decoder/Internal: rename "chunk" to "current_chunk"

This commit is contained in:
Max Kellermann 2016-11-18 08:36:06 +01:00
parent b905933999
commit 595d1942cb
4 changed files with 19 additions and 20 deletions

View File

@ -183,7 +183,7 @@ decoder_command_finished(Decoder &decoder)
if (decoder.initial_seek_running) {
assert(!decoder.seeking);
assert(decoder.chunk == nullptr);
assert(decoder.current_chunk == nullptr);
assert(dc.pipe->IsEmpty());
decoder.initial_seek_running = false;
@ -196,9 +196,9 @@ decoder_command_finished(Decoder &decoder)
/* delete frames from the old song position */
if (decoder.chunk != nullptr) {
dc.buffer->Return(decoder.chunk);
decoder.chunk = nullptr;
if (decoder.current_chunk != nullptr) {
dc.buffer->Return(decoder.current_chunk);
decoder.current_chunk = nullptr;
}
dc.pipe->Clear(*dc.buffer);
@ -400,13 +400,13 @@ do_send_tag(Decoder &decoder, const Tag &tag)
{
MusicChunk *chunk;
if (decoder.chunk != nullptr) {
if (decoder.current_chunk != nullptr) {
/* there is a partial chunk - flush it, we want the
tag in a new chunk */
decoder.FlushChunk();
}
assert(decoder.chunk == nullptr);
assert(decoder.current_chunk == nullptr);
chunk = decoder.GetChunk();
if (chunk == nullptr) {
@ -620,7 +620,7 @@ decoder_replay_gain(Decoder &decoder,
decoder.replay_gain_info = *replay_gain_info;
decoder.replay_gain_serial = serial;
if (decoder.chunk != nullptr) {
if (decoder.current_chunk != nullptr) {
/* flush the current chunk because the new
replay gain values affect the following
samples */

View File

@ -31,7 +31,7 @@
Decoder::~Decoder()
{
/* caller must flush the chunk */
assert(chunk == nullptr);
assert(current_chunk == nullptr);
if (convert != nullptr) {
convert->Close();
@ -68,17 +68,17 @@ Decoder::GetChunk()
{
DecoderCommand cmd;
if (chunk != nullptr)
return chunk;
if (current_chunk != nullptr)
return current_chunk;
do {
chunk = dc.buffer->Allocate();
if (chunk != nullptr) {
chunk->replay_gain_serial = replay_gain_serial;
current_chunk = dc.buffer->Allocate();
if (current_chunk != nullptr) {
current_chunk->replay_gain_serial = replay_gain_serial;
if (replay_gain_serial != 0)
chunk->replay_gain_info = replay_gain_info;
current_chunk->replay_gain_info = replay_gain_info;
return chunk;
return current_chunk;
}
cmd = LockNeedChunks(dc);
@ -93,15 +93,14 @@ Decoder::FlushChunk()
assert(!seeking);
assert(!initial_seek_running);
assert(!initial_seek_pending);
assert(chunk != nullptr);
assert(current_chunk != nullptr);
auto *chunk = std::exchange(current_chunk, nullptr);
if (chunk->IsEmpty())
dc.buffer->Return(chunk);
else
dc.pipe->Push(chunk);
chunk = nullptr;
const ScopeLock protect(dc.mutex);
if (dc.client_is_waiting)
dc.client_cond.signal();

View File

@ -78,7 +78,7 @@ struct Decoder {
Tag *decoder_tag = nullptr;
/** the chunk currently being written to */
MusicChunk *chunk = nullptr;
MusicChunk *current_chunk = nullptr;
ReplayGainInfo replay_gain_info;

View File

@ -385,7 +385,7 @@ decoder_run_song(DecoderControl &dc,
AtScopeExit(&decoder) {
/* flush the last chunk */
if (decoder.chunk != nullptr)
if (decoder.current_chunk != nullptr)
decoder.FlushChunk();
};