mpd/src/decoder/Bridge.cxx

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/*
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* Copyright 2003-2018 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "Bridge.hxx"
#include "DecoderAPI.hxx"
#include "Domain.hxx"
#include "Control.hxx"
#include "song/DetachedSong.hxx"
#include "pcm/PcmConvert.hxx"
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#include "MusicPipe.hxx"
#include "MusicBuffer.hxx"
#include "MusicChunk.hxx"
#include "pcm/PcmConvert.hxx"
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#include "tag/Tag.hxx"
#include "Log.hxx"
#include "input/InputStream.hxx"
#include "util/ConstBuffer.hxx"
#include "util/StringBuffer.hxx"
#include <assert.h>
#include <string.h>
#include <math.h>
DecoderBridge::~DecoderBridge()
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{
/* caller must flush the chunk */
assert(current_chunk == nullptr);
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if (convert != nullptr) {
convert->Close();
delete convert;
}
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}
bool
DecoderBridge::CheckCancelRead() const noexcept
{
if (error)
/* this translates to DecoderCommand::STOP */
return true;
if (dc.command == DecoderCommand::NONE)
return false;
/* ignore the SEEK command during initialization, the plugin
should handle that after it has initialized successfully */
if (dc.command == DecoderCommand::SEEK &&
(dc.state == DecoderState::START || seeking ||
initial_seek_running))
return false;
return true;
}
/**
* All chunks are full of decoded data; wait for the player to free
* one.
*/
static DecoderCommand
need_chunks(DecoderControl &dc) noexcept
{
if (dc.command == DecoderCommand::NONE)
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dc.Wait();
return dc.command;
}
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static DecoderCommand
LockNeedChunks(DecoderControl &dc) noexcept
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{
const std::lock_guard<Mutex> protect(dc.mutex);
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return need_chunks(dc);
}
MusicChunk *
DecoderBridge::GetChunk() noexcept
{
DecoderCommand cmd;
if (current_chunk != nullptr)
return current_chunk.get();
do {
current_chunk = dc.buffer->Allocate();
if (current_chunk != nullptr) {
current_chunk->replay_gain_serial = replay_gain_serial;
if (replay_gain_serial != 0)
current_chunk->replay_gain_info = replay_gain_info;
return current_chunk.get();
}
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cmd = LockNeedChunks(dc);
} while (cmd == DecoderCommand::NONE);
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return nullptr;
}
void
DecoderBridge::FlushChunk()
{
assert(!seeking);
assert(!initial_seek_running);
assert(!initial_seek_pending);
assert(current_chunk != nullptr);
auto chunk = std::move(current_chunk);
if (!chunk->IsEmpty())
dc.pipe->Push(std::move(chunk));
const std::lock_guard<Mutex> protect(dc.mutex);
if (dc.client_is_waiting)
dc.client_cond.signal();
}
bool
DecoderBridge::PrepareInitialSeek()
{
assert(dc.pipe != nullptr);
if (dc.state != DecoderState::DECODE)
/* wait until the decoder has finished initialisation
(reading file headers etc.) before emitting the
virtual "SEEK" command */
return false;
if (initial_seek_running)
/* initial seek has already begun - override any other
command */
return true;
if (initial_seek_pending) {
if (!dc.seekable) {
/* seeking is not possible */
initial_seek_pending = false;
return false;
}
if (dc.command == DecoderCommand::NONE) {
/* begin initial seek */
initial_seek_pending = false;
initial_seek_running = true;
return true;
}
/* skip initial seek when there's another command
(e.g. STOP) */
initial_seek_pending = false;
}
return false;
}
DecoderCommand
DecoderBridge::GetVirtualCommand() noexcept
{
if (error)
/* an error has occurred: stop the decoder plugin */
return DecoderCommand::STOP;
assert(dc.pipe != nullptr);
if (PrepareInitialSeek())
return DecoderCommand::SEEK;
return dc.command;
}
DecoderCommand
DecoderBridge::LockGetVirtualCommand() noexcept
{
const std::lock_guard<Mutex> protect(dc.mutex);
return GetVirtualCommand();
}
DecoderCommand
DecoderBridge::DoSendTag(const Tag &tag)
{
if (current_chunk != nullptr) {
/* there is a partial chunk - flush it, we want the
tag in a new chunk */
FlushChunk();
}
assert(current_chunk == nullptr);
auto *chunk = GetChunk();
if (chunk == nullptr) {
assert(dc.command != DecoderCommand::NONE);
return dc.command;
}
chunk->tag = std::make_unique<Tag>(tag);
return DecoderCommand::NONE;
}
bool
DecoderBridge::UpdateStreamTag(InputStream *is)
{
auto tag = is != nullptr
? is->LockReadTag()
: nullptr;
if (tag == nullptr) {
tag = std::move(song_tag);
if (tag == nullptr)
return false;
/* no stream tag present - submit the song tag
instead */
} else
/* discard the song tag; we don't need it */
song_tag.reset();
stream_tag = std::move(tag);
return true;
}
void
DecoderBridge::Ready(const AudioFormat audio_format,
bool seekable, SignedSongTime duration)
{
assert(convert == nullptr);
assert(stream_tag == nullptr);
assert(decoder_tag == nullptr);
assert(!seeking);
FormatDebug(decoder_domain, "audio_format=%s, seekable=%s",
ToString(audio_format).c_str(),
seekable ? "true" : "false");
{
const std::lock_guard<Mutex> protect(dc.mutex);
dc.SetReady(audio_format, seekable, duration);
}
if (dc.in_audio_format != dc.out_audio_format) {
FormatDebug(decoder_domain, "converting to %s",
ToString(dc.out_audio_format).c_str());
convert = new PcmConvert();
try {
convert->Open(dc.in_audio_format,
dc.out_audio_format);
} catch (...) {
error = std::current_exception();
}
}
}
DecoderCommand
DecoderBridge::GetCommand() noexcept
{
return LockGetVirtualCommand();
}
void
DecoderBridge::CommandFinished()
{
const std::lock_guard<Mutex> protect(dc.mutex);
assert(dc.command != DecoderCommand::NONE || initial_seek_running);
assert(dc.command != DecoderCommand::SEEK ||
initial_seek_running ||
dc.seek_error || seeking);
assert(dc.pipe != nullptr);
if (initial_seek_running) {
assert(!seeking);
assert(current_chunk == nullptr);
assert(dc.pipe->IsEmpty());
initial_seek_running = false;
timestamp = std::chrono::duration_cast<FloatDuration>(dc.start_time);
absolute_frame = dc.start_time.ToScale<uint64_t>(dc.in_audio_format.sample_rate);
return;
}
if (seeking) {
seeking = false;
/* delete frames from the old song position */
current_chunk.reset();
dc.pipe->Clear();
if (convert != nullptr)
convert->Reset();
timestamp = std::chrono::duration_cast<FloatDuration>(dc.seek_time);
absolute_frame = dc.seek_time.ToScale<uint64_t>(dc.in_audio_format.sample_rate);
}
dc.command = DecoderCommand::NONE;
dc.client_cond.signal();
}
SongTime
DecoderBridge::GetSeekTime() noexcept
{
assert(dc.pipe != nullptr);
if (initial_seek_running)
return dc.start_time;
assert(dc.command == DecoderCommand::SEEK);
seeking = true;
return dc.seek_time;
}
uint64_t
DecoderBridge::GetSeekFrame() noexcept
{
return GetSeekTime().ToScale<uint64_t>(dc.in_audio_format.sample_rate);
}
void
DecoderBridge::SeekError()
{
assert(dc.pipe != nullptr);
if (initial_seek_running) {
/* d'oh, we can't seek to the sub-song start position,
what now? - no idea, ignoring the problem for now. */
initial_seek_running = false;
return;
}
assert(dc.command == DecoderCommand::SEEK);
dc.seek_error = true;
seeking = false;
CommandFinished();
}
InputStreamPtr
DecoderBridge::OpenUri(const char *uri)
{
assert(dc.state == DecoderState::START ||
dc.state == DecoderState::DECODE);
Mutex &mutex = dc.mutex;
Cond &cond = dc.cond;
auto is = InputStream::Open(uri, mutex);
is->SetHandler(&dc);
const std::lock_guard<Mutex> lock(mutex);
while (true) {
is->Update();
if (is->IsReady())
return is;
if (dc.command == DecoderCommand::STOP)
throw StopDecoder();
cond.wait(mutex);
}
}
size_t
DecoderBridge::Read(InputStream &is, void *buffer, size_t length)
try {
assert(buffer != nullptr);
assert(dc.state == DecoderState::START ||
dc.state == DecoderState::DECODE);
if (length == 0)
return 0;
std::lock_guard<Mutex> lock(is.mutex);
while (true) {
if (CheckCancelRead())
return 0;
if (is.IsAvailable())
break;
dc.cond.wait(is.mutex);
}
size_t nbytes = is.Read(buffer, length);
assert(nbytes > 0 || is.IsEOF());
return nbytes;
} catch (...) {
error = std::current_exception();
return 0;
}
void
DecoderBridge::SubmitTimestamp(FloatDuration t)
{
assert(t.count() >= 0);
timestamp = t;
absolute_frame = uint64_t(t.count() * dc.in_audio_format.sample_rate);
}
DecoderCommand
DecoderBridge::SubmitData(InputStream *is,
const void *data, size_t length,
uint16_t kbit_rate)
{
assert(dc.state == DecoderState::DECODE);
assert(dc.pipe != nullptr);
assert(length % dc.in_audio_format.GetFrameSize() == 0);
DecoderCommand cmd = LockGetVirtualCommand();
if (cmd == DecoderCommand::STOP || cmd == DecoderCommand::SEEK ||
length == 0)
return cmd;
assert(!initial_seek_pending);
assert(!initial_seek_running);
/* send stream tags */
if (UpdateStreamTag(is)) {
if (decoder_tag != nullptr)
/* merge with tag from decoder plugin */
cmd = DoSendTag(*Tag::Merge(*decoder_tag,
*stream_tag));
else
/* send only the stream tag */
cmd = DoSendTag(*stream_tag);
if (cmd != DecoderCommand::NONE)
return cmd;
}
cmd = DecoderCommand::NONE;
const size_t frame_size = dc.in_audio_format.GetFrameSize();
size_t data_frames = length / frame_size;
if (dc.end_time.IsPositive()) {
/* enforce the given end time */
const uint64_t end_frame =
dc.end_time.ToScale<uint64_t>(dc.in_audio_format.sample_rate);
if (absolute_frame >= end_frame)
return DecoderCommand::STOP;
const uint64_t remaining_frames = end_frame - absolute_frame;
if (data_frames >= remaining_frames) {
/* past the end of the range: truncate this
data submission and stop the decoder */
data_frames = remaining_frames;
length = data_frames * frame_size;
cmd = DecoderCommand::STOP;
}
}
if (convert != nullptr) {
assert(dc.in_audio_format != dc.out_audio_format);
try {
auto result = convert->Convert({data, length});
data = result.data;
length = result.size;
} catch (...) {
/* the PCM conversion has failed - stop
playback, since we have no better way to
bail out */
error = std::current_exception();
return DecoderCommand::STOP;
}
} else {
assert(dc.in_audio_format == dc.out_audio_format);
}
while (length > 0) {
bool full;
auto *chunk = GetChunk();
if (chunk == nullptr) {
assert(dc.command != DecoderCommand::NONE);
return dc.command;
}
const auto dest =
chunk->Write(dc.out_audio_format,
SongTime::Cast(timestamp) -
dc.song->GetStartTime(),
kbit_rate);
if (dest.empty()) {
/* the chunk is full, flush it */
FlushChunk();
continue;
}
const size_t nbytes = std::min(dest.size, length);
/* copy the buffer */
memcpy(dest.data, data, nbytes);
/* expand the music pipe chunk */
full = chunk->Expand(dc.out_audio_format, nbytes);
if (full) {
/* the chunk is full, flush it */
FlushChunk();
}
data = (const uint8_t *)data + nbytes;
length -= nbytes;
timestamp += dc.out_audio_format.SizeToTime<FloatDuration>(nbytes);
}
absolute_frame += data_frames;
return cmd;
}
DecoderCommand
DecoderBridge::SubmitTag(InputStream *is, Tag &&tag)
{
DecoderCommand cmd;
assert(dc.state == DecoderState::DECODE);
assert(dc.pipe != nullptr);
/* save the tag */
decoder_tag = std::make_unique<Tag>(std::move(tag));
/* check for a new stream tag */
UpdateStreamTag(is);
/* check if we're seeking */
if (PrepareInitialSeek())
/* during initial seek, no music chunk must be created
until seeking is finished; skip the rest of the
function here */
return DecoderCommand::SEEK;
/* send tag to music pipe */
if (stream_tag != nullptr)
/* merge with tag from input stream */
cmd = DoSendTag(*Tag::Merge(*stream_tag, *decoder_tag));
else
/* send only the decoder tag */
cmd = DoSendTag(*decoder_tag);
return cmd;
}
void
DecoderBridge::SubmitReplayGain(const ReplayGainInfo *new_replay_gain_info)
{
if (new_replay_gain_info != nullptr) {
static unsigned serial;
if (++serial == 0)
serial = 1;
if (ReplayGainMode::OFF != dc.replay_gain_mode) {
ReplayGainMode rgm = dc.replay_gain_mode;
if (rgm != ReplayGainMode::ALBUM)
rgm = ReplayGainMode::TRACK;
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const auto &tuple = new_replay_gain_info->Get(rgm);
const auto scale =
tuple.CalculateScale(dc.replay_gain_config);
dc.replay_gain_db = 20.0 * log10f(scale);
}
replay_gain_info = *new_replay_gain_info;
replay_gain_serial = serial;
if (current_chunk != nullptr) {
/* flush the current chunk because the new
replay gain values affect the following
samples */
FlushChunk();
}
} else
replay_gain_serial = 0;
}
void
DecoderBridge::SubmitMixRamp(MixRampInfo &&mix_ramp)
{
dc.SetMixRamp(std::move(mix_ramp));
}