removed "else"
The "if" block breaked out of the loop. That means we can move the code out of the "else" block.
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87beded44f
@ -467,9 +467,10 @@ static void decodeParent(void)
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"while playing \"%s\"\n",
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get_song_url(tmp, dc.next_song));
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break;
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} else {
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player_wakeup_decoder();
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}
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player_wakeup_decoder();
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if (do_pause) {
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dropBufferedAudio();
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closeAudioDevice();
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