output/Client: new interface to replace direct access to class PlayerControl
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src/output/Client.hxx
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47
src/output/Client.hxx
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/*
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* Copyright 2003-2016 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_OUTPUT_CLIENT_HXX
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#define MPD_OUTPUT_CLIENT_HXX
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#include "check.h"
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/**
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* An interface between the #AudioOutput and the #Player.
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*/
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class AudioOutputClient {
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public:
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/**
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* Notify the client that we have consumed a few chunks. This
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* is called from within the output thread. The client may
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* perform actions to refill the #MusicPipe.
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*/
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virtual void ChunksConsumed() = 0;
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/**
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* The #AudioOutput has modified the "enabled" flag, and the
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* client shall make the #AudioOutput apply this new setting.
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* This is called from any thread, one which can't send an
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* AudioOutput::Command to the output thread; only the client
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* can do that safely.
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*/
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virtual void ApplyEnabled() = 0;
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};
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#endif
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@ -275,7 +275,7 @@ audio_output_new(EventLoop &event_loop,
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const ReplayGainConfig &replay_gain_config,
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const ConfigBlock &block,
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MixerListener &mixer_listener,
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PlayerControl &pc)
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AudioOutputClient &client)
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{
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const AudioOutputPlugin *plugin;
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@ -311,6 +311,6 @@ audio_output_new(EventLoop &event_loop,
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throw;
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}
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ao->player_control = &pc;
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ao->client = &client;
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return ao;
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}
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@ -37,9 +37,9 @@ class MusicPipe;
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class EventLoop;
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class Mixer;
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class MixerListener;
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class AudioOutputClient;
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struct MusicChunk;
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struct ConfigBlock;
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struct PlayerControl;
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struct AudioOutputPlugin;
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struct ReplayGainConfig;
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@ -261,7 +261,7 @@ struct AudioOutput {
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* The PlayerControl object which "owns" this output. This
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* object is needed to signal command completion.
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*/
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PlayerControl *player_control;
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AudioOutputClient *client;
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/**
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* A reference to the #MusicPipe and the current position.
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@ -510,7 +510,7 @@ audio_output_new(EventLoop &event_loop,
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const ReplayGainConfig &replay_gain_config,
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const ConfigBlock &block,
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MixerListener &mixer_listener,
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PlayerControl &pc);
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AudioOutputClient &client);
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void
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audio_output_free(AudioOutput *ao);
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@ -53,11 +53,11 @@ static AudioOutput *
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LoadOutput(EventLoop &event_loop,
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const ReplayGainConfig &replay_gain_config,
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MixerListener &mixer_listener,
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PlayerControl &pc, const ConfigBlock &block)
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AudioOutputClient &client, const ConfigBlock &block)
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try {
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return audio_output_new(event_loop, replay_gain_config, block,
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mixer_listener,
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pc);
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client);
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} catch (const std::runtime_error &e) {
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if (block.line > 0)
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std::throw_with_nested(FormatRuntimeError("Failed to configure output in line %i",
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@ -69,13 +69,13 @@ try {
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void
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MultipleOutputs::Configure(EventLoop &event_loop,
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const ReplayGainConfig &replay_gain_config,
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PlayerControl &pc)
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AudioOutputClient &client)
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{
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for (const auto *param = config_get_block(ConfigBlockOption::AUDIO_OUTPUT);
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param != nullptr; param = param->next) {
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auto output = LoadOutput(event_loop, replay_gain_config,
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mixer_listener,
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pc, *param);
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client, *param);
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if (FindByName(output->name) != nullptr)
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throw FormatRuntimeError("output devices with identical "
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"names: %s", output->name);
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@ -88,7 +88,7 @@ MultipleOutputs::Configure(EventLoop &event_loop,
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const ConfigBlock empty;
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auto output = LoadOutput(event_loop, replay_gain_config,
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mixer_listener,
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pc, empty);
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client, empty);
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outputs.push_back(output);
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}
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}
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@ -39,8 +39,8 @@ class MusicBuffer;
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class MusicPipe;
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class EventLoop;
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class MixerListener;
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class AudioOutputClient;
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struct MusicChunk;
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struct PlayerControl;
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struct AudioOutput;
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struct ReplayGainConfig;
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@ -78,7 +78,7 @@ public:
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void Configure(EventLoop &event_loop,
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const ReplayGainConfig &replay_gain_config,
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PlayerControl &pc);
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AudioOutputClient &client);
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/**
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* Returns the total number of audio output devices, including
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@ -28,6 +28,7 @@
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#include "OutputCommand.hxx"
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#include "MultipleOutputs.hxx"
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#include "Internal.hxx"
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#include "Client.hxx"
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#include "player/Control.hxx"
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#include "mixer/MixerControl.hxx"
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#include "mixer/Volume.hxx"
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@ -53,7 +54,7 @@ audio_output_enable_index(MultipleOutputs &outputs, unsigned idx)
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idle_add(IDLE_MIXER);
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}
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ao.player_control->LockUpdateAudio();
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ao.client->ApplyEnabled();
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++audio_output_state_version;
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@ -80,7 +81,7 @@ audio_output_disable_index(MultipleOutputs &outputs, unsigned idx)
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idle_add(IDLE_MIXER);
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}
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ao.player_control->LockUpdateAudio();
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ao.client->ApplyEnabled();
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++audio_output_state_version;
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@ -106,7 +107,7 @@ audio_output_toggle_index(MultipleOutputs &outputs, unsigned idx)
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}
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}
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ao.player_control->LockUpdateAudio();
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ao.client->ApplyEnabled();
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++audio_output_state_version;
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@ -19,6 +19,7 @@
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#include "config.h"
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#include "Internal.hxx"
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#include "Client.hxx"
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#include "OutputAPI.hxx"
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#include "Domain.hxx"
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#include "pcm/PcmMix.hxx"
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@ -28,7 +29,6 @@
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#include "filter/plugins/ReplayGainFilterPlugin.hxx"
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#include "mixer/MixerInternal.hxx"
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#include "mixer/plugins/SoftwareMixerPlugin.hxx"
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#include "player/Control.hxx"
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#include "MusicPipe.hxx"
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#include "MusicChunk.hxx"
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#include "thread/Util.hxx"
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@ -504,7 +504,7 @@ AudioOutput::Play()
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give it a chance to refill the pipe before
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it runs empty */
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const ScopeUnlock unlock(mutex);
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player_control->LockSignal();
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client->ChunksConsumed();
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n = 0;
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}
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@ -516,7 +516,7 @@ AudioOutput::Play()
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} while (chunk != nullptr);
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const ScopeUnlock unlock(mutex);
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player_control->LockSignal();
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client->ChunksConsumed();
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return true;
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}
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@ -20,6 +20,7 @@
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#ifndef MPD_PLAYER_CONTROL_HXX
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#define MPD_PLAYER_CONTROL_HXX
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#include "output/Client.hxx"
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#include "AudioFormat.hxx"
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#include "thread/Mutex.hxx"
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#include "thread/Cond.hxx"
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@ -96,7 +97,7 @@ struct player_status {
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SongTime elapsed_time;
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};
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struct PlayerControl {
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struct PlayerControl final : AudioOutputClient {
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PlayerListener &listener;
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MultipleOutputs &outputs;
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@ -527,6 +528,15 @@ public:
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double GetTotalPlayTime() const {
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return total_play_time;
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}
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/* virtual methods from AudioOutputClient */
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void ChunksConsumed() override {
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LockSignal();
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}
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void ApplyEnabled() override {
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LockUpdateAudio();
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}
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};
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#endif
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@ -20,6 +20,7 @@
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#include "config.h"
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#include "output/Internal.hxx"
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#include "output/OutputPlugin.hxx"
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#include "output/Client.hxx"
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#include "config/Param.hxx"
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#include "config/ConfigGlobal.hxx"
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#include "config/ConfigOption.hxx"
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@ -32,7 +33,6 @@
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#include "ReplayGainConfig.hxx"
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#include "pcm/PcmConvert.hxx"
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#include "filter/FilterRegistry.hxx"
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#include "player/Control.hxx"
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#include "util/RuntimeError.hxx"
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#include "util/ScopeExit.hxx"
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#include "Log.hxx"
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@ -43,6 +43,16 @@
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#include <stdlib.h>
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#include <stdio.h>
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class DummyAudioOutputClient final : public AudioOutputClient {
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public:
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/* virtual methods from AudioOutputClient */
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void ChunksConsumed() override {
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}
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void ApplyEnabled() override {
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}
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};
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const FilterPlugin *
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filter_plugin_by_name(gcc_unused const char *name)
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{
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@ -50,21 +60,9 @@ filter_plugin_by_name(gcc_unused const char *name)
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return NULL;
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}
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PlayerControl::PlayerControl(PlayerListener &_listener,
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MultipleOutputs &_outputs,
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unsigned _buffer_chunks,
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unsigned _buffered_before_play,
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AudioFormat _configured_audio_format,
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const ReplayGainConfig &_replay_gain_config)
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:listener(_listener), outputs(_outputs),
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buffer_chunks(_buffer_chunks),
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buffered_before_play(_buffered_before_play),
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configured_audio_format(_configured_audio_format),
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replay_gain_config(_replay_gain_config) {}
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PlayerControl::~PlayerControl() {}
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static AudioOutput *
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load_audio_output(EventLoop &event_loop, const char *name)
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load_audio_output(EventLoop &event_loop, AudioOutputClient &client,
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const char *name)
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{
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const auto *param = config_find_block(ConfigBlockOption::AUDIO_OUTPUT,
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"name", name);
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@ -72,15 +70,9 @@ load_audio_output(EventLoop &event_loop, const char *name)
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throw FormatRuntimeError("No such configured audio output: %s\n",
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name);
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static struct PlayerControl dummy_player_control(*(PlayerListener *)nullptr,
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*(MultipleOutputs *)nullptr,
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32, 4,
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AudioFormat::Undefined(),
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ReplayGainConfig());
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return audio_output_new(event_loop, ReplayGainConfig(), *param,
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*(MixerListener *)nullptr,
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dummy_player_control);
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client);
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}
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static void
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@ -150,7 +142,8 @@ try {
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/* initialize the audio output */
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AudioOutput *ao = load_audio_output(event_loop, argv[2]);
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DummyAudioOutputClient client;
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AudioOutput *ao = load_audio_output(event_loop, client, argv[2]);
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/* parse the audio format */
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