moved global variable "pc" to player.h
This is the last of the three variables. Now we don't need playerData.h anymore in most sources.
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a94845ee00
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4255bba0f7
@ -130,6 +130,7 @@ mpd_SOURCES = \
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pcm_utils.c \
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permission.c \
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player.c \
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player_control.c \
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player_thread.c \
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playerData.c \
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playlist.c \
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@ -18,8 +18,8 @@
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#include "decode.h"
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#include "decoder_internal.h"
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#include "player.h"
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#include "playerData.h"
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#include "path.h"
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#include "log.h"
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#include "ls.h"
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@ -20,11 +20,11 @@
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#include "decoder_internal.h"
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#include "decoder_list.h"
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#include "decode.h"
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#include "player.h"
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#include "audio.h"
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#include "utils.h"
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#include "normalize.h"
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#include "playerData.h"
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#include "outputBuffer.h"
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#include "gcc.h"
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@ -18,6 +18,7 @@
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#include "decoder_list.h"
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#include "decoder_api.h"
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#include "list.h"
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extern struct decoder_plugin mp3Plugin;
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extern struct decoder_plugin oggvorbisPlugin;
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@ -26,6 +26,7 @@
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#include "path.h"
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#include "playerData.h"
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#include "decode.h"
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#include "player.h"
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#include "stats.h"
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#include "sig_handlers.h"
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#include "audio.h"
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@ -20,7 +20,6 @@
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#include "player_thread.h"
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#include "path.h"
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#include "command.h"
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#include "playerData.h"
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#include "ack.h"
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#include "os_compat.h"
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#include "main_notify.h"
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@ -79,7 +79,7 @@ enum player_queue_state {
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#define PLAYER_QUEUE_UNLOCKED 0
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#define PLAYER_QUEUE_LOCKED 1
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typedef struct _PlayerControl {
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struct player_control {
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Notify notify;
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volatile enum player_command command;
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volatile enum player_state state;
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@ -99,7 +99,9 @@ typedef struct _PlayerControl {
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volatile float crossFade;
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volatile mpd_uint16 softwareVolume;
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volatile double totalPlayTime;
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} PlayerControl;
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};
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extern struct player_control pc;
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void player_command_finished(void);
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@ -18,6 +18,7 @@
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#include "playerData.h"
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#include "decode.h"
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#include "player.h"
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#include "outputBuffer.h"
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#include "conf.h"
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#include "log.h"
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@ -27,7 +28,6 @@
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#define DEFAULT_BUFFER_BEFORE_PLAY 10
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unsigned int buffered_before_play;
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PlayerControl pc;
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void initPlayerData(void)
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{
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@ -19,10 +19,7 @@
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#ifndef PLAYER_DATA_H
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#define PLAYER_DATA_H
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#include "player.h"
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extern unsigned int buffered_before_play;
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extern PlayerControl pc;
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void initPlayerData(void);
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21
src/player_control.c
Normal file
21
src/player_control.c
Normal file
@ -0,0 +1,21 @@
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/* the Music Player Daemon (MPD)
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* Copyright (C) 2008 Max Kellermann <max@duempel.org>
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "player.h"
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struct player_control pc;
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@ -17,6 +17,7 @@
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*/
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#include "player_thread.h"
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#include "player.h"
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#include "playerData.h"
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#include "decode.h"
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#include "audio.h"
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