Commit Graph

35 Commits

Author SHA1 Message Date
Max Kellermann
a5b8d7917f player/Thread: mutex must be locked inside OpenOutput() 2016-12-14 20:23:23 +01:00
Max Kellermann
d0e735ee4b player/Thread: mutex must be locked inside CheckDecoderStartup() 2016-12-14 20:13:18 +01:00
Max Kellermann
ece5971027 output/Multiple: move Wait() to struct PlayerControl
Eliminate a dependency from MultipleOutputs on PlayerControl.
2016-12-14 19:37:01 +01:00
Max Kellermann
7c6b0d5c31 player/Thread: use class ScopeLock 2016-12-14 13:10:48 +01:00
Max Kellermann
03151310cf player/Control: add method LockApplyBorderPause() 2016-12-14 13:09:48 +01:00
Max Kellermann
baa2bc0c38 player/Control: add method LockSetOutputError() 2016-12-14 13:01:17 +01:00
Max Kellermann
9fb7cc796b decoder/Control: add attribute configured_audio_format
Obsoletes the same variable from AudioConfig.cxx.
2016-12-03 14:12:08 +01:00
Max Kellermann
6cc1ff5eeb decoder/Control: make ReplayGainConfig const 2016-12-03 13:05:25 +01:00
Max Kellermann
ee57c3490a {decoder,player}/Control: add ReplayGain{Config,Mode} attributes
Don't use the global variables in class DecoderBridge; instead,
forward these values to the decoder thread via PlayerControl and
DecoderControl.
2016-11-25 12:51:55 +01:00
Max Kellermann
d9cb85df83 output/Plugin: remove 'Error&' parameters, use C++ exceptions only 2016-11-09 12:36:21 +01:00
Max Kellermann
445e82be75 output/Multiple: migrate from class Error to C++ exceptions 2016-11-09 12:31:23 +01:00
Max Kellermann
4cd21f1e07 decoder/Control: throw exception on Seek() error 2016-11-07 09:05:28 +01:00
Max Kellermann
308010794a decoder/Control: convert error from Error to std::exception_ptr
Prepare full C++ exception support in the decoder thread.
2016-09-08 17:16:03 +02:00
Max Kellermann
b67e7df38e release v0.19.17
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Merge tag 'v0.19.17'

release v0.19.17
2016-07-09 00:46:09 +02:00
Max Kellermann
d3c7fac606 thread/Thread: throw std::system_error on error 2016-06-17 19:11:20 +02:00
Max Kellermann
8b903626c2 release v0.19.16
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Merge tag 'v0.19.16'

release v0.19.16
2016-06-13 19:03:59 +02:00
Max Kellermann
ac7ce73526 player/Thread: cancel audio when decoder startup on seek fails
Fixes assertion failure in MultipleOutputs::Open() after seeking to a
failing song during playback.
2016-04-21 14:03:27 +02:00
Max Kellermann
1d67aa7bf2 update copyright year to 2016 2016-02-26 17:54:05 +01:00
Max Kellermann
faca8bc02a decoder/Control: Seek() returns Error information 2015-11-11 19:56:08 +01:00
Max Kellermann
3b71e2abef player/Thread: call DecoderCommand::SEEK only on existing decoder
If the decoder was just started, it already seeks to the desired
position.
2015-11-05 00:41:54 +01:00
Max Kellermann
30cad0c5f1 player/Thread: move code to WaitDecoderStartup() 2015-11-05 00:39:30 +01:00
Max Kellermann
3a387643b3 player/Thread: move player_command_finished() to PlayerControl 2015-11-05 00:38:09 +01:00
Max Kellermann
e6b37703da player/Thread: copy pc.seek_time in ActivateDecoder()
If this gets called while seeking, do the right thing.  This moves the
elapsed_time setter from method Run(), which is now redundant.
2015-11-05 00:30:04 +01:00
Max Kellermann
990f473bb3 player/Control: initialize seek_time in EnqueueSongLocked()
Allows removing a few special cases in the player thread.
2015-11-05 00:29:03 +01:00
Max Kellermann
cf1de78205 player/Thread: remove decoder error check from ActivateDecoder()
It is futile to check for decoder errors before the decoder has
finished startup.  At this time, it's unlikely that the decoder has
already failed.
2015-10-28 18:24:42 +01:00
Max Kellermann
ccea6dd74b player/Thread: rename WaitForDecoder() to ActivateDecoder()
.. and fix its API documentation.
2015-10-28 18:20:48 +01:00
Max Kellermann
166b490eed player/Thread: move code to ForwardDecoderError() 2015-10-27 23:28:13 +01:00
Max Kellermann
efd871ad2f player/Thread: clear pc.next_song earlier in WaitForDecoder() 2015-10-27 23:25:50 +01:00
Max Kellermann
e753c924ef player/Thread: merge the cross_fading flag into enum CrossFadeState 2015-10-27 22:43:46 +01:00
Max Kellermann
9dc7b5a6d9 player/Thread: move ResetCrossFade() calls to where pipes are set
Move ResetCrossFade() to where cross-fading would actually break, to
make the cross-fading state more reliable.
2015-10-27 22:11:56 +01:00
Max Kellermann
f5d21c9cdb player/Thread: add method ResetCrossFade() 2015-10-27 22:05:41 +01:00
Max Kellermann
6ce13646da player/Thread: more CrossFadeState documentation 2015-10-27 21:12:20 +01:00
Max Kellermann
151653dd98 player/Thread: automatic CrossFadeState enum values 2015-10-27 21:05:10 +01:00
Max Kellermann
619cfe6a1c player/Thread: move enum CrossFadeState into the Player class 2015-10-27 20:48:14 +01:00
Max Kellermann
5fba8d773c PlayerThread, ...: move to src/player/ 2015-08-15 15:55:46 +02:00