Max Kellermann
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49e79620fd
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PlayerControl: initialise attribute "border_pause"
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2013-01-15 23:21:14 +01:00 |
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Max Kellermann
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06e0741a52
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PlayerControl: switch to the Mutex/Cond classes
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2013-01-10 10:12:54 +01:00 |
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Max Kellermann
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18076ac9b7
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PlayerThread: use pc.cond instead of main_cond
The main_cond variable was completely unnecessary. The pc.cond object
can be used for both main->pc and pc->main.
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2013-01-10 10:01:24 +01:00 |
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Max Kellermann
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ad15ca7104
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DecoderControl: take ownership of client_cond
Don't let the "client" pass its own GCond. This was not used
consistently.
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2013-01-10 10:01:18 +01:00 |
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Max Kellermann
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e86e77ad67
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idle: convert to C++
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2013-01-09 13:01:38 +01:00 |
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Max Kellermann
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333a08ebf9
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replay_gain_info, ...: use cmath instead of math.h in C++ mode
Fixes build problems with mingw32.
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2013-01-07 10:19:02 +01:00 |
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Max Kellermann
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b0833084a6
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PlayerControl: initialize all attributes
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2013-01-04 23:04:42 +01:00 |
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Max Kellermann
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2a9d933a81
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PlayerControl: add constructor and destructor
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2013-01-04 22:45:14 +01:00 |
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Max Kellermann
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81f3d893d9
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player_control.h: convert header to C++
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2013-01-04 22:31:53 +01:00 |
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Max Kellermann
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e12cc01aa4
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decoder_*: convert to C++
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2013-01-04 09:41:45 +01:00 |
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