MusicChunk: move functions to methods
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efbfe66f21
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e9b71a0d28
@ -429,10 +429,10 @@ decoder_data(struct decoder *decoder,
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return dc->command;
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}
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void *dest = music_chunk_write(chunk, &dc->out_audio_format,
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decoder->timestamp -
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dc->song->start_ms / 1000.0,
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kbit_rate, &nbytes);
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void *dest = chunk->Write(dc->out_audio_format,
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decoder->timestamp -
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dc->song->start_ms / 1000.0,
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kbit_rate, &nbytes);
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if (dest == NULL) {
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/* the chunk is full, flush it */
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decoder_flush_chunk(decoder);
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@ -451,7 +451,7 @@ decoder_data(struct decoder *decoder,
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/* expand the music pipe chunk */
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full = music_chunk_expand(chunk, &dc->out_audio_format, nbytes);
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full = chunk->Expand(dc->out_audio_format, nbytes);
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if (full) {
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/* the chunk is full, flush it */
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decoder_flush_chunk(decoder);
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@ -88,7 +88,7 @@ decoder_flush_chunk(struct decoder *decoder)
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assert(decoder != NULL);
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assert(decoder->chunk != NULL);
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if (music_chunk_is_empty(decoder->chunk))
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if (decoder->chunk->IsEmpty())
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music_buffer_return(dc->buffer, decoder->chunk);
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else
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music_pipe_push(dc->pipe, decoder->chunk);
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@ -27,79 +27,61 @@ extern "C" {
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#include <assert.h>
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void
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music_chunk_init(struct music_chunk *chunk)
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music_chunk::~music_chunk()
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{
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chunk->other = NULL;
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chunk->length = 0;
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chunk->tag = NULL;
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chunk->replay_gain_serial = 0;
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}
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void
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music_chunk_free(struct music_chunk *chunk)
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{
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if (chunk->tag != NULL)
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tag_free(chunk->tag);
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if (tag != NULL)
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tag_free(tag);
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}
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#ifndef NDEBUG
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bool
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music_chunk_check_format(const struct music_chunk *chunk,
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const struct audio_format *audio_format)
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music_chunk::CheckFormat(const struct audio_format &other_format) const
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{
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assert(chunk != NULL);
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assert(audio_format != NULL);
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assert(audio_format_valid(audio_format));
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assert(audio_format_valid(&other_format));
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return chunk->length == 0 ||
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audio_format_equals(&chunk->audio_format, audio_format);
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return length == 0 ||
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audio_format_equals(&audio_format, &other_format);
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}
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#endif
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void *
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music_chunk_write(struct music_chunk *chunk,
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const struct audio_format *audio_format,
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float data_time, uint16_t bit_rate,
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size_t *max_length_r)
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music_chunk::Write(const struct audio_format &af,
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float data_time, uint16_t _bit_rate,
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size_t *max_length_r)
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{
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const size_t frame_size = audio_format_frame_size(audio_format);
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size_t num_frames;
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assert(CheckFormat(af));
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assert(length == 0 || audio_format_valid(&audio_format));
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assert(music_chunk_check_format(chunk, audio_format));
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assert(chunk->length == 0 || audio_format_valid(&chunk->audio_format));
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if (chunk->length == 0) {
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if (length == 0) {
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/* if the chunk is empty, nobody has set bitRate and
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times yet */
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chunk->bit_rate = bit_rate;
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chunk->times = data_time;
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bit_rate = _bit_rate;
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times = data_time;
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}
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num_frames = (sizeof(chunk->data) - chunk->length) / frame_size;
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const size_t frame_size = audio_format_frame_size(&af);
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size_t num_frames = (sizeof(data) - length) / frame_size;
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if (num_frames == 0)
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return NULL;
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#ifndef NDEBUG
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chunk->audio_format = *audio_format;
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audio_format = af;
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#endif
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*max_length_r = num_frames * frame_size;
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return chunk->data + chunk->length;
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return data + length;
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}
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bool
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music_chunk_expand(struct music_chunk *chunk,
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const struct audio_format *audio_format, size_t length)
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music_chunk::Expand(const struct audio_format &af, size_t _length)
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{
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const size_t frame_size = audio_format_frame_size(audio_format);
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const size_t frame_size = audio_format_frame_size(&af);
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assert(chunk != NULL);
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assert(chunk->length + length <= sizeof(chunk->data));
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assert(audio_format_equals(&chunk->audio_format, audio_format));
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assert(length + _length <= sizeof(data));
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assert(audio_format_equals(&audio_format, &af));
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chunk->length += length;
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length += _length;
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return chunk->length + frame_size > sizeof(chunk->data);
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return length + frame_size > sizeof(data);
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}
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@ -91,6 +91,57 @@ struct music_chunk {
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#ifndef NDEBUG
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struct audio_format audio_format;
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#endif
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music_chunk()
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:other(nullptr),
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length(0),
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tag(nullptr),
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replay_gain_serial(0) {}
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~music_chunk();
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bool IsEmpty() const {
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return length == 0 && tag == nullptr;
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}
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#ifndef NDEBUG
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/**
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* Checks if the audio format if the chunk is equal to the
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* specified audio_format.
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*/
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gcc_pure
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bool CheckFormat(const struct audio_format &audio_format) const;
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#endif
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/**
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* Prepares appending to the music chunk. Returns a buffer
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* where you may write into. After you are finished, call
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* music_chunk_expand().
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*
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* @param chunk the music_chunk object
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* @param audio_format the audio format for the appended data;
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* must stay the same for the life cycle of this chunk
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* @param data_time the time within the song
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* @param bit_rate the current bit rate of the source file
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* @param max_length_r the maximum write length is returned
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* here
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* @return a writable buffer, or NULL if the chunk is full
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*/
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void *Write(const struct audio_format &af,
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float data_time, uint16_t bit_rate,
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size_t *max_length_r);
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/**
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* Increases the length of the chunk after the caller has written to
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* the buffer returned by music_chunk_write().
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*
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* @param chunk the music_chunk object
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* @param audio_format the audio format for the appended data; must
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* stay the same for the life cycle of this chunk
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* @param length the number of bytes which were appended
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* @return true if the chunk is full
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*/
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bool Expand(const struct audio_format &af, size_t length);
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};
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void
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@ -99,52 +150,4 @@ music_chunk_init(struct music_chunk *chunk);
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void
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music_chunk_free(struct music_chunk *chunk);
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static inline bool
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music_chunk_is_empty(const struct music_chunk *chunk)
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{
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return chunk->length == 0 && chunk->tag == NULL;
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}
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#ifndef NDEBUG
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/**
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* Checks if the audio format if the chunk is equal to the specified
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* audio_format.
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*/
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bool
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music_chunk_check_format(const struct music_chunk *chunk,
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const struct audio_format *audio_format);
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#endif
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/**
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* Prepares appending to the music chunk. Returns a buffer where you
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* may write into. After you are finished, call music_chunk_expand().
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*
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* @param chunk the music_chunk object
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* @param audio_format the audio format for the appended data; must
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* stay the same for the life cycle of this chunk
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* @param data_time the time within the song
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* @param bit_rate the current bit rate of the source file
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* @param max_length_r the maximum write length is returned here
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* @return a writable buffer, or NULL if the chunk is full
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*/
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void *
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music_chunk_write(struct music_chunk *chunk,
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const struct audio_format *audio_format,
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float data_time, uint16_t bit_rate,
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size_t *max_length_r);
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/**
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* Increases the length of the chunk after the caller has written to
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* the buffer returned by music_chunk_write().
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*
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* @param chunk the music_chunk object
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* @param audio_format the audio format for the appended data; must
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* stay the same for the life cycle of this chunk
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* @param length the number of bytes which were appended
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* @return true if the chunk is full
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*/
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bool
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music_chunk_expand(struct music_chunk *chunk,
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const struct audio_format *audio_format, size_t length);
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#endif
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@ -111,7 +111,7 @@ music_pipe_shift(struct music_pipe *mp)
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struct music_chunk *chunk = mp->head;
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if (chunk != NULL) {
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assert(!music_chunk_is_empty(chunk));
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assert(!chunk->IsEmpty());
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mp->head = chunk->next;
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--mp->size;
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@ -150,14 +150,14 @@ music_pipe_clear(struct music_pipe *mp, struct music_buffer *buffer)
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void
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music_pipe_push(struct music_pipe *mp, struct music_chunk *chunk)
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{
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assert(!music_chunk_is_empty(chunk));
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assert(!chunk->IsEmpty());
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assert(chunk->length == 0 || audio_format_valid(&chunk->audio_format));
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const ScopeLock protect(mp->mutex);
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assert(mp->size > 0 || !audio_format_defined(&mp->audio_format));
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assert(!audio_format_defined(&mp->audio_format) ||
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music_chunk_check_format(chunk, &mp->audio_format));
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chunk->CheckFormat(mp->audio_format));
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#ifndef NDEBUG
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if (!audio_format_defined(&mp->audio_format) && chunk->length > 0)
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@ -282,7 +282,7 @@ audio_output_all_play(struct music_chunk *chunk, GError **error_r)
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assert(g_music_buffer != NULL);
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assert(g_mp != NULL);
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assert(chunk != NULL);
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assert(music_chunk_check_format(chunk, &input_audio_format));
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assert(chunk->CheckFormat(input_audio_format));
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ret = audio_output_all_update();
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if (!ret) {
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@ -327,8 +327,8 @@ ao_chunk_data(struct audio_output *ao, const struct music_chunk *chunk,
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size_t *length_r)
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{
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assert(chunk != NULL);
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assert(!music_chunk_is_empty(chunk));
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assert(music_chunk_check_format(chunk, &ao->in_audio_format));
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assert(!chunk->IsEmpty());
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assert(chunk->CheckFormat(ao->in_audio_format));
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const void *data = chunk->data;
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size_t length = chunk->length;
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@ -686,7 +686,7 @@ play_chunk(struct player_control *pc,
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const struct audio_format *format,
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GError **error_r)
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{
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assert(music_chunk_check_format(chunk, format));
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assert(chunk->CheckFormat(*format));
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if (chunk->tag != NULL)
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update_song_tag(song, chunk->tag);
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@ -766,7 +766,7 @@ play_next_chunk(struct player *player)
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chunk->mix_ratio = nan("");
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}
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if (music_chunk_is_empty(other_chunk)) {
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if (other_chunk->IsEmpty()) {
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/* the "other" chunk was a music_chunk
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which had only a tag, but no music
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data - we cannot cross-fade that;
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