Commit Graph

  • acd015bacc Relocate wiki from trac main drift 2023-01-25 13:04:51 +0100
  • 94627af503 Updated source to compile with libgba-20060720. git-svn tangstad 2007-03-09 15:04:07 +0000
  • c49e177fa6 Added blank lines. einarr 2007-03-09 15:03:02 +0000
  • d7bae4dc3f Changed original image for smoke to be tiled pcx instead of layered xcf. tangstad 2005-12-11 16:22:32 +0000
  • a683f082f9 Changed tire-colors to gray instead of red/blue, to make car colors more distinct. tangstad 2005-12-11 16:09:57 +0000
  • e4b1947aef Split SpriteLoader into its own files... attempt to make things better, but maybe it just makes it harder to get an overview of the code... tangstad 2005-12-05 22:26:22 +0000
  • b06fef8700 Added spriteloader. tangstad 2005-12-05 22:18:43 +0000
  • 5d7fc8384f Hopefully removed spritebug my moving buffers into main. tangstad 2005-12-05 22:15:34 +0000
  • 714de2aaef Made some more attributes private. tangstad 2005-12-05 21:37:32 +0000
  • 60cb1dbbc9 Objectified cars and smoke. tangstad 2005-12-05 21:33:37 +0000
  • f7519ad939 Converted car code to C++.. when rather changed compiler, about to change the code to match. tangstad 2005-12-05 19:08:23 +0000
  • 7a870c4ade Use struct for bundling car settings. tangstad 2005-12-04 18:38:35 +0000
  • d4b5d8cf44 Hacked in a twoplayer-mode with a blue car. tangstad 2005-12-04 18:14:19 +0000
  • e93a967cb0 Added smoke when driving. Removed chasers for now. tangstad 2005-11-26 19:00:33 +0000
  • c546f29ff4 Adjusted whitespace and remove some comment syntax. tangstad 2005-11-24 22:25:06 +0000
  • bee6419eb0 Added sin/cos lookup tables and used fixed points to get nice rotational steering on the car (gas/brake with A/B). All the chasers rotate in the same direction as the car, but still stay in the same spot. tangstad 2005-11-24 21:44:49 +0000
  • 3861c2b69c Added chasers in a row right now. tangstad 2005-11-23 20:44:27 +0000
  • 9f4b7c5f76 Added a set of chaser sprites to be used for flocking later. tangstad 2005-11-23 20:42:53 +0000
  • 8e32348480 Removed unused commented code. tangstad 2005-11-23 09:05:55 +0000
  • 2b8c9da03a Added graphic for chaser (to be used in flock/swarm tests). tangstad 2005-11-23 08:29:53 +0000
  • eebf8f326e Added movement and sprite rotation.. you can now actually drive the car along. tangstad 2005-11-22 23:25:24 +0000
  • a179e39eaa Added nice white background. Added test of keypresses, moving car to different locations depending on keydirection. tangstad 2005-11-22 19:57:46 +0000
  • 16dbb5a2ed Changed buildtarget. tangstad 2005-11-22 19:27:36 +0000
  • 6f6c06f149 Undid last commit (made by mistake) tangstad 2005-11-22 19:26:32 +0000
  • 947e477090 Added converted car data and modified source to show car sprite. tangstad 2005-11-22 19:25:32 +0000
  • 9b713b8edf Added converted car data and modified source to show car sprite. tangstad 2005-11-22 19:25:16 +0000
  • c2d081f45d Initial creation of cartest project, based on some logosplash code. tangstad 2005-11-22 18:54:19 +0000
  • d7bb1f2ecc Tried using a more generic way of controlling animation in a sprite. No longer shows animated tetris-piece sprite though, but working on a nice way of adding motion paths to sprites. tangstad 2005-11-14 01:18:38 +0000
  • abd3ed414f Added animated turret sprite. tangstad 2005-11-13 18:15:07 +0000
  • 1a2745f7a8 Made main(). tangstad 2005-11-09 23:12:33 +0000
  • 94b85dba13 Made shared method for similar code. tangstad 2005-11-09 23:10:57 +0000
  • 1a67a1b1f2 Added tiled output. tangstad 2005-11-09 22:56:00 +0000
  • dc0f14cce8 Added frog as 16x16 sprite instead of being part of background. tangstad 2005-11-09 22:50:12 +0000
  • 229972274f Changed shading of s-piece. Added small animation of brick moving into place. tangstad 2005-11-09 21:30:34 +0000
  • 4716d0f60a Removed unused code. tangstad 2005-11-09 20:51:26 +0000
  • cf15357668 Removed s-piece from main logo and moved sprite position. tangstad 2005-11-09 20:50:57 +0000
  • f0e4020280 Added some informational prints. tangstad 2005-11-09 20:46:28 +0000
  • 1e69b994f3 Removed debugprinting. tangstad 2005-11-09 20:43:18 +0000
  • 2e93bb4702 Rotated s-piece graphic after fixing img2bin. tangstad 2005-11-09 20:31:04 +0000
  • b634a9b6dc Added output of palettes. Rotated output of data, previously it outputted by column, not row. tangstad 2005-11-09 20:29:56 +0000
  • 8474f213f5 Removed references to PCX in the makefile as they're not currently used. tangstad 2005-11-09 20:27:40 +0000
  • 301bae5a91 Removed unused pcx from being included. Renamed files. tangstad 2005-11-09 20:24:50 +0000
  • 58e4b04b80 Background is now included as binary instead of being decoded from pcx. The same is true for the shared palette. tangstad 2005-11-09 20:22:35 +0000
  • a618d6d9f1 Fixed errorhandling/message when no files have been provided. tangstad 2005-11-09 19:10:38 +0000
  • 5224d67b08 Added beginning of img2bin, though it only converts a 8x8 pixel image at the moment. tangstad 2005-11-08 09:18:09 +0000
  • 1680a0695e Miscellaneous tools for Game Boy Advance development. tangstad 2005-11-08 09:14:03 +0000
  • 30c5a499da Added moving sprite on top of logo, currently just for testing. tangstad 2005-11-08 09:00:31 +0000
  • 6bb21b4e3a Replaced logo with helds logo. Updated references in source. Updated comment in source regarding source of code. tangstad 2005-11-07 18:52:51 +0000
  • ff0c2ec9c5 Removed most project-style files as we're not meant to be a tutorial. Most people should still be able to compile this using the Makefile if they want. Renamed pcx_view.c to logosplash.c indicating name of project. Updated Makefile with new target. tangstad 2005-11-07 18:50:12 +0000
  • 81c5944d18 Imported PCXView example from devkitpro to be used for helds logo splashscreen. tangstad 2005-11-07 18:45:21 +0000
  • e0a6821d19 Projects specific for Game Boy Advance. tangstad 2005-11-07 18:44:19 +0000
  • ac1a004cc4 Added directories to contain website stuff and its graphics. Added main logos and graphics. tangstad 2005-11-03 16:17:13 +0000