Commit Graph

1667 Commits

Author SHA1 Message Date
Max Kellermann
c0197c58ba client: renamed all public functions
Functions which operate on the whole client list are prefixed with
"client_manager_", and functions which handle just one client just get
"client_".
2008-08-28 20:03:02 +02:00
Max Kellermann
6d18e00099 client: renamed internal functions and variables
Rename all static functions, variables and macros which have
"interface" in their name to something nicer prefixed with "client_".
2008-08-28 20:02:59 +02:00
Max Kellermann
fe03cb9549 client: renamed Interface to struct client
Second patch: rename the internal struct name.  We will eventually
export this type as an opaque forward-declared struct later, so we
can pass a struct pointer instead of a file descriptor, which would
save us an expensive linear lookup.
2008-08-28 20:02:58 +02:00
Max Kellermann
deb29e0884 renamed interface.c to client.c
I don't believe "interface" is a good name for something like
"connection by a client to MPD", let's call it "client".  This is the
first patch in the series which changes the name, beginning with the
file name.
2008-08-28 20:02:43 +02:00
Max Kellermann
9340e291f0 imported list.h from the Linux kernel sources
linux/list.h is a nice doubly linked list library - it is lightweight
and powerful at the same time.  It will be useful later, when we begin
to allocate client structures dynamically.  Import it, and strip out
all the stuff which we are not going to use.
2008-08-28 20:02:20 +02:00
Max Kellermann
bc1c8835c6 const pointers
The usual bunch of pointer arguments which should be const.
2008-08-28 20:02:17 +02:00
Max Kellermann
801c71ed1c unsigned integers and size_t
Use "unsigned int" whenever negative values are not meaningful.  Use
size_t whenever we are going to describe buffer sizes.
2008-08-28 20:02:16 +02:00
Max Kellermann
1560a70b01 include cleanup
Only include headers which are really needed.
2008-08-28 20:01:08 +02:00
Max Kellermann
b7861868cf protect locate.h from double inclusion 2008-08-28 20:01:08 +02:00
Max Kellermann
f34f694ec3 moved player_command_finished() to player_thread.c 2008-08-26 08:45:15 +02:00
Max Kellermann
e2c8b960de moved code to pc_init(), dc_init() 2008-08-26 08:45:14 +02:00
Max Kellermann
5e51fa020d renamed player.c to player_control.c
Give player.c a better name, meaning that the code is used to control
the player thread.
2008-08-26 08:44:38 +02:00
Max Kellermann
b616dff77d no commandError() in playerSeek()
We should avoid having protocol specific code in player.c.  Just
return success or failure, and let the caller send the error code to
the MPD client.
2008-08-26 08:44:34 +02:00
Max Kellermann
bf4af19f54 don't initialize "i" if we overwrite it anyway 2008-08-26 08:44:33 +02:00
Max Kellermann
a2b24462e8 renamed decoderInit() to decoder_thread_start() 2008-08-26 08:44:29 +02:00
Max Kellermann
56cdce6946 renamed decode.h to decoder_control.h 2008-08-26 08:44:19 +02:00
Max Kellermann
dff8c6450b renamed decode.c to decoder_thread.c
It should be obvious in which thread or context a function is being
executed at runtime.  The code which was left in decode.c is for the
decoder thread itself; give the file a better name.
2008-08-26 08:44:12 +02:00
Max Kellermann
4255bba0f7 moved global variable "pc" to player.h
This is the last of the three variables.  Now we don't need
playerData.h anymore in most sources.
2008-08-26 08:41:05 +02:00
Max Kellermann
a94845ee00 moved global variable "ob" to outputBuffer.h
This releases several include file dependencies.  As a side effect,
"CHUNK_SIZE" isn't defined by decoder_api.h anymore, so we have to
define it directly in the plugins which need it.  It just isn't worth
it to add it to the decoder plugin API.
2008-08-26 08:41:05 +02:00
Max Kellermann
15c9352bb6 moved enum decoder_command to decoder_api.h
The decoder plugins need this type, so export it in the public API.
This allows is to remove "decode.h" from "decoder_api.h", uncluttering
the API namespace some more.
2008-08-26 08:41:05 +02:00
Max Kellermann
1c03c721ea moved variable "dc" to decode.h
Now that "dc" is available here, we don't have to pass it to
decoder_is_idle() and decoder_is_starting() anymore.
2008-08-26 08:40:47 +02:00
Max Kellermann
9521c92f66 player_thread: removed decode(), renamed decodeParent()
decode() is a trivial wrapper for decodeParent().  Merge both and
rename them to do_play().
2008-08-26 08:29:37 +02:00
Max Kellermann
70904adf18 hide DecoderControl accesses in inline functions
Unfortunately, we have to pass the DecoderControl pointer to these
inline functions, because the global variable "dc" may not be
available here.  This will be fixed later.
2008-08-26 08:29:35 +02:00
Max Kellermann
a1ce999978 check for decoder error before state!=START
When dc->error!=NOERROR, we do not need to check state!=START.
Simplify the checks by moving the error check to the top.
2008-08-26 08:27:18 +02:00
Max Kellermann
c6035ea332 don't reset dc->command in quitDecode()
The decoder thread is responsible for resetting dc->command after a
command was executed.  As a consequence, we can assume that
dc->command is already NONE after decoder_stop().
2008-08-26 08:27:18 +02:00
Max Kellermann
8a4970f863 added decoder_control.c
The source "decoder_control.c" provides an API for controlling the
decoder.  This replaces various direct accesses to the DecoderControl
struct.
2008-08-26 08:27:18 +02:00
Max Kellermann
7d3429a6d8 removed the "queue" parameter from syncPlaylistWithQueue()
There is only one caller which passes "true", so we can move the
queueNextSongInPlaylist() invocation there.
2008-08-26 08:27:18 +02:00
Max Kellermann
a9f0d85115 merge the playlist lock functions into clearPlayerQueue()
There is no unlocked caller of clearPlayerQueue(), and the functions
lockPlaylistInteraction() and unlockPlaylistInteraction() are trivial
- merge them.
2008-08-26 08:27:17 +02:00
Max Kellermann
2a06e2dafa use switch/case in syncPlaylistWithQueue() 2008-08-26 08:27:17 +02:00
Max Kellermann
110cef6fda don't call playerStop() before playerPlay()
Since playerPlay() already calls playerStop(), we can remove its
invocation of playerStop() from playPlaylistOrderNumber().

We can also make playerStop a static function.
2008-08-26 08:27:17 +02:00
Max Kellermann
7125fdc4f2 assert locked/unlocked in queue lock functions
There are no nested queue locks in mpd, thus replace the locked checks
in playerQueueLock(), playerQueueUnlock() with assertions.
2008-08-26 08:27:17 +02:00
Max Kellermann
f168695699 don't unlock player queue in playerStop(), playerWait()
There is no caller of these two functions which locks the player
queue; replace the playerQueueUnlock() call with an assertion.
2008-08-26 08:27:17 +02:00
Max Kellermann
113c1c0af5 queueSong() cannot fail
All (indirect) callers of queueSong() ensure that the queue state is
BLANK, so there is no need to check it in queueSong() again.  As a
side effect, queueSong() cannot fail anymore, and can return void.
Also, playlist_queueError and all its error handling can go away.
2008-08-26 08:27:17 +02:00
Max Kellermann
b94af79134 fix a comment regarding the player queue 2008-08-26 08:27:17 +02:00
Max Kellermann
4613115bec document the PLAYER_QUEUE_ constants 2008-08-26 08:27:17 +02:00
Max Kellermann
55377fbd9f added enum player_queue_state 2008-08-26 08:27:16 +02:00
Max Kellermann
ae00330285 rewrote playerKill()
playerKill() was marked as deprecated, but it seems like a good idea
to do proper cleanup in all threads (e.g. for usable valgrind
results).  Introduce the command "EXIT" which makes the player thread
exit cleanly.
2008-08-26 08:27:16 +02:00
Max Kellermann
92d9797b8c player: don't call STOP before CLOSE_AUDIO
playerWait() stops the player thread (twice!) and closes the output
device.  It should be well enough to just send CLOSE_AUDIO, without
STOP.

This requires a tiny change to the player thread code: make it break
when CLOSE_AUDIO is sent.
2008-08-26 08:27:16 +02:00
Max Kellermann
cff923b9d8 playlist: eliminate unused fd parameters
Again, remove file descriptor parameters, which are not actually
used.  These functions can also be converted to return void.
2008-08-26 08:27:16 +02:00
Max Kellermann
3db333b5a4 player: no "fd" and no return value
Most player*() functions do not actually use the file descriptor, and
always return 0 (success).  Eliminate them to get a leaner interface.
2008-08-26 08:27:16 +02:00
Max Kellermann
6df980a996 flac: decoder command means EOF
It was possible for the decoder thread to go into an endless loop
(flac and oggflac decoders): when a "STOP" command arrived, the Read()
callback would return 0, but the EOF() callback returned false.  Fix:
when decoder_get_command()!=NONE, return EOF==true.
2008-08-26 08:27:16 +02:00
Max Kellermann
8a5109483d made "sample_size" static const
sample_size is a variable which is computed at compile time.  Declare
it "static const", so the compiler can optimize it away.
2008-08-26 08:27:16 +02:00
Max Kellermann
e056ff2b02 moved jack configuration to the JackData struct
Storing local configuration in global (static) variables is obviously
a bad idea.  Move all those variables into the JackData struct,
including the locks.
2008-08-26 08:27:16 +02:00
Max Kellermann
479d02da0e jack: removed unused macros 2008-08-26 08:27:15 +02:00
Max Kellermann
edd7e2f94e jack: don't set audioOutput->data=NULL
There is only one caller of freeJackData() left: jack_finishDriver().
This function is called by the mpd core, and is called exactly once
for every successful jack_initDriver().  We do not need to clear
audioOutput->data, since this variable is invalidated anyway.
2008-08-26 08:27:15 +02:00
Max Kellermann
806a9f02a1 jack: initialize JackData in jack_initDriver()
Over the lifetime of the jack AudioOutput object, we want a single
valid JackData object, so we can persistently store data there
(configuration etc.).  Allocate JackData in jack_initDriver().  After
that, we can safely remove all audioOutput->data==NULL checks (and
replace them with assertions).
2008-08-26 08:27:15 +02:00
Max Kellermann
83215bf9ce jack: added freeJackClient()
No need to destroy the JackData object when an error occurs, since
jack_finishDriver() already frees it.  Only deinitialize the jack
library, introduce freeJackClient() for that, and move code from
freeJackData().
2008-08-26 08:27:15 +02:00
Max Kellermann
dc989987ab jack: initialize jd->client after !jd check
Prepare the next patch: make the "!jd" check independent of the
jd->client initialization.  This way we can change the "jd"
initialization semantics later.
2008-08-26 08:27:15 +02:00
Max Kellermann
2383231123 jack: eliminate superfluous freeJackData() calls
connect_jack() invokes freeJackData() in every error handler, although
its caller also invokes this function after a failure.  We can save a
lot of lines in connect_jack() by removing these redundant
freeJackData() invocations.
2008-08-26 08:27:15 +02:00
Max Kellermann
f46de2c32f mp3, flac: check for seek command after decoder_read()
When we introduced decoder_read(), we added code which aborts the read
operation when a decoder command arrives.  Several plugins however did
not expect that when they were converted to decoder_read().  Add
proper checks to the mp3 and flac decoder plugins.
2008-08-26 08:27:15 +02:00
Max Kellermann
e530181e23 check decoder_command!=NONE instead of decoder_command==STOP
The code said "decoder_command==STOP" because that was a conversion
from the old "dc->stop" test.  As we can now check for all commands in
one test, we can simply rewrite that to decoder_command!=NONE.
2008-08-26 08:27:15 +02:00
Max Kellermann
4515ac5ecb mp3: converted the MUTEFRAME_ macros to an enum
Also introduce MUTEFRAME_NONE; previously, the code used "0".
2008-08-26 08:27:14 +02:00
Max Kellermann
95fff55d7e mp3: converted the DECODE_ constants to an enum 2008-08-26 08:27:14 +02:00
Max Kellermann
1c196478b6 added flag "decoder.seeking"
This flag is used internally; it is set by decoder_seek_where(), and
indicates that the decoder plugin has begun the seek process.  It is
used for the case that the decoder plugin has to read data during the
seek process.  Before this patch, that was impossible, because
decoder_read() would refuse to read data unless dc->command is NONE.
This patch is kind of a dirty workaround, and needs to be redesigned
later.
2008-08-26 08:27:14 +02:00
Max Kellermann
cf139dc012 wavpack: don't use "isp" before initialization
The old code called can_seek() with the uninitialized pointer
"isp.is".  Has this ever worked?  Anyway, initialize "isp" first, then
call can_seek(&isp).
2008-08-26 08:27:14 +02:00
Max Kellermann
2e822a577d wavpack: moved code to wavpack_open_wvc()
Move everything related to finding and initializing the WVC stream to
wavpack_open_wvc().  This greatly simplifies its error handling and
the function wavpack_streamdecode().
2008-08-26 08:27:14 +02:00
Max Kellermann
af58de6543 simplified code in the ogg decoder plugin
Return early when the player thread sent us a command.  This saves one
level of indentation.
2008-08-26 08:27:14 +02:00
Max Kellermann
940ecf5345 added decoder_read()
On our way to stabilize the decoder API, we will one day remove the
input stream functions.  The most basic function, read() will be
provided by decoder_api.h with this patch.  It already contains a loop
(still with manual polling), error/eof handling and decoder command
checks.  This kind of code used to be duplicated in all decoder
plugins.
2008-08-26 08:27:14 +02:00
Max Kellermann
d80260ab4e wavpack: added InputStreamPlus.decoder
The "decoder" object reference will be used by another patch.
2008-08-26 08:27:14 +02:00
Max Kellermann
a1b430cb88 oggvorbis: don't detect OGG header if stream is not seekable
If the input stream is not seekable, the try_decode() function
consumes valuable data, which is not available to the decode()
function anymore.  This means that the decode() function does not
parse the header correctly.  Better skip the detection if we cannot
seek.  Or implement better buffering, something like unread() or
buffered rewind().
2008-08-26 08:27:13 +02:00
Max Kellermann
7bbca0842d added AacBuffer.decoder
We need the decoder object at several places in the AAC plugin.  Add
it to mp3DecodeData, so we don't have to pass it around in every
function.
2008-08-26 08:27:13 +02:00
Max Kellermann
468f61d587 mp3: added mp3DecodeData.decoder
We need the decoder object at several places in the mp3 plugin.  Add
it to mp3DecodeData, so we don't have to pass it around in every
function.
2008-08-26 08:27:13 +02:00
Max Kellermann
7653ab434e mp3: audio_linear_dither() returns mpd_sint16
The return value of audio_linear_dither() is always casted to
mpd_sint16.  Returning long does not make sense, and consumed 8 bytes
on a 64 bit platform.
2008-08-26 08:27:13 +02:00
Max Kellermann
9c823d67a7 mp3: changed outputBuffer's type to mpd_sint16[]
The output buffer always contains mpd_sint16; declaring it with that
type saves several casts.
2008-08-26 08:27:13 +02:00
Max Kellermann
2a9608536c mp3: moved num_samples calculation out of the loop
The previous patch removed all loop specific dependencies from the
num_samples formula; we can now calculate it before entering the loop.
2008-08-26 08:27:13 +02:00
Max Kellermann
3f55b5a1e4 mp3: eliminated outputPtr
The output buffer is always flushed after being appended to, which
allows us to assume it is always empty.  Always start writing at
outputBuffer, don't remember outputPtr.
2008-08-26 08:27:13 +02:00
Max Kellermann
f0bcb4a44a mp3: don't do a second flush in mp3_decode()
The previous patch made mp3Read() flush the output buffer in every
iteration, which means we can eliminate the flush check after invoking
mp3Read().
2008-08-26 08:27:13 +02:00
Max Kellermann
2e8bd3ae1d mp3: always flush directly after decoding/dithering
Since we try to fill the buffer in every iteration, we assume that we
should flush the output buffer at the end of each iteration.
2008-08-26 08:27:12 +02:00
Max Kellermann
af83ac5ec6 mp3: dither a whole block at a time
Fill the whole output buffer at a time by using dither_buffer()'s
ability to decode blocks.  Calculate how many samples fit into the
output buffer before each invocation.
2008-08-26 08:27:12 +02:00
Max Kellermann
e99536e8eb mp3: moved dropSamplesAtEnd check out of the loop
Simplifying loops for performance: why check dropSamplesAtEnd in every
iteration, when we could modify the loop boundary?  The (writable)
variable samplesLeft can be eliminated; add a write-once variable
pcm_length instead, which is used for the loop condition.
2008-08-26 08:27:12 +02:00
Max Kellermann
e4c6c01903 mp3: make samplesPerFrame more local
The variable samplesPerFrame is used only in one single closure.  Make
it local to this closure.  The compiler will probably convert it to a
register anyway.
2008-08-26 08:27:12 +02:00
Max Kellermann
60a155624c mp3: unsigned integers 2008-08-26 08:27:12 +02:00
Max Kellermann
f667da1b46 mp3: removed double cmd==STOP check
cmd has already been checked before, it cannot have changed meanwhile
because it is a local variable.
2008-08-26 08:27:12 +02:00
Max Kellermann
09fbbdc366 mp3: moved code to dither_buffer()
Preparing for simplifying and thus speeding up the dithering code:
moved dithering to a separate function which contains a trivial loop.
With this patch, only one sample is dithered at a time, but the
following patches will allow us to dither a whole block at a time,
without complicated buffer length checks.
2008-08-26 08:27:12 +02:00
Max Kellermann
d9583aa95b mp3: don't check dropSamplesAtStart in the loop
Performance improvement by moving stuff out of a loop: skip part of
the first frame before entering the loop.
2008-08-26 08:27:12 +02:00
Max Kellermann
df251a9960 assert song->url != NULL 2008-08-26 08:27:11 +02:00
Max Kellermann
e99333167e aac: support decoding AAC streams
Copy some code from aac_decode() to aac_stream_decode() and apply
necessary changes to allow streaming audio data.  Both functions might
be merged later.
2008-08-26 08:27:11 +02:00
Max Kellermann
5300f79ca9 aac: splitted aac_parse_header() from initAacBuffer()
initAacBuffer() should really only initialize the buffer; currently,
it also reads data from the input stream and parses the header.  All
of the AAC buffer code should probably be moved to a separate library
anyway.
2008-08-26 08:27:11 +02:00
Max Kellermann
351dda01bd aac: check buffer lengths
The AAC plugin sometimes does not check the length of available data
when checking for magic prefixes.  Add length checks.
2008-08-26 08:27:11 +02:00
Max Kellermann
9131f9ebfe aac: use fillAacBuffer() instead of manual reading
Eliminate some duplicated code by using fillAacBuffer().
2008-08-26 08:27:11 +02:00
Max Kellermann
00c47b3c85 find AAC frames
Find AAC frames in the input and skip invalid data.  This prepares AAC
streaming.
2008-08-26 08:27:11 +02:00
Max Kellermann
f43e39047d aac: moved code to adts_check_frame()
adts_check_frame() checks whether the buffer head is an AAC frame, and
returns the frame length.
2008-08-26 08:27:11 +02:00
Max Kellermann
b7ad3e4121 aac: moved code to aac_buffer_shift()
Shifting from the buffer queue is a common operation, and should be
provided as a separate function.  Move code to aac_buffer_shift() and
add a bunch of assertions.
2008-08-26 08:27:11 +02:00
Max Kellermann
a3cc928c71 aac: use inputStreamAtEOF()
When checking for EOF, we should not check whether the read request
has been fully satisified.  The InputStream API does not guarantee
that readFromInputStream() always fills the whole buffer, if EOF is
not reached.  Since there is the function inputStreamAtEOF() dedicated
for this purpose, we should use it for EOF checking after
readFromInputStream()==0.
2008-08-26 08:27:10 +02:00
Max Kellermann
35858dfe3a aac: don't depend on consumed data in fillAacBuffer()
Fill the AacBuffer even when nothing has been consumed yet.  The
function should not check for consumed data, but for free space at the
end of the buffer.
2008-08-26 08:27:10 +02:00
Max Kellermann
2a14141121 aac: simplified fillAacBuffer()
Return instead of putting all the code into a if-closure.  That saves
one level of indentation.
2008-08-26 08:27:10 +02:00
Max Kellermann
1d18f0089a aac: make adtsParse() void
adtsParse() always returns 1, and its caller does not use the return
value.
2008-08-26 08:27:10 +02:00
Max Kellermann
0ca8f9ac49 aac: use size_t 2008-08-26 08:27:10 +02:00
Max Kellermann
a6332fd13b aac: removed unused initAacBuffer() parameters
Since we eliminated the parameters retFileread and retTagsize in all
callers, we can now safely remove it from the function prototype.
2008-08-26 08:27:10 +02:00
Max Kellermann
4ca24b960b eliminate unused variables in the AAC decoder 2008-08-26 08:27:10 +02:00
Max Kellermann
82ca4cf8ce added InputStream.ready
The flag "ready" indicates whether the input stream is ready and it
has parsed all meta data.  Previously, it was impossible for
decodeStart() to see the content type of HTTP input streams, because
at that time, the HTTP response wasn't parsed yet.
2008-08-26 08:27:10 +02:00
Max Kellermann
6120635f06 added decoder_plugin_register()
With the functions decoder_plugin_register() and
decoder_plugin_unregister(), decoder plugins can register a
"secondary" plugin, like the flac input plugin does this for
"oggflac".
2008-08-26 08:27:09 +02:00
Max Kellermann
a68ef497f5 don't call quitDecode() in waitOnDecode()
To make the code more consistent, call quitDecode() only at the end of
decodeParent().
2008-08-26 08:27:09 +02:00
Max Kellermann
e8bd9ddc9f moved code to player_thread.c
Move code which runs in the player thread to player_thread.c.  Having
a lot of player thread code in decode.c isn't easy to understand.
2008-08-26 08:27:09 +02:00
Max Kellermann
6104e9690e moved code to crossfade.c
decode.c should be a lot smaller; start by moving all code which
handles cross-fading to crossfade.c.  Also includes camelCase
conversion.
2008-08-26 08:27:09 +02:00
Max Kellermann
2650b9eb31 added inline function audio_format_time_to_size()
Make the code more readable by hiding big formulas in an inline
function with a nice name.
2008-08-26 08:27:09 +02:00
Max Kellermann
0aedf7dd5a pass max_chunks to calculateCrossFadeChunks()
Make calculateCrossFadeChunks() more generic and portable by
eliminating global variable access.
2008-08-26 08:27:09 +02:00
Max Kellermann
0fc2422cd0 converted MpdTagItem.type to an enum
Don't use CPP macros when you can use C enum... this also allows
better type checking.
2008-08-26 08:27:09 +02:00
Max Kellermann
e754ed01a7 renamed functions in decoder_list.h
InputPlugin to decoder_plugin, and no camelCase.
2008-08-26 08:27:09 +02:00
Max Kellermann
772d3da98a no camel case in struct decoder_plugin 2008-08-26 08:27:08 +02:00