don't reset dc->command in quitDecode()
The decoder thread is responsible for resetting dc->command after a command was executed. As a consequence, we can assume that dc->command is already NONE after decoder_stop().
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@ -35,7 +35,6 @@ static void quitDecode(void)
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{
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dc_stop(&pc.notify);
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pc.state = PLAYER_STATE_STOP;
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dc.command = DECODE_COMMAND_NONE;
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pc.command = PLAYER_COMMAND_NONE;
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wakeup_main_task();
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}
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