Max Kellermann
e96dc9a14c
database: rescan after metadata_to_use change
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Store a list of supported tag items in the database. When loading a
database which does not have a matching list, we must rescan in order
to get the missing information.
2009-11-04 18:48:22 +01:00
Max Kellermann
a434c35eb4
tag: added function tag_name_parse()
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Convert a string into a tag_type enum.
2009-11-04 18:47:42 +01:00
Max Kellermann
7af8c88e37
song_save: explicitly parse the colon
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Clear the colon. This simplifies all attribute parsers, because they
can now use strcmp() instead of strncmp().
2009-11-04 18:43:16 +01:00
Max Kellermann
a027bdf118
decoder_thread: initialize decoder_control.quit
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If left uninitialized, then the decoder thread quits spuriously.
2009-11-04 09:44:50 +01:00
Max Kellermann
c043bf0f63
Merge branch 'master' of git://git.musicpd.org/romain/mpd
2009-11-04 09:20:13 +01:00
Romain Bignon
5744634094
sticker comments in code and example configuration file
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Signed-off-by: Romain Bignon <romain@peerfuse.org>
2009-11-04 00:21:58 +01:00
Max Kellermann
a22c93b659
player_thread: on return, reset next_song only if queued
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If no song was queued, then player_control.next_song might contain the
value for the next QUEUE command. We must not reset that.
2009-11-03 23:32:37 +01:00
Max Kellermann
507606bb78
player_thread: detect finished queued song
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When the decoder finishes the "queued" song very quickly (before the
"current" song finishes playing), an assertion in do_play() fails
because it thinks that it should start decoding the queued song,
although that has in fact just finished.
2009-11-03 23:29:50 +01:00
Max Kellermann
f421c8a191
player_control: moved pc.next_song assertion into lock
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The assertion shouldn't access player_control.next_song without
locking it.
2009-11-03 23:17:44 +01:00
Max Kellermann
d06f8baf69
player_thread: moved code to decoding_next_song()
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Simplify several expressions.
2009-11-03 22:27:40 +01:00
Max Kellermann
56b8081af6
player_thread: lock player in player_check_decoder_startup()
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Don't access attributes without the lock.
2009-11-03 21:23:48 +01:00
Max Kellermann
98d30ac9cf
decoder_control: pass pipe and buffer to dc_start()
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Don't access decoder_control attributes directly.
2009-11-03 21:18:22 +01:00
Max Kellermann
98150f503a
player_thread: lock inside player_wait_for_decoder()
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Lock the player_control object when modifying its attributes.
2009-11-03 21:02:54 +01:00
Max Kellermann
6c78c21fb8
player_thread: moved code to player_dc_start()
2009-11-03 21:01:56 +01:00
Max Kellermann
7fd2097a44
decoder_control: don't check command in decoder_is_starting()
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Asynchronous decoder startup is gone, and we don't need to check
command==DECODE_COMMAND_START anymore.
2009-11-03 21:01:49 +01:00
Max Kellermann
89893faa19
decoder_control: merge next_song and current_song
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These two variables are redundant, we need only one of them.
2009-11-03 20:02:19 +01:00
Max Kellermann
bfa7da943c
player_thread: don't set errored_song on audio error
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It's not used if pc.error==PLAYER_ERROR_AUDIO.
2009-11-03 20:01:19 +01:00
Max Kellermann
734676fcfb
decoder_thread: unlock the decoder while checking the stream
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This is only a slight change to the previous locking behaviour: keep
the decoder unlocked during the loop, and lock it only while checking
decoder_control.command.
2009-11-03 19:21:55 +01:00
Max Kellermann
acb265d082
player_thread: don't start the decoder asynchronously
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The START command returns without blocking; we don't need the
asynchronous decoder start anymore.
2009-11-03 19:18:17 +01:00
Max Kellermann
77a647fc26
decoder_thread: open input stream after command finished
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Return the result to the caller more quickly. This unifies error
handling: no error can be reported before the command is finished.
2009-11-03 19:17:52 +01:00
Max Kellermann
59ffb5b7c1
decoder_control: make the song objects const
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They are just informational.
2009-11-03 19:16:25 +01:00
Jeffrey Middleton
4dc25d3908
alsa_plugin.c: workaround snd_pcm_drain bug
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Reintroduce a fix from commit 52a0653
(Warren Dukes): "don't call
snd_pcm_drain unless we're already in the RUNNING state". This prevents
ALSA with dmix from sometimes hanging when snd_pcm_drain is called, e.g.
when moving from one song to the next (as in mantis issue 2634).
2009-11-02 23:58:15 -06:00
Max Kellermann
0f9f82f227
output_thread: moved code to ao_next_chunk()
2009-11-02 20:20:14 +01:00
Max Kellermann
55e3aa8179
output_thread: return from ao_play() if chunk->next is NULL
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When the "next" chunk to be played is NULL, return from ao_play()
immediately, without going over the "while" loop (no-op).
2009-11-02 20:20:14 +01:00
Max Kellermann
408d52fe39
player_thread: check command before waiting during pause
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While paused, the player thread re-locks its mutex and waits for a
signal. This is racy: when the command is set while the thread is
waiting for the lock, it may wait forever. This patch adds another
command check before player_wait().
2009-11-02 20:20:13 +01:00
Max Kellermann
b9013944dc
output: signal the output thread when CANCEL is finished
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After CANCEL, the output thread waits for another signal before it
continues playback, to synchronize with the caller. There were some
situations where this signal wasn't sent properly. This patch adds an
explicit g_cond_signal() at two code positions.
2009-11-02 19:09:25 +01:00
Max Kellermann
e814f8d5bd
update: removed unused variable "update_notify"
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That variable has been superseded by "remove_notify" (defined in
update_remove.c).
2009-11-02 17:22:41 +01:00
Max Kellermann
64a481d873
{decoder,player}_control: removed duplicate wakeups
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Don't wake up the target thread in every iteration of the wait() loop.
Waking it up once, right after the command has been set, must be
enough.
2009-11-02 17:12:00 +01:00
Max Kellermann
93d8f9f00e
player_control: lock player before setting seek parameters
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These parameters must be protected with a mutex, too. Wrap everything
inside player_lock()/player_unlock(), and use player_command_locked()
instead of player_command().
2009-11-02 17:02:05 +01:00
Max Kellermann
d1742a2330
output_thread: check command before g_cond_wait()
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After CANCEL, call g_cond_wait() only if the new command is still
NONE. Problem is that ao_command_finished() has to unlock the
audio_output object, and in the meantime, the player thread might have
submitted a new command.
2009-11-02 17:01:17 +01:00
Max Kellermann
5555d30bbd
song_save: free song object on error
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Fix a minor memory leak.
2009-11-01 17:51:32 +01:00
Max Kellermann
4b17aca747
song_save: load one song at a time
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Changed songvec_load() to song_load(). Added start and end markers
for each song. Removed the "key" line, it's redundant.
2009-11-01 17:51:29 +01:00
Max Kellermann
63dda94a02
database: save database format version
2009-11-01 17:50:01 +01:00
Max Kellermann
7f9ee00980
directory_save: partially revert the g_str_has_prefix() patch
2009-11-01 17:49:49 +01:00
Max Kellermann
53a749780a
database: use strcmp() instead of g_str_has_prefix()
2009-11-01 15:54:06 +01:00
Max Kellermann
c504004702
database: removed redundant music_root allocation
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The "music_root" global variable is allocated by db_init().
2009-11-01 15:51:19 +01:00
Max Kellermann
8bfe3497b0
replay_gain: trigger OPTIONS idle event on mode change
2009-11-01 15:44:56 +01:00
Max Kellermann
9bcfd3a47d
text_file: allocate line buffers dynamically
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Use a single GString buffer object in all functions loading the
database. Enlarge it automatically for long lines. This eliminates
the maximum line length for tag values. There is still an upper limit
of 512 kB to prevent denial of service, but that's reasonable I guess.
2009-11-01 15:37:16 +01:00
Max Kellermann
451f932d80
directory_save: allocate directory object earlier, assign mtime
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Allocate the directory object after the "directory:" line. Assign the
mtime from the input file to this new object, instead of to the parent
directory.
2009-11-01 15:34:14 +01:00
Max Kellermann
10b7608926
directory_save: free directory on error
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Fix a minor memory leak in the error handler.
2009-11-01 15:34:13 +01:00
Max Kellermann
2cd8a9fecf
directory_save: abort on duplicate subdirectory
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The old code tried to recover, but what's the point of that? If a
directory is duplicate, something is wrong with the database file.
2009-11-01 15:34:13 +01:00
Max Kellermann
22279127f9
directory_save: moved code to directory_load_subdir()
2009-11-01 15:34:12 +01:00
Max Kellermann
ad01e1249b
decoder_api: check decoder==NULL in decoder_read()
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It's legal to pass decoder=NULL to decoder_read(). Add a check.
2009-11-01 15:34:12 +01:00
Max Kellermann
6ef428af2e
decoder_control: removed the global variable "dc"
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Allocate a decoder_control object where needed, and pass it around.
This will allow more than one decoder thread one day.
2009-10-31 19:22:56 +01:00
Max Kellermann
806496dfc9
Merge branch 'v0.15.x'
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Conflicts:
NEWS
configure.ac
src/decoder/ffmpeg_plugin.c
src/update.c
2009-10-31 18:23:56 +01:00
Max Kellermann
3de912e2b9
decoder_control: removed unused DECODE_TYPE macros
2009-10-31 18:03:50 +01:00
Max Kellermann
9eadb517da
player_thread: simplified thread destruction
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Simply use "return" instead of g_thread_exit().
2009-10-31 18:01:05 +01:00
Max Kellermann
1ae4e4dcd3
songvec: sort songs by album name first, then disc/track number
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When the songs of two albums are in the same directory, all songs of
an album should be right next to each others.
2009-10-31 17:36:56 +01:00
Max Kellermann
d099a7e464
songvec: simplified compare_tag_item()
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Moved some code to tag_get_value_checked(), to eliminate several NULL
checks.
2009-10-31 17:32:00 +01:00
Max Kellermann
25a806a347
player_control: protect command, state, error with a mutex
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Use GMutex/GCond instead of the notify library. Manually lock the
player_control object before accessing the protected attributes. Use
the GCond object to notify the player thread and the main thread.
2009-10-31 17:02:12 +01:00