mp3: don't do a second flush in mp3_decode()
The previous patch made mp3Read() flush the output buffer in every iteration, which means we can eliminate the flush check after invoking mp3Read().
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@ -168,7 +168,6 @@ typedef struct _mp3DecodeData {
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int foundXing;
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int foundFirstFrame;
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int decodedFirstFrame;
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int flush;
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unsigned long bitRate;
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InputStream *inStream;
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struct audio_dither dither;
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@ -193,7 +192,6 @@ static void initMp3DecodeData(mp3DecodeData * data, InputStream * inStream)
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data->foundXing = 0;
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data->foundFirstFrame = 0;
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data->decodedFirstFrame = 0;
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data->flush = 1;
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data->inStream = inStream;
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data->layer = 0;
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memset(&(data->dither), 0, sizeof(struct audio_dither));
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@ -421,7 +419,6 @@ static int decodeNextFrameHeader(mp3DecodeData * data, MpdTag ** tag,
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ERROR("unrecoverable frame level error "
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"(%s).\n",
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mad_stream_errorstr(&data->stream));
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data->flush = 0;
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return DECODE_BREAK;
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}
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}
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@ -474,7 +471,6 @@ static int decodeNextFrame(mp3DecodeData * data)
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ERROR("unrecoverable frame level error "
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"(%s).\n",
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mad_stream_errorstr(&data->stream));
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data->flush = 0;
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return DECODE_BREAK;
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}
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}
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@ -955,10 +951,8 @@ static int mp3Read(mp3DecodeData * data, struct decoder *decoder,
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data->elapsedTime,
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data->bitRate / 1000,
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(replayGainInfo != NULL) ? *replayGainInfo : NULL);
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if (cmd == DECODE_COMMAND_STOP) {
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data->flush = 0;
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if (cmd == DECODE_COMMAND_STOP)
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return DECODE_BREAK;
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}
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data->outputPtr = data->outputBuffer;
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}
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@ -1080,16 +1074,6 @@ static int mp3_decode(struct decoder * decoder, InputStream * inStream)
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decoder_initialized(decoder, &audio_format, data.totalTime);
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while (mp3Read(&data, decoder, &replayGainInfo) != DECODE_BREAK) ;
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/* send last little bit if not DECODE_COMMAND_STOP */
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if (decoder_get_command(decoder) != DECODE_COMMAND_STOP &&
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data.outputPtr != data.outputBuffer && data.flush) {
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decoder_data(decoder, NULL,
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data.inStream->seekable,
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data.outputBuffer,
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data.outputPtr - data.outputBuffer,
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data.elapsedTime, data.bitRate / 1000,
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replayGainInfo);
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}
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if (replayGainInfo)
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freeReplayGainInfo(replayGainInfo);
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