silence is constant, as is the buffer we pass to playAudio

git-svn-id: https://svn.musicpd.org/mpd/trunk@7123 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
Eric Wong 2008-01-01 10:10:02 +00:00
parent 2cc59816a6
commit 4c88ef34bb
3 changed files with 3 additions and 5 deletions

View File

@ -366,7 +366,7 @@ int openAudioDevice(AudioFormat * audioFormat)
return ret;
}
int playAudio(char *playChunk, int size)
int playAudio(const char *playChunk, int size)
{
int send;

View File

@ -55,7 +55,7 @@ void finishAudioDriver(void);
int openAudioDevice(AudioFormat * audioFormat);
int playAudio(char *playChunk, int size);
int playAudio(const char *playChunk, int size);
void dropBufferedAudio(void);

View File

@ -510,7 +510,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
int nextChunk = -1;
int test;
int decodeWaitedOn = 0;
char silence[CHUNK_SIZE];
static const char silence[CHUNK_SIZE];
double sizeToTime = 0.0;
int previousMetadataChunk = -1;
MetadataChunk currentMetadataChunk;
@ -518,8 +518,6 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer *
int end;
int next = -1;
memset(silence, 0, CHUNK_SIZE);
if (waitOnDecode(pc, dc, cb, &decodeWaitedOn) < 0)
return;