615 lines
13 KiB
C++
615 lines
13 KiB
C++
/*
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* Copyright 2003-2018 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "Bridge.hxx"
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#include "DecoderAPI.hxx"
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#include "Domain.hxx"
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#include "Control.hxx"
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#include "song/DetachedSong.hxx"
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#include "pcm/PcmConvert.hxx"
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#include "MusicPipe.hxx"
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#include "MusicBuffer.hxx"
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#include "MusicChunk.hxx"
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#include "pcm/PcmConvert.hxx"
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#include "tag/Tag.hxx"
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#include "Log.hxx"
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#include "input/InputStream.hxx"
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#include "util/ConstBuffer.hxx"
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#include "util/StringBuffer.hxx"
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#include <assert.h>
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#include <string.h>
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#include <math.h>
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DecoderBridge::~DecoderBridge()
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{
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/* caller must flush the chunk */
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assert(current_chunk == nullptr);
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if (convert != nullptr) {
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convert->Close();
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delete convert;
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}
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}
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bool
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DecoderBridge::CheckCancelRead() const noexcept
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{
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if (error)
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/* this translates to DecoderCommand::STOP */
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return true;
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if (dc.command == DecoderCommand::NONE)
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return false;
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/* ignore the SEEK command during initialization, the plugin
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should handle that after it has initialized successfully */
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if (dc.command == DecoderCommand::SEEK &&
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(dc.state == DecoderState::START || seeking ||
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initial_seek_running))
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return false;
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return true;
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}
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/**
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* All chunks are full of decoded data; wait for the player to free
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* one.
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*/
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static DecoderCommand
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need_chunks(DecoderControl &dc) noexcept
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{
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if (dc.command == DecoderCommand::NONE)
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dc.Wait();
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return dc.command;
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}
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static DecoderCommand
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LockNeedChunks(DecoderControl &dc) noexcept
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{
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const std::lock_guard<Mutex> protect(dc.mutex);
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return need_chunks(dc);
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}
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MusicChunk *
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DecoderBridge::GetChunk() noexcept
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{
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DecoderCommand cmd;
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if (current_chunk != nullptr)
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return current_chunk.get();
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do {
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current_chunk = dc.buffer->Allocate();
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if (current_chunk != nullptr) {
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current_chunk->replay_gain_serial = replay_gain_serial;
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if (replay_gain_serial != 0)
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current_chunk->replay_gain_info = replay_gain_info;
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return current_chunk.get();
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}
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cmd = LockNeedChunks(dc);
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} while (cmd == DecoderCommand::NONE);
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return nullptr;
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}
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void
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DecoderBridge::FlushChunk()
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{
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assert(!seeking);
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assert(!initial_seek_running);
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assert(!initial_seek_pending);
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assert(current_chunk != nullptr);
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auto chunk = std::move(current_chunk);
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if (!chunk->IsEmpty())
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dc.pipe->Push(std::move(chunk));
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const std::lock_guard<Mutex> protect(dc.mutex);
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if (dc.client_is_waiting)
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dc.client_cond.signal();
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}
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bool
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DecoderBridge::PrepareInitialSeek()
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{
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assert(dc.pipe != nullptr);
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if (dc.state != DecoderState::DECODE)
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/* wait until the decoder has finished initialisation
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(reading file headers etc.) before emitting the
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virtual "SEEK" command */
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return false;
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if (initial_seek_running)
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/* initial seek has already begun - override any other
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command */
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return true;
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if (initial_seek_pending) {
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if (!dc.seekable) {
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/* seeking is not possible */
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initial_seek_pending = false;
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return false;
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}
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if (dc.command == DecoderCommand::NONE) {
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/* begin initial seek */
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initial_seek_pending = false;
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initial_seek_running = true;
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return true;
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}
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/* skip initial seek when there's another command
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(e.g. STOP) */
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initial_seek_pending = false;
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}
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return false;
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}
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DecoderCommand
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DecoderBridge::GetVirtualCommand() noexcept
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{
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if (error)
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/* an error has occurred: stop the decoder plugin */
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return DecoderCommand::STOP;
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assert(dc.pipe != nullptr);
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if (PrepareInitialSeek())
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return DecoderCommand::SEEK;
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return dc.command;
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}
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DecoderCommand
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DecoderBridge::LockGetVirtualCommand() noexcept
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{
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const std::lock_guard<Mutex> protect(dc.mutex);
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return GetVirtualCommand();
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}
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DecoderCommand
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DecoderBridge::DoSendTag(const Tag &tag)
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{
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if (current_chunk != nullptr) {
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/* there is a partial chunk - flush it, we want the
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tag in a new chunk */
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FlushChunk();
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}
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assert(current_chunk == nullptr);
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auto *chunk = GetChunk();
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if (chunk == nullptr) {
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assert(dc.command != DecoderCommand::NONE);
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return dc.command;
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}
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chunk->tag = std::make_unique<Tag>(tag);
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return DecoderCommand::NONE;
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}
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bool
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DecoderBridge::UpdateStreamTag(InputStream *is)
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{
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auto tag = is != nullptr
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? is->LockReadTag()
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: nullptr;
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if (tag == nullptr) {
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tag = std::move(song_tag);
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if (tag == nullptr)
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return false;
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/* no stream tag present - submit the song tag
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instead */
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} else
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/* discard the song tag; we don't need it */
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song_tag.reset();
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stream_tag = std::move(tag);
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return true;
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}
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void
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DecoderBridge::Ready(const AudioFormat audio_format,
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bool seekable, SignedSongTime duration)
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{
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assert(convert == nullptr);
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assert(stream_tag == nullptr);
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assert(decoder_tag == nullptr);
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assert(!seeking);
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FormatDebug(decoder_domain, "audio_format=%s, seekable=%s",
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ToString(audio_format).c_str(),
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seekable ? "true" : "false");
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{
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const std::lock_guard<Mutex> protect(dc.mutex);
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dc.SetReady(audio_format, seekable, duration);
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}
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if (dc.in_audio_format != dc.out_audio_format) {
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FormatDebug(decoder_domain, "converting to %s",
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ToString(dc.out_audio_format).c_str());
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convert = new PcmConvert();
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try {
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convert->Open(dc.in_audio_format,
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dc.out_audio_format);
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} catch (...) {
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error = std::current_exception();
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}
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}
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}
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DecoderCommand
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DecoderBridge::GetCommand() noexcept
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{
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return LockGetVirtualCommand();
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}
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void
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DecoderBridge::CommandFinished()
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{
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const std::lock_guard<Mutex> protect(dc.mutex);
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assert(dc.command != DecoderCommand::NONE || initial_seek_running);
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assert(dc.command != DecoderCommand::SEEK ||
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initial_seek_running ||
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dc.seek_error || seeking);
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assert(dc.pipe != nullptr);
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if (initial_seek_running) {
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assert(!seeking);
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assert(current_chunk == nullptr);
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assert(dc.pipe->IsEmpty());
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initial_seek_running = false;
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timestamp = std::chrono::duration_cast<FloatDuration>(dc.start_time);
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absolute_frame = dc.start_time.ToScale<uint64_t>(dc.in_audio_format.sample_rate);
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return;
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}
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if (seeking) {
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seeking = false;
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/* delete frames from the old song position */
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current_chunk.reset();
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dc.pipe->Clear();
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if (convert != nullptr)
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convert->Reset();
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timestamp = std::chrono::duration_cast<FloatDuration>(dc.seek_time);
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absolute_frame = dc.seek_time.ToScale<uint64_t>(dc.in_audio_format.sample_rate);
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}
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dc.command = DecoderCommand::NONE;
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dc.client_cond.signal();
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}
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SongTime
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DecoderBridge::GetSeekTime() noexcept
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{
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assert(dc.pipe != nullptr);
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if (initial_seek_running)
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return dc.start_time;
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assert(dc.command == DecoderCommand::SEEK);
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seeking = true;
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return dc.seek_time;
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}
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uint64_t
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DecoderBridge::GetSeekFrame() noexcept
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{
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return GetSeekTime().ToScale<uint64_t>(dc.in_audio_format.sample_rate);
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}
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void
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DecoderBridge::SeekError()
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{
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assert(dc.pipe != nullptr);
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if (initial_seek_running) {
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/* d'oh, we can't seek to the sub-song start position,
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what now? - no idea, ignoring the problem for now. */
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initial_seek_running = false;
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return;
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}
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assert(dc.command == DecoderCommand::SEEK);
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dc.seek_error = true;
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seeking = false;
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CommandFinished();
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}
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InputStreamPtr
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DecoderBridge::OpenUri(const char *uri)
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{
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assert(dc.state == DecoderState::START ||
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dc.state == DecoderState::DECODE);
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Mutex &mutex = dc.mutex;
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Cond &cond = dc.cond;
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auto is = InputStream::Open(uri, mutex);
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is->SetHandler(&dc);
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const std::lock_guard<Mutex> lock(mutex);
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while (true) {
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is->Update();
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if (is->IsReady())
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return is;
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if (dc.command == DecoderCommand::STOP)
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throw StopDecoder();
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cond.wait(mutex);
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}
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}
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size_t
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DecoderBridge::Read(InputStream &is, void *buffer, size_t length)
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try {
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assert(buffer != nullptr);
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assert(dc.state == DecoderState::START ||
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dc.state == DecoderState::DECODE);
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if (length == 0)
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return 0;
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std::lock_guard<Mutex> lock(is.mutex);
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while (true) {
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if (CheckCancelRead())
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return 0;
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if (is.IsAvailable())
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break;
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dc.cond.wait(is.mutex);
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}
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size_t nbytes = is.Read(buffer, length);
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assert(nbytes > 0 || is.IsEOF());
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return nbytes;
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} catch (...) {
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error = std::current_exception();
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return 0;
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}
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void
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DecoderBridge::SubmitTimestamp(FloatDuration t)
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{
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assert(t.count() >= 0);
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timestamp = t;
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absolute_frame = uint64_t(t.count() * dc.in_audio_format.sample_rate);
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}
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DecoderCommand
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DecoderBridge::SubmitData(InputStream *is,
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const void *data, size_t length,
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uint16_t kbit_rate)
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{
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assert(dc.state == DecoderState::DECODE);
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assert(dc.pipe != nullptr);
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assert(length % dc.in_audio_format.GetFrameSize() == 0);
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DecoderCommand cmd = LockGetVirtualCommand();
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if (cmd == DecoderCommand::STOP || cmd == DecoderCommand::SEEK ||
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length == 0)
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return cmd;
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assert(!initial_seek_pending);
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assert(!initial_seek_running);
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/* send stream tags */
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if (UpdateStreamTag(is)) {
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if (decoder_tag != nullptr)
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/* merge with tag from decoder plugin */
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cmd = DoSendTag(*Tag::Merge(*decoder_tag,
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*stream_tag));
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else
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/* send only the stream tag */
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cmd = DoSendTag(*stream_tag);
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if (cmd != DecoderCommand::NONE)
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return cmd;
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}
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cmd = DecoderCommand::NONE;
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const size_t frame_size = dc.in_audio_format.GetFrameSize();
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size_t data_frames = length / frame_size;
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if (dc.end_time.IsPositive()) {
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/* enforce the given end time */
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const uint64_t end_frame =
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dc.end_time.ToScale<uint64_t>(dc.in_audio_format.sample_rate);
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if (absolute_frame >= end_frame)
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return DecoderCommand::STOP;
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const uint64_t remaining_frames = end_frame - absolute_frame;
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if (data_frames >= remaining_frames) {
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/* past the end of the range: truncate this
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data submission and stop the decoder */
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data_frames = remaining_frames;
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length = data_frames * frame_size;
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cmd = DecoderCommand::STOP;
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}
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}
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if (convert != nullptr) {
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assert(dc.in_audio_format != dc.out_audio_format);
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try {
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auto result = convert->Convert({data, length});
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data = result.data;
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length = result.size;
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} catch (...) {
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/* the PCM conversion has failed - stop
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playback, since we have no better way to
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bail out */
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error = std::current_exception();
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return DecoderCommand::STOP;
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}
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} else {
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assert(dc.in_audio_format == dc.out_audio_format);
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}
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while (length > 0) {
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bool full;
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auto *chunk = GetChunk();
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if (chunk == nullptr) {
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assert(dc.command != DecoderCommand::NONE);
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return dc.command;
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}
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const auto dest =
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chunk->Write(dc.out_audio_format,
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SongTime::Cast(timestamp) -
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dc.song->GetStartTime(),
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kbit_rate);
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if (dest.empty()) {
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/* the chunk is full, flush it */
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FlushChunk();
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continue;
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}
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const size_t nbytes = std::min(dest.size, length);
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/* copy the buffer */
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memcpy(dest.data, data, nbytes);
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/* expand the music pipe chunk */
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full = chunk->Expand(dc.out_audio_format, nbytes);
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if (full) {
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/* the chunk is full, flush it */
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FlushChunk();
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}
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data = (const uint8_t *)data + nbytes;
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length -= nbytes;
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timestamp += dc.out_audio_format.SizeToTime<FloatDuration>(nbytes);
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}
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absolute_frame += data_frames;
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return cmd;
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}
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DecoderCommand
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DecoderBridge::SubmitTag(InputStream *is, Tag &&tag)
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{
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DecoderCommand cmd;
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assert(dc.state == DecoderState::DECODE);
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assert(dc.pipe != nullptr);
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/* save the tag */
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decoder_tag = std::make_unique<Tag>(std::move(tag));
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/* check for a new stream tag */
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UpdateStreamTag(is);
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/* check if we're seeking */
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if (PrepareInitialSeek())
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/* during initial seek, no music chunk must be created
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until seeking is finished; skip the rest of the
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function here */
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return DecoderCommand::SEEK;
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/* send tag to music pipe */
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if (stream_tag != nullptr)
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/* merge with tag from input stream */
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cmd = DoSendTag(*Tag::Merge(*stream_tag, *decoder_tag));
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else
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/* send only the decoder tag */
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cmd = DoSendTag(*decoder_tag);
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return cmd;
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}
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void
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DecoderBridge::SubmitReplayGain(const ReplayGainInfo *new_replay_gain_info)
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{
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if (new_replay_gain_info != nullptr) {
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static unsigned serial;
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if (++serial == 0)
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serial = 1;
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if (ReplayGainMode::OFF != dc.replay_gain_mode) {
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ReplayGainMode rgm = dc.replay_gain_mode;
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if (rgm != ReplayGainMode::ALBUM)
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rgm = ReplayGainMode::TRACK;
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const auto &tuple = new_replay_gain_info->Get(rgm);
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const auto scale =
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tuple.CalculateScale(dc.replay_gain_config);
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dc.replay_gain_db = 20.0 * log10f(scale);
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}
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replay_gain_info = *new_replay_gain_info;
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replay_gain_serial = serial;
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if (current_chunk != nullptr) {
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/* flush the current chunk because the new
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replay gain values affect the following
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samples */
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FlushChunk();
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}
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} else
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replay_gain_serial = 0;
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}
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void
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DecoderBridge::SubmitMixRamp(MixRampInfo &&mix_ramp)
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{
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dc.SetMixRamp(std::move(mix_ramp));
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}
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