The function moveSongInPlaylist() attempted to read the position of
the current song, even if it was -1. Check that first. The same bug
was in shufflePlaylist().
It is possible that playlist.current is reset before the TAG event
handler playlist_tag_event() is called. Convert the assertion into a
run-time check.
Don't attempt to restart the player if it was stopped, but there were
still songs left on the playlist. This looks like it has been a
workaround for a bug which has been fixed long time ago.
The "TAG" event is emitted by the player thread when the current
song's tag has changed. Split this event from "PLAYLIST" and make it
a separate callback, which is more efficient.
getBoolConfigParam() returns an int. It is not possible to check for
CONF_BOOL_UNSET after it has been assigned to a bool; use a temporary
int value for that.
When a song file is deleted during database update, all pointers to it
must be removed from the playlist. The "for" loop in
deleteASongFromPlaylist() did not deal with multiple copies of the
deleted song properly, and left instances of the (to-be-invalidated)
pointer in. Fix this by reversing the loop.
MPD's shuffling algorithm was not implemented well: it considers songs
which were already swapped, making it somewhat non-random.
Fix the Fisher-Yates shuffle algorithm by passing the proper bounds to
the PRNG.
Loosely based on a patch provided by lesion in bug #1766. The playlistinfo
command can now retrieve ranges of the playlist. The new argument indicates
which entry is the last one that will be displayed. The number of displayed
entries may be smaller than expected if the end of the playlist is reached.
Previous usage:
playlistinfo [start]
New usage:
playlistinfo [start[:end]]
Don't call command_error() if loading a song from the playlist fails.
This may result in assertion failures, since command_error() may be
called more than once.
For internal checks (i.e. not in command.c), we need to check whether
an URI is in the databse, in the local file system or a remote URI
with a scheme.
There are no unix sockets on WIN32, and therefore no authentication.
WIN32 might have similar capabilities, but until we implement them,
disable that MPD feature.
There are some integers which have a "magic" -1 value which means
"undefined" or "nothing". All others can be converted to unsigned,
since they must not contain a negative number.
The two functions clearStoredPlaylist() and addToStoredPlaylist()
don't belong into playlist.c. clearStoredPlaylist() was a wrapper for
spl_clear(), and is converted into a CPP macro for now.
Some functions assume that a song is not in the database when it is a
remote song. Based on that, they decide whether they are responsible
for freeing the song struct. Add a special function which checks
whether a song is in the database (currently equal to song_is_file()).
"idle" waits until something noteworthy happens on the server,
e.g. song change, playlist modified, database updated. This allows
clients to keep up to date without polling.
The mapper library maps directory and song objects to file system
paths. With this central library, the code mixture in path.c should
be cleaned up, and we will be able to add neat features like aliasing.