Commit Graph

1914 Commits

Author SHA1 Message Date
Max Kellermann
c7384b65ac eliminate OUTPUT_BUFFER_DC_STOP, OUTPUT_BUFFER_DC_SEEK
(Ab)use the decoder_command enumeration, which has nearly the same
values and the same meaning.
2008-08-26 08:27:07 +02:00
Max Kellermann
67bf4b448d added decoder_get_url()
The wavpack decoder plugin implements a hack, and it needs the song
URL for that.  This API (and the hack) should be revised later, but
add that function for now.
2008-08-26 08:27:07 +02:00
Max Kellermann
c60209ff04 don't set dc->seekable in wavpack plugin
dc->seekable is already set by decodeStart().
2008-08-26 08:27:07 +02:00
Max Kellermann
dc4d774481 use a local "initialized" flag instead of dc->state
Since we want to hide mpd internals from the decoder plugins, the
plugins should not check dc->state whether they have already called
decoder_initialized().  Use a local variable to track that.
2008-08-26 08:27:07 +02:00
Max Kellermann
17e9cc84c5 added decoder_seek_where() and decoder_seek_error()
Provide access to seeking for the decoder plugins; they have to know
where to seek, and they need a way to tell us that seeking has failed.
2008-08-26 08:27:07 +02:00
Max Kellermann
78c55e2432 added decoder_command_finished() to decoder_api.h
Some decoder commands are implemented in the decoder plugins, thus
they need to have an API call to signal that their current command has
been finished.  Let them use the new decoder_command_finished()
instead of the internal dc_command_finished().
2008-08-26 08:27:07 +02:00
Max Kellermann
817a68b2b2 added decoder_get_command()
Another big patch which hides internal mpd APIs from decoder plugins:
decoder plugins regularly poll dc->command; expose it with a
decoder_api.h function.
2008-08-26 08:27:07 +02:00
Max Kellermann
2e9169de9d moved convState to struct decoder
Since we moved all PCM conversions to decoder_data(), the attribute
convState isn't being used anymore by the OutputBuffer code.  Move it
to struct decoder.
2008-08-26 08:27:06 +02:00
Max Kellermann
1b845f94a0 moved struct AudioFormat to audio_format.h
We want to expose the AudioFormat structure to plugins; remove some
clutter by moving its declaration to a separate header file.
2008-08-26 08:27:06 +02:00
Max Kellermann
08bdb43bef moved InputPlugin to decoder_api.h
InputPlugin is the API which is implemented by a decoder plugin.  This
belongs to the public API/ABI, so move it to decoder_api.h.  It will
later be renamed to something like "decoder_plugin".
2008-08-26 08:27:06 +02:00
Max Kellermann
4a87f1e815 remove one indent level from audiofile plugin
Anonymous code blocks just to declare variables look ugly.  Move the
variable declarations up and disband the code block.
2008-08-26 08:27:06 +02:00
Max Kellermann
d186260016 use break instead of local variable "eof"
Similar to previous patch: eliminate one variable by using "break".
This also simplifies the code since we can remove one level of indent.
2008-08-26 08:27:06 +02:00
Max Kellermann
4c06624988 removed local variable "eof" because it is unused
"break" is so much easier than "eof=1; continue;", when "!eof" is the
loop condition.
2008-08-26 08:27:06 +02:00
Max Kellermann
ee3bbb5028 simplify several dc->command checks
Since we have merged dc->stop, dc->seek into one variable, we don't
have to check both conditions at a time; we can replace "!stop &&
!seek" with "none".
2008-08-26 08:27:06 +02:00
Max Kellermann
0d8b551c5a added parameter total_time to decoder_initialized()
Similar to the previous patch: pass total_time instead of manipulating
dc->totalTime directly.
2008-08-26 08:27:05 +02:00
Max Kellermann
4590a98f0e added audio_format parameter to decoder_initialized()
dc->audioFormat is set once by the decoder plugins before invoking
decoder_initialized(); hide dc->audioFormat and let the decoder pass
an AudioFormat pointer to decoder_initialized().
2008-08-26 08:27:05 +02:00
Max Kellermann
0d45870cea added decoder_clear() and decoder_flush()
We are now beginning to remove direct structure accesses from the
decoder plugins.  decoder_clear() and decoder_flush() mask two very
common buffer functions.
2008-08-26 08:27:05 +02:00
Max Kellermann
ea51f73285 tail_chunk() returns ob_chunk pointer
Code simplification: since we are not using in-band signalling with
the chunk index anymore, we can just return a pointer to the tail
chunk instead of the index.
2008-08-26 08:27:05 +02:00
Max Kellermann
5df6ff8d22 added OutputBuffer.notify
OutputBuffer should be a more generic low-level library, without
dependencies to the other headers.  This patch adds the field
"notify", which is used to signal the player thread.  It is passed in
the constructor, and removes the need to compile with the decode.h
header.
2008-08-26 08:27:05 +02:00
Max Kellermann
2a83ccdb8f added decoder_data()
Moved all of the player-waiting code to decoder_data(), to make
OutputBuffer more generic.
2008-08-26 08:27:05 +02:00
Max Kellermann
8814c0c898 use the notify library in main_notify.c
Avoid some duplicated code in main_notify.c.
2008-08-26 08:27:05 +02:00
Max Kellermann
4f80f53c29 do not sleep after openAudioDevice()
After the decoder has been initialized and the audio device has been
opened, don't sleep.  The decoder plugin won't do anything special nor
will it care to wake us up for some reason.
2008-08-26 08:27:04 +02:00
Max Kellermann
2bf7ec4f39 added decoder_initialized()
decoder_initialized() sets the state to DECODE_STATE_DECODE and wakes
up the player thread.  It is called by the decoder plugin after its
internal initialization is finished.  More arguments will be added
later to prevent direct accesses to the DecoderControl struct.
2008-08-26 08:27:04 +02:00
Max Kellermann
154aa496e8 added struct decoder
The decoder struct should later be made opaque to the decoder plugin,
because maintaining a stable struct ABI is quite difficult.  The ABI
should only consist of a small number of stable functions.
2008-08-26 08:27:04 +02:00
Max Kellermann
241cd043ca invoke the notify API directly
Don't use wrappers like player_wakeup_decoder_nb().  These have been
wrappers calling notify.c functions, for compatibility with the
existing code when we migrated to notify.c.
2008-08-26 08:27:04 +02:00
Max Kellermann
87beded44f removed "else"
The "if" block breaked out of the loop.  That means we can move the
code out of the "else" block.
2008-08-26 08:27:04 +02:00
Max Kellermann
9e0f7dcd1a added dc_command_finished()
dc_command_finished() is invoked by the decoder thread when it has
finished a command (sent by the player thread).  It resets dc.command
and wakes up the player thread.  This combination was used at a lot of
places, and by introducing this function, the code will be more
readable.
2008-08-26 08:27:04 +02:00
Max Kellermann
726c6e86d3 don't busy wait for the decoder thread
Busy wait loops are a bad thing, especially when the response time can
be very long - busy waits eat a lot of CPU, and thus slow down the
other thread.  Since the other thread will notify us when it's ready,
we can use notify_wait() instead.
2008-08-26 08:27:04 +02:00
Max Kellermann
8d3942e0c3 merged start, stop, seek into DecoderControl.command
Much of the existing code queries all three variables sequentially.
Since only one of them can be set at a time, this can be optimized and
unified by merging all of them into one enum variable.  Later, the
"command" checks can be expressed in a "switch" statement.
2008-08-26 08:27:04 +02:00
Max Kellermann
180d78a8e6 don't set pc->errored_song in decodeStart()
pc->errored_song is already set by decodeParent() in the player thread
when we set dc->error; no need to set it in the decoder thread.
2008-08-26 08:27:03 +02:00
Max Kellermann
d507ff28c8 added dc.next_song, renamed pc.current_song
Since pc->current_song denotes the song which the decoder should use
next, we should move it to DecoderControl.  This removes one internal
PlayerControl struct access from the decoder code.

Also add pc.next_song, which is manipulated by the playlist code, and
gets copied to dc.next_song as soon as the decoder is started.
2008-08-26 08:27:03 +02:00
Max Kellermann
b6909da758 clean up CPP includes
Include only headers which are really required.  This speeds up
compilation and helps detect cross-layer accesses.
2008-08-26 08:27:03 +02:00
Max Kellermann
a383f45117 enable -Wpointer-arith, -Wstrict-prototypes
Also enable -Wunused-parameter - this forces us to add the gcc
"unused" attribute to a lot of parameters (mostly library callback
functions), but it's worth it during code refactorizations.
2008-08-26 08:27:02 +02:00
Max Kellermann
d05c8fd422 quote "=" in the CFLAGS check
Previously, it was not possible to check for e.g. "-std=c99".
2008-08-25 15:51:18 +02:00
Max Kellermann
c003778454 fix warnings in the HTTP client
Fix a "unused argument" warning, and several warnings regarding void
pointer calculation.
2008-08-25 15:49:06 +02:00
Max Kellermann
35918c9901 fixed ringbuf.c warnings
Fix a "signed/unsigned comparison warning", and several void pointer
math warnings.
2008-08-25 15:49:06 +02:00
Eric Wong
f9f7086062 bs: better support for mp4/faad/aac and wavpack builds
* Correctly define the following CPP directives:
  HAVE_FAAD_BUFLEN_FUNCS
  HAVE_MP4AUDIOSPECIFICCONFIG

* link against libwavpack correctly in bs

* fix include path for the mpd config.h for mp4ff

git-svn-id: https://svn.musicpd.org/mpd/trunk@7399 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-08-16 04:17:54 +00:00
Eric Wong
a889684acd http: hopefully allow seeking to work on static files
git-svn-id: https://svn.musicpd.org/mpd/trunk@7398 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:36 +00:00
Max Kellermann
c7d1ce07f3 don't call seekInputStream(0) if r==0
If nothing has been read from the input stream, we don't have to
rewind it.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7397 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:32 +00:00
Max Kellermann
7e99a0b0a9 eliminated local variable "to_read"
The variable "to_read" is never modified except in the last iteration
of the while loop.  This means the while condition will never become
false, as the body will break before that may be checked.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7396 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:27 +00:00
Eric Wong
06bdc5bf25 introduce struct condition as a more correct version of Notify
Start using it in the HTTP code

git-svn-id: https://svn.musicpd.org/mpd/trunk@7395 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:22 +00:00
Eric Wong
d82a4aff25 utils: pthread_{mutex,cond}_init can fail, so check for it
git-svn-id: https://svn.musicpd.org/mpd/trunk@7394 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:17 +00:00
Eric Wong
2a5dcba5ed http: initial rewrite using ringbuffer + pthreads
This institutes the usage of a separate thread to buffer HTTP
input.  It is basically practice code for using the ringbuffer
code which I plan on reusing for the OutputBuffer as well as
further input buffering for disk (networked filesystems over
WAN, laptops on battery, etc).

Each readFromInputStream() call on an HTTP stream can take
several seconds to complete, short reads are avoided.

A single-threaded solution for systems supporting large enough
SO_RCVBUF values should also be possible and will likely be done
in the future; but this lock-free(except when full/empty)
ringbuffer is cool :)

git-svn-id: https://svn.musicpd.org/mpd/trunk@7393 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:13 +00:00
Eric Wong
c71cfbac7a http: fix some small memory leaks when hitting redirects
git-svn-id: https://svn.musicpd.org/mpd/trunk@7392 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:08 +00:00
Eric Wong
8426740f44 utils: add new unforgiving utility functions
We'll be using pipes when waiting for I/O, and condition
variables at other times.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7391 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:43:04 +00:00
Eric Wong
c593152967 ringbuf: add thread-safe, thread-specific reset functions
This will allow both the reader and writer threads to
reset the ringbuffer in a thread-safe fashion.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7390 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:59 +00:00
Eric Wong
9873e07c5a ringbuf: get_{write,read}_vector returns total bytes in both vec elts
This will eliminate unnecessary calls to ringbuf_{read,write}_space

git-svn-id: https://svn.musicpd.org/mpd/trunk@7389 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:55 +00:00
Eric Wong
aa828c1b25 http: split out logic around getaddrinfo() and connect()
Makes code easier to read and modularize

git-svn-id: https://svn.musicpd.org/mpd/trunk@7388 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:49 +00:00
Eric Wong
ec1eeeeaff http: split out auth code since it's mostly uninteresting for now
The auth code also has some ugly usages of string generation
which I will eventually replace with something nicer...

git-svn-id: https://svn.musicpd.org/mpd/trunk@7387 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:45 +00:00
Eric Wong
bec0835836 Add a generic ring buffer implementation
This piece of code is from the JACK Audio Connection Kit
(trimmed down a bit for better readability).

The vector functions now reuse the common iovec struct used by
writev/readv instead of reinventing an identical but
differently-named struct.

From the comments:
> ISO/POSIX C version of Paul Davis's lock free ringbuffer C++ code.
> This is safe for the case of one read thread and one write thread.

License is LGPL 2.1 or later

git-svn-id: https://svn.musicpd.org/mpd/trunk@7386 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-06-30 02:42:40 +00:00