The former is deprecated by C++14. The standard says they are the same:
The header defines all types and macros the same as the C standard library
header<stdint.h>.
Signed-off-by: Rosen Penev <rosenp@gmail.com>
The former is deprecated with C++14. The standard says both are the same:
The contents and meaning of the header<cstddef>are the same as the C
standard library header<stddef.h>,except that it does not declare the type
wchar_t, that it also declares the type byte and its associated
operations (21.2.5), and as noted in 21.2.3 and 21.2.4.
Signed-off-by: Rosen Penev <rosenp@gmail.com>
This reverts commit 2c3eeb7194b4871ed7227a2c0b7bfae90b05d17f. This
workaround has been obsoleted by commits
bf26adf55546771e92fcfd2cc192c70c7eb5f1cd and
32380d1db046dc596e9f8198d22050b2beab8a41
Workaround for a regression caused by commit
a06bf388d968279808009d4538def57e78b4bee7, revealing a problem with
discarding odd numer of frames in the DSD_U32 and DoP converters,
causing distortions with DSD_U32 and DoP on 32 bit CPUs.
Closes https://github.com/MusicPlayerDaemon/MPD/issues/469
The output plugin shall decide whether to insert silence or do nothing
at all. The ALSA output plugin has already implemented this.
Inserting silence is not necessary or helpful for some plugins, and
may even hurt them (e.g. "recorder").
This fixes spurious replay gain logs when the player inserts silence
chunks, because those silence chunks had no replay gain attached,
resetting the ReplayGainFilter state, flipping it forth and back.