Commit Graph

28 Commits

Author SHA1 Message Date
Max Kellermann
712ed555e6 Copyright year 2015 2015-01-01 19:48:13 +01:00
Max Kellermann
e10c287c93 PlayerControl: make settings "const" 2014-08-30 00:28:02 +02:00
Max Kellermann
ce42d53a09 PlayerControl: update include guard 2014-08-30 00:27:01 +02:00
Max Kellermann
75a89c5983 PlayerThread: use SongTime for elapsed_time 2014-08-29 13:20:58 +02:00
Max Kellermann
2289968634 PlayerControl: use SignedSongTime for the song duration 2014-08-29 13:20:58 +02:00
Max Kellermann
0f2a7226fb PlayerControl: use std::chrono::duration for Seek() 2014-08-27 19:07:16 +02:00
Max Kellermann
30a82076ba PlayerListener: new interface to replace GlobalEvents access 2014-02-21 10:22:35 +01:00
Max Kellermann
815d72065c output: rename struct audio_output to AudioOutput 2014-01-28 11:34:09 +01:00
Max Kellermann
f5a923b9d1 OutputAll: convert to class, move instance to class Partition
Another big chunk of code for multi-player support.
2014-01-28 09:20:53 +01:00
Max Kellermann
4f83c60296 copyright year 2014 2014-01-13 22:31:55 +01:00
Max Kellermann
322b061632 DetachedSong: fork of struct Song
From now on, struct Song will be used by the database only, and
DetachedSong will be used by everybody else.  DetachedSong is easier
to use, but Song has lower overhead.
2014-01-09 09:05:58 +01:00
Max Kellermann
8555b65c50 *: update copyright year to 2013 2013-10-30 23:37:06 +01:00
Max Kellermann
03747ba93e PlayerControl: move attributes to struct CrossFadeSettings 2013-10-29 00:14:27 +01:00
Max Kellermann
5b5675cc12 player_control: rename to PlayerControl 2013-10-28 10:12:33 +01:00
Max Kellermann
2f43e4bc66 Playlist: copy stream tags from the PlayerThread
Finally restores an important feature that has been broken for several
months when the PlayerThread started working with Song copies instead
of pointers to the Queue's Song instances (commit e96779d).
2013-10-22 00:02:21 +02:00
Max Kellermann
ffea268d2e PlayerControl: GetError() returns an Error, not a char* 2013-10-17 19:34:59 +02:00
Max Kellermann
8e676db633 Thread/Thread: replacement library for GThread 2013-10-17 19:29:47 +02:00
Max Kellermann
d05bb2a0af PlayerControl: use strictly typed enums 2013-09-27 22:07:20 +02:00
Max Kellermann
a10f3a8aec PlayerControl: convert functions to methods 2013-09-27 09:30:19 +02:00
Max Kellermann
ada67a6a4f PlayerThread: move code to player_control::CommandFinished() 2013-09-27 07:58:48 +02:00
Max Kellermann
29030b54c9 util/Error: new error passing library
Replaces GLib's GError.
2013-09-04 18:14:22 +02:00
Max Kellermann
d1e7b4e381 audio_format: convert to C++ 2013-08-03 21:37:56 +02:00
Max Kellermann
ba161ec572 song: convert header to C++ 2013-07-28 13:25:12 +02:00
Max Kellermann
a9b62a2ece PlayerControl: add second Cond object
This fixes a deadlock bug introduced by 18076ac9.  After all, the
second Cond was necessary.

The problem: two threads can wait for a signal at the same time.  The
player thread waits for the output thread to finish playback.  The
main thread waits for the player thread to complete a command.  The
output thread finishes playback, and sends a signal, which
unfortunately does not wake up the player thread, but the main
thread.  The main thread sees that the command is still not finished,
and waits again.  The signal is lost forever, and MPD is deadlocked.
2013-01-25 23:53:43 +01:00
Max Kellermann
e1b03b4a71 PlayerControl: move functions into the class 2013-01-20 17:48:23 +01:00
Max Kellermann
06e0741a52 PlayerControl: switch to the Mutex/Cond classes 2013-01-10 10:12:54 +01:00
Max Kellermann
2a9d933a81 PlayerControl: add constructor and destructor 2013-01-04 22:45:14 +01:00
Max Kellermann
81f3d893d9 player_control.h: convert header to C++ 2013-01-04 22:31:53 +01:00