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dce279d1b2
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fix: replace unused variable with underscore and fix raw pointer mutation errors
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2025-10-02 12:53:16 +02:00 |
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fda438e6c1
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feat: instantiate and animate 5 helicopters with independent rotor rotations and paths
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2025-10-02 12:53:16 +02:00 |
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f6845c1dd0
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fix: correct glm::mat3 usage and add missing argument in draw_scene call
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2025-10-02 12:53:01 +02:00 |
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46bdbfb889
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fix: rotate normals with model to correct helicopter lighting during rotation
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2025-10-02 12:04:45 +02:00 |
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e6987e506f
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fix: correct rotation order to pitch, yaw, roll for proper orientation
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2025-10-02 11:28:48 +02:00 |
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030df64fc1
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feat: animate helicopter using simple_heading_animation with full 3-axis rotation
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2025-10-02 11:25:53 +02:00 |
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978c3c3936
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fix: rotate tail rotor on x-axis instead of y-axis to match rigth axis
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2025-10-02 11:23:27 +02:00 |
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a729d28841
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feat: animate helicopter rotors spinning and draw scene via scene graph
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2025-10-02 11:21:56 +02:00 |
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e139ca67f6
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feat: add model matrix transforms and set tail rotor reference point for scene nodes
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2025-10-02 11:19:15 +02:00 |
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c6c77f7030
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fix: declare scene graph nodes as mutable to fix borrow errors
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2025-10-02 11:06:35 +02:00 |
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6e53caae56
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refactor: replace manual VAO draws with recursive scene graph draw function
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2025-10-02 10:38:37 +02:00 |
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ac1368c509
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feat: create scene graph with terrain and helicopter nodes in main.rs
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2025-10-02 10:19:11 +02:00 |
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ed0ccb854d
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feat: load and draw helicopter model with separate VAOs for each part
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2025-10-02 10:19:01 +02:00 |
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bdfafea108
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fix: swap W and S key movement directions back to original behavior
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2025-10-02 01:24:35 +02:00 |
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12a2d5bb5e
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fix: correct camera movement to be relative to current direction vectors
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2025-10-02 01:16:51 +02:00 |
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aedd576afe
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fix: swap W and S movement directions and double camera speed for correct control
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2025-10-02 01:14:23 +02:00 |
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4149277dde
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fix: double movement speed for smoother camera control
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2025-10-02 01:09:26 +02:00 |
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07a0b0260d
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feat: add normal vectors to VAO creation for lighting calculations
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2025-10-02 01:02:53 +02:00 |
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20c7dc975c
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fix: remove sine-cosine transformations from model matrix calculation
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2025-10-02 00:56:02 +02:00 |
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ebaf03237e
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refactor: remove moving triangles and related draw calls from main.rs
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2025-10-02 00:52:37 +02:00 |
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f4b85afff8
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feat: load and draw lunar terrain with extended far plane in perspective matrix
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2025-10-02 00:44:51 +02:00 |
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5d643ddb4e
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feat: render a large grid of point-particles as billboards with program point size enabled
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2025-09-18 10:55:48 +02:00 |
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74342b5d1a
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feat: add camera-facing billboard quad rendering with rotation invariance
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2025-09-18 10:55:43 +02:00 |
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e3509a7ece
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feat: move camera relative to its orientation and clamp pitch angle
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2025-09-18 00:31:13 +02:00 |
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de7cc20db3
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fix: apply correct model, view, and projection matrices for camera motion each frame
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2025-09-17 23:49:33 +02:00 |
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861c6ebd62
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feat: add key handlers for tripod camera movement and rotation controls
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2025-09-17 23:49:33 +02:00 |
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f6422f403e
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feat: add camera position and orientation variables for tripod motion control
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2025-09-17 23:49:33 +02:00 |
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b08a38ce74
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feat: apply translation and perspective projection to transform matrix before shader upload
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2025-09-17 23:49:33 +02:00 |
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ff9600071f
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feat: cycle through transform matrix params a-f over time in main.rs uniform update
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2025-09-17 23:49:31 +02:00 |
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179da91770
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fix: add type annotation to resolve ambiguous transform matrix type in main.rs
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2025-09-17 23:49:27 +02:00 |
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70f6812fb4
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feat: add uniform transform matrix with modifiable elements in main.rs
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2025-09-17 23:49:19 +02:00 |
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d3fde9cfc2
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refactor: update vertex data and add transform matrix in vertex shader
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2025-09-15 15:32:19 +02:00 |
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41d0819814
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refactor: simplify VertexAttribPointer call and update vertex, color, index data with alpha transparency and z-depth
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2025-09-15 13:29:57 +02:00 |
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cdef76492f
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feat: 3 triangles
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2025-09-11 23:11:23 +02:00 |
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ba0b49c3b6
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feat: add colors to vao and shaders
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2025-09-11 23:09:35 +02:00 |
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0f13f037ce
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checkerboard pattern
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2025-09-02 21:31:09 +02:00 |
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12e3d5a9d8
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culling
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2025-08-30 16:29:54 +02:00 |
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3e81e2018c
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clipping
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2025-08-30 15:06:29 +02:00 |
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30dd5714c9
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render 5 triangles
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2025-08-26 21:50:51 +02:00 |
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03a4b1133e
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hello world
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2025-08-26 21:04:15 +02:00 |
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949d6722f0
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set up VAO
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2025-08-25 19:44:28 +02:00 |
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880a1f521c
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Run typos
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2024-08-06 10:36:43 +02:00 |
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Michael H. Gimle
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2b4513c891
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Fix minor typo in comment :)
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2023-09-08 18:11:57 +02:00 |
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0b528b3391
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cargo update
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2023-08-24 12:29:20 +02:00 |
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82ea75e6d3
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typos and such
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2023-08-24 12:27:45 +02:00 |
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0d03698914
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Make project runnable on stable toolchain
Tested on rustc 1.58.1 (db9d1b20b 2022-01-20)
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2022-08-26 14:52:10 +02:00 |
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6e0c70d1f3
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English very good
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2022-08-16 17:36:18 +02:00 |
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ed0288ed06
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Make window resizable
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2022-08-16 17:14:59 +02:00 |
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12798ff725
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rewording
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2022-08-16 17:14:59 +02:00 |
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590e252ca6
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Cleanup and lots of comments
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2022-08-16 17:14:57 +02:00 |
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