mpd/src/playlist.c

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/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "playlist.h"
#include "playlist_save.h"
#include "player_control.h"
#include "command.h"
#include "ls.h"
#include "tag.h"
#include "song.h"
#include "song_print.h"
#include "client.h"
#include "conf.h"
#include "database.h"
#include "log.h"
#include "mapper.h"
#include "path.h"
#include "state_file.h"
#include "stored_playlist.h"
#include "ack.h"
#include "idle.h"
#include <glib.h>
#include <assert.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
2009-01-02 17:22:47 +01:00
#include <stdlib.h>
#include <errno.h>
#define PLAYLIST_STATE_STOP 0
#define PLAYLIST_STATE_PLAY 1
#define PLAYLIST_PREV_UNLESS_ELAPSED 10
#define PLAYLIST_STATE_FILE_STATE "state: "
#define PLAYLIST_STATE_FILE_RANDOM "random: "
#define PLAYLIST_STATE_FILE_REPEAT "repeat: "
#define PLAYLIST_STATE_FILE_CURRENT "current: "
#define PLAYLIST_STATE_FILE_TIME "time: "
#define PLAYLIST_STATE_FILE_CROSSFADE "crossfade: "
#define PLAYLIST_STATE_FILE_PLAYLIST_BEGIN "playlist_begin"
#define PLAYLIST_STATE_FILE_PLAYLIST_END "playlist_end"
#define PLAYLIST_STATE_FILE_STATE_PLAY "play"
#define PLAYLIST_STATE_FILE_STATE_PAUSE "pause"
#define PLAYLIST_STATE_FILE_STATE_STOP "stop"
Merge branches/ew r7104 thread-safety work in preparation for rewrite to use pthreads Expect no regressions against trunk (r7078), possibly minor performance improvements in update (due to fewer heap allocations), but increased stack usage. Applied the following patches: * maxpath_str for reentrancy (temporary fix, reverted) * path: start working on thread-safe variants of these methods * Re-entrancy work on path/character-set conversions * directory.c: exploreDirectory() use reentrant functions here * directory/update: more use of reentrant functions + cleanups * string_toupper: a strdup-less version of strDupToUpper * get_song_url: a static-variable-free version of getSongUrl() * Use reentrant/thread-safe get_song_url everywhere * replace rmp2amp with the reentrant version, rmp2amp_r * Get rid of the non-reentrant/non-thread-safe rpp2app, too. * buffer2array: assert strdup() returns a usable value in unit tests * replace utf8ToFsCharset and fsCharsetToUtf8 with thread-safe variants * fix storing playlists w/o absolute paths * parent_path(), a reentrant version of parentPath() * parentPath => parent_path for reentrancy and thread-safety * allow "make test" to automatically run embedded unit tests * remove convStrDup() and maxpath_str() * use MPD_PATH_MAX everywhere instead of MAXPATHLEN * path: get rid of appendSlash, pfx_path and just use pfx_dir * get_song_url: fix the ability to play songs in the top-level music_directory git-svn-id: https://svn.musicpd.org/mpd/trunk@7106 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-12-28 03:56:25 +01:00
#define PLAYLIST_BUFFER_SIZE 2*MPD_PATH_MAX
#define PLAYLIST_HASH_MULT 4
#define DEFAULT_PLAYLIST_MAX_LENGTH (1024*16)
#define DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS false
static GRand *g_rand;
static Playlist playlist;
static int playlist_state = PLAYLIST_STATE_STOP;
unsigned playlist_max_length = DEFAULT_PLAYLIST_MAX_LENGTH;
static int playlist_stopOnError;
static unsigned playlist_errorCount;
static int playlist_noGoToNext;
bool playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
static void swapOrder(int a, int b);
static void playPlaylistOrderNumber(int orderNum);
static void randomizeOrder(int start, int end);
static void incrPlaylistVersion(void)
{
static unsigned long max = ((uint32_t) 1 << 31) - 1;
playlist.version++;
if (playlist.version >= max) {
for (unsigned i = 0; i < playlist.length; i++)
playlist.songMod[i] = 0;
playlist.version = 1;
}
idle_add(IDLE_PLAYLIST);
}
void playlistVersionChange(void)
{
for (unsigned i = 0; i < playlist.length; i++)
playlist.songMod[i] = playlist.version;
incrPlaylistVersion();
}
static void incrPlaylistCurrent(void)
{
if (playlist.current < 0)
return;
if (playlist.current >= (int)playlist.length - 1) {
if (playlist.repeat)
playlist.current = 0;
else
playlist.current = -1;
} else
playlist.current++;
}
void initPlaylist(void)
{
char *test;
ConfigParam *param;
g_rand = g_rand_new();
playlist.length = 0;
playlist.repeat = false;
playlist.version = 1;
playlist.random = false;
playlist.queued = -1;
playlist.current = -1;
param = getConfigParam(CONF_MAX_PLAYLIST_LENGTH);
if (param) {
playlist_max_length = strtol(param->value, &test, 10);
if (*test != '\0') {
FATAL("max playlist length \"%s\" is not an integer, "
"line %i\n", param->value, param->line);
}
}
playlist_saveAbsolutePaths = getBoolConfigParam(
CONF_SAVE_ABSOLUTE_PATHS, 1);
if (playlist_saveAbsolutePaths == CONF_BOOL_UNSET)
playlist_saveAbsolutePaths =
DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
2009-01-02 17:22:47 +01:00
playlist.songs = g_malloc(sizeof(playlist.songs[0]) *
playlist_max_length);
playlist.songMod = g_malloc(sizeof(playlist.songMod[0]) *
playlist_max_length);
playlist.order = g_malloc(sizeof(playlist.order[0]) *
playlist_max_length);
playlist.idToPosition = g_malloc(sizeof(playlist.idToPosition[0]) *
playlist_max_length *
PLAYLIST_HASH_MULT);
playlist.positionToId = g_malloc(sizeof(playlist.positionToId[0]) *
playlist_max_length);
memset(playlist.songs, 0, sizeof(char *) * playlist_max_length);
for (unsigned i = 0; i < playlist_max_length * PLAYLIST_HASH_MULT;
i++) {
playlist.idToPosition[i] = -1;
}
}
static unsigned getNextId(void)
{
static unsigned cur = (unsigned)-1;
do {
cur++;
if (cur >= playlist_max_length * PLAYLIST_HASH_MULT) {
cur = 0;
}
} while (playlist.idToPosition[cur] != -1);
return cur;
}
void finishPlaylist(void)
{
for (unsigned i = 0; i < playlist.length; i++)
if (!song_in_database(playlist.songs[i]))
song_free(playlist.songs[i]);
playlist.length = 0;
free(playlist.songs);
playlist.songs = NULL;
free(playlist.songMod);
playlist.songMod = NULL;
free(playlist.order);
playlist.order = NULL;
free(playlist.idToPosition);
playlist.idToPosition = NULL;
free(playlist.positionToId);
playlist.positionToId = NULL;
g_rand_free(g_rand);
g_rand = NULL;
}
void clearPlaylist(void)
{
stopPlaylist();
for (unsigned i = 0; i < playlist.length; i++) {
if (!song_in_database(playlist.songs[i])) {
pc_song_deleted(playlist.songs[i]);
song_free(playlist.songs[i]);
}
playlist.idToPosition[playlist.positionToId[i]] = -1;
playlist.songs[i] = NULL;
}
playlist.length = 0;
playlist.current = -1;
incrPlaylistVersion();
}
void showPlaylist(struct client *client)
{
Merge branches/ew r7104 thread-safety work in preparation for rewrite to use pthreads Expect no regressions against trunk (r7078), possibly minor performance improvements in update (due to fewer heap allocations), but increased stack usage. Applied the following patches: * maxpath_str for reentrancy (temporary fix, reverted) * path: start working on thread-safe variants of these methods * Re-entrancy work on path/character-set conversions * directory.c: exploreDirectory() use reentrant functions here * directory/update: more use of reentrant functions + cleanups * string_toupper: a strdup-less version of strDupToUpper * get_song_url: a static-variable-free version of getSongUrl() * Use reentrant/thread-safe get_song_url everywhere * replace rmp2amp with the reentrant version, rmp2amp_r * Get rid of the non-reentrant/non-thread-safe rpp2app, too. * buffer2array: assert strdup() returns a usable value in unit tests * replace utf8ToFsCharset and fsCharsetToUtf8 with thread-safe variants * fix storing playlists w/o absolute paths * parent_path(), a reentrant version of parentPath() * parentPath => parent_path for reentrancy and thread-safety * allow "make test" to automatically run embedded unit tests * remove convStrDup() and maxpath_str() * use MPD_PATH_MAX everywhere instead of MAXPATHLEN * path: get rid of appendSlash, pfx_path and just use pfx_dir * get_song_url: fix the ability to play songs in the top-level music_directory git-svn-id: https://svn.musicpd.org/mpd/trunk@7106 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-12-28 03:56:25 +01:00
char path_max_tmp[MPD_PATH_MAX];
for (unsigned i = 0; i < playlist.length; i++)
client_printf(client, "%i:%s\n", i,
song_get_url(playlist.songs[i], path_max_tmp));
}
static void playlist_save(FILE *fp)
{
char path_max_tmp[MPD_PATH_MAX];
for (unsigned i = 0; i < playlist.length; i++)
fprintf(fp, "%i:%s\n", i,
song_get_url(playlist.songs[i], path_max_tmp));
}
void savePlaylistState(FILE *fp)
{
fprintf(fp, "%s", PLAYLIST_STATE_FILE_STATE);
switch (playlist_state) {
case PLAYLIST_STATE_PLAY:
switch (getPlayerState()) {
case PLAYER_STATE_PAUSE:
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PAUSE);
break;
default:
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PLAY);
}
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CURRENT,
playlist.order[playlist.current]);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_TIME,
getPlayerElapsedTime());
break;
default:
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_STOP);
break;
}
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM, playlist.random);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT, playlist.repeat);
fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CROSSFADE,
(int)(getPlayerCrossFade()));
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_BEGIN);
playlist_save(fp);
fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_END);
}
static void loadPlaylistFromStateFile(FILE *fp, char *buffer,
int state, int current, int seek_time)
{
char *temp;
int song;
if (!fgets(buffer, PLAYLIST_BUFFER_SIZE, fp))
state_file_fatal();
while (!g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_PLAYLIST_END)) {
g_strchomp(buffer);
temp = strtok(buffer, ":");
if (temp == NULL)
state_file_fatal();
song = atoi(temp);
if (!(temp = strtok(NULL, "")))
state_file_fatal();
if (addToPlaylist(temp, NULL) == PLAYLIST_RESULT_SUCCESS
&& current == song) {
if (state != PLAYER_STATE_STOP) {
playPlaylist(playlist.length - 1, 0);
}
if (state == PLAYER_STATE_PAUSE) {
playerPause();
}
if (state != PLAYER_STATE_STOP) {
seekSongInPlaylist(playlist.length - 1,
seek_time);
}
}
if (!fgets(buffer, PLAYLIST_BUFFER_SIZE, fp))
state_file_fatal();
}
}
void readPlaylistState(FILE *fp)
{
int current = -1;
int seek_time = 0;
int state = PLAYER_STATE_STOP;
char buffer[PLAYLIST_BUFFER_SIZE];
while (fgets(buffer, sizeof(buffer), fp)) {
g_strchomp(buffer);
if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_STATE)) {
if (strcmp(&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]),
PLAYLIST_STATE_FILE_STATE_PLAY) == 0) {
state = PLAYER_STATE_PLAY;
} else
if (strcmp
(&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]),
PLAYLIST_STATE_FILE_STATE_PAUSE)
== 0) {
state = PLAYER_STATE_PAUSE;
}
} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_TIME)) {
seek_time =
atoi(&(buffer[strlen(PLAYLIST_STATE_FILE_TIME)]));
} else
if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_REPEAT)) {
if (strcmp
(&(buffer[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
"1") == 0) {
setPlaylistRepeatStatus(true);
} else
setPlaylistRepeatStatus(false);
} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CROSSFADE)) {
setPlayerCrossFade(atoi
(&
(buffer
[strlen
(PLAYLIST_STATE_FILE_CROSSFADE)])));
} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_RANDOM)) {
if (strcmp
(&
(buffer
[strlen(PLAYLIST_STATE_FILE_RANDOM)]),
"1") == 0) {
setPlaylistRandomStatus(true);
} else
setPlaylistRandomStatus(false);
} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CURRENT)) {
if (strlen(buffer) ==
strlen(PLAYLIST_STATE_FILE_CURRENT))
state_file_fatal();
current = atoi(&(buffer
[strlen
(PLAYLIST_STATE_FILE_CURRENT)]));
} else if (g_str_has_prefix(buffer,
PLAYLIST_STATE_FILE_PLAYLIST_BEGIN)) {
if (state == PLAYER_STATE_STOP)
current = -1;
loadPlaylistFromStateFile(fp, buffer, state,
current, seek_time);
}
}
}
static void printPlaylistSongInfo(struct client *client, unsigned song)
{
song_print_info(client, playlist.songs[song]);
client_printf(client, "Pos: %u\nId: %u\n",
song, playlist.positionToId[song]);
}
int playlistChanges(struct client *client, uint32_t version)
{
for (unsigned i = 0; i < playlist.length; i++) {
if (version > playlist.version ||
playlist.songMod[i] >= version ||
playlist.songMod[i] == 0) {
printPlaylistSongInfo(client, i);
}
}
return 0;
}
int playlistChangesPosId(struct client *client, uint32_t version)
{
for (unsigned i = 0; i < playlist.length; i++) {
if (version > playlist.version ||
playlist.songMod[i] >= version ||
playlist.songMod[i] == 0) {
client_printf(client, "cpos: %i\nId: %i\n",
i, playlist.positionToId[i]);
}
}
return 0;
}
enum playlist_result playlistInfo(struct client *client, int song)
{
unsigned begin = 0;
unsigned end = playlist.length;
if (song >= 0) {
begin = song;
end = song + 1;
}
if (song >= (int)playlist.length)
return PLAYLIST_RESULT_BAD_RANGE;
for (unsigned i = begin; i < end; i++)
printPlaylistSongInfo(client, i);
return PLAYLIST_RESULT_SUCCESS;
}
static int song_id_to_position(unsigned id)
{
if (id >= PLAYLIST_HASH_MULT*playlist_max_length)
return -1;
assert(playlist.idToPosition[id] >= -1);
assert(playlist.idToPosition[id] < (int)playlist.length);
return playlist.idToPosition[id];
}
enum playlist_result playlistId(struct client *client, int id)
{
int begin = 0;
unsigned end = playlist.length;
if (id >= 0) {
begin = song_id_to_position(id);
if (begin < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
end = begin + 1;
}
for (unsigned i = begin; i < end; i++)
printPlaylistSongInfo(client, i);
return PLAYLIST_RESULT_SUCCESS;
}
static void swapSongs(unsigned song1, unsigned song2)
{
struct song *sTemp;
unsigned iTemp;
sTemp = playlist.songs[song1];
playlist.songs[song1] = playlist.songs[song2];
playlist.songs[song2] = sTemp;
playlist.songMod[song1] = playlist.version;
playlist.songMod[song2] = playlist.version;
playlist.idToPosition[playlist.positionToId[song1]] = song2;
playlist.idToPosition[playlist.positionToId[song2]] = song1;
iTemp = playlist.positionToId[song1];
playlist.positionToId[song1] = playlist.positionToId[song2];
playlist.positionToId[song2] = iTemp;
}
static void queueNextSongInPlaylist(void)
{
Merge branches/ew r7104 thread-safety work in preparation for rewrite to use pthreads Expect no regressions against trunk (r7078), possibly minor performance improvements in update (due to fewer heap allocations), but increased stack usage. Applied the following patches: * maxpath_str for reentrancy (temporary fix, reverted) * path: start working on thread-safe variants of these methods * Re-entrancy work on path/character-set conversions * directory.c: exploreDirectory() use reentrant functions here * directory/update: more use of reentrant functions + cleanups * string_toupper: a strdup-less version of strDupToUpper * get_song_url: a static-variable-free version of getSongUrl() * Use reentrant/thread-safe get_song_url everywhere * replace rmp2amp with the reentrant version, rmp2amp_r * Get rid of the non-reentrant/non-thread-safe rpp2app, too. * buffer2array: assert strdup() returns a usable value in unit tests * replace utf8ToFsCharset and fsCharsetToUtf8 with thread-safe variants * fix storing playlists w/o absolute paths * parent_path(), a reentrant version of parentPath() * parentPath => parent_path for reentrancy and thread-safety * allow "make test" to automatically run embedded unit tests * remove convStrDup() and maxpath_str() * use MPD_PATH_MAX everywhere instead of MAXPATHLEN * path: get rid of appendSlash, pfx_path and just use pfx_dir * get_song_url: fix the ability to play songs in the top-level music_directory git-svn-id: https://svn.musicpd.org/mpd/trunk@7106 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-12-28 03:56:25 +01:00
char path_max_tmp[MPD_PATH_MAX];
if (playlist.current < (int)playlist.length - 1) {
playlist.queued = playlist.current + 1;
DEBUG("playlist: queue song %i:\"%s\"\n",
playlist.queued,
song_get_url(playlist.
songs[playlist.order[playlist.queued]],
path_max_tmp));
queueSong(playlist.songs[playlist.order[playlist.queued]]);
} else if (playlist.length && playlist.repeat) {
if (playlist.length > 1 && playlist.random) {
randomizeOrder(0, playlist.length - 1);
}
playlist.queued = 0;
DEBUG("playlist: queue song %i:\"%s\"\n",
playlist.queued,
song_get_url(playlist.
songs[playlist.order[playlist.queued]],
path_max_tmp));
queueSong(playlist.songs[playlist.order[playlist.queued]]);
}
}
static void syncPlaylistWithQueue(void)
{
if (pc.next_song == NULL && playlist.queued != -1) {
playlist.current = playlist.queued;
playlist.queued = -1;
idle_add(IDLE_PLAYER);
}
}
static void clearPlayerQueue(void)
{
assert(playlist.queued >= 0);
playlist.queued = -1;
pc_cancel();
}
#ifndef WIN32
enum playlist_result
playlist_append_file(const char *path, int uid, unsigned *added_id)
{
int ret;
struct stat st;
struct song *song;
if (uid <= 0)
/* unauthenticated client */
return PLAYLIST_RESULT_DENIED;
ret = stat(path, &st);
if (ret < 0)
return PLAYLIST_RESULT_ERRNO;
if (st.st_uid != (uid_t)uid && (st.st_mode & 0444) != 0444)
/* client is not owner */
return PLAYLIST_RESULT_DENIED;
song = song_file_load(path, NULL);
if (song == NULL)
return PLAYLIST_RESULT_NO_SUCH_SONG;
return addSongToPlaylist(song, added_id);
}
#endif
static struct song *
song_by_url(const char *url)
{
struct song *song;
song = db_get_song(url);
if (song != NULL)
return song;
if (isRemoteUrl(url))
return song_remote_new(url);
return NULL;
}
enum playlist_result addToPlaylist(const char *url, unsigned *added_id)
{
struct song *song;
DEBUG("add to playlist: %s\n", url);
song = song_by_url(url);
if (song == NULL)
return PLAYLIST_RESULT_NO_SUCH_SONG;
return addSongToPlaylist(song, added_id);
}
enum playlist_result
addSongToPlaylist(struct song *song, unsigned *added_id)
{
unsigned id;
if (playlist.length == playlist_max_length)
return PLAYLIST_RESULT_TOO_LARGE;
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0 &&
playlist.current == (int)playlist.length - 1)
clearPlayerQueue();
id = getNextId();
playlist.songs[playlist.length] = song;
playlist.songMod[playlist.length] = playlist.version;
playlist.order[playlist.length] = playlist.length;
playlist.positionToId[playlist.length] = id;
playlist.idToPosition[playlist.positionToId[playlist.length]] =
playlist.length;
playlist.length++;
if (playlist.random) {
unsigned start;
/*if(playlist_state==PLAYLIST_STATE_STOP) start = 0;
else */ if (playlist.queued >= 0)
start = playlist.queued + 1;
else
start = playlist.current + 1;
if (start < playlist.length) {
unsigned swap = g_rand_int_range(g_rand, start,
playlist.length);
swapOrder(playlist.length - 1, swap);
}
}
incrPlaylistVersion();
if (added_id)
*added_id = id;
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result swapSongsInPlaylist(unsigned song1, unsigned song2)
{
if (song1 >= playlist.length || song2 >= playlist.length)
return PLAYLIST_RESULT_BAD_RANGE;
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0) {
unsigned queuedSong = playlist.order[playlist.queued];
unsigned currentSong = playlist.order[playlist.current];
if (queuedSong == song1 || queuedSong == song2
|| currentSong == song1 || currentSong == song2)
clearPlayerQueue();
}
swapSongs(song1, song2);
if (playlist.random) {
unsigned i, k;
int j = -1;
for (i = 0; playlist.order[i] != song1; i++) {
if (playlist.order[i] == song2)
j = i;
}
k = i;
for (; j == -1; i++)
if (playlist.order[i] == song2)
j = i;
swapOrder(k, j);
} else {
if (playlist.current == (int)song1)
playlist.current = song2;
else if (playlist.current == (int)song2)
playlist.current = song1;
}
incrPlaylistVersion();
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result swapSongsInPlaylistById(unsigned id1, unsigned id2)
{
int song1 = song_id_to_position(id1);
int song2 = song_id_to_position(id2);
if (song1 < 0 || song2 < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
return swapSongsInPlaylist(song1, song2);
}
#define moveSongFromTo(from, to) { \
playlist.idToPosition[playlist.positionToId[from]] = to; \
playlist.positionToId[to] = playlist.positionToId[from]; \
playlist.songs[to] = playlist.songs[from]; \
playlist.songMod[to] = playlist.version; \
}
enum playlist_result deleteFromPlaylist(unsigned song)
{
unsigned i;
unsigned songOrder;
if (song >= playlist.length)
return PLAYLIST_RESULT_BAD_RANGE;
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0
&& (playlist.order[playlist.queued] == song
|| playlist.order[playlist.current] == song))
clearPlayerQueue();
if (!song_in_database(playlist.songs[song])) {
pc_song_deleted(playlist.songs[song]);
song_free(playlist.songs[song]);
}
playlist.idToPosition[playlist.positionToId[song]] = -1;
/* delete song from songs array */
for (i = song; i < playlist.length - 1; i++) {
moveSongFromTo(i + 1, i);
}
/* now find it in the order array */
for (i = 0; i < playlist.length - 1; i++) {
if (playlist.order[i] == song)
break;
}
songOrder = i;
/* delete the entry from the order array */
for (; i < playlist.length - 1; i++)
playlist.order[i] = playlist.order[i + 1];
/* readjust values in the order array */
for (i = 0; i < playlist.length - 1; i++) {
if (playlist.order[i] > song)
playlist.order[i]--;
}
/* now take care of other misc stuff */
playlist.songs[playlist.length - 1] = NULL;
playlist.length--;
incrPlaylistVersion();
if (playlist_state != PLAYLIST_STATE_STOP
&& playlist.current == (int)songOrder) {
/*if(playlist.current>=playlist.length) return playerStop(fd);
else return playPlaylistOrderNumber(fd,playlist.current); */
playerWait();
playlist_noGoToNext = 1;
}
if (playlist.current > (int)songOrder) {
playlist.current--;
} else if (playlist.current >= (int)playlist.length) {
incrPlaylistCurrent();
}
if (playlist.queued > (int)songOrder) {
playlist.queued--;
}
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result deleteFromPlaylistById(unsigned id)
{
int song = song_id_to_position(id);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
return deleteFromPlaylist(song);
}
void
deleteASongFromPlaylist(const struct song *song)
{
if (NULL == playlist.songs)
return;
for (unsigned i = 0; i < playlist.length; i++)
if (song == playlist.songs[i])
deleteFromPlaylist(i);
pc_song_deleted(song);
}
void stopPlaylist(void)
{
DEBUG("playlist: stop\n");
playerWait();
playlist.queued = -1;
playlist_state = PLAYLIST_STATE_STOP;
playlist_noGoToNext = 0;
if (playlist.random)
randomizeOrder(0, playlist.length - 1);
}
static void playPlaylistOrderNumber(int orderNum)
{
Merge branches/ew r7104 thread-safety work in preparation for rewrite to use pthreads Expect no regressions against trunk (r7078), possibly minor performance improvements in update (due to fewer heap allocations), but increased stack usage. Applied the following patches: * maxpath_str for reentrancy (temporary fix, reverted) * path: start working on thread-safe variants of these methods * Re-entrancy work on path/character-set conversions * directory.c: exploreDirectory() use reentrant functions here * directory/update: more use of reentrant functions + cleanups * string_toupper: a strdup-less version of strDupToUpper * get_song_url: a static-variable-free version of getSongUrl() * Use reentrant/thread-safe get_song_url everywhere * replace rmp2amp with the reentrant version, rmp2amp_r * Get rid of the non-reentrant/non-thread-safe rpp2app, too. * buffer2array: assert strdup() returns a usable value in unit tests * replace utf8ToFsCharset and fsCharsetToUtf8 with thread-safe variants * fix storing playlists w/o absolute paths * parent_path(), a reentrant version of parentPath() * parentPath => parent_path for reentrancy and thread-safety * allow "make test" to automatically run embedded unit tests * remove convStrDup() and maxpath_str() * use MPD_PATH_MAX everywhere instead of MAXPATHLEN * path: get rid of appendSlash, pfx_path and just use pfx_dir * get_song_url: fix the ability to play songs in the top-level music_directory git-svn-id: https://svn.musicpd.org/mpd/trunk@7106 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2007-12-28 03:56:25 +01:00
char path_max_tmp[MPD_PATH_MAX];
playlist_state = PLAYLIST_STATE_PLAY;
playlist_noGoToNext = 0;
playlist.queued = -1;
DEBUG("playlist: play %i:\"%s\"\n", orderNum,
song_get_url(playlist.songs[playlist.order[orderNum]],
path_max_tmp));
playerPlay(playlist.songs[playlist.order[orderNum]]);
playlist.current = orderNum;
}
enum playlist_result playPlaylist(int song, int stopOnError)
{
unsigned i = song;
clearPlayerError();
if (song == -1) {
if (playlist.length == 0)
return PLAYLIST_RESULT_SUCCESS;
if (playlist_state == PLAYLIST_STATE_PLAY) {
playerSetPause(0);
return PLAYLIST_RESULT_SUCCESS;
}
if (playlist.current >= 0 &&
playlist.current < (int)playlist.length) {
i = playlist.current;
} else {
i = 0;
}
} else if (song < 0 || song >= (int)playlist.length) {
return PLAYLIST_RESULT_BAD_RANGE;
}
if (playlist.random) {
if (song == -1 && playlist_state == PLAYLIST_STATE_PLAY) {
randomizeOrder(0, playlist.length - 1);
} else {
if (song >= 0)
for (i = 0; song != (int)playlist.order[i];
i++) ;
if (playlist_state == PLAYLIST_STATE_STOP) {
playlist.current = 0;
}
swapOrder(i, playlist.current);
i = playlist.current;
}
}
playlist_stopOnError = stopOnError;
playlist_errorCount = 0;
playPlaylistOrderNumber(i);
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result playPlaylistById(int id, int stopOnError)
{
int song;
if (id == -1) {
return playPlaylist(id, stopOnError);
}
song = song_id_to_position(id);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
return playPlaylist(song, stopOnError);
}
static void syncCurrentPlayerDecodeMetadata(void)
{
struct song *song;
int songNum;
if (playlist_state != PLAYLIST_STATE_PLAY)
return;
songNum = playlist.order[playlist.current];
song = playlist.songs[songNum];
if (song != playlist.prev_song) {
/* song change: initialize playlist.prev_{song,tag} */
playlist.prev_song = song;
playlist.prev_tag = song->tag;
} else if (song->tag != playlist.prev_tag) {
/* tag change: update playlist */
playlist.songMod[songNum] = playlist.version;
incrPlaylistVersion();
playlist.prev_tag = song->tag;
}
}
void syncPlayerAndPlaylist(void)
{
if (playlist_state != PLAYLIST_STATE_PLAY)
return;
if (getPlayerState() == PLAYER_STATE_STOP)
playPlaylistIfPlayerStopped();
else {
syncPlaylistWithQueue();
if (pc.next_song == NULL)
queueNextSongInPlaylist();
}
syncCurrentPlayerDecodeMetadata();
}
static void currentSongInPlaylist(void)
{
if (playlist_state != PLAYLIST_STATE_PLAY)
return;
playlist_stopOnError = 0;
syncPlaylistWithQueue();
if (playlist.current >= 0 && playlist.current < (int)playlist.length)
playPlaylistOrderNumber(playlist.current);
else
stopPlaylist();
}
void nextSongInPlaylist(void)
{
if (playlist_state != PLAYLIST_STATE_PLAY)
return;
syncPlaylistWithQueue();
playlist_stopOnError = 0;
if (playlist.current < (int)playlist.length - 1) {
playPlaylistOrderNumber(playlist.current + 1);
} else if (playlist.length && playlist.repeat) {
if (playlist.random)
randomizeOrder(0, playlist.length - 1);
playPlaylistOrderNumber(0);
} else {
incrPlaylistCurrent();
stopPlaylist();
}
}
void playPlaylistIfPlayerStopped(void)
{
if (getPlayerState() == PLAYER_STATE_STOP) {
int error = getPlayerError();
if (error == PLAYER_ERROR_NOERROR)
playlist_errorCount = 0;
else
playlist_errorCount++;
if (playlist_state == PLAYLIST_STATE_PLAY
&& ((playlist_stopOnError && error != PLAYER_ERROR_NOERROR)
|| error == PLAYER_ERROR_AUDIO
|| error == PLAYER_ERROR_SYSTEM
|| playlist_errorCount >= playlist.length)) {
stopPlaylist();
} else if (playlist_noGoToNext)
currentSongInPlaylist();
else
nextSongInPlaylist();
}
}
bool getPlaylistRepeatStatus(void)
{
return playlist.repeat;
}
bool getPlaylistRandomStatus(void)
{
return playlist.random;
}
void setPlaylistRepeatStatus(bool status)
{
if (playlist_state == PLAYLIST_STATE_PLAY &&
playlist.repeat && !status && playlist.queued == 0)
clearPlayerQueue();
playlist.repeat = status;
idle_add(IDLE_OPTIONS);
}
enum playlist_result moveSongInPlaylist(unsigned from, int to)
{
unsigned i;
struct song *tmpSong;
unsigned tmpId;
unsigned currentSong;
if (from >= playlist.length)
return PLAYLIST_RESULT_BAD_RANGE;
if ((to >= 0 && to >= (int)playlist.length) ||
(to < 0 && abs(to) > (int)playlist.length))
return PLAYLIST_RESULT_BAD_RANGE;
if ((int)from == to) /* no-op */
return PLAYLIST_RESULT_SUCCESS;
/*
* (to < 0) => move to offset from current song
* (-playlist.length == to) => move to position BEFORE current song
*/
currentSong = playlist.order[playlist.current];
if (to < 0 && playlist.current >= 0) {
if (currentSong == from)
/* no-op, can't be moved to offset of itself */
return PLAYLIST_RESULT_SUCCESS;
to = (currentSong + abs(to)) % playlist.length;
}
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0) {
int queuedSong = playlist.order[playlist.queued];
if (queuedSong == (int)from || queuedSong == to
|| currentSong == from || (int)currentSong == to)
clearPlayerQueue();
}
tmpSong = playlist.songs[from];
tmpId = playlist.positionToId[from];
/* move songs to one less in from->to */
for (i = from; (int)i < to; i++) {
moveSongFromTo(i + 1, i);
}
/* move songs to one more in to->from */
for (i = from; (int)i > to; i--) {
moveSongFromTo(i - 1, i);
}
/* put song at _to_ */
playlist.idToPosition[tmpId] = to;
playlist.positionToId[to] = tmpId;
playlist.songs[to] = tmpSong;
playlist.songMod[to] = playlist.version;
/* now deal with order */
if (playlist.random) {
for (i = 0; i < playlist.length; i++) {
if (playlist.order[i] > from &&
(int)playlist.order[i] <= to) {
playlist.order[i]--;
} else if (playlist.order[i] < from &&
(int)playlist.order[i] >= to) {
playlist.order[i]++;
} else if (from == playlist.order[i]) {
playlist.order[i] = to;
}
}
}
else
{
if (playlist.current == (int)from)
playlist.current = to;
else if (playlist.current > (int)from &&
playlist.current <= to) {
playlist.current--;
} else if (playlist.current >= to &&
playlist.current < (int)from) {
playlist.current++;
}
/* this first if statement isn't necessary since the queue
* would have been cleared out if queued == from */
if (playlist.queued == (int)from)
playlist.queued = to;
else if (playlist.queued > (int)from && playlist.queued <= to) {
playlist.queued--;
} else if (playlist.queued>= to && playlist.queued < (int)from) {
playlist.queued++;
}
}
incrPlaylistVersion();
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result moveSongInPlaylistById(unsigned id1, int to)
{
int song = song_id_to_position(id1);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
return moveSongInPlaylist(song, to);
}
static void orderPlaylist(void)
{
unsigned i;
if (playlist.current >= 0 && playlist.current < (int)playlist.length)
playlist.current = playlist.order[playlist.current];
if (playlist_state == PLAYLIST_STATE_PLAY && playlist.queued >= 0)
clearPlayerQueue();
for (i = 0; i < playlist.length; i++) {
playlist.order[i] = i;
}
}
static void swapOrder(int a, int b)
{
int bak = playlist.order[a];
playlist.order[a] = playlist.order[b];
playlist.order[b] = bak;
}
static void randomizeOrder(int start, int end)
{
int i;
int ri;
DEBUG("playlist: randomize from %i to %i\n", start, end);
if (playlist_state == PLAYLIST_STATE_PLAY &&
playlist.queued >= start && playlist.queued <= end)
clearPlayerQueue();
for (i = start; i <= end; i++) {
ri = g_rand_int_range(g_rand, start, end + 1);
if (ri == playlist.current)
playlist.current = i;
else if (i == playlist.current)
playlist.current = ri;
swapOrder(i, ri);
}
}
void setPlaylistRandomStatus(bool status)
{
if (status == playlist.random)
return;
playlist.random = status;
if (playlist.random) {
/*if(playlist_state==PLAYLIST_STATE_PLAY) {
randomizeOrder(playlist.current+1,
playlist.length-1);
}
else */ randomizeOrder(0, playlist.length - 1);
if (playlist.current >= 0 &&
playlist.current < (int)playlist.length) {
swapOrder(playlist.current, 0);
playlist.current = 0;
}
} else
orderPlaylist();
idle_add(IDLE_OPTIONS);
}
void previousSongInPlaylist(void)
{
static time_t lastTime;
time_t diff = time(NULL) - lastTime;
lastTime += diff;
if (playlist_state != PLAYLIST_STATE_PLAY)
return;
syncPlaylistWithQueue();
if (diff && getPlayerElapsedTime() > PLAYLIST_PREV_UNLESS_ELAPSED) {
playPlaylistOrderNumber(playlist.current);
} else {
if (playlist.current > 0) {
playPlaylistOrderNumber(playlist.current - 1);
} else if (playlist.repeat) {
playPlaylistOrderNumber(playlist.length - 1);
} else {
playPlaylistOrderNumber(playlist.current);
}
}
}
void shufflePlaylist(void)
{
unsigned i;
int ri;
if (playlist.length > 1) {
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0)
clearPlayerQueue();
/* put current playing song first */
swapSongs(0, playlist.order[playlist.current]);
if (playlist.random) {
int j;
for (j = 0; 0 != playlist.order[j]; j++) ;
playlist.current = j;
} else
playlist.current = 0;
i = 1;
} else {
i = 0;
playlist.current = -1;
}
/* shuffle the rest of the list */
for (; i < playlist.length; i++) {
ri = g_rand_int_range(g_rand, 1, playlist.length);
swapSongs(i, ri);
}
incrPlaylistVersion();
}
}
enum playlist_result savePlaylist(const char *utf8file)
{
FILE *fp;
char *path;
if (!is_valid_playlist_name(utf8file))
return PLAYLIST_RESULT_BAD_NAME;
path = map_spl_utf8_to_fs(utf8file);
if (g_file_test(path, G_FILE_TEST_EXISTS)) {
g_free(path);
return PLAYLIST_RESULT_LIST_EXISTS;
}
while (!(fp = fopen(path, "w")) && errno == EINTR);
g_free(path);
if (fp == NULL)
return PLAYLIST_RESULT_ERRNO;
for (unsigned i = 0; i < playlist.length; i++)
playlist_print_song(fp, playlist.songs[i]);
while (fclose(fp) && errno == EINTR) ;
idle_add(IDLE_STORED_PLAYLIST);
return PLAYLIST_RESULT_SUCCESS;
}
int getPlaylistCurrentSong(void)
{
if (playlist.current >= 0 &&
playlist.current < (int)playlist.length) {
return playlist.order[playlist.current];
}
return -1;
}
unsigned long getPlaylistVersion(void)
{
return playlist.version;
}
int getPlaylistLength(void)
{
return playlist.length;
}
enum playlist_result seekSongInPlaylist(unsigned song, float seek_time)
{
unsigned i;
int ret;
if (song >= playlist.length)
return PLAYLIST_RESULT_BAD_RANGE;
if (playlist.random)
for (i = 0; song != playlist.order[i]; i++) ;
else
i = song;
clearPlayerError();
playlist_stopOnError = 1;
playlist_errorCount = 0;
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0)
clearPlayerQueue();
} else
playPlaylistOrderNumber(i);
if (playlist.current != (int)i) {
playPlaylistOrderNumber(i);
}
ret = playerSeek(playlist.songs[playlist.order[i]], seek_time);
if (ret < 0)
return PLAYLIST_RESULT_NOT_PLAYING;
return PLAYLIST_RESULT_SUCCESS;
}
enum playlist_result seekSongInPlaylistById(unsigned id, float seek_time)
{
int song = song_id_to_position(id);
if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG;
return seekSongInPlaylist(song, seek_time);
}
unsigned getPlaylistSongId(unsigned song)
{
return playlist.positionToId[song];
}
int PlaylistInfo(struct client *client, const char *utf8file, int detail)
{
GPtrArray *list;
if (!(list = spl_load(utf8file)))
return -1;
for (unsigned i = 0; i < list->len; ++i) {
const char *temp = g_ptr_array_index(list, i);
int wrote = 0;
if (detail) {
struct song *song = db_get_song(temp);
if (song) {
song_print_info(client, song);
wrote = 1;
}
}
if (!wrote) {
client_printf(client, SONG_FILE "%s\n", temp);
}
}
spl_free(list);
return 0;
}
enum playlist_result loadPlaylist(struct client *client, const char *utf8file)
{
GPtrArray *list;
if (!(list = spl_load(utf8file)))
return PLAYLIST_RESULT_NO_SUCH_LIST;
for (unsigned i = 0; i < list->len; ++i) {
const char *temp = g_ptr_array_index(list, i);
if ((addToPlaylist(temp, NULL)) != PLAYLIST_RESULT_SUCCESS) {
/* for windows compatibility, convert slashes */
2009-01-02 17:22:47 +01:00
char *temp2 = g_strdup(temp);
char *p = temp2;
while (*p) {
if (*p == '\\')
*p = '/';
p++;
}
if ((addToPlaylist(temp, NULL)) != PLAYLIST_RESULT_SUCCESS) {
command_error(client, ACK_ERROR_PLAYLIST_LOAD,
"can't add file \"%s\"", temp2);
}
free(temp2);
}
}
spl_free(list);
return PLAYLIST_RESULT_SUCCESS;
}
void searchForSongsInPlaylist(struct client *client,
unsigned numItems, LocateTagItem * items)
{
unsigned i;
2009-01-02 17:22:47 +01:00
char **originalNeedles = g_malloc(numItems * sizeof(char *));
for (i = 0; i < numItems; i++) {
originalNeedles[i] = items[i].needle;
items[i].needle = g_utf8_casefold(originalNeedles[i], -1);
}
for (i = 0; i < playlist.length; i++) {
if (strstrSearchTags(playlist.songs[i], numItems, items))
printPlaylistSongInfo(client, i);
}
for (i = 0; i < numItems; i++) {
g_free(items[i].needle);
items[i].needle = originalNeedles[i];
}
free(originalNeedles);
}
void findSongsInPlaylist(struct client *client,
unsigned numItems, LocateTagItem * items)
{
for (unsigned i = 0; i < playlist.length; i++) {
if (tagItemsFoundAndMatches(playlist.songs[i], numItems, items))
printPlaylistSongInfo(client, i);
}
}
/*
* Not supporting '/' was done out of laziness, and we should really
* strive to support it in the future.
*
* Not supporting '\r' and '\n' is done out of protocol limitations (and
* arguably laziness), but bending over head over heels to modify the
* protocol (and compatibility with all clients) to support idiots who
* put '\r' and '\n' in filenames isn't going to happen, either.
*/
int is_valid_playlist_name(const char *utf8path)
{
return strchr(utf8path, '/') == NULL &&
strchr(utf8path, '\n') == NULL &&
strchr(utf8path, '\r') == NULL;
}