It's too ugly and broken (both technically and usability-wise)
to be worth supporting in any stable release.
In one sentence: The queue is a very crippled version of the
playlist that takes precedence over the normal playlist.
How is it crippled?
* The "queueid" command only allows the queuing of songs
ALREADY IN THE PLAYLIST! This promotes having the entire mpd
database of songs in the playlist, which is a stupid practice
to begin with.
* It doesn't allow for meaningful rearranging and movement
of songs within the queue. To move a song, you'd need to
dequeue and requeue it (and other songs on the list).
Why? The playlist already allows _all_ these features
and shows everything a client needs to know about the ordering
of songs in a _single_ command!
* Random was a stupid idea to begin with and unfortunately
we're stuck supporting it since we've always had it. Users
should learn to use "shuffle" instead and not look at their
playlists. Implementing queue because we have the problem of
random is just a bandage fix and digging ourselves a new hole.
This protocol addition was never in a stable release of mpd, so
reverting it will only break things for people following trunk;
which I'm not too worried about. I am however worried about
long-term support of this misfeature, so I'm removing it.
Additionally, there are other points:
* It's trivially DoS-able:
(while true; do echo queueid $song_id; done) | nc $MPD_HOST $MPD_PORT
The above commands would cause the queue to become infinitely
expanding, taking up all available memory in the system. The
mpd playlist was implemented as an array with a fixed (but
configurable) size limit for this reason.
* It's not backwards-compatible. All clients would require
upgrades (and additional complexity) to even know what the
next song in the playlist is. mpd is a shared architecture,
and we should not violate the principle of least astonishment
here.
This removes the following commands:
queueid, dequeue, queueinfo
Additionally, the status field of "playlistqueue: " is removed
from the status command.
While this DoS is trivial to fix, the design is simply too
broken to ever support in a real release.
The overloading of the "addid" command and the allowing of
negative numbers to be used as offsets is far more flexible.
This improved "addid" is completely backwards-compatible with
all clients, and does not require clients to have UI changes or
run additional commands to display the queue.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7155 09075e82-0dd4-0310-85a5-a0d7c8717e4f
While mpd has always protected against the infinite expansion of
the main playlist by limiting its size in memory, however the
new storedPlaylist code has never checked for this limit.
Malicious (or clumsy) users could repeatedly append songs to
stored playlists, causing files to grow increasingly large
on disk. Attempting to load extremely large files into memory
will require mpd to slurp that all into memory, and ultimately
the file would be unusable by mpd because of the configurable
playlist size limit.
Now we limit stored playlists to the max_playlist_length
configuration variable set by the user (default is 16384). We
will refuse to append to playlist files if they hit that limit;
and also refuse to load more than the specified amount of songs
into memory.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7154 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This disables moving the bonkered moving of the current song to
a (negative) offset of itself (introduced in the last commit).
This also short circuits no-op moves when (from == to) and
avoid needless increasing of the playlist version and causes
clients to issue pointless no-op plchanges commands.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7153 09075e82-0dd4-0310-85a5-a0d7c8717e4f
If (and only if) there is a current song in the playlist,
(player could be stopped), allow the move destination
argument to be specified as a negative number.
This means moving any song (besides the current one) to the -1
position will allow it to be moved to the next song in the
playlist. Moving any song to position -2 will move it
to the song after the next, and so forth.
Moving a song to -playlist.length will move it to the song
_before_ the current song on the playlist; so this will
work for repeating playlists, too.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7152 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This will allow "addid \"song_url\" <pos>" to atomically insert a
song at any given playlist position.
If the add succeeds, but the actual movement fails (due to
invalid position), then the song_id will be deleted before
the command returns back to the client, and the client
will get an error response.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7151 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Instead of printing out the Id from playlist.c, instead set
the integer that added_id poitns to if added_id is non-NULL.
This makes the API cleaner and will allow us to use additional
commands to manipulate the newly-added song_id. Callers
(handleAddId) that relied on printId to print it to the given
fd have now been modified to print the ID at a higher-level;
making playlist.c less-dependent on protocol details.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7149 09075e82-0dd4-0310-85a5-a0d7c8717e4f
the code is inconsistent when FLAC_API_VERSION_CURRENT is not defined:
sometimes version > 7 is assumed, and sometimes version <= 7. solve
this by assuming the version is old when FLAC_API_VERSION_CURRENT is
not defined.
Signed-off-by: Eric Wong <normalperson@yhbt.net>
git-svn-id: https://svn.musicpd.org/mpd/trunk@7144 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This reduces the text size of the binary slightly when zeroconf
support is not built, and keeps the interface code cleaner as
well.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7133 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Also, lower the impact of compiling this w/o zeroconf by
making the init/teardown functions static no-ops.
Eventually, we should separate the Bonjour and Avahi
code into separate files and have callbacks registered
for each one, avoiding the #ifdef mess we have now...
git-svn-id: https://svn.musicpd.org/mpd/trunk@7132 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Oops!, I went back and documented the change going to parent_path(),
but forgot to change the code that was affected by it.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7131 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This will make refactoring features easier, especially now that
pthreads support and larger refactorings are on the horizon.
Hopefully, this will make porting to other platforms (even
non-UNIX-like ones for masochists) easier, too.
os_compat.h will house all the #includes for system headers
considered to be the "core" of MPD. Headers for optional
features will be left to individual source files.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7130 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Ok, so basename(3) is even more brain-damaged, inconsistent
and/or broken than dirname(3) on most systems, but there are
broken implementations of it out there. Just use our already
existing internal parent_path() function instead and get rid
of the only place where we look for libgen.h.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7129 09075e82-0dd4-0310-85a5-a0d7c8717e4f
DECODE_STATE_STOP is always set as dc->state, and dc->stop
is always cleared. So handle it in decodeStart once rather
than doing it in every plugin.
While we're at it, fix a long-standing (but difficult to
trigger) bug in mpc_decode where we failed to return
if mpc_decoder_initialize() fails.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7122 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Although most PATH_MAX is higher than the 1k buffer we set, some
implementations will set a 256 (or even 64) byte PATH_MAX, so
we should be prepared for that.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7121 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Abstractions should reduce the amount of code and make things
easier to follow. The StoredPlaylist struct did not do that, so
get rid of it and just use our standard linked list
implementation instead.
diffstat agrees with me that the abstraction is pointless:
3 files changed, 60 insertions(+), 90 deletions(-)
git-svn-id: https://svn.musicpd.org/mpd/trunk@7120 09075e82-0dd4-0310-85a5-a0d7c8717e4f
* stop supporting unused parentlen block, I have no idea how it
was ever usable, but playlists don't work in subdirectories...
* myFgets is far easier to use than fgetc loops.
* Since we're using myFgets, we'll just skip lines that are too
long, rather than error out and bitch and moan about things...
git-svn-id: https://svn.musicpd.org/mpd/trunk@7118 09075e82-0dd4-0310-85a5-a0d7c8717e4f
It was a nice way to double the memory needed to write the
playlist to a file.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7116 09075e82-0dd4-0310-85a5-a0d7c8717e4f
thread-safety work in preparation for rewrite to use pthreads
Expect no regressions against trunk (r7078), possibly minor
performance improvements in update (due to fewer heap
allocations), but increased stack usage.
Applied the following patches:
* maxpath_str for reentrancy (temporary fix, reverted)
* path: start working on thread-safe variants of these methods
* Re-entrancy work on path/character-set conversions
* directory.c: exploreDirectory() use reentrant functions here
* directory/update: more use of reentrant functions + cleanups
* string_toupper: a strdup-less version of strDupToUpper
* get_song_url: a static-variable-free version of getSongUrl()
* Use reentrant/thread-safe get_song_url everywhere
* replace rmp2amp with the reentrant version, rmp2amp_r
* Get rid of the non-reentrant/non-thread-safe rpp2app, too.
* buffer2array: assert strdup() returns a usable value in unit tests
* replace utf8ToFsCharset and fsCharsetToUtf8 with thread-safe variants
* fix storing playlists w/o absolute paths
* parent_path(), a reentrant version of parentPath()
* parentPath => parent_path for reentrancy and thread-safety
* allow "make test" to automatically run embedded unit tests
* remove convStrDup() and maxpath_str()
* use MPD_PATH_MAX everywhere instead of MAXPATHLEN
* path: get rid of appendSlash, pfx_path and just use pfx_dir
* get_song_url: fix the ability to play songs in the top-level music_directory
git-svn-id: https://svn.musicpd.org/mpd/trunk@7106 09075e82-0dd4-0310-85a5-a0d7c8717e4f
this was caused by always having the handleStoredPlaylist function return 0.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7105 09075e82-0dd4-0310-85a5-a0d7c8717e4f
The updated initialize method did not tell the libFLAC to look for the tag containing the replay information.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7075 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Fixing stopping mpd from block when trying to stop a ogg stream that is buffering.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7053 09075e82-0dd4-0310-85a5-a0d7c8717e4f
unavailable" when streaming music. But give up after 100 times. This is
atm better then waiting until the connection gets back, because mpd
blocks on this.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7052 09075e82-0dd4-0310-85a5-a0d7c8717e4f
and with different field types.
This fixes comments for id3v1 and id3v2
git-svn-id: https://svn.musicpd.org/mpd/trunk@7040 09075e82-0dd4-0310-85a5-a0d7c8717e4f