aac: simplified fillAacBuffer()
Return instead of putting all the code into a if-closure. That saves one level of indentation.
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@ -39,43 +39,35 @@ typedef struct {
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static void fillAacBuffer(AacBuffer * b)
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{
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if (b->bytesConsumed > 0) {
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size_t bread;
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size_t bread;
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if (b->bytesIntoBuffer) {
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memmove((void *)b->buffer, (void *)(b->buffer +
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b->bytesConsumed),
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b->bytesIntoBuffer);
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}
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if (b->bytesConsumed == 0)
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return;
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if (!b->atEof) {
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bread = readFromInputStream(b->inStream,
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(void *)(b->buffer +
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b->
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bytesIntoBuffer),
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1, b->bytesConsumed);
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if (bread != b->bytesConsumed)
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b->atEof = 1;
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b->bytesIntoBuffer += bread;
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}
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b->bytesConsumed = 0;
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if (b->bytesIntoBuffer > 3) {
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if (memcmp(b->buffer, "TAG", 3) == 0)
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b->bytesIntoBuffer = 0;
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}
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if (b->bytesIntoBuffer > 11) {
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if (memcmp(b->buffer, "LYRICSBEGIN", 11) == 0) {
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b->bytesIntoBuffer = 0;
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}
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}
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if (b->bytesIntoBuffer > 8) {
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if (memcmp(b->buffer, "APETAGEX", 8) == 0) {
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b->bytesIntoBuffer = 0;
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}
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}
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if (b->bytesIntoBuffer) {
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memmove((void *)b->buffer, (void *)(b->buffer +
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b->bytesConsumed),
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b->bytesIntoBuffer);
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}
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if (!b->atEof) {
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bread = readFromInputStream(b->inStream,
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(void *)(b->buffer +
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b->
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bytesIntoBuffer),
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1, b->bytesConsumed);
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if (bread != b->bytesConsumed)
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b->atEof = 1;
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b->bytesIntoBuffer += bread;
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}
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b->bytesConsumed = 0;
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if ((b->bytesIntoBuffer > 3 && memcmp(b->buffer, "TAG", 3) == 0) ||
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(b->bytesIntoBuffer > 11 &&
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memcmp(b->buffer, "LYRICSBEGIN", 11) == 0) ||
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(b->bytesIntoBuffer > 8 && memcmp(b->buffer, "APETAGEX", 8) == 0))
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b->bytesIntoBuffer = 0;
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}
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static void advanceAacBuffer(AacBuffer * b, size_t bytes)
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