Commit Graph

84 Commits

Author SHA1 Message Date
Max Kellermann
2b6542467c output_thread: unlock the mutex while calling cancel()
The method may take longer, and we shouldn't be holding the lock.
2011-07-20 19:05:08 +02:00
Max Kellermann
4f293ecd6f audio_format, output_thread: add more audio_format_valid() assertions 2011-03-16 23:37:41 +01:00
Max Kellermann
5f06999686 output_thread: fix double lock
During the whole output thread, the audio_output object is locked, and
it is only unlocked while waiting for the GCond and while running a
plugin method.  The error handler in ao_play_chunk() attempted to lock
the object again, which was code from MPD 0.15.x which should have
been removed a long time ago.
2011-01-07 23:08:18 +01:00
Max Kellermann
fb00e7fddc add void casts to suppress "result unused" warnings (clang) 2010-12-21 08:06:02 +01:00
Max Kellermann
4478b3ef74 Merge release 0.15.14 from branch 'v0.15.x'
Conflicts:
	NEWS
	configure.ac
	src/decoder_control.c
	src/decoder_control.h
	src/input/rewind_input_plugin.c
	src/output_control.c
	src/output_thread.c
	src/player_thread.c
2010-11-07 15:30:18 +01:00
Max Kellermann
2dc6ed7b3a output_plugin: add method delay()
This method is used to reduce the delay of commands issued to the
shout plugin.
2010-11-05 09:47:43 +01:00
Max Kellermann
8d5fa754e8 output_thread: fix assertion failure due to race condition in OPEN
Change the assertion on "fail_timer==NULL" in OPEN to a runtime check.
This assertion crashed when the output thread failed while the player
thread was calling audio_output_open().
2010-11-04 23:44:23 +01:00
Max Kellermann
2ee047a1dd output_internal: protect attribute "fail_timer" with mutex 2010-11-04 23:40:43 +01:00
Thomas Jansen
28bcb8bdf5 eliminate g_error() usage
Replaced all occurrences of g_error() with MPD_ERROR() located in a new header
file 'mpd_error.h'. This macro uses g_critical() to print the error message
and then exits gracefully in contrast to g_error() which would internally call
abort() to produce a core dump.

The macro name is distinctive and allows to find all places with dubious error
handling. The long-term goal is to get rid of MPD_ERROR() altogether. To
facilitate the eventual removal of this macro it was added in a new header
file rather than to an existing header file.

This fixes #2995 and #3007.
2010-09-25 15:00:43 +02:00
Max Kellermann
64dacd175a output_thread: fix race condition after CANCEL command
Clear the notification before finishing the CANCEL command, so the
notify_wait() after that will always wait for the right notification,
sent by audio_output_all_cancel().
2010-08-19 11:05:24 +02:00
Max Kellermann
d88c3c8462 output_thread: call replay gain filter manually
Don't add it to the filter chain, because we need to apply replay gain
before cross-fading with the next song.  Add a second replay_gain
filter which is used for the song being faded in (chunk->other).
2010-05-02 18:21:16 +02:00
Max Kellermann
5399a72ec1 player_thread: move cross-fading to output thread
Remove cross_fade_apply(), and call pcm_mix() in the output thread,
mixing the chunk and chunk->other together.
2010-05-02 17:46:07 +02:00
Max Kellermann
0140804ef9 output_thread: moved code to ao_filter_open(), ao_filter_close() 2010-05-02 17:38:16 +02:00
Max Kellermann
ecb5f68ba8 output_thread: moved filter invocation to ao_filter_chunk() 2010-05-02 17:34:35 +02:00
Max Kellermann
96493e0333 replay_gain: optionally use hardware mixer to apply replay gain
Add an option for each audio output which enables the use of the
hardware mixer, instead of the software volume code.

This is hardware specific, and assumes linear volume control.  This is
not the case for hardware mixers which were tested, making this patch
somewhat useless, but we will use it to experiment with the settings,
to find a good solution.
2010-02-17 08:14:07 +01:00
Max Kellermann
752dfb3d95 replay_gain: reimplement as a filter plugin
Apply the replay gain in the output thread.  This means a new setting
will be active instantly, without going through the whole music pipe.
And we might have different replay gain settings for each audio output
device.
2010-02-17 07:23:13 +01:00
Avuton Olrich
9d3865cb95 Update copyright notices. 2009-12-31 20:58:43 -08:00
Max Kellermann
cef5dcc0a1 audio_format: added function audio_format_to_string()
Unified function for converting an audio_format object to a string,
for log messages and for the "status" command.
2009-11-14 01:15:26 +01:00
Max Kellermann
5b82ffc291 include config.h in all sources
After we've been hit by Large File Support problems several times in
the past week (which only occur on 32 bit platforms, which I don't
have), this is yet another attempt to fix the issue.
2009-11-12 09:17:03 +01:00
Max Kellermann
3359f8785e output_thread: added command DRAIN
This command manually drains the hardware buffer.  This is useful when
the player thread want to make sure that everything has been played.
2009-11-09 22:16:26 +01:00
Max Kellermann
0f9f82f227 output_thread: moved code to ao_next_chunk() 2009-11-02 20:20:14 +01:00
Max Kellermann
55e3aa8179 output_thread: return from ao_play() if chunk->next is NULL
When the "next" chunk to be played is NULL, return from ao_play()
immediately, without going over the "while" loop (no-op).
2009-11-02 20:20:14 +01:00
Max Kellermann
d1742a2330 output_thread: check command before g_cond_wait()
After CANCEL, call g_cond_wait() only if the new command is still
NONE.  Problem is that ao_command_finished() has to unlock the
audio_output object, and in the meantime, the player thread might have
submitted a new command.
2009-11-02 17:01:17 +01:00
Max Kellermann
806496dfc9 Merge branch 'v0.15.x'
Conflicts:
	NEWS
	configure.ac
	src/decoder/ffmpeg_plugin.c
	src/update.c
2009-10-31 18:23:56 +01:00
Max Kellermann
25a806a347 player_control: protect command, state, error with a mutex
Use GMutex/GCond instead of the notify library.  Manually lock the
player_control object before accessing the protected attributes.  Use
the GCond object to notify the player thread and the main thread.
2009-10-31 17:02:12 +01:00
Max Kellermann
cec019efff output_thread: return bool from ao_play()
Return false when there was no chunk in the pipe.  If the function
returns true, then audio_output_task() will not wait for a notify from
the player thread.  This fixes a race condition.
2009-10-29 23:35:27 +01:00
Max Kellermann
bde3d14339 output: consistently lock audio output objects
Always keep the audio_output object locked within the output thread,
unless a plugin method is called.  This fixes several race conditions.
2009-10-29 17:06:40 +01:00
Max Kellermann
1403172ef3 output_plugin: added method "drain"
drain() is the opposite of cancel(): it waits until all data in the
buffer has finished playing.  Instead of implicitly draining in the
close() method like the ALSA plugin has been doing it forever, let the
output thread decide whether to drain or to cancel.
2009-10-29 15:59:40 +01:00
Max Kellermann
cf8d278b78 output_thread: removed redundant filter_close() call
Don't call filter_close() right after ao_close().
2009-10-29 15:58:21 +01:00
Max Kellermann
e53ca368a5 output_plugin: added methods enable() and disable()
With these methods, an output plugin can allocate some global
resources only if it is actually enabled.  The method enable() is
called after daemonization, which allows for more sophisticated
resource allocation during that method.
2009-10-23 10:55:52 +02:00
Max Kellermann
9526fdbe73 audio_format: wildcards allowed in audio_format configuration
An asterisk means that this attribute should not be enforced, and
stays whatever it used to be.  This way, some configuration values
work like masks.
2009-10-21 23:01:04 +02:00
Max Kellermann
2c05430002 output: convert config_audio_format to an audio_format struct
This allows more sophisticated audio format selection.
2009-10-21 22:37:28 +02:00
Max Kellermann
1a6ed81193 output_thread: check again if output is open on PAUSE
Basically the same as the 0.15.5 patch "check again if output is open
on CANCEL".  Same race condition, same fix.
2009-10-21 08:07:07 +02:00
Max Kellermann
447e4d3583 Merged release 0.15.5 from branch 'v0.15.x'
Conflicts:
	NEWS
	configure.ac
	src/decoder/flac_plugin.c
	src/update.c
2009-10-18 19:02:43 +02:00
Max Kellermann
2c908fde1b output_thread: check again if output is open on CANCEL
When the player thread unpauses, it sends CANCEL to the output thread,
after having checked that the output is still open.  Problem is when
the output thread closes the device before it can process the CANCEL
command - race condition.  This patch adds another "open" check inside
the output thread.
2009-10-16 15:09:22 +02:00
Max Kellermann
f401c1059c Merged release 0.15.2 from branch 'v0.15.x'
Conflicts:

	NEWS
	configure.ac
2009-08-15 21:18:38 +02:00
Max Kellermann
7133f560ec output: fixed shout stuck pause bug
Explicitly make the output thread leave the ao_pause() loop.  This
patch is a workaround, and the "pause" flag is not managed in a
thread-safe way, but that's good enough for now.
2009-08-14 11:52:12 +02:00
David Woodhouse
05693e2d5d Add reverse_endian field to struct audio_format and handle conversion 2009-07-19 17:15:21 +01:00
Max Kellermann
4100035b19 Merged release 0.15.1 from branch 'v0.15.x' 2009-07-16 07:37:13 +02:00
Max Kellermann
e47bdfe8e6 output: attach a filter chain to each audio_output
This patch adds initial filter support for audio outputs.  Each audio
output gets a "filter" attribute, which is used by ao_play_chunk().

The PCM conversion is now performed by convert_filter_plugin.
audio_output.convert_state has been removed.
2009-07-06 10:01:47 +02:00
Max Kellermann
78fa3f06f9 output: added command REOPEN
REOPEN is called when the input audio format changes.  The output
thread may be reconfigure the PCM converter.
2009-07-06 10:01:02 +02:00
Max Kellermann
1350cd0e42 output_thread: moved OPEN handler to ao_open() 2009-07-06 08:04:18 +02:00
Max Kellermann
1937d29228 output_thread: don't play next chunk after command==PAUSE
When the PAUSE loop ends, re-check the next command before calling
ao_play() again.
2009-06-29 22:20:46 +02:00
Max Kellermann
207786ffb1 output_all: synchronize playback with player_control.notify
This patch fixes a longer delay when moving around songs in the
playlist.  The main thread wants to enqueue a new "next" song into the
player thread, but the player thread is waiting inside
audio_output_all_wait() for the output threads.  Use
player_control.notify there, so audio_output_all_wait() gets woken up
by the main thread, too.
2009-03-26 23:40:50 +01:00
Max Kellermann
3be1cdf8e0 output_all: synchronize playback with a notify object
Use audio_output_client_notify instead of g_usleep(1ms) in
audio_output_all_wait() to synchronize with the output_thread.  Signal
the audio_output_client_notify object in ao_play().
2009-03-25 18:04:41 +01:00
Max Kellermann
4dbf73d88b output: protect audio_output.open with the mutex
There was a deadlock between the output thread and the player thread:
when the output thread failed (and closed itself) while the player
thread worked with the audio_output object, MPD could crash.
2009-03-25 17:07:15 +01:00
Avuton Olrich
0aee49bdf8 all: Update copyright header.
This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
2009-03-13 11:51:55 -07:00
Max Kellermann
5dfad1d5d6 output_thread: check commands while playing
Check audio_output.command after each sub-chunk has been played.  It
discards the rest of the chunk, but since all commands make the device
stop anyway, this is not a problem, but part of the improvement.  This
improves the latency of audio output commands.
2009-03-10 20:41:27 +01:00
Max Kellermann
3291666b57 output: play from a music_pipe object
Instead of passing individual buffers to audio_output_all_play(), pass
music_chunk objects.  Append all those chunks asynchronously to a
music_pipe instance.  All output threads may then read chunks from
this pipe.  This reduces MPD's internal latency by an order of
magnitude.
2009-03-09 19:25:26 +01:00
Max Kellermann
71e88271d9 output_thread: wait 10 seconds before reopening after play failure
This is similar to the MPD 0.14 patch "wait 10 seconds before
reopening a failed device", which only covered open() failures.  This
patch adds the same feature for play().
2009-03-09 19:08:35 +01:00