Commit Graph

1667 Commits

Author SHA1 Message Date
Max Kellermann
e530181e23 check decoder_command!=NONE instead of decoder_command==STOP
The code said "decoder_command==STOP" because that was a conversion
from the old "dc->stop" test.  As we can now check for all commands in
one test, we can simply rewrite that to decoder_command!=NONE.
2008-08-26 08:27:15 +02:00
Max Kellermann
4515ac5ecb mp3: converted the MUTEFRAME_ macros to an enum
Also introduce MUTEFRAME_NONE; previously, the code used "0".
2008-08-26 08:27:14 +02:00
Max Kellermann
95fff55d7e mp3: converted the DECODE_ constants to an enum 2008-08-26 08:27:14 +02:00
Max Kellermann
1c196478b6 added flag "decoder.seeking"
This flag is used internally; it is set by decoder_seek_where(), and
indicates that the decoder plugin has begun the seek process.  It is
used for the case that the decoder plugin has to read data during the
seek process.  Before this patch, that was impossible, because
decoder_read() would refuse to read data unless dc->command is NONE.
This patch is kind of a dirty workaround, and needs to be redesigned
later.
2008-08-26 08:27:14 +02:00
Max Kellermann
cf139dc012 wavpack: don't use "isp" before initialization
The old code called can_seek() with the uninitialized pointer
"isp.is".  Has this ever worked?  Anyway, initialize "isp" first, then
call can_seek(&isp).
2008-08-26 08:27:14 +02:00
Max Kellermann
2e822a577d wavpack: moved code to wavpack_open_wvc()
Move everything related to finding and initializing the WVC stream to
wavpack_open_wvc().  This greatly simplifies its error handling and
the function wavpack_streamdecode().
2008-08-26 08:27:14 +02:00
Max Kellermann
af58de6543 simplified code in the ogg decoder plugin
Return early when the player thread sent us a command.  This saves one
level of indentation.
2008-08-26 08:27:14 +02:00
Max Kellermann
940ecf5345 added decoder_read()
On our way to stabilize the decoder API, we will one day remove the
input stream functions.  The most basic function, read() will be
provided by decoder_api.h with this patch.  It already contains a loop
(still with manual polling), error/eof handling and decoder command
checks.  This kind of code used to be duplicated in all decoder
plugins.
2008-08-26 08:27:14 +02:00
Max Kellermann
d80260ab4e wavpack: added InputStreamPlus.decoder
The "decoder" object reference will be used by another patch.
2008-08-26 08:27:14 +02:00
Max Kellermann
a1b430cb88 oggvorbis: don't detect OGG header if stream is not seekable
If the input stream is not seekable, the try_decode() function
consumes valuable data, which is not available to the decode()
function anymore.  This means that the decode() function does not
parse the header correctly.  Better skip the detection if we cannot
seek.  Or implement better buffering, something like unread() or
buffered rewind().
2008-08-26 08:27:13 +02:00
Max Kellermann
7bbca0842d added AacBuffer.decoder
We need the decoder object at several places in the AAC plugin.  Add
it to mp3DecodeData, so we don't have to pass it around in every
function.
2008-08-26 08:27:13 +02:00
Max Kellermann
468f61d587 mp3: added mp3DecodeData.decoder
We need the decoder object at several places in the mp3 plugin.  Add
it to mp3DecodeData, so we don't have to pass it around in every
function.
2008-08-26 08:27:13 +02:00
Max Kellermann
7653ab434e mp3: audio_linear_dither() returns mpd_sint16
The return value of audio_linear_dither() is always casted to
mpd_sint16.  Returning long does not make sense, and consumed 8 bytes
on a 64 bit platform.
2008-08-26 08:27:13 +02:00
Max Kellermann
9c823d67a7 mp3: changed outputBuffer's type to mpd_sint16[]
The output buffer always contains mpd_sint16; declaring it with that
type saves several casts.
2008-08-26 08:27:13 +02:00
Max Kellermann
2a9608536c mp3: moved num_samples calculation out of the loop
The previous patch removed all loop specific dependencies from the
num_samples formula; we can now calculate it before entering the loop.
2008-08-26 08:27:13 +02:00
Max Kellermann
3f55b5a1e4 mp3: eliminated outputPtr
The output buffer is always flushed after being appended to, which
allows us to assume it is always empty.  Always start writing at
outputBuffer, don't remember outputPtr.
2008-08-26 08:27:13 +02:00
Max Kellermann
f0bcb4a44a mp3: don't do a second flush in mp3_decode()
The previous patch made mp3Read() flush the output buffer in every
iteration, which means we can eliminate the flush check after invoking
mp3Read().
2008-08-26 08:27:13 +02:00
Max Kellermann
2e8bd3ae1d mp3: always flush directly after decoding/dithering
Since we try to fill the buffer in every iteration, we assume that we
should flush the output buffer at the end of each iteration.
2008-08-26 08:27:12 +02:00
Max Kellermann
af83ac5ec6 mp3: dither a whole block at a time
Fill the whole output buffer at a time by using dither_buffer()'s
ability to decode blocks.  Calculate how many samples fit into the
output buffer before each invocation.
2008-08-26 08:27:12 +02:00
Max Kellermann
e99536e8eb mp3: moved dropSamplesAtEnd check out of the loop
Simplifying loops for performance: why check dropSamplesAtEnd in every
iteration, when we could modify the loop boundary?  The (writable)
variable samplesLeft can be eliminated; add a write-once variable
pcm_length instead, which is used for the loop condition.
2008-08-26 08:27:12 +02:00
Max Kellermann
e4c6c01903 mp3: make samplesPerFrame more local
The variable samplesPerFrame is used only in one single closure.  Make
it local to this closure.  The compiler will probably convert it to a
register anyway.
2008-08-26 08:27:12 +02:00
Max Kellermann
60a155624c mp3: unsigned integers 2008-08-26 08:27:12 +02:00
Max Kellermann
f667da1b46 mp3: removed double cmd==STOP check
cmd has already been checked before, it cannot have changed meanwhile
because it is a local variable.
2008-08-26 08:27:12 +02:00
Max Kellermann
09fbbdc366 mp3: moved code to dither_buffer()
Preparing for simplifying and thus speeding up the dithering code:
moved dithering to a separate function which contains a trivial loop.
With this patch, only one sample is dithered at a time, but the
following patches will allow us to dither a whole block at a time,
without complicated buffer length checks.
2008-08-26 08:27:12 +02:00
Max Kellermann
d9583aa95b mp3: don't check dropSamplesAtStart in the loop
Performance improvement by moving stuff out of a loop: skip part of
the first frame before entering the loop.
2008-08-26 08:27:12 +02:00
Max Kellermann
df251a9960 assert song->url != NULL 2008-08-26 08:27:11 +02:00
Max Kellermann
e99333167e aac: support decoding AAC streams
Copy some code from aac_decode() to aac_stream_decode() and apply
necessary changes to allow streaming audio data.  Both functions might
be merged later.
2008-08-26 08:27:11 +02:00
Max Kellermann
5300f79ca9 aac: splitted aac_parse_header() from initAacBuffer()
initAacBuffer() should really only initialize the buffer; currently,
it also reads data from the input stream and parses the header.  All
of the AAC buffer code should probably be moved to a separate library
anyway.
2008-08-26 08:27:11 +02:00
Max Kellermann
351dda01bd aac: check buffer lengths
The AAC plugin sometimes does not check the length of available data
when checking for magic prefixes.  Add length checks.
2008-08-26 08:27:11 +02:00
Max Kellermann
9131f9ebfe aac: use fillAacBuffer() instead of manual reading
Eliminate some duplicated code by using fillAacBuffer().
2008-08-26 08:27:11 +02:00
Max Kellermann
00c47b3c85 find AAC frames
Find AAC frames in the input and skip invalid data.  This prepares AAC
streaming.
2008-08-26 08:27:11 +02:00
Max Kellermann
f43e39047d aac: moved code to adts_check_frame()
adts_check_frame() checks whether the buffer head is an AAC frame, and
returns the frame length.
2008-08-26 08:27:11 +02:00
Max Kellermann
b7ad3e4121 aac: moved code to aac_buffer_shift()
Shifting from the buffer queue is a common operation, and should be
provided as a separate function.  Move code to aac_buffer_shift() and
add a bunch of assertions.
2008-08-26 08:27:11 +02:00
Max Kellermann
a3cc928c71 aac: use inputStreamAtEOF()
When checking for EOF, we should not check whether the read request
has been fully satisified.  The InputStream API does not guarantee
that readFromInputStream() always fills the whole buffer, if EOF is
not reached.  Since there is the function inputStreamAtEOF() dedicated
for this purpose, we should use it for EOF checking after
readFromInputStream()==0.
2008-08-26 08:27:10 +02:00
Max Kellermann
35858dfe3a aac: don't depend on consumed data in fillAacBuffer()
Fill the AacBuffer even when nothing has been consumed yet.  The
function should not check for consumed data, but for free space at the
end of the buffer.
2008-08-26 08:27:10 +02:00
Max Kellermann
2a14141121 aac: simplified fillAacBuffer()
Return instead of putting all the code into a if-closure.  That saves
one level of indentation.
2008-08-26 08:27:10 +02:00
Max Kellermann
1d18f0089a aac: make adtsParse() void
adtsParse() always returns 1, and its caller does not use the return
value.
2008-08-26 08:27:10 +02:00
Max Kellermann
0ca8f9ac49 aac: use size_t 2008-08-26 08:27:10 +02:00
Max Kellermann
a6332fd13b aac: removed unused initAacBuffer() parameters
Since we eliminated the parameters retFileread and retTagsize in all
callers, we can now safely remove it from the function prototype.
2008-08-26 08:27:10 +02:00
Max Kellermann
4ca24b960b eliminate unused variables in the AAC decoder 2008-08-26 08:27:10 +02:00
Max Kellermann
82ca4cf8ce added InputStream.ready
The flag "ready" indicates whether the input stream is ready and it
has parsed all meta data.  Previously, it was impossible for
decodeStart() to see the content type of HTTP input streams, because
at that time, the HTTP response wasn't parsed yet.
2008-08-26 08:27:10 +02:00
Max Kellermann
6120635f06 added decoder_plugin_register()
With the functions decoder_plugin_register() and
decoder_plugin_unregister(), decoder plugins can register a
"secondary" plugin, like the flac input plugin does this for
"oggflac".
2008-08-26 08:27:09 +02:00
Max Kellermann
a68ef497f5 don't call quitDecode() in waitOnDecode()
To make the code more consistent, call quitDecode() only at the end of
decodeParent().
2008-08-26 08:27:09 +02:00
Max Kellermann
e8bd9ddc9f moved code to player_thread.c
Move code which runs in the player thread to player_thread.c.  Having
a lot of player thread code in decode.c isn't easy to understand.
2008-08-26 08:27:09 +02:00
Max Kellermann
6104e9690e moved code to crossfade.c
decode.c should be a lot smaller; start by moving all code which
handles cross-fading to crossfade.c.  Also includes camelCase
conversion.
2008-08-26 08:27:09 +02:00
Max Kellermann
2650b9eb31 added inline function audio_format_time_to_size()
Make the code more readable by hiding big formulas in an inline
function with a nice name.
2008-08-26 08:27:09 +02:00
Max Kellermann
0aedf7dd5a pass max_chunks to calculateCrossFadeChunks()
Make calculateCrossFadeChunks() more generic and portable by
eliminating global variable access.
2008-08-26 08:27:09 +02:00
Max Kellermann
0fc2422cd0 converted MpdTagItem.type to an enum
Don't use CPP macros when you can use C enum... this also allows
better type checking.
2008-08-26 08:27:09 +02:00
Max Kellermann
e754ed01a7 renamed functions in decoder_list.h
InputPlugin to decoder_plugin, and no camelCase.
2008-08-26 08:27:09 +02:00
Max Kellermann
772d3da98a no camel case in struct decoder_plugin 2008-08-26 08:27:08 +02:00
Max Kellermann
f1a014d094 renamed the InputPlugin function types
Continuing the effort to rename InputPlugin to decoder_plugin...
2008-08-26 08:27:08 +02:00
Max Kellermann
41c5fbbb07 renamed inputPlugin.* to decoder_list.*
Since inputPlugin.c manages the list of registered decoders, we should
rename the source file.
2008-08-26 08:27:08 +02:00
Max Kellermann
f5711e28da moved decoder externs to inputPlugin.c
The decoder_plugin instances are only used inputPlugin.c, so move them
from the header file.
2008-08-26 08:27:08 +02:00
Max Kellermann
e41be362a1 renamed InputPlugin to struct decoder_plugin
"decoder plugin" is a better name than "input plugin", since the
plugin does not actually do the input - InputStream does.  Also don't
use typedef, so we can forward-declare it if required.
2008-08-26 08:27:08 +02:00
Max Kellermann
cdaa26c81d no busy-waiting for the player process
The function player_command() inherited the busy-waiting algorithm
from the old code; throw in a wait_main_task() to do idle waiting.
2008-08-26 08:27:08 +02:00
Max Kellermann
b1de50f994 converted PlayerControl.state to enum
Don't write CPP when you can express the same in C...  macros vs enum
is a good example for that.
2008-08-26 08:27:08 +02:00
Max Kellermann
efde884a13 added PlayerControl.command
PlayerControl.command replaces the old attributes play, stop, pause,
closeAudio, lockQueue, unlockQueue, seek.  The main thread waits for
each command synchronously, so there can only be one command enabled
at a time anyway.
2008-08-26 08:27:07 +02:00
Max Kellermann
c7384b65ac eliminate OUTPUT_BUFFER_DC_STOP, OUTPUT_BUFFER_DC_SEEK
(Ab)use the decoder_command enumeration, which has nearly the same
values and the same meaning.
2008-08-26 08:27:07 +02:00
Max Kellermann
67bf4b448d added decoder_get_url()
The wavpack decoder plugin implements a hack, and it needs the song
URL for that.  This API (and the hack) should be revised later, but
add that function for now.
2008-08-26 08:27:07 +02:00
Max Kellermann
c60209ff04 don't set dc->seekable in wavpack plugin
dc->seekable is already set by decodeStart().
2008-08-26 08:27:07 +02:00
Max Kellermann
dc4d774481 use a local "initialized" flag instead of dc->state
Since we want to hide mpd internals from the decoder plugins, the
plugins should not check dc->state whether they have already called
decoder_initialized().  Use a local variable to track that.
2008-08-26 08:27:07 +02:00
Max Kellermann
17e9cc84c5 added decoder_seek_where() and decoder_seek_error()
Provide access to seeking for the decoder plugins; they have to know
where to seek, and they need a way to tell us that seeking has failed.
2008-08-26 08:27:07 +02:00
Max Kellermann
78c55e2432 added decoder_command_finished() to decoder_api.h
Some decoder commands are implemented in the decoder plugins, thus
they need to have an API call to signal that their current command has
been finished.  Let them use the new decoder_command_finished()
instead of the internal dc_command_finished().
2008-08-26 08:27:07 +02:00
Max Kellermann
817a68b2b2 added decoder_get_command()
Another big patch which hides internal mpd APIs from decoder plugins:
decoder plugins regularly poll dc->command; expose it with a
decoder_api.h function.
2008-08-26 08:27:07 +02:00
Max Kellermann
2e9169de9d moved convState to struct decoder
Since we moved all PCM conversions to decoder_data(), the attribute
convState isn't being used anymore by the OutputBuffer code.  Move it
to struct decoder.
2008-08-26 08:27:06 +02:00
Max Kellermann
1b845f94a0 moved struct AudioFormat to audio_format.h
We want to expose the AudioFormat structure to plugins; remove some
clutter by moving its declaration to a separate header file.
2008-08-26 08:27:06 +02:00
Max Kellermann
08bdb43bef moved InputPlugin to decoder_api.h
InputPlugin is the API which is implemented by a decoder plugin.  This
belongs to the public API/ABI, so move it to decoder_api.h.  It will
later be renamed to something like "decoder_plugin".
2008-08-26 08:27:06 +02:00
Max Kellermann
4a87f1e815 remove one indent level from audiofile plugin
Anonymous code blocks just to declare variables look ugly.  Move the
variable declarations up and disband the code block.
2008-08-26 08:27:06 +02:00
Max Kellermann
d186260016 use break instead of local variable "eof"
Similar to previous patch: eliminate one variable by using "break".
This also simplifies the code since we can remove one level of indent.
2008-08-26 08:27:06 +02:00
Max Kellermann
4c06624988 removed local variable "eof" because it is unused
"break" is so much easier than "eof=1; continue;", when "!eof" is the
loop condition.
2008-08-26 08:27:06 +02:00
Max Kellermann
ee3bbb5028 simplify several dc->command checks
Since we have merged dc->stop, dc->seek into one variable, we don't
have to check both conditions at a time; we can replace "!stop &&
!seek" with "none".
2008-08-26 08:27:06 +02:00
Max Kellermann
0d8b551c5a added parameter total_time to decoder_initialized()
Similar to the previous patch: pass total_time instead of manipulating
dc->totalTime directly.
2008-08-26 08:27:05 +02:00
Max Kellermann
4590a98f0e added audio_format parameter to decoder_initialized()
dc->audioFormat is set once by the decoder plugins before invoking
decoder_initialized(); hide dc->audioFormat and let the decoder pass
an AudioFormat pointer to decoder_initialized().
2008-08-26 08:27:05 +02:00
Max Kellermann
0d45870cea added decoder_clear() and decoder_flush()
We are now beginning to remove direct structure accesses from the
decoder plugins.  decoder_clear() and decoder_flush() mask two very
common buffer functions.
2008-08-26 08:27:05 +02:00
Max Kellermann
ea51f73285 tail_chunk() returns ob_chunk pointer
Code simplification: since we are not using in-band signalling with
the chunk index anymore, we can just return a pointer to the tail
chunk instead of the index.
2008-08-26 08:27:05 +02:00
Max Kellermann
5df6ff8d22 added OutputBuffer.notify
OutputBuffer should be a more generic low-level library, without
dependencies to the other headers.  This patch adds the field
"notify", which is used to signal the player thread.  It is passed in
the constructor, and removes the need to compile with the decode.h
header.
2008-08-26 08:27:05 +02:00
Max Kellermann
2a83ccdb8f added decoder_data()
Moved all of the player-waiting code to decoder_data(), to make
OutputBuffer more generic.
2008-08-26 08:27:05 +02:00
Max Kellermann
8814c0c898 use the notify library in main_notify.c
Avoid some duplicated code in main_notify.c.
2008-08-26 08:27:05 +02:00
Max Kellermann
4f80f53c29 do not sleep after openAudioDevice()
After the decoder has been initialized and the audio device has been
opened, don't sleep.  The decoder plugin won't do anything special nor
will it care to wake us up for some reason.
2008-08-26 08:27:04 +02:00
Max Kellermann
2bf7ec4f39 added decoder_initialized()
decoder_initialized() sets the state to DECODE_STATE_DECODE and wakes
up the player thread.  It is called by the decoder plugin after its
internal initialization is finished.  More arguments will be added
later to prevent direct accesses to the DecoderControl struct.
2008-08-26 08:27:04 +02:00
Max Kellermann
154aa496e8 added struct decoder
The decoder struct should later be made opaque to the decoder plugin,
because maintaining a stable struct ABI is quite difficult.  The ABI
should only consist of a small number of stable functions.
2008-08-26 08:27:04 +02:00
Max Kellermann
241cd043ca invoke the notify API directly
Don't use wrappers like player_wakeup_decoder_nb().  These have been
wrappers calling notify.c functions, for compatibility with the
existing code when we migrated to notify.c.
2008-08-26 08:27:04 +02:00
Max Kellermann
87beded44f removed "else"
The "if" block breaked out of the loop.  That means we can move the
code out of the "else" block.
2008-08-26 08:27:04 +02:00
Max Kellermann
9e0f7dcd1a added dc_command_finished()
dc_command_finished() is invoked by the decoder thread when it has
finished a command (sent by the player thread).  It resets dc.command
and wakes up the player thread.  This combination was used at a lot of
places, and by introducing this function, the code will be more
readable.
2008-08-26 08:27:04 +02:00
Max Kellermann
726c6e86d3 don't busy wait for the decoder thread
Busy wait loops are a bad thing, especially when the response time can
be very long - busy waits eat a lot of CPU, and thus slow down the
other thread.  Since the other thread will notify us when it's ready,
we can use notify_wait() instead.
2008-08-26 08:27:04 +02:00
Max Kellermann
8d3942e0c3 merged start, stop, seek into DecoderControl.command
Much of the existing code queries all three variables sequentially.
Since only one of them can be set at a time, this can be optimized and
unified by merging all of them into one enum variable.  Later, the
"command" checks can be expressed in a "switch" statement.
2008-08-26 08:27:04 +02:00
Max Kellermann
180d78a8e6 don't set pc->errored_song in decodeStart()
pc->errored_song is already set by decodeParent() in the player thread
when we set dc->error; no need to set it in the decoder thread.
2008-08-26 08:27:03 +02:00
Max Kellermann
d507ff28c8 added dc.next_song, renamed pc.current_song
Since pc->current_song denotes the song which the decoder should use
next, we should move it to DecoderControl.  This removes one internal
PlayerControl struct access from the decoder code.

Also add pc.next_song, which is manipulated by the playlist code, and
gets copied to dc.next_song as soon as the decoder is started.
2008-08-26 08:27:03 +02:00
Max Kellermann
b6909da758 clean up CPP includes
Include only headers which are really required.  This speeds up
compilation and helps detect cross-layer accesses.
2008-08-26 08:27:03 +02:00
Max Kellermann
a383f45117 enable -Wpointer-arith, -Wstrict-prototypes
Also enable -Wunused-parameter - this forces us to add the gcc
"unused" attribute to a lot of parameters (mostly library callback
functions), but it's worth it during code refactorizations.
2008-08-26 08:27:02 +02:00
Max Kellermann
c003778454 fix warnings in the HTTP client
Fix a "unused argument" warning, and several warnings regarding void
pointer calculation.
2008-08-25 15:49:06 +02:00
Max Kellermann
35918c9901 fixed ringbuf.c warnings
Fix a "signed/unsigned comparison warning", and several void pointer
math warnings.
2008-08-25 15:49:06 +02:00
Eric Wong
a889684acd http: hopefully allow seeking to work on static files
git-svn-id: https://svn.musicpd.org/mpd/trunk@7398 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:36 +00:00
Max Kellermann
c7d1ce07f3 don't call seekInputStream(0) if r==0
If nothing has been read from the input stream, we don't have to
rewind it.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7397 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:32 +00:00
Max Kellermann
7e99a0b0a9 eliminated local variable "to_read"
The variable "to_read" is never modified except in the last iteration
of the while loop.  This means the while condition will never become
false, as the body will break before that may be checked.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7396 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:27 +00:00
Eric Wong
06bdc5bf25 introduce struct condition as a more correct version of Notify
Start using it in the HTTP code

git-svn-id: https://svn.musicpd.org/mpd/trunk@7395 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:22 +00:00
Eric Wong
d82a4aff25 utils: pthread_{mutex,cond}_init can fail, so check for it
git-svn-id: https://svn.musicpd.org/mpd/trunk@7394 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:17 +00:00
Eric Wong
2a5dcba5ed http: initial rewrite using ringbuffer + pthreads
This institutes the usage of a separate thread to buffer HTTP
input.  It is basically practice code for using the ringbuffer
code which I plan on reusing for the OutputBuffer as well as
further input buffering for disk (networked filesystems over
WAN, laptops on battery, etc).

Each readFromInputStream() call on an HTTP stream can take
several seconds to complete, short reads are avoided.

A single-threaded solution for systems supporting large enough
SO_RCVBUF values should also be possible and will likely be done
in the future; but this lock-free(except when full/empty)
ringbuffer is cool :)

git-svn-id: https://svn.musicpd.org/mpd/trunk@7393 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:13 +00:00
Eric Wong
c71cfbac7a http: fix some small memory leaks when hitting redirects
git-svn-id: https://svn.musicpd.org/mpd/trunk@7392 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:08 +00:00
Eric Wong
8426740f44 utils: add new unforgiving utility functions
We'll be using pipes when waiting for I/O, and condition
variables at other times.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7391 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:04 +00:00
Eric Wong
c593152967 ringbuf: add thread-safe, thread-specific reset functions
This will allow both the reader and writer threads to
reset the ringbuffer in a thread-safe fashion.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7390 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:59 +00:00
Eric Wong
9873e07c5a ringbuf: get_{write,read}_vector returns total bytes in both vec elts
This will eliminate unnecessary calls to ringbuf_{read,write}_space

git-svn-id: https://svn.musicpd.org/mpd/trunk@7389 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:55 +00:00
Eric Wong
aa828c1b25 http: split out logic around getaddrinfo() and connect()
Makes code easier to read and modularize

git-svn-id: https://svn.musicpd.org/mpd/trunk@7388 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:49 +00:00
Eric Wong
ec1eeeeaff http: split out auth code since it's mostly uninteresting for now
The auth code also has some ugly usages of string generation
which I will eventually replace with something nicer...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7387 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:45 +00:00
Eric Wong
bec0835836 Add a generic ring buffer implementation
This piece of code is from the JACK Audio Connection Kit
(trimmed down a bit for better readability).

The vector functions now reuse the common iovec struct used by
writev/readv instead of reinventing an identical but
differently-named struct.

From the comments:
> ISO/POSIX C version of Paul Davis's lock free ringbuffer C++ code.
> This is safe for the case of one read thread and one write thread.

License is LGPL 2.1 or later

git-svn-id: https://svn.musicpd.org/mpd/trunk@7386 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:40 +00:00
Eric Wong
3a932bf388 os_compat.h: add sys/uio.h for writev/readv
vectored I/O will be useful with our ring buffer lib

git-svn-id: https://svn.musicpd.org/mpd/trunk@7385 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:34 +00:00
Max Kellermann
d1b4112f45 jack: initialize audioOutput->data
Initialize audioOutput->data with NULL in jack_initDriver().
Previously, this was never initialized, although the other functions
relied on it being NULL prior to jack_openDevice().

This patch addresses bug 0001641[1].  In contrast to the patch provided
by the bug reporter, it moves the initialization before the "!param"
check.

[1] - http://musicpd.org/mantis/view.php?id=1641

git-svn-id: https://svn.musicpd.org/mpd/trunk@7375 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-13 07:39:11 +00:00
Hans de Goede
4f247ca4da mod: fix crashing on modtracker files
This patch was taken from
http://bugzilla.livna.org/show_bug.cgi?id=1987 and addresses bug
0001693[1]

[1] - http://musicpd.org/mantis/view.php?id=1693

git-svn-id: https://svn.musicpd.org/mpd/trunk@7374 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-13 07:39:05 +00:00
Eric Wong
29df78fe1e audio.c: avoid magic numbers even if they have comments :)
git-svn-id: https://svn.musicpd.org/mpd/trunk@7373 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-02 10:10:32 +00:00
Eric Wong
f57be50d73 remove audioDeviceStates from playerData and getPlayerData
git-svn-id: https://svn.musicpd.org/mpd/trunk@7372 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-02 10:10:26 +00:00
Max Kellermann
6ac1d797af fix stream URL
Streaming was broken, beacuse the stream URL was never copied to
path_max_fs.

[ew: replaced strcpy with pathcpy_trunc for ease of auditing]

git-svn-id: https://svn.musicpd.org/mpd/trunk@7371 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-01 22:25:20 +00:00
Eric Wong
56aab937d0 oggflac_plugin: fix build with libOggFLAC lib (libFLAC <= 7)
git-svn-id: https://svn.musicpd.org/mpd/trunk@7370 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-01 22:25:07 +00:00
Max Kellerman
7f6a44ef8e make DecoderControl.state an enum
git-svn-id: https://svn.musicpd.org/mpd/trunk@7369 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-01 22:25:00 +00:00
Max Kellerman
97698bd4aa notify: don't use camelCase in notify.[ch]
git-svn-id: https://svn.musicpd.org/mpd/trunk@7367 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-01 22:24:44 +00:00
Max Kellerman
e0be3aad20 assert dc.state == DECODE_STATE_STOP
During the decoder thread main loop, dc.state must be
DECODE_STATE_STOP.  Explicitly assigning it after the "dc.stop" check
is redundant.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7366 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-01 22:24:35 +00:00
Max Kellermann
3c3620b301 fix race condition in main_notify.c
The function wait_main_task() is racy: if the function
wakeup_via_cond() sees the mutex is locked just before
wait_main_task() executes pthread_cond_wait(), the main thread blocks
forever.

Work around this issue by adding a "pending" flag just like in my
notify.c code.  A standards-compliant solution should be implemented
later.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7365 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-17 03:05:23 +00:00
Max Kellermann
7c952c4f4b added ob_set_lazy()
In lazy mode (previously the default), outputBuffer.c only wakes up
the player when it was previously empty.  That caused a deadlock when
the player was waiting for buffered_before_play, since the decoder
wouldn't wake up the player when buffered_before_play was reached.  In
non-lazy mode, always wake up the player when a new chunk was decoded.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7364 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:57:22 +00:00
Max Kellermann
071c8f4ac7 use dc.current_song instead of pc.current_song
When we are in an input plugin, dc.current_song should already be
set.  Use it instead of pc.current_song.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7363 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:57:14 +00:00
Max Kellermann
119f457cff const pointers in decode.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@7362 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:57:01 +00:00
Max Kellermann
d548deb45b const pointers in normalize.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@7361 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:56:54 +00:00
Max Kellermann
f201f2c922 more const pointers in pcm_utils.[ch]
git-svn-id: https://svn.musicpd.org/mpd/trunk@7360 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:56:35 +00:00
Max Kellermann
df34beb98d fix XFADE_DISABLED=-1
git-svn-id: https://svn.musicpd.org/mpd/trunk@7359 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-15 05:56:18 +00:00
Eric Wong
b44506084e decode.c: make the crossfade state variable self-documenting
git-svn-id: https://svn.musicpd.org/mpd/trunk@7358 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-14 06:41:05 +00:00
Eric Wong
93fee6fc85 command.c: remove dead commented code
We have revision control for a reason :)

git-svn-id: https://svn.musicpd.org/mpd/trunk@7357 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-14 06:41:00 +00:00
Eric Wong
0f040a7030 Always compile ioops.h, since main_notify uses it now
git-svn-id: https://svn.musicpd.org/mpd/trunk@7356 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 18:04:02 +00:00
Eric Wong
412ce8bdc4 Make the OutputBuffer API more consistent
We had functions names varied between
outputBufferFoo, fooOutputBuffer, and output_buffer_foo

That was too confusing for my little brain to handle.
And the global variable was somehow named 'cb' instead of
the more obvious 'ob'...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:27 +00:00
Eric Wong
c1963ed483 Stop passing our single OutputBuffer object everywhere
All of our main singleton data structures are implicitly shared,
so there's no reason to keep passing them around and around in
the stack and making our internal API harder to deal with.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7354 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:15 +00:00
Eric Wong
dec6b1612e Stop passing our single DecoderControl object everywhere
This at least makes the argument list to a lot of our plugin
functions shorter and removes a good amount of line nois^W^Wcode,
hopefully making things easier to read and follow.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:16:03 +00:00
Eric Wong
98acfa8ac5 Get rid of PlayerControl inside the PlayerData struct
It actually increases our image size a small bit and may even
hurt performance a very small bit, but makes the code less
verbose and easier to manage.

I don't see a reason for mpd to ever support playing multiple
files at the same time (users can run multiple instances of mpd
if they really want to play Zaireeka, but that's such an edge
case it's not worth ever supporting in our code).

git-svn-id: https://svn.musicpd.org/mpd/trunk@7352 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:15:50 +00:00
Eric Wong
ae1335753a main_notify: just use cond_signal to wakeup, no need to trylock
pthread_cond_signal is a no-op if nothing is waiting on it

git-svn-id: https://svn.musicpd.org/mpd/trunk@7351 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-13 01:15:43 +00:00
Eric Wong
78370a9759 main_notify: use pthread_cond_signal instead of broadcast
signal is all we need since we only have one waiter and
likely faster

git-svn-id: https://svn.musicpd.org/mpd/trunk@7349 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 10:27:57 +00:00
Eric Wong
30bd8b2c0f Fix a deadlock after pause/next
Oops, forgot to unlock a mutex

git-svn-id: https://svn.musicpd.org/mpd/trunk@7348 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 10:27:53 +00:00
Eric Wong
baf9b94ecf Fix the problem of songs not advancing without client activity
The select() in the main event loop blocks now (saving us many
unnecessary wakeups).  This interacted badly with the threads
that were trying to wakeup the main task via
pthread_cond_signal() since the main task was not blocked
on a condition variable, but on select().

So now if we detect a need to wakeup the player, we write
to a pipe which select() is watching instead of blindly
calling pthread_cond_signal().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7347 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 09:46:11 +00:00
Eric Wong
804088f590 command.h: include sllist.h which defines struct strnode
git-svn-id: https://svn.musicpd.org/mpd/trunk@7346 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:27:09 +00:00
Max Kellermann
dec2a063cd const pointers in audioOutput.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@7345 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:43 +00:00
Max Kellermann
b4ea6e52b2 const pointers in audio.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@7344 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:39 +00:00
Max Kellermann
ac0ac9d4d8 flush after loop in sendDataToOutputBuffer()
Since tailChunk() automatically flushes full buffers, we do not have
to check this in every iteration of sendDataToOutputBuffer().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7343 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:34 +00:00
Max Kellermann
e4746b82c9 constant pointers in replayGain.c
git-svn-id: https://svn.musicpd.org/mpd/trunk@7342 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:28 +00:00
Max Kellermann
1308290c0d yet another migration to size_t
We can also get rid of one the two variables.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7341 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:22 +00:00
Max Kellermann
bc7e60cbcd check cb->stop in the while loop
Checking dc->stop in the while condition and again after the while
loop costs some CPU cycles we should save.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7340 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:18 +00:00
Max Kellermann
f0e78138d1 eliminate OutputBuffer.currentChunk
OutputBuffer.currentChunk contains redundant data: it is either -1
when there is no chunk which is currently being written, or it equals
"end".  If we always keep chunk[end] in a valid state, we can remove
OutputBuffer.currentChunk.

This patch may look a bit clumsy, especially flushOutputBuffer(), but
that will be fixed later with an major OutputBuffer API overhaul.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7339 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:13 +00:00
Max Kellermann
3105280f26 added output_buffer_expand()
output_buffer_expand() moves the cb->end to the new position (only its
current successor is allowed) and wakes up the player if is waiting
for the decoder.  This simplifies flushOutputBuffer().

git-svn-id: https://svn.musicpd.org/mpd/trunk@7338 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:09 +00:00
Max Kellermann
5cfb1cf46e initialize all elements in initOutputBuffer()
The current OutputBuffer object is allocated statically, i.e. it is
zeroed.  To be safe for other cases in the future, also initialize the
other elements.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7337 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:04 +00:00
Max Kellermann
7dc1f3117c wake up player on demand
The decoder should not wake up the player when it did not produce a
flushed chunk.  Move the decoder_wakeup_player() call to
flushOutputBuffer() and invoke it only if the buffer was previously
empty.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7336 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:21:00 +00:00
Max Kellermann
91b43b481d unlink the socket before bind()
If a unix domain socket already exists, bind() fails.  Unlink the
socket file.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7335 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:56 +00:00
Max Kellermann
3919a87525 replaced assertion with check
During my tests, it happened that data->position>newPosition.  I have
not yet fully understood why this can happen; for now, replace this
with a run-time check.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7334 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:50 +00:00
Max Kellermann
1db6478491 fix several errors/warnings which only appear with -O3
git-svn-id: https://svn.musicpd.org/mpd/trunk@7333 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:45 +00:00
Max Kellermann
a25a7624f0 multiply num_samples with bytes_per_channel
The patch "convert blocks until the buffer is full" did not update
data->chunk_length correctly: it added the number of samples, not the
number of bytes.  Multiply that with bytes_per_channel

git-svn-id: https://svn.musicpd.org/mpd/trunk@7332 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:40 +00:00
Max Kellermann
f4252ee795 missing num_channels check in previous patch
In the patch "special optimized case for 16bit stereo", the check for
"num_channels==2" was missing.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7331 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:34 +00:00
Max Kellermann
00fbd7bb4b special optimized case for 16bit stereo
Not having to loop for every sample byte (depending on a variable
unknown at compile time) saves a lot of CPU cycles.  We could consider
reimplementing this function with liboil...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7330 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:20:30 +00:00