mp3: moved code to dither_buffer()
Preparing for simplifying and thus speeding up the dithering code: moved dithering to a separate function which contains a trivial loop. With this patch, only one sample is dithered at a time, but the following patches will allow us to dither a whole block at a time, without complicated buffer length checks.
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@ -105,6 +105,30 @@ static signed long audio_linear_dither(unsigned int bits, mad_fixed_t sample,
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return output >> scalebits;
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}
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static unsigned dither_buffer(mpd_sint16 *dest0, const struct mad_synth *synth,
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struct audio_dither *dither,
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unsigned int start, unsigned int end,
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unsigned int num_channels)
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{
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mpd_sint16 *dest = dest0;
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unsigned int i;
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for (i = start; i < end; ++i) {
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*dest++ = (mpd_sint16)
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audio_linear_dither(16,
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synth->pcm.samples[0][i],
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dither);
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if (num_channels == 2)
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*dest++ = (mpd_sint16)
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audio_linear_dither(16,
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synth->pcm.samples[1][i],
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dither);
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}
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return dest - dest0;
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}
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/* end of stolen stuff from mpg321 */
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static int mp3_plugin_init(void)
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@ -909,7 +933,7 @@ static int mp3Read(mp3DecodeData * data, struct decoder *decoder,
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i = 0;
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for (; i < (data->synth).pcm.length; i++) {
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mpd_sint16 *sample;
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unsigned int num_samples;
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samplesLeft--;
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@ -921,19 +945,11 @@ static int mp3Read(mp3DecodeData * data, struct decoder *decoder,
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return DECODE_BREAK;
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}
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sample = (mpd_sint16 *) data->outputPtr;
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*sample = (mpd_sint16) audio_linear_dither(16,
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(data->synth).pcm.samples[0][i],
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&(data->dither));
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data->outputPtr += 2;
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if (MAD_NCHANNELS(&(data->frame).header) == 2) {
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sample = (mpd_sint16 *) data->outputPtr;
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*sample = (mpd_sint16) audio_linear_dither(16,
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(data->synth).pcm.samples[1][i],
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&(data->dither));
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data->outputPtr += 2;
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}
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num_samples = dither_buffer((mpd_sint16 *) data->outputPtr,
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&data->synth, &data->dither,
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i, i + 1,
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MAD_NCHANNELS(&(data->frame).header));
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data->outputPtr += 2 * num_samples;
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if (data->outputPtr >= data->outputBufferEnd) {
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enum decoder_command cmd;
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