merge the playlist lock functions into clearPlayerQueue()
There is no unlocked caller of clearPlayerQueue(), and the functions lockPlaylistInteraction() and unlockPlaylistInteraction() are trivial - merge them.
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2a06e2dafa
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@ -536,22 +536,14 @@ static void syncPlaylistWithQueue(int queue)
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}
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}
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static void lockPlaylistInteraction(void)
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static void clearPlayerQueue(void)
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{
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if (getPlayerQueueState() == PLAYER_QUEUE_PLAY ||
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getPlayerQueueState() == PLAYER_QUEUE_FULL) {
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playerQueueLock();
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syncPlaylistWithQueue(0);
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}
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}
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static void unlockPlaylistInteraction(void)
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{
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playerQueueUnlock();
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}
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static void clearPlayerQueue(void)
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{
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playlist.queued = -1;
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switch (getPlayerQueueState()) {
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case PLAYER_QUEUE_BLANK:
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@ -569,13 +561,8 @@ static void clearPlayerQueue(void)
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setQueueState(PLAYER_QUEUE_STOP);
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break;
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}
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}
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static void clearPlayerQueueLocked(void)
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{
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lockPlaylistInteraction();
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clearPlayerQueue();
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unlockPlaylistInteraction();
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playerQueueUnlock();
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}
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int addToPlaylist(int fd, char *url, int *added_id)
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@ -637,7 +624,7 @@ int addSongToPlaylist(int fd, Song * song, int *added_id)
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if (playlist_state == PLAYLIST_STATE_PLAY) {
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if (playlist.queued >= 0
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&& playlist.current == playlist.length - 1)
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clearPlayerQueueLocked();
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clearPlayerQueue();
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}
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id = getNextId();
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@ -697,7 +684,7 @@ int swapSongsInPlaylist(int fd, int song1, int song2)
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if (queuedSong == song1 || queuedSong == song2
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|| currentSong == song1 || currentSong == song2)
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clearPlayerQueueLocked();
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clearPlayerQueue();
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}
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swapSongs(song1, song2);
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@ -757,7 +744,7 @@ int deleteFromPlaylist(int fd, int song)
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if (playlist.queued >= 0
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&& (playlist.order[playlist.queued] == song
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|| playlist.order[playlist.current] == song))
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clearPlayerQueueLocked();
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clearPlayerQueue();
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}
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if (playlist.songs[song]->type == SONG_TYPE_URL) {
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@ -1034,7 +1021,7 @@ int setPlaylistRepeatStatus(int fd, int status)
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if (playlist_state == PLAYLIST_STATE_PLAY) {
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if (playlist.repeat && !status && playlist.queued == 0)
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clearPlayerQueueLocked();
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clearPlayerQueue();
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}
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playlist.repeat = status;
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@ -1084,7 +1071,7 @@ int moveSongInPlaylist(int fd, int from, int to)
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queuedSong = playlist.order[playlist.queued];
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if (queuedSong == from || queuedSong == to
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|| currentSong == from || currentSong == to)
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clearPlayerQueueLocked();
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clearPlayerQueue();
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}
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tmpSong = playlist.songs[from];
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@ -1158,7 +1145,7 @@ static void orderPlaylist(void)
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if (playlist_state == PLAYLIST_STATE_PLAY) {
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if (playlist.queued >= 0)
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clearPlayerQueueLocked();
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clearPlayerQueue();
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}
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for (i = 0; i < playlist.length; i++) {
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@ -1183,7 +1170,7 @@ static void randomizeOrder(int start, int end)
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if (playlist_state == PLAYLIST_STATE_PLAY) {
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if (playlist.queued >= start && playlist.queued <= end)
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clearPlayerQueueLocked();
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clearPlayerQueue();
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}
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for (i = start; i <= end; i++) {
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@ -1258,7 +1245,7 @@ int shufflePlaylist(mpd_unused int fd)
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if (playlist.length > 1) {
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if (playlist_state == PLAYLIST_STATE_PLAY) {
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clearPlayerQueueLocked();
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clearPlayerQueue();
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/* put current playing song first */
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swapSongs(0, playlist.order[playlist.current]);
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if (playlist.random) {
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@ -1385,7 +1372,7 @@ int seekSongInPlaylist(int fd, int song, float seek_time)
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if (playlist_state == PLAYLIST_STATE_PLAY) {
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if (playlist.queued >= 0)
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clearPlayerQueueLocked();
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clearPlayerQueue();
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} else
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playPlaylistOrderNumber(i);
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