Commit Graph

1752 Commits

Author SHA1 Message Date
Max Kellermann
4e60343e55 added outputBufferRelative()
The cross-fade check is still very complicated whenever it uses
OutputBuffer internals.  Greatly simplify another check by introducing
outputBufferRelative().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7264 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:53 +00:00
Max Kellermann
50dc380f23 added outputBufferEmpty()
Another "don't use OutputBuffer internals" patch.  This ignores the
copied "end" value, but I do not think that has ever been a real
issue.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7263 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:47 +00:00
Max Kellermann
e626028b41 moved check to outputBufferAbsolute()
decoderParent() uses a lot of OutputBuffer internals to see whether
cross-fading should be started.  Move these checks to outputBuffer.c,
which also simplifies decoderParent().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7262 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:42 +00:00
Max Kellermann
a546428263 make variables more local
Declare the variables "test" and "fadePosition" in the scope where
they are really used.  This removes some of the clutter in the
function decodeParent().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7261 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:36 +00:00
Max Kellermann
b89b019723 moved the initial buffering code into the big loop
Eliminating some duplicated and.  This also decreases the number of
lines calling processDecodeInput().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7260 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:31 +00:00
Max Kellermann
aaebd9ef2b some comments in decode.c
I have spent some time to understand decodeParent(), which does a lot
of obfuscated magic...  I find it useful to help others to also
understand it, so I wrote a few comments.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7259 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:26 +00:00
Max Kellermann
7ee436b435 integrated macro handleDecodeStart() into caller
Another patch indended to improve the CPP macro hell.  This enlarges
the function decodeParent(), but it cannot be converted into a
standalone function easily, because it references so many local
variables.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7258 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:21 +00:00
Max Kellermann
753b5cf360 use clearOutputBuffer()
clearOutputBuffer() also resets currentChunk; this might resolve a
theoretical bug.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7257 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:16 +00:00
Max Kellermann
199ea5f2c1 do not check dc->start after loop
dc->start cannot be true after the loop, because it was the loop
condition.  dc->start could have been set by another thread between
the while loop and the if, but I suspect this is not the case the
author intended, so we just remove the dc->start check.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7256 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:11 +00:00
Max Kellermann
e63f388b04 use DECODE_ERROR_NOERROR instead of 0
In my opinion, the code becomes more readable when we explicitly check
"==NOERROR" instead of an implicit 0 check.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7255 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:07 +00:00
Max Kellermann
f6ed3eaeae converted macro processDecodeInput() to function
Macros are ugly, and multi-line macros are even more ugly.  This patch
converts processDecodeInput() to a C function.  The disadvantage may
be that the function does not have access to the caller's local
variables, which might be regarded as an advantage on the other hand.
For this reason, we have to pass variable references.  This costs a
tiny bit of performance, but it's worth eliminating this monster
macro, and further patches will optimize this cost down.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7254 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:12:01 +00:00
Max Kellermann
82fbf1a24c added clearPlayerQueueLocked()
since clearPlayerQueue() is always called within
lockPlaylistInteraction() / unlockPlaylistInteraction(), it simplifies
the code to add another function which calls these three functions.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7253 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:56 +00:00
Max Kellermann
7aa78d9b4a don't set quit=1 before break
Instead of setting quit=1, we can simply break out of the loop.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7252 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:51 +00:00
Max Kellermann
fae23a5111 simplified some code in decode.c
The block after "if" breaks out of the loop.  To make the code a
little bit more readable, don't write the rest in an "else" block,
since this code path does not break.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7251 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:46 +00:00
Max Kellermann
a7b19012d3 add method availableOutputBuffer()
The method availableOutputBuffer() calculates how many chunks are in
use.  This simplifies code which needs this information, and it can
run without knowing OutputBuffer internals.  The function knows how to
calculate this when begin>end; this might have been a bug in
decodeParent(), which does not.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7250 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:41 +00:00
Max Kellermann
0defe87da7 replace advanceOutputBufferTo() with trivial assignment
After the previous patch, it is clear that the loop in
advanceOutputBufferTo() can be replaced with a simple assignment.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7249 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:34 +00:00
Max Kellermann
4150a49b36 removed unused parameters from advanceOutputBufferTo()
The parameter "currentChunkSent" is not used and can be dropped.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7248 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:29 +00:00
Max Kellermann
1ecebd4686 moved code to function tailChunk()
This patch removes some clutter from decodeParent() by moving some
code out.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7247 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:23 +00:00
Max Kellermann
63b55b9a48 use free()+malloc() instead of realloc()
realloc() has to copy data to the new buffer.  Since convBuffer
contains temporary data only, we can safely use free() plus a new
malloc(), which saves the mempy().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7246 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:11:17 +00:00
Max Kellermann
d3f72d1023 some documentation about OutputBuffer
git-svn-id: https://svn.musicpd.org/mpd/trunk@7245 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:35 +00:00
Eric Wong
efa4642356 Start using song pointers in core data structures
Instead of copying URLs everywhere...

[merged r7186 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7244 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:29 +00:00
Eric Wong
b323040489 outputBuffer: remove unused variable
[merged r7185 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7243 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:22 +00:00
Eric Wong
3c52652032 song: document get_song_url()
[merged r7184 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7242 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:18 +00:00
Eric Wong
45ebb851f4 Drop metadata updates from HTTP for now (input HTTP, and shout)
It is way more complicated than it should be; and
locking it for thread-safety is too difficult.

[merged r7183 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7241 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:12 +00:00
Eric Wong
9cf66d0e8a Initial cut of fork() => pthreads() for decoder and player
I initially started to do a heavy rewrite that changed the way processes
communicated, but that was too much to do at once.  So this change only
focuses on replacing the player and decode processes with threads and
using condition variables instead of polling in loops; so the changeset
itself is quiet small.

* The shared output buffer variables will still need locking
to guard against race conditions.  So in this effect, we're probably
just as buggy as before.  The reduced context-switching overhead of
using threads instead of processes may even make bugs show up more or
less often...

* Basic functionality appears to be working for playing local (and NFS)
audio, including:
play, pause, stop, seek, previous, next, and main playlist editing

* I haven't tested HTTP streams yet, they should work.

* I've only tested ALSA and Icecast.  ALSA works fine, Icecast
metadata seems to get screwy at times and breaks song
advancement in the playlist at times.

* state file loading works, too (after some last-minute hacks with
non-blocking wakeup functions)

* The non-blocking (*_nb) variants of the task management functions are
probably overused.  They're more lenient and easier to use because
much of our code is still based on our previous polling-based system.

* It currently segfaults on exit.  I haven't paid much attention
to the exit/signal-handling routines other than ensuring it
compiles.  At least the state file seems to work.  We don't
do any cleanups of the threads on exit, yet.

* Update is still done in a child process and not in a thread.
To do this in a thread, we'll need to ensure it does proper
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.

* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:
locking and communication with the main thread; but should
require less memory in the end because we'll be updating
the database "in-place" rather than updating a copy and
then bulk-loading when done.

* We're more sensitive to bugs in 3rd party libraries now.
My plan is to eventually use a master process which forks()
and restarts the child when it dies:

master - just does waitpid() + fork() in a loop
\- main thread
\- decoder thread
\- player thread

At the beginning of every song, the main thread will set
a dirty flag and update the state file.  This way, if we
encounter a song that triggers a segfault killing the
main thread, the master will start the replacement main
on the next song.

* The main thread still wakes up every second on select()
to check for signals; which affects power management.

[merged r7138 from branches/ew]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:08:00 +00:00
Max Kellermann
d742fa6596 whitespace cleanup
Clean up some space indentations, replace with tabs.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7239 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:44 +00:00
Max Kellermann
6142959456 proper bind error message for unix socket
git-svn-id: https://svn.musicpd.org/mpd/trunk@7238 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:37 +00:00
Max Kellermann
913b2b8399 configure: output ipv6 support option result
[ew: rewrote commit message as it was confusing]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7237 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:31 +00:00
Max Kellermann
86d6ba077b provide switches for TCP and unix sockets
autoconf flags for enabling and disabling TCP and unix domain socket
support.  Embedded machines without a TCP stack may be better off
without TCP support.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7236 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:24 +00:00
Max Kellermann
d4f319deaf support listening on unix domain sockets
This trivial patch addresses bug 1639.  When a bind_to_address
argument starts with a slash, assume that it is the address of a Unix
domain socket.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7235 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:18 +00:00
Max Kellermann
623a86f389 use constant pointers when possible
It is a good practice to constify pointers when their dereferenced
data is not modified within the functions or its descendants.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7234 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:11 +00:00
Max Kellermann
83e937320b eliminate unused parameters
The parameter "port" is not actually used by establishListen(), and
can be removed.  This also allows establishListen() to be used for
socket addresses which have no port.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7233 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:06 +00:00
Max Kellermann
1b6cf29937 unsigned integers in playerData.[ch]
The number of buffered chunks can obviously not become negative.  The
"buffered_before_play<0" therefore cannot be useful, so let's remove
it, too.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7232 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:07:01 +00:00
Max Kellermann
c069b89d86 use unsigned integers in outputBuffer.c
The chunk index cannot be negative.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7231 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:06:57 +00:00
Max Kellermann
b60789dd8c fix sign compare warnings
Do explicit casts before comparing signed with unsigned.  The one in
log.c actually fixes another warning: in the expanded macro, there may
be a check "logLevel>=0", which is always true.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7230 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:06:52 +00:00
Max Kellermann
c011ab8105 deconstify input buffer for iconv()
Unfortunately, the function iconv() wants a non-const input buffer.
In this context, we only have a const pointer, which emits a correct
gcc warning.  Work around this ugliness with an union-deconst hack.
This is optimized away in the binary.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7229 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:06:45 +00:00
Max Kellermann
51f5bf932c use unsigned integers in the flac plugin
The counter variables c_samp and c_chan begin at zero and can never be
negative.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7228 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:06:39 +00:00
Max Kellermann
4dc709d04e removed unused variable
The local variable d_samp is initialized, but never actually used.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7227 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:06:28 +00:00
Max Kellermann
665eab26f3 use unsigned integers in decoder.c
Use unsigned integers in decoderParent() for chunk numbers which
cannot be negative.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7226 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:06:17 +00:00
Max Kellermann
fe36122c8c enable more warnings
enable -Wextra (excluding -Wno-unused-parameter,
-Wno-deprecated-declarations).

git-svn-id: https://svn.musicpd.org/mpd/trunk@7225 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:06:11 +00:00
Eric Wong
7261a12b4c include os_compat.h in tarball distributions
Thanks to Jérome Perrin

git-svn-id: https://svn.musicpd.org/mpd/trunk@7224 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-30 23:43:09 +00:00
Eric Wong
6e13b75186 notify: initialize variable to keep valgrind from bitching
We don't really care what that variable is, so it might as
well be uninitialized, but valgrind does...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7220 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-27 05:32:27 +00:00
Eric Wong
53be85e1b1 notify: more cleanups, add error checking for pipe errors
Don't bother initializing the junk buffer, we really don't care.
The array was also unnecessary and ugly.

Also, avoid returning the byte count we read/wrote since it
unnecessarily exposes internal details of the implementation to
the callers.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7219 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:39:13 +00:00
Eric Wong
19d4f6df18 interface: use a saner fdmax for select(2) when closing errored interfaces
git-svn-id: https://svn.musicpd.org/mpd/trunk@7218 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:39:07 +00:00
Eric Wong
232c9f6c41 notify: cleanups
* move set_nonblock{,ing}() into utils.c since we use it
elsewhere, too
* add proper error checking to set_nonblocking()
* use os_compat.h instead of individually #includ-ing system headers

git-svn-id: https://svn.musicpd.org/mpd/trunk@7217 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:39:03 +00:00
Max Kellermann
70dbc2b0e7 send notify signal after SIGCONT
When the decoder receives SIGCONT during waitNotify(), the kernel
restarts the read() system call.  This lets the decoder process block
indefinitely, while the player process waits for it to react.  This
should probably be solved with a proper signal handler which aborts
the read() system call, but for now, we just write to the pipe to make
it wake up.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7216 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:38:58 +00:00
Max Kellermann
bf05ce161f notify the decoder instead of polling 100hz
When the decoder process is faster than the player process, all
decodedd buffers are full at some point in time.  The decoder has to
wait for buffers to become free (finished playing).  It used to do
this by polling the buffer status 100 times a second.

This generates a lot of unnecessary CPU wakeups.  This patch adds a
way for the player process to notify the decoder process that it may
continue its work.

We could use pthread_cond for that, unfortunately inter-process
mutexes/conds are not supported by some kernels (Linux), so we cannot
use this light-weight method until mpd moves to using threads instead
of processes.  The other method would be semaphores, which
historically are global resources with a unique name; this historic
API is cumbersome, and I wanted to avoid it.

I came up with a quite naive solution for now: I create an anonymous
pipe with pipe(), and the decoder process reads on that pipe.  Until
the player process sends data on it as a signal, the decoder process
blocks.

This can be optimized in a number of ways:

- if the decoder process is still working (instead of waiting for
buffers), we could save the write() system call, since there is
nobody waiting for the notification.
[ew: I tried this using a counter in shared memory, didn't help]

- the pipe buffer will be full at some point, when the decoder thread
is too slow.  For this reason, the writer side of the pipe is
non-blocking, and mpd can ignore the resulting EWOULDBLOCK.

- since we have shared memory, we could check whether somebody is
actually waiting without a context switch, and we could just not
write the notification byte.
[ew: tried same method/result as first point above]

- if there is already a notification in the pipe, we could also not
write another one.
[ew: tried same method/result as first/third points above]

- the decoder will only consume 64 bytes at a time.  If the pipe
buffer is full, this will result in a lot of read() invocations.
This does not hurt badly, but on a heavily loaded system, this might
add a little bit more load.  The preceding optimizations however
are able eliminate the this.

- finally, we should use another method for inter process
notifications - maybe kill() or just make mpd use threads, finally.

In spite of all these possibilities to optimize this code further,
this pipe notification trick is faster than the 100 Hz poll.  On my
machine, it reduced the number of wakeups to less than 30%.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7215 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:38:54 +00:00
Max Kellermann
1d97bbbdd9 unsigned counters
Use unsigned variables for storing the count of items or for iteration
variables.  Since there can never be a negative number of items, it
makes sense to use an unsigned data type here.  This change is safe
because the unsigned values are only used for adddressing array items.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7214 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:38:48 +00:00
Max Kellermann
e4779fa752 don't repeat select()
The interfaces main loop repeats the select() (non-blocking) after an
event was handled.  I do not see any reason for that, since all events
should be handled after the first select().  This double select() does
nothing than consume more CPU cycles.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7213 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:38:44 +00:00
Max Kellermann
f9e317ccbd unlimited select() timeout
mpd sets a 1s select() timeout for no reason.  This makes mpd wake up
the CPU, consume some cycles just to see there is nothing to do.  We
can save that by specifying NULL instead of a timeout.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7212 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-03-26 10:38:40 +00:00