::DECODE:
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break;
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}
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if (!seekable)
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if (!seekable) {
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error_r.Set(decoder_domain, "Not seekable");
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return false;
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}
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seek_time = t;
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seek_error = false;
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LockSynchronousCommand(DecoderCommand::SEEK);
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return !seek_error;
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if (seek_error) {
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error_r.Set(decoder_domain, "Decoder failed to seek");
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return false;
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}
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return true;
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}
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void
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@ -365,7 +365,7 @@ public:
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void Stop();
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bool Seek(SongTime t);
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bool Seek(SongTime t, Error &error_r);
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void Quit();
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@ -605,8 +605,10 @@ Player::SeekDecoder()
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where = total_time;
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}
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if (!dc.Seek(where + start_time)) {
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Error error;
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if (!dc.Seek(where + start_time, error)) {
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/* decoder failure */
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pc.SetError(PlayerError::DECODER, std::move(error));
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pc.LockCommandFinished();
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return false;
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}
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