replay_gain_info, ...: use cmath instead of math.h in C++ mode
Fixes build problems with mingw32.
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989c9a7317
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333a08ebf9
@ -23,6 +23,8 @@
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#include "audio_format.h"
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#include "tag.h"
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#include <cmath>
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#include <assert.h>
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#include <string.h>
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#include <stdlib.h>
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@ -82,9 +84,8 @@ static float mixramp_interpolate(char *ramp_list, float required_db)
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}
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/* If required db < any stored value, use the least. */
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if (isnan(last_db)) {
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if (std::isnan(last_db))
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return secs;
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}
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/* Finally, interpolate linearly. */
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secs = last_secs + (required_db - last_db) * (secs - last_secs) / (db - last_db);
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@ -114,13 +115,14 @@ unsigned cross_fade_calc(float duration, float total_time,
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chunks_f = (float)audio_format_time_to_size(af) / (float)CHUNK_SIZE;
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if (isnan(mixramp_delay) || !(mixramp_start) || !(mixramp_prev_end)) {
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if (std::isnan(mixramp_delay) || !mixramp_start || !mixramp_prev_end) {
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chunks = (chunks_f * duration + 0.5);
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} else {
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/* Calculate mixramp overlap. */
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mixramp_overlap = mixramp_interpolate(mixramp_start, mixramp_db - replay_gain_db)
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+ mixramp_interpolate(mixramp_prev_end, mixramp_db - replay_gain_prev_db);
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if (!isnan(mixramp_overlap) && (mixramp_delay <= mixramp_overlap)) {
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if (!std::isnan(mixramp_overlap) &&
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mixramp_delay <= mixramp_overlap) {
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chunks = (chunks_f * (mixramp_overlap - mixramp_delay));
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g_debug("will overlap %d chunks, %fs", chunks,
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mixramp_overlap - mixramp_delay);
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@ -28,9 +28,10 @@ extern "C" {
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#include "DecoderControl.hxx"
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#include "Main.hxx"
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#include <cmath>
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#include <assert.h>
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#include <stdio.h>
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#include <math.h>
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static void
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pc_enqueue_song_locked(struct player_control *pc, struct song *song);
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@ -49,7 +50,7 @@ player_control::player_control(unsigned _buffer_chunks,
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next_song(nullptr),
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cross_fade_seconds(0),
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mixramp_db(0),
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mixramp_delay_seconds(nanf("")),
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mixramp_delay_seconds(std::nanf("")),
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total_play_time(0)
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{
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}
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@ -37,6 +37,8 @@ extern "C" {
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#include "idle.h"
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}
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#include <cmath>
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#include <glib.h>
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#undef G_LOG_DOMAIN
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@ -759,7 +761,7 @@ play_next_chunk(struct player *player)
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other_chunk->tag);
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other_chunk->tag = NULL;
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if (isnan(pc->mixramp_delay_seconds)) {
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if (std::isnan(pc->mixramp_delay_seconds)) {
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chunk->mix_ratio = ((float)cross_fade_position)
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/ player->cross_fade_chunks;
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} else {
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@ -33,7 +33,6 @@ extern "C" {
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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enum replay_gain_mode replay_gain_mode = REPLAY_GAIN_OFF;
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@ -22,8 +22,12 @@
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#include "check.h"
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#ifdef __cplusplus
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#include <cmath>
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#else
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#include <stdbool.h>
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#include <math.h>
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#endif
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enum replay_gain_mode {
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REPLAY_GAIN_AUTO = -2,
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@ -58,7 +62,11 @@ replay_gain_info_init(struct replay_gain_info *info)
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static inline bool
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replay_gain_tuple_defined(const struct replay_gain_tuple *tuple)
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{
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#ifdef __cplusplus
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return !std::isinf(tuple->gain);
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#else
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return !isinf(tuple->gain);
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#endif
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}
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#ifdef __cplusplus
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