Hopefully removed spritebug my moving buffers into main.

This commit is contained in:
Truls Alexander Tangstad 2005-12-05 22:15:34 +00:00
parent 714de2aaef
commit 5d7fc8384f

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@ -32,9 +32,6 @@ typedef s32 FIXED; // 32bit FIXED in 24.8 format
#define NUMSMOKES 30
OBJATTR oe_buffer[2+NUMSMOKES+10];
OBJAFFINE *const oa_buffer = (OBJAFFINE*)oe_buffer;
unsigned int frame;
void VblankInterrupt()
@ -161,6 +158,9 @@ public:
int main(void)
{
OBJATTR oe_buffer[2+NUMSMOKES+10];
OBJAFFINE *const oa_buffer = (OBJAFFINE*)oe_buffer;
// Set up the interrupt handlers
InitInterrupt();