decoder/Bridge: move code to DecoderControl::SetReady()
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@ -248,27 +248,20 @@ DecoderBridge::Ready(const AudioFormat audio_format,
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{
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struct audio_format_string af_string;
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assert(dc.state == DecoderState::START);
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assert(dc.pipe != nullptr);
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assert(dc.pipe->IsEmpty());
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assert(convert == nullptr);
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assert(stream_tag == nullptr);
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assert(decoder_tag == nullptr);
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assert(!seeking);
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assert(audio_format.IsDefined());
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assert(audio_format.IsValid());
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dc.in_audio_format = audio_format;
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dc.out_audio_format = audio_format;
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dc.out_audio_format.ApplyMask(dc.configured_audio_format);
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dc.seekable = seekable;
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dc.total_time = duration;
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FormatDebug(decoder_domain, "audio_format=%s, seekable=%s",
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audio_format_to_string(dc.in_audio_format, &af_string),
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audio_format_to_string(audio_format, &af_string),
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seekable ? "true" : "false");
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{
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const ScopeLock protect(dc.mutex);
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dc.SetReady(audio_format, seekable, duration);
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}
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if (dc.in_audio_format != dc.out_audio_format) {
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FormatDebug(decoder_domain, "converting to %s",
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audio_format_to_string(dc.out_audio_format,
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@ -283,10 +276,6 @@ DecoderBridge::Ready(const AudioFormat audio_format,
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error = std::current_exception();
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}
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}
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const ScopeLock protect(dc.mutex);
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dc.state = DecoderState::DECODE;
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dc.client_cond.signal();
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}
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DecoderCommand
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@ -53,6 +53,27 @@ DecoderControl::WaitForDecoder()
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client_is_waiting = false;
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}
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void
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DecoderControl::SetReady(const AudioFormat audio_format,
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bool _seekable, SignedSongTime _duration)
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{
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assert(state == DecoderState::START);
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assert(pipe != nullptr);
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assert(pipe->IsEmpty());
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assert(audio_format.IsDefined());
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assert(audio_format.IsValid());
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in_audio_format = audio_format;
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out_audio_format = audio_format;
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out_audio_format.ApplyMask(configured_audio_format);
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seekable = _seekable;
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total_time = _duration;
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state = DecoderState::DECODE;
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client_cond.signal();
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}
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bool
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DecoderControl::IsCurrentSong(const DetachedSong &_song) const
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{
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@ -254,6 +254,15 @@ struct DecoderControl {
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return HasFailed();
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}
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/**
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* Transition this obejct from DecoderState::START to
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* DecoderState::DECODE.
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*
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* Caller must lock the object.
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*/
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void SetReady(const AudioFormat audio_format,
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bool _seekable, SignedSongTime _duration);
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/**
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* Checks whether an error has occurred, and if so, rethrows
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* it.
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