mp3: moved num_samples calculation out of the loop
The previous patch removed all loop specific dependencies from the num_samples formula; we can now calculate it before entering the loop.
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@ -830,7 +830,7 @@ static int openMp3FromInputStream(InputStream * inStream, mp3DecodeData * data,
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static int mp3Read(mp3DecodeData * data, struct decoder *decoder,
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ReplayGainInfo ** replayGainInfo)
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{
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unsigned int pcm_length;
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unsigned int pcm_length, max_samples;
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unsigned int i;
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int ret;
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int skip;
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@ -922,12 +922,14 @@ static int mp3Read(mp3DecodeData * data, struct decoder *decoder,
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pcm_length -= data->dropSamplesAtEnd;
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}
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max_samples = sizeof(data->outputBuffer) /
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(2 * MAD_NCHANNELS(&(data->frame).header));
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while (i < pcm_length) {
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enum decoder_command cmd;
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unsigned int num_samples = sizeof(data->outputBuffer) /
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(2 * MAD_NCHANNELS(&(data->frame).header));
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if (num_samples > pcm_length - i)
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num_samples = pcm_length - i;
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unsigned int num_samples = pcm_length - i;
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if (num_samples > max_samples)
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num_samples = max_samples;
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i += num_samples;
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