Apparently all other C libraries are not compatible with "constexpr".
Those which are not will get a performance penalty, but at least they
work at all.
The initgroups() manpage says we need to check for _BSD_SOURCE. The
thing is that glibc deprecated this macro, and doesn't define it
anymore, effectively breaking all MPD supplementary groups.
The real fix is to check for initgroups() availability at configure
time, instead of relying on the deprecated _BSD_SOURCE macro.
Apply padding only to the fseek(), not to the chunk size. This fixes
bogus "failed to read riff chunk" messages when the last chunk has an
odd size.
See http://bugs.musicpd.org/view.php?id=4486
Allocate the buffer dynamically using av_malloc(), and free
AVIOContext.buffer in the destructor, as mandated by the libavformat
documentation.
Fixes http://bugs.musicpd.org/view.php?id=4446
If the song tag comes from a stream, and MPD playback restarts, MPD
would believe the tag should override the newly received tag. This
makes the previous tag appear stuck. This change passes the song tag
only if it's authoritative - i.e. if it's a song file.
Right after booting, the monotonic clock starts with a very small
value, and AudioOutput::LockUpdate() may believe that the fail_timer
has not recovered yet.
Ask FFmpeg to seek to the next packet boundary *before* the seek
position, so we don't miss audio data. Now we get too much, but we'll
solve that in the next commit.
The Connect method can be called between Schedule and lock. In that case, when
locked, the state is already set to CONNECTING of READY and the condition won't
be signaled anymore.
Not initialising granulepos leads to it having arbitrary values in the
encoded stream including possibly negative values which are not valid
and confuse opusdec. Explicitly initialise opus_encoder::granulepos
to avoid that problem.
The file handle is never reset to INVALID_HANDLE_VALUE, and thus the
destructor will assume the operation shall be cancelled and will
delete the temporary file.
This was a major breakage for saving the database file and the state
file.
Build a table of pre-existing tag types before adding new items. The
old way would check HasType() each time, which would return true after
the first instance of that tag type had been added, preventing
duplicate tag types to be merged.
This broke duplicate tag types loaded from the state file, because
this code path uses TagBuilder::Complement().
This is Darwin specific: the previous implementation was causing an integer
overflow when base.numer is very large. On PPC Darwin, the timebase info is 1000000000/33330116 and this is too large for integer arithmetic.
Fixes a problem with the "curl" input plugin: IsEOF() always returns
true because the "open" flag was cleared by
CurlInputStream::RequestDone() when end-of-stream was reached. This
flag stays false even when seeking to another position has succeeded.
This patch resets the "open" flag to true after seeking successfully.
NetBSD's pthread_setname_np() prototype is incompatible with the rest
of the world, and it requires to pass the string argument as a
non-const pointer. Instead of working around this misdesign, I hereby
disable the feature on NetBSD.
Add macro HAVE_THREAD_NAME which is set when any method to set the
thread name is available. Use that macro in FormatThreadName()
instead of just checking for HAVE_PTHREAD_SETNAME_NP.
Here's a change to dynamically allocate the DSD ID3 tag buffer.
Pretty much anything with cover art is going to exceed the existing,
static 4k limit... Here's a change to dynamically allocate the buffer
and sanity check it at some upper limit. I rather arbitrarily pulled
256k out of thin air just to keep a corrupt file from causing it to
trying to allocate a buffer larger than available memory.
When mounting had not yet finished, SocketMonitor::IsDefined() was
always false, due to the workaround at the beginning of the function
that calls SocketMonitor::Steal(). This commit drops the IsDefined()
check because it was never necessary and breaks reconnect.
nfs_destroy_context() will invoke all pending callbacks with
err==-EINTR. In CancellableCallback::Callback(), this will invoke
NfsConnection::DeferClose(), which however is only designed to be
called from nfs_service(). In non-debug mode, this will leak memory
because nfs_close_async() is never called.
Workaround: before nfs_destroy_context(), invoke nfs_close_async() on
all pending file handles.
The method NfsConnection::CancellableCallback::Callback() will always
invoke NfsConnection::Close() on the file handle, even if the void
pointer is not a nfsfh. This can happen if the Open() was not
successful, e.g. when the file does not exist.
Skipping those songs silently will confuse the client, because
commands specifying the song index within a playlist
(e.g. playlistdelete) will be out of sync.
This copies spl_print()'s behavior to playlist_file_print().
Version 2.5 fixed an API oddity, however it broke API compatibility,
at least with C++. Disable the workaround when a libavformat version
is detected that is recent enough.
The "::" to explicitly refer to the global namespace appeared like a
good idea in C++, but it breaks with C libraries that implement
standard functions using macros (e.g. musl).
There are code paths (mostly error cases) in which it is possible to
initialize an AudioOutput and then kill it without ever calling
audio_output_new(). In such a case, its destructor will attempt to
free a mixer that was never initialized, leading to an attempt to
take out a lock on a mutex that was similarly never initialized,
which hangs forever.
Fix by always initializing the mixer appropriately.