d7bae4dc3f
Changed original image for smoke to be tiled pcx instead of layered xcf.
tangstad2005-12-11 16:22:32 +00:00
a683f082f9
Changed tire-colors to gray instead of red/blue, to make car colors more distinct.
tangstad2005-12-11 16:09:57 +00:00
e4b1947aef
Split SpriteLoader into its own files... attempt to make things better, but maybe it just makes it harder to get an overview of the code...
tangstad2005-12-05 22:26:22 +00:00
5d7fc8384f
Hopefully removed spritebug my moving buffers into main.
tangstad2005-12-05 22:15:34 +00:00
714de2aaef
Made some more attributes private.
tangstad2005-12-05 21:37:32 +00:00
60cb1dbbc9
Objectified cars and smoke.
tangstad2005-12-05 21:33:37 +00:00
f7519ad939
Converted car code to C++.. when rather changed compiler, about to change the code to match.
tangstad2005-12-05 19:08:23 +00:00
7a870c4ade
Use struct for bundling car settings.
tangstad2005-12-04 18:38:35 +00:00
d4b5d8cf44
Hacked in a twoplayer-mode with a blue car.
tangstad2005-12-04 18:14:19 +00:00
e93a967cb0
Added smoke when driving. Removed chasers for now.
tangstad2005-11-26 19:00:33 +00:00
c546f29ff4
Adjusted whitespace and remove some comment syntax.
tangstad2005-11-24 22:25:06 +00:00
bee6419eb0
Added sin/cos lookup tables and used fixed points to get nice rotational steering on the car (gas/brake with A/B). All the chasers rotate in the same direction as the car, but still stay in the same spot.
tangstad2005-11-24 21:44:49 +00:00
3861c2b69c
Added chasers in a row right now.
tangstad2005-11-23 20:44:27 +00:00
9f4b7c5f76
Added a set of chaser sprites to be used for flocking later.
tangstad2005-11-23 20:42:53 +00:00
2b8c9da03a
Added graphic for chaser (to be used in flock/swarm tests).
tangstad2005-11-23 08:29:53 +00:00
eebf8f326e
Added movement and sprite rotation.. you can now actually drive the car along.
tangstad2005-11-22 23:25:24 +00:00
a179e39eaa
Added nice white background. Added test of keypresses, moving car to different locations depending on keydirection.
tangstad2005-11-22 19:57:46 +00:00
6f6c06f149
Undid last commit (made by mistake)
tangstad2005-11-22 19:26:32 +00:00
947e477090
Added converted car data and modified source to show car sprite.
tangstad2005-11-22 19:25:32 +00:00
9b713b8edf
Added converted car data and modified source to show car sprite.
tangstad2005-11-22 19:25:16 +00:00
c2d081f45d
Initial creation of cartest project, based on some logosplash code.
tangstad2005-11-22 18:54:19 +00:00
d7bb1f2ecc
Tried using a more generic way of controlling animation in a sprite. No longer shows animated tetris-piece sprite though, but working on a nice way of adding motion paths to sprites.
tangstad2005-11-14 01:18:38 +00:00
2e93bb4702
Rotated s-piece graphic after fixing img2bin.
tangstad2005-11-09 20:31:04 +00:00
b634a9b6dc
Added output of palettes. Rotated output of data, previously it outputted by column, not row.
tangstad2005-11-09 20:29:56 +00:00
8474f213f5
Removed references to PCX in the makefile as they're not currently used.
tangstad2005-11-09 20:27:40 +00:00
301bae5a91
Removed unused pcx from being included. Renamed files.
tangstad2005-11-09 20:24:50 +00:00
58e4b04b80
Background is now included as binary instead of being decoded from pcx. The same is true for the shared palette.
tangstad2005-11-09 20:22:35 +00:00
a618d6d9f1
Fixed errorhandling/message when no files have been provided.
tangstad2005-11-09 19:10:38 +00:00
5224d67b08
Added beginning of img2bin, though it only converts a 8x8 pixel image at the moment.
tangstad2005-11-08 09:18:09 +00:00
1680a0695e
Miscellaneous tools for Game Boy Advance development.
tangstad2005-11-08 09:14:03 +00:00
30c5a499da
Added moving sprite on top of logo, currently just for testing.
tangstad2005-11-08 09:00:31 +00:00
6bb21b4e3a
Replaced logo with helds logo. Updated references in source. Updated comment in source regarding source of code.
tangstad2005-11-07 18:52:51 +00:00
ff0c2ec9c5
Removed most project-style files as we're not meant to be a tutorial. Most people should still be able to compile this using the Makefile if they want. Renamed pcx_view.c to logosplash.c indicating name of project. Updated Makefile with new target.
tangstad2005-11-07 18:50:12 +00:00
81c5944d18
Imported PCXView example from devkitpro to be used for helds logo splashscreen.
tangstad2005-11-07 18:45:21 +00:00
e0a6821d19
Projects specific for Game Boy Advance.
tangstad2005-11-07 18:44:19 +00:00
ac1a004cc4
Added directories to contain website stuff and its graphics. Added main logos and graphics.
tangstad2005-11-03 16:17:13 +00:00