moved global variable "pc" to player.h

This is the last of the three variables.  Now we don't need
playerData.h anymore in most sources.
This commit is contained in:
Max Kellermann 2008-08-26 08:41:05 +02:00
parent a94845ee00
commit 4255bba0f7
11 changed files with 32 additions and 9 deletions

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@ -130,6 +130,7 @@ mpd_SOURCES = \
pcm_utils.c \
permission.c \
player.c \
player_control.c \
player_thread.c \
playerData.c \
playlist.c \

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@ -18,8 +18,8 @@
#include "decode.h"
#include "decoder_internal.h"
#include "player.h"
#include "playerData.h"
#include "path.h"
#include "log.h"
#include "ls.h"

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@ -20,11 +20,11 @@
#include "decoder_internal.h"
#include "decoder_list.h"
#include "decode.h"
#include "player.h"
#include "audio.h"
#include "utils.h"
#include "normalize.h"
#include "playerData.h"
#include "outputBuffer.h"
#include "gcc.h"

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@ -18,6 +18,7 @@
#include "decoder_list.h"
#include "decoder_api.h"
#include "list.h"
extern struct decoder_plugin mp3Plugin;
extern struct decoder_plugin oggvorbisPlugin;

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@ -26,6 +26,7 @@
#include "path.h"
#include "playerData.h"
#include "decode.h"
#include "player.h"
#include "stats.h"
#include "sig_handlers.h"
#include "audio.h"

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@ -20,7 +20,6 @@
#include "player_thread.h"
#include "path.h"
#include "command.h"
#include "playerData.h"
#include "ack.h"
#include "os_compat.h"
#include "main_notify.h"

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@ -79,7 +79,7 @@ enum player_queue_state {
#define PLAYER_QUEUE_UNLOCKED 0
#define PLAYER_QUEUE_LOCKED 1
typedef struct _PlayerControl {
struct player_control {
Notify notify;
volatile enum player_command command;
volatile enum player_state state;
@ -99,7 +99,9 @@ typedef struct _PlayerControl {
volatile float crossFade;
volatile mpd_uint16 softwareVolume;
volatile double totalPlayTime;
} PlayerControl;
};
extern struct player_control pc;
void player_command_finished(void);

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@ -18,6 +18,7 @@
#include "playerData.h"
#include "decode.h"
#include "player.h"
#include "outputBuffer.h"
#include "conf.h"
#include "log.h"
@ -27,7 +28,6 @@
#define DEFAULT_BUFFER_BEFORE_PLAY 10
unsigned int buffered_before_play;
PlayerControl pc;
void initPlayerData(void)
{

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@ -19,10 +19,7 @@
#ifndef PLAYER_DATA_H
#define PLAYER_DATA_H
#include "player.h"
extern unsigned int buffered_before_play;
extern PlayerControl pc;
void initPlayerData(void);

21
src/player_control.c Normal file
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@ -0,0 +1,21 @@
/* the Music Player Daemon (MPD)
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "player.h"
struct player_control pc;

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@ -17,6 +17,7 @@
*/
#include "player_thread.h"
#include "player.h"
#include "playerData.h"
#include "decode.h"
#include "audio.h"