event_pipe: added "TAG" event
The "TAG" event is emitted by the player thread when the current song's tag has changed. Split this event from "PLAYLIST" and make it a separate callback, which is more efficient.
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@ -36,6 +36,9 @@ enum pipe_event {
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/** must call syncPlayerAndPlaylist() */
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PIPE_EVENT_PLAYLIST,
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/** the current song's tag has changed */
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PIPE_EVENT_TAG,
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/** SIGHUP received: reload configuration, roll log file */
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PIPE_EVENT_RELOAD,
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@ -249,7 +249,7 @@ play_chunk(struct song *song, struct music_chunk *chunk,
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/* the main thread will update the playlist
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version when he receives this event */
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event_pipe_emit(PIPE_EVENT_PLAYLIST);
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event_pipe_emit(PIPE_EVENT_TAG);
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/* notify all clients that the tag of the
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current song has changed */
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@ -32,6 +32,7 @@
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#include "stored_playlist.h"
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#include "ack.h"
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#include "idle.h"
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#include "event_pipe.h"
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#include <glib.h>
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@ -117,6 +118,21 @@ static void incrPlaylistCurrent(void)
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playlist.current++;
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}
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static void
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playlist_tag_event(void)
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{
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unsigned song;
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if (playlist_state != PLAYLIST_STATE_PLAY)
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return;
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assert(playlist.current >= 0);
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song = playlist.order[playlist.current];
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playlist.songMod[song] = playlist.version;
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incrPlaylistVersion();
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}
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void initPlaylist(void)
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{
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char *test;
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@ -162,6 +178,8 @@ void initPlaylist(void)
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i++) {
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playlist.idToPosition[i] = -1;
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}
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event_pipe_register(PIPE_EVENT_TAG, playlist_tag_event);
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}
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static unsigned getNextId(void)
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@ -857,32 +875,6 @@ enum playlist_result playPlaylistById(int id, int stopOnError)
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return playPlaylist(song, stopOnError);
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}
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static void syncCurrentPlayerDecodeMetadata(void)
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{
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struct song *song;
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int songNum;
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if (playlist_state != PLAYLIST_STATE_PLAY)
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return;
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songNum = playlist.order[playlist.current];
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song = playlist.songs[songNum];
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if (song != playlist.prev_song) {
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/* song change: initialize playlist.prev_{song,tag} */
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playlist.prev_song = song;
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playlist.prev_tag = song->tag;
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} else if (song->tag != playlist.prev_tag) {
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/* tag change: update playlist */
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playlist.songMod[songNum] = playlist.version;
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incrPlaylistVersion();
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playlist.prev_tag = song->tag;
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}
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}
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void syncPlayerAndPlaylist(void)
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{
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if (playlist_state != PLAYLIST_STATE_PLAY)
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@ -895,8 +887,6 @@ void syncPlayerAndPlaylist(void)
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if (pc.next_song == NULL)
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queueNextSongInPlaylist();
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}
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syncCurrentPlayerDecodeMetadata();
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}
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static void currentSongInPlaylist(void)
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@ -55,11 +55,6 @@ typedef struct _Playlist {
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bool repeat;
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bool random;
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uint32_t version;
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/** used by syncCurrentPlayerDecodeMetadata() to detect tag changes */
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const struct song *prev_song;
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/** used by syncCurrentPlayerDecodeMetadata() to detect tag changes */
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const struct tag *prev_tag;
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} Playlist;
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extern bool playlist_saveAbsolutePaths;
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